Commit Graph
238 Commits
Author SHA1 Message Date
Travis Howell f20b8ecaa1 AGOS: Fix dumping all images option. 2011-10-07 00:04:08 +11:00
Eugene Sandulenko 35aa235e4b Merge pull request #79 from clone2727/agos_cab
AGOS: Add support for loading data from Windows (InstallShield) installer archives
2011-08-27 08:21:57 -07:00
Travis Howell 5346ac18b7 AGOS: Integrate InstallShield support. 2011-08-27 11:00:24 -04:00
Johannes Schickel 7173dbfd35 AGOS: Use delete instead of free on an C++ object.
This fixes some ugly valgrind warnings and some crashes when quitting AGOS
games for me.
2011-08-21 04:48:58 +02:00
Christoph Mallon 0a458019b3 AGOS: Replace if-cascade by switch. 2011-08-07 15:19:07 +02:00
Eugene Sandulenko 6e795a89b0 AGOS: Reduced header dependency 2011-08-06 11:28:40 +01:00
Max Horn 183e018c19 AGOS: cleanup 2011-05-17 15:36:25 +02:00
Max Horn 4cbe4ede66 COMMON: Registers RandomSources in constructor with the event recorder
This also removes the dependency of engines on the event recorder header
and API, and will make it easier to RandomSources that are not properly
registered.
2011-05-17 12:17:26 +02:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Johannes Schickel 71bdb86e02 Merge pull request #16 "Add a PixelFormat to Graphics::Surface.".
For further discussion check here:
https://github.com/scummvm/scummvm/pull/16

Conflicts:
	graphics/png.cpp
2011-05-01 16:54:45 +02:00
Ori Avtalion 9414d7a6e2 JANITORIAL: Reduce header dependencies in shared code
Some backends may break as I only compiled SDL
2011-04-28 15:08:58 +03:00
Johannes Schickel 2e0db94f04 AGOS: Prefer Surface::create taking a PixelFormat over the one taking a byte depth. 2011-04-17 16:25:10 +02:00
Max Horn e70fd59b35 ENGINES: Further simplify pseudo MidiDrivers; fix some regressions
The regression affected AGOS and maybe some others; specifically,
the real MidiDriver would have been deleted twice -- I previously
missed that the Engine instances takes care of freeing the real
MidiDriver, not the MidiPlayer wrapping it.

This commit should clarify the ownership of the real MidiDriver for
most pseudo MidiDrivers.
2011-03-23 16:49:41 +01:00
Max Horn 29847ea42d AUDIO: Change several fake MidiDrivers to MidiDriver_BASE subclasses
Many engines follow the advice in audio/midiparser.h and create a
"pseudo-MidiDriver" subclass. But MidiParser really only needs a tiny
subset of the MidiDriver capabilities, namely those found in
MidiDriver_BASE. So we try to subclass from that whenever possible; this
allows us to remove many stub methods, and enables further future
simplifications.
2011-03-23 15:25:47 +01:00
dhewg f8271e0d07 AGOS: Cleanup syncSoundSettings() 2011-03-19 15:33:34 +01:00
Max Horn 42ab839dd6 AUDIO: Rename sound/ dir to audio/
svn-id: r55850
2011-02-09 01:09:01 +00:00
David Turner 861fab3fb1 AGOS: Fix Memory Leaks in Feeble Files.
Found with Valgrind.

svn-id: r55559
2011-01-27 04:13:10 +00:00
David Turner d55626722e AGOS: Fix Memory Leaks when playing Simon 2 Win.
These were identified with Valgrind.

svn-id: r55558
2011-01-27 02:57:07 +00:00
Max Horn 059944e59c COMMON: Push #include audiocd.h in system.h out to .cpp files
svn-id: r54148
2010-11-08 23:07:42 +00:00
Max Horn 82e473bc3b BACKENDS: Partial merge of gsoc2010-opengl: Audio CD changes only
This commit contains the AudioCDManager changes from the gsoc2010-opengl
branch. The other changes in that branch are restricted to the backends
directory only (plus configure).

The Nintendo DS and Dreamcast ports still need to be ported over to
the new Audio CD system, but that should be fairly easy to do.

svn-id: r54147
2010-11-08 22:53:36 +00:00
Max Horn a1dd7a07a1 ENGINES: Remove some 'using' statements
svn-id: r54001
2010-11-01 16:00:17 +00:00
Johannes Schickel 75e8452b6e OPENGL: Merged from trunk, from rev 52105 to 53396.
This includes an rather hacky attempt to merge all the recent gp2x backend
changes into the branch. I suppose the gp2x backend and probably all new
backends, i.e. gph, dingux etc., might not compile anymore.

Since I have no way of testing those it would be nice if porters could look
into getting those up to speed in this branch.

svn-id: r53399
2010-10-13 03:57:44 +00:00
Torbjörn Andersson 113e14224d AGOS: Fix Valgrind warnings on exit.
svn-id: r52904
2010-09-26 12:07:50 +00:00
Johannes Schickel 6588398ce6 MIDI: Send a reset MIDI device signal on startup.
This is currently done in the engine code. I adapted AGI, AGOS, DRACI,
GROOVIE, LURE, MADE, QUEEN, SAGA, SKY, TINSEL and TOUCHE to send a reset
device on startup. The sound output still works fine (started up a game
from every engine), so this should hopefully not introduce any regressions.

As far as I can tell it seems that SCUMM does send a proper device reset, so
I did not touch it. KYRA only sends a proper reset for MT-32 currently. I am
not sure about SCI though.

This fixes bug #3066826 "SIMON: MIDI notes off when using RTL after SCI".

svn-id: r52736
2010-09-15 22:00:20 +00:00
Alejandro Marzini fb4086cadb Merged from trunk, from Rev 50841 to HEAD
svn-id: r51495
2010-07-30 05:28:09 +00:00
Johannes Schickel 97870a220d AGOS: Make the "m" hotkey respect the mute setting.
svn-id: r51102
2010-07-21 20:12:57 +00:00
Johannes Schickel 4d437bafd8 AGOS: Make AGOS respect the mute setting.
svn-id: r51100
2010-07-21 20:12:09 +00:00
Alejandro Marzini 609e08d5db Merged from trunk, from Rev 49499 to HEAD
svn-id: r50840
2010-07-13 04:31:15 +00:00
Torbjörn Andersson dde6dabac9 Cleanup: Treat booleans as booleans, not integers. (I hope I didn't mess up,
because that would cause some nasty regressions...)

svn-id: r50643
2010-07-04 07:32:12 +00:00
Florian Kagerer c35e350531 AUDIO: get rid of MDT_PREFER_MIDI since it should be sufficient to either select MDT_PREFER_MT32 or MDT_PREFER_GM
svn-id: r50288
2010-06-25 20:51:57 +00:00
Max Horn bbad3f333a Patch #1956501: "GUI/LAUNCHER: Midi device selection"
svn-id: r50128
2010-06-21 21:36:36 +00:00
Alejandro Marzini e1ef3cd9fc Renamed getAudioCD to getAudioCDManager.
svn-id: r49678
2010-06-15 04:13:12 +00:00
Alejandro Marzini e991cd8c53 - Revised abstract AudioCDManager.
- Removed AudioCDManager Singleton, and changed code for using AudioCDManager in OSystem.
- Added initialization code for new AudioCDManager in BaseBackend and OSystem_SDL.

svn-id: r49548
2010-06-09 20:09:57 +00:00
Max Horn b3e404109c Move initGraphics and initCommonGFX from to new header.
These functions are only used internally be Engine subclasses, and
by moving them to a separate header we can reduce indirect header
dependencies.

svn-id: r48934
2010-05-04 11:58:12 +00:00
Max Horn 5568a8473b Get rid of Engine::_gameDataDir.
This greatly reduces indirect dependencies on several header files
from common.

svn-id: r48933
2010-05-04 11:56:52 +00:00
Travis Howell 9f53578fd2 Fix compiler warning.
svn-id: r48365
2010-03-23 00:42:42 +00:00
Torbjörn Andersson 72eb9ec9ea Fixed a bunch of cppcheck warnings. Mostly about checking if a pointer is null
before freeing it, which isn't necessary.

svn-id: r46941
2010-01-03 19:37:43 +00:00
Max Horn c8873d8492 Changed MidiDriver::createMidi to take a MidiDriverType instead of an int
svn-id: r46316
2009-12-09 18:12:51 +00:00
Travis Howell 48cce58ab5 Split the script opcode table for DIMP, since it doesn't match(ie timers) other Puzzle Pack games.
svn-id: r44285
2009-09-24 03:41:45 +00:00
Johannes Schickel c50940bbf4 Got rid of Common::File::addDefaultDirectory, instead implemented the solution proposed in "Case agnostic handling for directories (and files)" on -devel.
svn-id: r44266
2009-09-23 00:15:00 +00:00
Johannes Schickel b33b90ecd0 Made AGOS, DRASCULA, GOB, GROOVIE, MADE, SCUMM and TINSEL properly stop CD audio playback on engine quit. (This only problem affected playback from CD, not from ripped audio files)
svn-id: r43512
2009-08-18 15:31:26 +00:00
Travis Howell 8a62c94f80 Enable Personal Nightmare by default.
svn-id: r43304
2009-08-12 02:24:03 +00:00
Travis Howell 1c15bcf87d Add option to disable later games (Feeble Files, Puzzle Pack) in AGOS game engine, which require higher resolution.
svn-id: r43270
2009-08-11 14:42:44 +00:00
Johannes Schickel 7e71865e91 Move the event recorder to its own class (EventRecoder inside common/EventRecorder.[h/cpp]).
svn-id: r42751
2009-07-25 12:59:46 +00:00
Travis Howell 3ce15cb9b7 Ooops, remove debug code.
svn-id: r42164
2009-07-06 06:24:04 +00:00
Travis Howell dc0f6dce76 Use graphics surfaces for screen buffers, and always use correct pitch when writing to the frameBuffer.
svn-id: r42163
2009-07-06 06:21:59 +00:00
Travis Howell bce47e7eb6 Add initial support for DOS non-interactive demos of The Feeble Files.
svn-id: r40619
2009-05-16 05:34:16 +00:00
Travis Howell d22aeae5fc Fix pausing during video play back.
svn-id: r40098
2009-04-24 10:07:34 +00:00
Travis Howell d6247fa0e0 Fix crash that occurs when OmniTV video is played completely, in The Feeble Files.
svn-id: r40063
2009-04-22 10:19:10 +00:00
Travis Howell 2ff57df1e5 Cleanup.
svn-id: r39260
2009-03-09 04:37:31 +00:00