Commit Graph
221 Commits
Author SHA1 Message Date
Bastien Bouclet ad3ab61241 COMMON: Remove the EventRecorder dependency from OSystem
EventRecorder is in the gui lib which is not linked in the cxxtest suite.
2016-07-28 18:23:46 +02:00
Johannes Schickel b32f347531 SDL: Get rid of reference to SDL 1.3.
We only support SDL 1.2 and SDL 2.
2016-03-13 14:07:56 +01:00
Matthew Hoops 55a87c59b6 BACKENDS: Use a virtual function for creating the SDL audio CD manager 2016-03-13 13:53:40 +01:00
Bastien Bouclet b9a1074999 PS3: Make use of an updated SDL2 version
This version, available at https://bitbucket.org/bgK/sdl_psl1ght, is based on SDL 2.0.3.
2015-12-15 20:10:19 +01:00
Johannes Schickel 3f22c12c56 SDL: Handle icon setup in SdlWindow. 2015-02-16 01:25:22 +01:00
Johannes Schickel 627d766325 SDL: Add basic abstraction class for the SDL window. 2015-02-16 01:03:29 +01:00
Johannes Schickel 8530997fff SDL: Add experimental support for SDL2.
This is based upon skristiansson's change set to make ScummVM work with SDL2.
2015-01-25 20:23:25 +01:00
Johannes Schickel d97889cea7 SDL: Cleanup graphics manager switching a bit. 2015-01-25 19:26:15 +01:00
Johannes Schickel 3a2db0135d SDL: Refactor WM specific functionality into SdlGraphicsManager. 2015-01-25 18:57:38 +01:00
Filippos Karapetis d2c69a79fe BACKENDS: Remove trailing whitespace 2014-10-28 15:38:51 +02:00
Johannes Schickel 63304ee9ec SDL: Make GPL headers consistent in themselves. 2014-02-18 02:39:38 +01:00
D G Turner fc80f5a346 SDL: Move debugging code to output SDL video driver name to initBackend.
The initBackend() function is called later after the command line is
parsed and thus debug() prints can be used, which are much less noisy.
2014-02-16 16:33:35 +00:00
D G Turner 2589228329 SDL: Add debugging code to output SDL video driver name being used. 2014-02-12 12:11:53 +00:00
Johannes Schickel 2fe303ce3f Merge pull request #409 from lordhoto/rtti
Enable RTTI and clean up the code by exploiting the availability of dynamic_cast.
2014-01-23 15:23:12 -08:00
Kirben 3950dad947 SDL: Remove misleading comments, based on incomplete information at MSDN. GetLocalInfo is supported on Windows 95 onwards, but MSDN fails to mention older Windows versions. 2013-11-11 23:53:53 +11:00
Johannes Schickel 919e577ba6 SDL: Fix invalid memory access in getSystemLanguage.
A call to setlocale can invalidate the string a previous setlocale call
returned. Instead of saving a pointer we copy the returned string now. This,
for example, fixes invalid memory access on my system.

See de8da01b0e for the commit introducing the
invalid memory access.
2013-11-03 18:47:03 +01:00
D G Turner de8da01b0e SDL: Remove side effect of setlocale() call to get Language.
This is to fix bug #3615148 -  "ALL: sscanf("%f"), atof() etc. not
portable due to Locale"

The side effect of setlocale("") is to change the active locale
from the default of "C" to the detected system locale, but this
changes the behaviour of sscanf() and several other functions
in a system dependent and non-portable way. This has caused
bugs in the ZVISION engine when running Zork Nemesis.

The solution is to restore the default "C" locale after the call
to get the language.

Thanks to criezy for working out this fix.
2013-11-03 17:10:18 +00:00
Johannes Schickel ea6d38d5f3 SDL: Make activateManager/deactivateManager SdlGraphicsManager specific.
We can do this now that we can use virtual inheritance and dynamic_cast
because we enabled RTTI.
2013-10-24 00:06:32 +02:00
Johannes Schickel 092d36f392 SDL: Reduce code duplication a bit.
Now instead of initializing this in OSystem_SDL::initSDL (and in subclasses
overwriting this) we simply initialize it in OSystem_SDL::init.
2013-10-23 22:59:13 +02:00
Johannes Schickel c323dedf3c SDL: Fix default graphics mode for switchable case.
The former code (incorrectly) assumed that the getDefaultGraphicsMode returns
the index in the table returned by getSupportedGraphicsModes. Now the correct
ID is searched and then used.
2013-10-23 22:59:09 +02:00
Johannes Schickel d34c9d5bcb SDL: Do not require a static graphics mode list in OpenGL and SurfaceSDL. 2013-10-23 22:59:06 +02:00
Johannes Schickel a9cb67df08 SDL: Only allow switching of SurfaceSDL <-> OpenGL when no custom manager is used. 2013-10-23 22:59:02 +02:00
Johannes Schickel 17cb26b93c SDL: Simplify initial graphics manager selection for OpenGL. 2013-10-23 22:58:53 +02:00
Johannes Schickel 4080a7a3f6 SDL: Get rid of _glModesCount. 2013-10-23 22:58:50 +02:00
Johannes Schickel c5e2b5158c SDL: Get rid of loop in OSystem_SDL::setGraphicsMode. 2013-10-23 22:58:46 +02:00
Johannes Schickel e91300f70c SDL: Clean up graphics mode handling for OpenGL backend.
Instead of custom memory management Common::Array is used now.
2013-10-23 22:58:42 +02:00
Johannes Schickel 1a56b521b5 SDL: Always initialize video subsystem in initSDL. 2013-10-23 22:58:38 +02:00
Johannes Schickel 6e46e9dfaf SDL: Clean up graphics manager switching slighty.
Sadly this also requires us to extend GraphicsManager for this SDL specific
feature. However, since that's only used in the SDL backend and Tizen it
should be fine for now...
2013-10-23 22:58:34 +02:00
Johannes Schickel 5ce830b976 SDL: Add a OpenGL SDL backend and hook it into the SDL backend.
The hooking code is nearly exactly the old hooking code. Only the OpenGL SDL
creation has been adapted since it uses a different constructor now.
2013-10-19 22:14:24 +02:00
Johannes Schickel 8a6e57cba1 BACKENDS: Remove OpenGL and OpenGL SDL backend.
This breaks our Tizen port.
2013-10-05 00:20:02 +02:00
Matthew Hoops 4a7e4e5b22 ALL: Don't use EventRecorder at all when not compiled in 2013-07-06 23:54:45 -04:00
Johannes Schickel 93fc260885 SDL: Fix compilation by moving getMixerManager out of USE_OPENGL guard. 2013-07-04 14:47:25 +03:00
Eugene Sandulenko f59512c47e RECORDER: Implement Events Recorder 2013-05-17 00:18:09 +03:00
Matthew Hoops b2f5721e58 COMMON: Add tm_wday to our TimeDate struct
Did not adapt bada or ps2 backends as I'm not sure how they should be handled
2012-06-09 20:21:48 -04:00
Paul Gilbert 7ef6c73d61 SDL: Previous commit broke compilation on MSVC
Including cursorman.cpp rather than cursorman.h resulted in the CursorManager class being present in multiple .obj files, resulting in linking errors.
2011-08-11 22:30:46 +10:00
Johannes Schickel 0f6e231356 SDL: Implement a hellish workaround to fix bug #3368143.
The bug in question is "SDL/OpenGL: Crash when switching renderer backend". To
fix it I added a stupid graphics state copying to the SDL backend, in case the
graphics manager is switched. The implementation of this is considered a pure
workaround, no one should ever do it like this in reality... I just want to
die when looking at this... Not sure why I actually committed it.

Anyway it at least makes the OpenGL backend testable for those who do not
want to fiddle with the config file directly.
2011-08-11 04:28:44 +02:00
Johannes Schickel 0630a88a04 SDL: Let SDL based graphics managers inherit from SdlGraphicsManager.
This also adapts port I can not test (not even the compilation). So if this
breaks anything I am sorry about it.
2011-08-09 00:03:11 +02:00
Eugene Sandulenko baf65bc872 RECORDER: Added stub for delayMillis() processing 2011-08-06 11:31:12 +01:00
Eugene Sandulenko 627372a67c Merge pull request #40 from bgK/ps3
PS3 Port
2011-06-23 01:34:05 -07:00
Julien 8a5bda72cc BACKENDS/GRAPHICS: Silence non zero-terminated terminated buffers warnings by initializing the buffers to 0 2011-06-23 15:11:37 +08:00
Eugene Sandulenko 33ce6e60fd Merge pull request #26 from Littleboy/taskbar
Taskbar integration
2011-06-22 13:35:37 -07:00
Bastien Bouclet 872d672c33 SDL: Allow building with current SDL 1.3hg 2011-06-22 19:44:46 +02:00
Max Horn 88913c0139 ALL: Remove trailing whitespaces
This tries to make our code a bit more compliant with our code formatting
conventions. For future use, this is the command I used:
  git ls-files "*.cpp" "*.h" | xargs sed -i -e 's/[ \t]*$//'
2011-06-20 00:59:48 +02:00
Johannes Schickel 1c21232416 SDL: Rename SdlGraphicsManager to SurfaceSdlGraphicsManager to reflect its purpose.
Hopefully I catched all uses of the old name in our ports...
2011-06-19 20:10:21 +02:00
Johannes Schickel 2067bec18e SDL: Remove left over traces from the time the SdlEventSource subclassed DefaultEventManager. 2011-06-19 19:35:27 +02:00
Max Horn 3599d07087 SDL: Make logMessage() implementation independent from parent class(es) 2011-06-17 20:50:38 +02:00
Littleboy 9614834548 BACKENDS/COMMON/GUI: Remove complete support for TaskbarManager when taskbar integration is not enabled 2011-06-16 14:23:28 -04:00
Littleboy 6c14d8a950 BACKENDS: Integrate glib main event loop
- Unity needs a glib event loop to dispatch events.
 - Cleanup whitespace and indentation
2011-06-16 14:22:51 -04:00
Littleboy 71e457783e BACKENDS: Add generic TaskbarManager class to handle taskbar integration 2011-06-16 10:26:51 -04:00
CeRiAl 2ff4380c55 WINCE: Add support for language auto-detection in WinCE 2011-06-14 22:42:16 +02:00