Commit Graph
14 Commits
Author SHA1 Message Date
Le Philousophe 7e1dc9599b AGS: Disable game scanner when detection is dynamic
When detection is in dynamic plugin, the detection tables are included
twice. Once in the detection plugin and once in the engine for the game
scanner code.
We disable the feature in this case to prevent duplication as this
feature is only used in specific cases.
2024-01-02 03:59:44 +02:00
Le Philousophe 728b2cbac7 AGS: Migrate engine to Path 2023-12-24 13:19:25 +01:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
Paul Gilbert 701396361c AGS: Import of fresh codebase 2021-06-13 21:08:44 -07:00
Orgad Shaneh 7a207d850a AGS: Fix format warning on Win64 2021-04-09 19:17:10 -07:00
Le Philousophe 2473081ca7 AGS: Fix build when detection is compiled as a plugin 2021-03-05 09:04:33 +01:00
Eugene Sandulenko 11c0e2638b AGS: Fix linking with plugins enabled 2021-03-05 02:07:06 +01:00
Paul Gilbert 1a8ae27b58 AGS: Move game & spriteset into Globals 2021-02-26 21:28:53 -08:00
Oliver Pahl aeb3c00e76 AGS: Implemented achievement system for GOG Galaxy and Steam. 2021-02-17 17:44:26 -08:00
Paul Gilbert cd017a73c7 AGS: Revert Standardization of number types
This reverts commit a96422af52.
2021-02-16 19:45:02 -08:00
Paul Gilbert a96422af52 AGS: Standardization of number types
This not only simplifies all the use of _t types to the
ScummVM equivalents, it gets rid of the int32 usage in
favor of just int, solving common type clashes with the
Amiga, for which int doesn't match int32
2021-02-13 11:38:55 -08:00
Ori Avtalion bfe16d0ed4 AGS: Silence clang warnings 2021-02-11 20:31:17 +02:00
Paul Gilbert 7302dac5e2 AGS: Hopefully fix compilation when plugins are enabled 2021-02-11 07:57:39 -08:00
Paul Gilbert 8aa4a9cf6b AGS: Shift game scanner to be available via command line 2021-02-09 19:54:33 -08:00