Travis Howell
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a0d14a0832
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Fix Commodore 64 versions
svn-id: r22732
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2006-05-29 12:45:11 +00:00 |
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Max Horn
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1735b0421b
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Make use of the new scummLoop_* functions to move some SCUMM version specific stuff around
svn-id: r22219
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2006-04-29 13:01:35 +00:00 |
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Torbjörn Andersson
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d137204772
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Call updateScreen() from waitForTimer() (instead of usually right before it)
for smoother mouse cursor movement.
svn-id: r21993
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2006-04-17 23:45:48 +00:00 |
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Eugene Sandulenko
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d292c0ec55
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Since our debug() adds an exclamation mark at the message end, remove
it in several calls to avoid duplication!!11!
svn-id: r21607
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2006-04-04 22:04:51 +00:00 |
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Andrew Kurushin
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3331de7105
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Fix MSVC warnings #3
svn-id: r21442
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2006-03-24 18:33:47 +00:00 |
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Travis Howell
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79b5c11ee2
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Minor cleanup
svn-id: r21331
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2006-03-16 12:12:05 +00:00 |
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Travis Howell
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60b66f31df
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Update comment, to make sense
svn-id: r21330
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2006-03-16 12:08:25 +00:00 |
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Max Horn
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0cc41c7cbb
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Renamed & documented the LIGHTMODE flags
svn-id: r21288
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2006-03-14 14:06:44 +00:00 |
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Max Horn
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ee087df293
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Enhance the new getCurrentLights to work for V6+ games, too, making it possible to remove several special cases throughout the code
svn-id: r21286
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2006-03-14 13:36:13 +00:00 |
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Travis Howell
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3d0e69a495
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Adjust one last spot, for previous VAR_CURRENT_LIGHTS changes
svn-id: r21278
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2006-03-14 12:11:16 +00:00 |
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Travis Howell
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be7a28f65e
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Avoid all scumm var conflicts in C64 maniac
svn-id: r21277
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2006-03-14 12:06:37 +00:00 |
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Travis Howell
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d0f834ee40
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Update and restore old debug code for masking
svn-id: r21248
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2006-03-13 02:22:22 +00:00 |
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Max Horn
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6914121f61
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Replaced MKID by MID_BE in most places in the SCUMM engine
svn-id: r20862
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2006-02-25 02:12:58 +00:00 |
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Max Horn
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e389bcf497
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Replaced _gameId, _version, _heversion, _features, _midi, _platform with a simple ScummGameSettings instance: _game
svn-id: r20795
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2006-02-20 16:51:30 +00:00 |
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Eugene Sandulenko
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10c7835cfc
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Moved all he-specific source files to engines/scumm/he/ subdirectory
svn-id: r20696
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2006-02-15 00:57:50 +00:00 |
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Travis Howell
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de6aac4e2f
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Add setSystemMessage opcode for HE70+ games. Sets the window caption correctly for all languages
svn-id: r20684
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2006-02-14 05:27:39 +00:00 |
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Max Horn
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26ee630756
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Moved engines to the new engines/ directory
svn-id: r20582
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2006-02-11 22:45:04 +00:00 |
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