Commit Graph
697 Commits
Author SHA1 Message Date
Eugene Sandulenko 49ee8d82d1 ACCESS: Move debug channel registration where they belong 2016-07-28 11:32:54 +03:00
Ori Avtalion 47b2a3a237 ACCESS: Reduce audio header dependencies 2016-05-29 20:11:34 +03:00
Hubert Maier 0d2ea47faf GUI: Make copyright "sign" consistent
In the About dialog the copyright "sign" (C) is lower case (c) in nine engines.
Making them consistent by using (C) on all engines
2016-05-29 15:04:41 +03:00
Paul Gilbert f1f50b3a9d ACCESS: Fix derived Screen copyBlock method signature 2016-05-27 21:54:41 -04:00
Paul Gilbert e68de1d3b5 ACCESS: Remove redundant allocation in surface creation 2016-05-27 06:00:48 -04:00
Paul Gilbert ac8adb07c8 ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00
Eugene Sandulenko b0d90ccccf ACCESS: Plug memory leak 2016-05-18 12:38:15 +02:00
Eugene Sandulenko 7526cf82f2 FULLPIPE: Plug memory leak 2016-05-15 13:07:23 +02:00
Eugene Sandulenko 6858dbe2c2 ACCESS: Fix memory leak 2016-05-15 12:35:23 +02:00
Eugene Sandulenko a3d1ecb7d1 JANITORIAL: Remove trailing spaces 2016-05-15 12:34:32 +02:00
Eugene Sandulenko 1b7bb9ee6d ACCESS: Plug memory leak 2016-05-15 12:30:52 +02:00
Eugene Sandulenko 20433e3476 ACCESS: Plug memory leak 2016-05-15 12:29:35 +02:00
Paul Gilbert cc11941203 ACCESS: Fix crash at end of AGOE floppy chapter 6 2016-05-13 22:19:03 -04:00
Ori Avtalion 3564032330 JANITORIAL: Reduce audio header dependencies 2016-04-14 16:10:21 +03:00
Paul Gilbert 9c7569b74b ACCESS: Changed engine to use Graphics::ManagedSurface 2016-03-14 20:56:25 -04:00
Paul Gilbert 3ffd8dedd2 ACCESS: Revert AGOE Spanish detection entry back to unstable 2016-03-10 18:51:39 -05:00
Johannes Schickel cf685fbc6c ACCESS: Let listSaves return list sorted on slot numbers. 2016-02-25 21:39:45 +01:00
Paul Gilbert 972a1bbfd4 ACCESS: Fix spoken text randomly being skipped 2016-02-10 20:48:19 -05:00
Paul Gilbert a31312c0a8 ACCESS: Fix display of ending credits 2016-02-03 22:46:28 -05:00
Paul Gilbert 284b267002 ACCESS: Workaround Floppy room establishment reshown when loading saves 2016-02-03 21:21:55 -05:00
Paul Gilbert 65b55b4b3b ACCESS: Setup wall codes correctly after reinitializing for new room 2016-02-03 21:05:07 -05:00
Strangerke dbf3e29b2d ACCESS: Fix some uninitialized variables 2016-01-29 07:10:32 +01:00
Johannes Schickel c022194275 ACCESS: Only request actual save slots in listSaves. 2016-01-26 16:35:30 +01:00
Paul Gilbert bd3f64a8cf ACCESS: Handle differences in CD vs Floppy establishment text offsets 2016-01-17 11:14:48 -05:00
Paul Gilbert 362c99797c ACCESS: Fix fading in screen after cancelling Inventory screen 2016-01-17 10:52:46 -05:00
Paul Gilbert 429648188f ACCESS: Show correct chapter start establishment text 2016-01-17 09:47:40 -05:00
Paul Gilbert 5ad7c53c76 ACCESS: Fix cursor after selecting inventory item to offer NPC 2015-12-12 20:59:17 -05:00
Paul Gilbert 77feb41a06 ACCESS: Fix offering items to boat captain 2015-12-12 20:53:42 -05:00
Paul Gilbert d4bbf4d250 ACCESS: Fix differences in floppy chapter changes 2015-12-11 22:42:18 -05:00
Paul Gilbert 95ac0214ae ACCESS: Fix palette for inventory window 2015-12-11 21:37:42 -05:00
Paul Gilbert 9b848dc7bd ACCESS: Add a constant for transparency 2015-12-11 21:36:40 -05:00
Paul Gilbert 642928f6c9 ACCESS: Fix clearing speech bubbles that overlap the response buttons 2015-12-10 23:05:24 -05:00
Paul Gilbert 7b671f42bc ACCESS: Fix crash when talking to Librarian 2015-12-10 22:37:56 -05:00
Paul Gilbert e6f3b9d29f ACCESS: Workaround for bad floppy English anim for librarian 2015-12-10 22:28:59 -05:00
Paul Gilbert f857859041 ACCESS: Fix showing inventory after loading a close-up savegame 2015-12-10 20:20:51 -05:00
Paul Gilbert 7820bd5aed ACCESS: Prevent multiple copies of the same sound being queued 2015-12-06 21:56:28 -05:00
Paul Gilbert 7dfc16aa34 ACCESS: Prevent scenes being briefly shown before fading in 2015-12-06 18:00:09 -05:00
Paul Gilbert b2be23ba42 ACCESS: Fix character loading for floppy version 2015-12-06 16:20:24 -05:00
Paul Gilbert 4c265a2354 ACCESS: Fix crash on Darlene's 'I Told You No' sample 2015-12-06 15:23:49 -05:00
Paul Gilbert cc497fb8dc ACCESS: Explicit cast in figuring out fade out pixel values 2015-12-02 21:49:56 -05:00
Paul Gilbert a6a9315d6e ACCESS: Fix corruption of scrolling screen when using ui buttons 2015-12-02 21:13:12 -05:00
Martin Kiewitz 7ce6a2d89a ACCESS: video player: initialize variable
also remove another unused variable
2015-11-30 19:17:13 +01:00
Paul Gilbert e8aa00c975 ACCESS: Fix crash in demo when changing scene 2015-11-27 19:13:36 -05:00
Paul Gilbert 4e415c3fef ACCESS: Fix loading character data in English demo 2015-11-27 18:56:44 -05:00
Paul Gilbert f1c9825863 ACCESS: Fix redrawing buttons after changing selection 2015-11-27 17:52:57 -05:00
Eugene Sandulenko a6ca2ec6d0 ACCESS: Adding missing comma 2015-11-27 23:02:30 +01:00
Paul Gilbert 1fe6e92bf9 ACCESS: Silence gcc warnings 2015-11-27 12:40:33 -05:00
Paul Gilbert a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
Strangerke fe916f1794 ACCESS: Martian - Simplify check in takePicture() 2015-11-27 02:05:40 +01:00
Strangerke 279be647da ACCESS: Fix bug in River 2015-11-27 01:44:32 +01:00