Commit Graph
155 Commits
Author SHA1 Message Date
Eugene Sandulenko ec2dd2726b ENGINES: Added optional parameter to canSave/LoadGameStateCurrently() for indicating the reason 2023-12-08 12:21:16 +01:00
Donovan Watteau 605a184e6b DRAGONS: Print less noisy debug output by default 2023-05-22 23:12:07 +01:00
Walter Agazzi c6e2cfb6e6 DRAGONS: Convert uint texts to standard char
Also update AddAsciiText method to support special characters
2023-03-05 01:25:04 +01:00
Walter Agazzi c07bbf1a5a DRAGONS: Add blank line to GBR copyright 2023-03-05 01:25:04 +01:00
Walter Agazzi aae59da8e8 DRAGONS: Fix alignment of French main menu 2023-03-05 01:25:04 +01:00
Walter Agazzi 4c59e2c23a DRAGONS: Add localized main menu 2023-03-05 01:25:04 +01:00
Walter Agazzi 125468533e DRAGONS: Fix copyright blank lines to match original 2023-03-05 01:25:04 +01:00
Walter Agazzi fc4fdd4de1 DRAGONS: Hide "previews" menuitem on non-US releases 2023-03-05 01:25:04 +01:00
Walter Agazzi e096f5ef39 DRAGONS: Add GRB copyright text 2023-03-05 01:25:04 +01:00
Walter Agazzi 2efc7fb55e DRAGONS: Add localized copyright for DE/FR 2023-03-05 01:25:04 +01:00
Walter Agazzi 6f7404151d DRAGONS: Convert copyright screen to uint16 2023-03-05 01:25:04 +01:00
Walter Agazzi 1831433665 DRAGONS: Open GMM when choosing options
Open GMM when choosing "options" in the main menu, instead of
 bouncing back the selection
2022-12-01 11:59:48 +01:00
antoniou79 adc0861c0a DRAGONS: Fix depracted url for data files and put url in a const char var 2022-08-21 18:39:30 +03:00
Filippos Karapetis ec16ebbf96 Revert "SCUMM: Refactor the workaround for the broken sample in Indy4"
This reverts commit c59df76164.
2022-04-16 14:25:51 +03:00
Filippos Karapetis c59df76164 SCUMM: Refactor the workaround for the broken sample in Indy4
This makes the workaround code more self-contained
2022-04-16 14:23:02 +03:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Eugene Sandulenko 5e888a601e DRAGONS: Add detection and support for Russian version 2020-09-13 01:06:47 +02:00
Eugene Sandulenko 5e2381eff9 DRAGONS: Improve error messages 2020-09-13 01:06:47 +02:00
Eric Fry 1470fb68de DRAGONS: Fixed mini game dialog for non US versions Fixes #11691 2020-09-13 00:02:25 +10:00
Eric Fry bc59673407 DRAGONS: Fixed background dialog for non US versions. Fixes #11616 2020-09-11 23:41:38 +10:00
Eric Fry c4d394654a DRAGONS: Fixed cutscene subtitles for non US versions. 2020-09-11 09:01:52 +10:00
Eric Fry 45b57f18d2 DRAGONS: Fixed cutscene dialogs for non US versions Trac#11613 2020-09-10 23:37:21 +10:00
Eric Fry 419009b684 DRAGONS: Fixed music volume when starting game. 2020-09-05 22:01:16 +10:00
Eric Fry dea5af11f4 DRAGONS: Fixed crash on mini game 3 for non-english versions. Trac#11609 2020-09-04 13:25:19 +10:00
Eric Fry 11475ca989 DRAGONS: Fixed loading screen text in non-english versions Trac#11614 2020-09-01 23:47:30 +10:00
Eric Fry e005e03089 DRAGONS: Fix cursor when selecting bag in non-english versions. Trac#11612 2020-09-01 23:46:01 +10:00
Eric Fry 913546593d DRAGONS: Fixed Flicker sprite priority when walking off screen. Trac#11642 2020-09-01 22:45:23 +10:00
aryanrawlani28 e22b32abfe GUI: U32: Use Common::U32String::format where necessary and GUIError to u32
- Where necessary as in, where translated messages are used.
- GUIErrorMessage now takes in U32String
- error messages across some engines use U32Strings. they are changed because they show a message dialog.
2020-08-30 14:43:41 +02:00
Eric Fry 9236d4c05f DRAGONS: Allow quitting from more places in the game. 2020-08-29 21:57:39 +10:00
Eric Fry f080bd9f52 DRAGONS: Add keymapper input support 2020-08-28 23:41:12 +10:00
Eugene Sandulenko 8dd0eaa6b3 DRAGONS: Use GUIErrorMessageWithURL() for referring to our Wiki 2020-08-26 17:28:13 +02:00
Eric Fry 76ca773ff1 DRAGONS: Update engine volumes after returning from options menu #11585 2020-08-26 23:50:57 +10:00
Eric Fry 36cf36ba13 DRAGONS: Fixed bug where all files weren't accessible to DE and FR versions 2020-08-26 08:28:04 +10:00
Eric Fry 43a82189a5 DRAGONS: Don't allow load/save while player doesn't have control. #11606 2020-08-25 23:12:09 +10:00
Eric Fry 028312588b DRAGONS: Fixed up logic to clear text dialogs from the screen. 2020-08-25 22:54:39 +10:00
Eric Fry 831111c7b9 DRAGONS: Add support for selecting dialog using mouse scroll wheel. 2020-08-18 23:06:54 +10:00
Eric Fry ade35be6e6 DRAGONS: Don't log at debug level 0 2020-08-16 22:25:03 +10:00
Eric Fry 8d5f2a7442 DRAGONS: Added support for using up and down keys during mini games 2020-08-10 08:48:53 +10:00
Eric Fry b4e9f6696b DRAGONS: Added error dialog when incorrectly extracted STR and DTSPEECH.XA files detected. 2020-06-07 14:45:41 +10:00
Eric Fry 39c264d853 DRAGONS: Implementing midi music player 2020-05-21 18:06:13 +10:00
mataniko 581a6ec7d6 JANITORIAL: Rename kSupportsRTL to kSupportsReturnToLauncher 2020-05-12 10:36:38 +02:00
Eugene Sandulenko b07bce9c33 DRAGONS: Remove unnecessary type casts. Poor MSVC got confused 2020-05-10 13:38:21 +02:00
Eugene Sandulenko 544d339a33 DRAGONS: Fix resource leak 2020-05-06 19:11:46 +02:00
Eugene Sandulenko 159186c353 DRAGONS: Init class variables 2020-05-04 15:53:58 +02:00
Eugene Sandulenko 131e54b3bb DRAGONS: Fix warnings 2020-05-04 12:16:36 +02:00
Eric Fry 10de235f7c DRAGONS: Added fading stub methods 2020-03-23 22:57:41 +11:00
Eric Fry aaaea78b3b DRAGONS: Added map screen transition effects
Fixed overrun bug with loading screen flames
2020-03-19 23:30:42 +11:00
Eric Fry 19fe35216f DRAGONS: Add fake loading screen when starting a new game 2020-03-15 14:03:00 +11:00
Eric Fry 4a7f8c18c5 DRAGONS: replace NULL with nullptr 2020-03-14 14:39:06 +11:00
Eric Fry 28a82bb1e2 DRAGONS: More work on main menu logic 2020-03-13 22:22:54 +11:00