Paul Gilbert
219a3aefcc
M4: Add sub-directory scanning to properly detect Burger demo
2024-01-12 18:21:13 -08:00
Eugene Sandulenko
a250d0a77b
M4: Remove unused include
2023-12-24 02:31:33 +01:00
Paul Gilbert
35bc3d1d52
M4: Hook up the ScummVM save/load dialogs
...
The engine has tenative code in place for original savegame
dialogs, but it's not yet working correctly.
2023-12-24 01:53:38 +01:00
Paul Gilbert
120b7acc34
M4: Skeleton engine
2023-12-24 01:53:38 +01:00
Paul Gilbert
b0611f3189
M4: Removed the M4/MADS engine from trunk
2011-11-20 12:14:10 +11:00
Strangerke
bab4b6f729
LAUNCHER: Introduce GUIO0() in order to replace GUIO1(GUIO_NONE)
2011-11-16 22:38:58 +01:00
Strangerke
50390ce9b6
MADS: Add GUIO_NOASPECT to M4 games
2011-10-24 06:31:25 +02:00
Eugene Sandulenko
32972a5ffb
AD: Switched rest of the engines to new GUIO
2011-10-23 17:53:13 +01:00
Tarek Soliman
94334f66b3
M4: flag all WIP games with ADGF_UNSTABLE
...
all
2011-06-16 13:37:57 -05:00
Max Horn
7c992d6598
DETECTOR: Merge ADParams into AdvancedMetaEngine
2011-06-14 18:17:01 +02:00
Max Horn
dec7df0f16
M4: Switch to alternate AdvancedMetaEngine, avoid ADParams
2011-06-10 22:15:43 +02:00
Max Horn
4827cc914a
ENGINES: Change incorrect use of 'target' to 'gameid'
2011-06-10 22:15:40 +02:00
Thierry Crozat
3c59e37035
ENGINES: Unify engine names
...
This unifies the engine names in MetaEngine::getName() and the
credits. In particular drop "Engine" or "engine" from the names when
it was present and use expanded names in credits when the
MetaEngine uses it (e.g. "Beneath a Steel Sky" instead of "BASS").
2011-05-16 00:11:32 +01:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Matthew Hoops
3e1b3baaac
M4: Fix a typo; cleanup
2011-05-06 23:16:10 -04:00
Matthew Hoops
58d318d389
M4: Fix the title of riddle
2011-05-06 23:12:19 -04:00
Matthew Hoops
daa2732bee
M4: Allow Riddle to be run using the original directory structure
...
Not that the game starts up or anything :P
2011-05-06 23:12:19 -04:00
Eugene Sandulenko
44a39ffbc6
AdvancedDetector: Add new parameter directoryGlobs.
...
Without this parameter mass detection gave tons of false alarms.
Use globbing for narrowing down the depth search.
svn-id: r49788
2010-06-15 10:59:23 +00:00
Eugene Sandulenko
4d517ed0e9
Extended advancedDetector with depth parameter.
...
Now AD can search nested directories. By default it is turned off,
but there is new parameter to ADParameters struct. Usually value
of 2 is good enough for all purposes.
svn-id: r49653
2010-06-14 14:50:23 +00:00
Paul Gilbert
3285a4ba4d
Beginnings of a separation of the MADS and M4 engines into separate classes. This will be cleaner then having checks everywhere for whether the game mode is MADS or M4.
...
svn-id: r47705
2010-01-30 09:21:07 +00:00
Eugene Sandulenko
1bd6f6c99f
Added game GUI options to advancedDetector and updated all engines
...
svn-id: r41272
2009-06-06 17:56:41 +00:00
Jordi Vilalta Prat
047f116515
Renamed MetaEngine::getCopyright() to getOriginalCopyright() to better match the meaning of the returned string, as discussed some time ago in scummvm-devel
...
svn-id: r39132
2009-03-05 12:04:58 +00:00
Paul Gilbert
c0e132a826
Added MD5 for Orion Burger Russian version
...
svn-id: r38769
2009-02-21 23:44:17 +00:00
Max Horn
28cf213605
Moved AdvancedDetector from common/ to engines/
...
svn-id: r36132
2009-01-29 22:13:01 +00:00
Jordi Vilalta Prat
38a8aa516e
Allow static and dynamic plugins to be used at the same time
...
svn-id: r31888
2008-05-06 03:00:26 +00:00
Travis Howell
fb76c3eeed
Add detection of Orion Burger demos.
...
svn-id: r31643
2008-04-21 14:00:39 +00:00
Jordi Vilalta Prat
2279d428c2
Added information about spanish riddle
...
svn-id: r31630
2008-04-20 20:11:09 +00:00
Filippos Karapetis
7ca439f410
Initial import of the work in progress M4 engine
...
svn-id: r31600
2008-04-20 14:47:37 +00:00