Commit Graph
17 Commits
Author SHA1 Message Date
Travis Howell a0d14a0832 Fix Commodore 64 versions
svn-id: r22732
2006-05-29 12:45:11 +00:00
Max Horn 1735b0421b Make use of the new scummLoop_* functions to move some SCUMM version specific stuff around
svn-id: r22219
2006-04-29 13:01:35 +00:00
Torbjörn Andersson d137204772 Call updateScreen() from waitForTimer() (instead of usually right before it)
for smoother mouse cursor movement.

svn-id: r21993
2006-04-17 23:45:48 +00:00
Eugene Sandulenko d292c0ec55 Since our debug() adds an exclamation mark at the message end, remove
it in several calls to avoid duplication!!11!

svn-id: r21607
2006-04-04 22:04:51 +00:00
Andrew Kurushin 3331de7105 Fix MSVC warnings #3
svn-id: r21442
2006-03-24 18:33:47 +00:00
Travis Howell 79b5c11ee2 Minor cleanup
svn-id: r21331
2006-03-16 12:12:05 +00:00
Travis Howell 60b66f31df Update comment, to make sense
svn-id: r21330
2006-03-16 12:08:25 +00:00
Max Horn 0cc41c7cbb Renamed & documented the LIGHTMODE flags
svn-id: r21288
2006-03-14 14:06:44 +00:00
Max Horn ee087df293 Enhance the new getCurrentLights to work for V6+ games, too, making it possible to remove several special cases throughout the code
svn-id: r21286
2006-03-14 13:36:13 +00:00
Travis Howell 3d0e69a495 Adjust one last spot, for previous VAR_CURRENT_LIGHTS changes
svn-id: r21278
2006-03-14 12:11:16 +00:00
Travis Howell be7a28f65e Avoid all scumm var conflicts in C64 maniac
svn-id: r21277
2006-03-14 12:06:37 +00:00
Travis Howell d0f834ee40 Update and restore old debug code for masking
svn-id: r21248
2006-03-13 02:22:22 +00:00
Max Horn 6914121f61 Replaced MKID by MID_BE in most places in the SCUMM engine
svn-id: r20862
2006-02-25 02:12:58 +00:00
Max Horn e389bcf497 Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
2006-02-20 16:51:30 +00:00
Eugene Sandulenko 10c7835cfc Moved all he-specific source files to engines/scumm/he/ subdirectory
svn-id: r20696
2006-02-15 00:57:50 +00:00
Travis Howell de6aac4e2f Add setSystemMessage opcode for HE70+ games. Sets the window caption correctly for all languages
svn-id: r20684
2006-02-14 05:27:39 +00:00
Max Horn 26ee630756 Moved engines to the new engines/ directory
svn-id: r20582
2006-02-11 22:45:04 +00:00