Alejandro Marzini
9daa1c7f93
OSYSTEM: Add resetGraphicsScale() method.
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This fixes a hack for resetting the graphics scale to x1 when starting games that have a large screen size. The SDL graphics manager should now scale back to x1 without changing the current scaler in use, as well as the OpenGL graphics manager.
svn-id: r51492
2010-07-30 03:06:57 +00:00
Alejandro Marzini
609e08d5db
Merged from trunk, from Rev 49499 to HEAD
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svn-id: r50840
2010-07-13 04:31:15 +00:00
Alejandro Marzini
4dca7c7e02
Moved getGraphicsManager() from OSystem_SDL to ModularBackend. Moved public SDL graphics manager functions to graphics manager (Allowing OpenGLSdlGraphicsMaanger to be used with other SDL managers easily). Removed BaseSdlGraphicsManager. Implemented in the opengl manager basic screen functions.
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svn-id: r50796
2010-07-11 04:32:24 +00:00
Alejandro Marzini
f9c3a4547c
Cleanup and documentation.
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svn-id: r50589
2010-07-02 06:44:42 +00:00
Alejandro Marzini
4a850209d7
Removed getMillis, delayMillis and getTimeAndDate functions from TimerManager.
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svn-id: r50095
2010-06-20 20:11:30 +00:00
Alejandro Marzini
d2f9355aee
Improved ModularBackend and OSystem_SDL destructors.
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svn-id: r49679
2010-06-15 05:15:34 +00:00
Alejandro Marzini
e1ef3cd9fc
Renamed getAudioCD to getAudioCDManager.
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svn-id: r49678
2010-06-15 04:13:12 +00:00
Alejandro Marzini
77f114b835
Added SdlTimerManager. Added getMillis, delayMillis and getTimeAndDate to Common::TimerManager, DefaultTimerManager and ModularBackend. Removed timer code from OSystem_SDL.
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svn-id: r49637
2010-06-13 21:09:52 +00:00
Alejandro Marzini
11e8ac61d1
Added missing virtual functions in abstract class GraphicsManager.
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svn-id: r49589
2010-06-11 01:55:59 +00:00
Alejandro Marzini
475fe8a3bd
Added ModularBackend base class for backends.
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svn-id: r49584
2010-06-10 20:31:08 +00:00