Walter Agazzi
f1ce81461e
AGS: Engine: hotfix game.top_inv_item script variable not working
...
Reimplemented from upstream a526a401cbf716ac7c0fc09eed92d24d60b54471
(branch 2.6.1)
This fixes the inventory scrolling in King's Quest 3 (Infamous Adventures)
and possibly other games of the era
2023-09-02 14:05:41 +02:00
Paul Gilbert
6482e38803
AGS: CharacterExtras and MoveLists are stored in std::vector
...
From upstream 0c81cfefb788c0dcfdb2cad914f939f28110edca
2022-05-05 22:41:08 -07:00
Paul Gilbert
da1178d905
AGS: Implemented proper HasAlphaChannel for all gui controls
...
From upstream 83306ee321e127368a41068f32bd4899ae00223e
2022-05-05 22:41:06 -07:00
Paul Gilbert
62ebde86a1
AGS: Gui controls draw themselves at requested offset
...
From upstream 9e9c8ffafe465b907ed0d22bcb1ba4df06803b8b
2022-04-29 22:20:40 -07:00
Paul Gilbert
3425f8faf2
AGS: Moved couple of gui-related global vars into GuiOptions struct
...
From upstream 973d238a2c20368d8932ade22d2965d121cb7793
2022-04-10 19:39:06 -07:00
Eugene Sandulenko
abea37c9bb
ALL: Update ScummVM project license to GPLv3+
2021-12-26 18:48:43 +01:00
Paul Gilbert
701396361c
AGS: Import of fresh codebase
2021-06-13 21:08:44 -07:00