Commit Graph
383 Commits
Author SHA1 Message Date
Colin Snover f4d3664d3f SCI: Replace magic numbers in reg_t handling with symbols 2017-03-30 19:46:27 -05:00
Colin Snover 3b34f17fb3 SCI32: Add kWebConnect and kWinExec
Used by Phant2.
2017-03-30 19:46:27 -05:00
Colin Snover 31daa956d6 SCI: Implement bounds-checked reads of game resources 2017-03-27 19:42:31 -05:00
Colin Snover 0744dc4109 SCI32: Fix spinloop in Hoyle5
Hoyle5 will spin on kGetTime between 15 and 300 ticks in multiple
game scripts in order to delay execution (for example, after
choosing opponents and clicking "okay"). This causes ScummVM to
be unresponsive and wastes CPU time.

This commit patches the spin subroutines to instead call a kernel
function (kWait) that waits without a spin loop. This kernel
function was removed in SCI2, and has been added back in ScummVM
specifically for Hoyle5, so this patch will not work with the
original interpreter.
2017-01-16 12:16:12 -06:00
Colin Snover 7567940ba1 SCI32: Clean up SCI3-only opcodes
SCI3 includes four new opcodes:

* op_info[0x26][0] puts -info- flag in accumulator
* op_infoSP[0x26][1] pushes -info- flag to stack
* op_superP[0x27][0] puts -super- reference in accumulator
* op_superPSP[0x27][1] pushes -super- reference to stack

The implementation of these opcodes was correct already, but the
opcode names given were a bit misleading (the value is not always
stored to accumulator), and magic numbers were used for these
opcodes in places.

A review of the opcode table in Phant2 indicates that there are
no other new opcodes for SCI3.
2017-01-09 19:34:54 -06:00
Colin Snover 3f91726765 SCI32: Rewrite kArray & kString
This change invalidates earlier SCI32 save games, which separated
arrays and strings in an incompatible manner. Old save games
contain invalid references to a string segment which no longer
exists, and contain incompatible array structures that lack
critical type information.
2016-09-29 19:39:16 -05:00
Martin Kiewitz 97d444a569 SCI: Fix kernel signature comment 2016-09-21 21:46:15 +02:00
Colin Snover 2071196f42 SCI32: Add bitmap segment and remove GC option from hunk segment 2016-08-01 10:37:14 -05:00
Colin Snover a9b7b40c66 SCI32: Disable kernel call 0x23 on LSL6hires
LSL6hires calls 0x23 (Graph/Robot) from game scripts, but it is a
null function in the game's interpreter.
2016-07-12 14:43:56 -05:00
Willem Jan Palenstijn 4b72a42da9 SCI: Remove presumably long-outdated FIXME 2016-07-02 21:31:29 +02:00
Willem Jan Palenstijn 08f1727b08 SCI: Improve kernel subfunction logging
ExecStack now stores the kernel call number as well as the subfunction.
This allows kStub and backtraces to log the actual subfunction called.

The kernel call number in ExecStack used to be stored in the
debugSelector field. It now has its own field, to avoid confusion.
2016-07-02 21:25:53 +02:00
Filippos Karapetis 6958aa9890 SCI: Separate the demos of QFG4, PQ4 and GK1 from their full versions
The demo versions of these games were using a very different engine -
SCI1.1 vs SCI2/SCI2.1. Thus, we split them into different game IDs,
to avoid mixing specific game checks for them, as well as specific
game workarounds, which are different for the demos than the full
versions. Also, the demos should be working when SCI32 is disabled.
For these games, we don't use ADGF_DEMO, to avoid game IDs like
foodemo-demo
2016-03-08 20:36:02 +02:00
Martin Kiewitz 0aa9924df1 SCI: add user option for high resolution graphics
Instead of choosing Windows as platform, users can now also simply
click this option for Gabriel Knight 1 + King's Quest 6
Defaults to high resolution graphics
2016-01-22 02:01:28 +01:00
Martin Kiewitz 0b5a09f836 SCI32: fix kString calling from within kArray
(didn't work since the introduction of kString signatures and the
kString split-up)
2016-01-04 14:58:02 +01:00
Martin Kiewitz 0dd760724e SCI32: split up SCI2.1 into EARLY/MIDDLE/LATE
- Detection works via signatures (couldn't find a better way)
- new kString subcalls were introduced SCI2.1 LATE
- kString now has signatures and is split via subcall table
- kString fix, so that KQ7 doesn't crash, when starting a chapter
- Sci2StringFunctionType removed, because no longer needed
2015-12-29 01:44:11 +01:00
Martin Kiewitz 7f9f305111 SCI: improve debug output for signature mismatch
dump parameter list to debugger as well
2015-03-20 16:06:19 +01:00
Johannes Schickel 8fc7d60feb SCI: Make GPL headers consistent in themselves. 2014-02-18 02:39:37 +01:00
Martin Kiewitz ba3656d84e SCI: fix script patcher for games w/o vocab 2013-11-21 22:41:07 +01:00
Matthew Hoops 0031c41db8 COMMON: Change kPlatformPC to kPlatformDOS
"PC" was very ambiguous and now it matches what we show in the GUI.

This also corrects sword2's platform to Windows.
2013-05-02 18:43:10 -04:00
Matthew Hoops ee86e671f1 SCI: Fix Phantasmagoria Mac's kDoSound 2013-04-28 13:43:17 -04:00
Matthew Hoops 81f5a89093 SCI: Fix SCI32 BE selector name count 2013-04-26 21:31:32 -04:00
Filippos Karapetis a0ad504059 SCI: Update some kernel table related comments 2012-07-04 01:06:58 +03:00
Filippos Karapetis 72c59baf24 SCI: Merge and simplify the code that sets the kernel functions 2012-07-04 01:02:15 +03:00
Filippos Karapetis 2b50824133 SCI: Add setter/getter methods to reg_t's
No functionality change has been made with this commit. This avoids
setting and getting the reg_t members directly, and is the basis of any
future work on large SCI3 scripts (larger than 64KB)
2012-06-18 05:24:06 +03:00
Filippos Karapetis 041b1447c0 SCI: Replace RAW_IS_OBJECT with a method 2012-06-15 22:32:15 +03:00
Filippos Karapetis 160732b2f7 Revert "SCI: Change Script::getObject() to accept a reg_t"
This reverts commit 577d7e41c9.
2012-06-15 22:32:14 +03:00
Filippos Karapetis 577d7e41c9 SCI: Change Script::getObject() to accept a reg_t
This is needed for upcoming changes to the Script class
2012-06-15 12:24:14 +03:00
Willem Jan Palenstijn 0192d2f2de SCI: Fix restarting SCI engine with different SCI version 2011-11-29 18:34:34 +01:00
Willem Jan Palenstijn 097b4e5c7a SCI: Add RtL FIXME 2011-11-29 16:11:33 +01:00
Filippos Karapetis 701e318360 SCI: Set the correct number of kernel functions for SCI3 2011-10-18 02:36:59 +03:00
Filippos Karapetis b807041ad2 SCI: Ignore invalid pointers if the kernel function signature specifies it
SCI scripts can send stale pointers to kernel functions (e.g. after
loading a saved game). This is normal in some cases (such as kDisplay
and kGraphRestoreBox), and their signatures are set to allow invalid
pointers.
Thus, in such cases, allow invalid pointers, as the kernel functions
will handle them themselves. Fixes bug #3412002, and properly fixes bugs
#3389579, #3292251, #3308087 and #3056811. Removed a relevant TODO.
2011-09-22 04:18:13 +03:00
strangerke 69b1485a22 GIT: Clean up: Suppress SVN tags, now useless 2011-05-12 01:16:22 +02:00
Matthew Hoops 758e495872 SCI: Add support for the KQ5 FM Towns resource format
Thanks to alexbevi for providing details on the format
2011-02-16 14:24:38 -05:00
Matthew Hoops 53d862af0b SCI: Add support for BE selector name tables
svn-id: r55780
2011-02-05 08:16:29 +00:00
Filippos Karapetis da52b3a267 SCI2.1: Added a comment with the SCI2.1 games using a SCI2 kernel
svn-id: r55176
2011-01-08 23:14:11 +00:00
Filippos Karapetis 32d7e687ee SCI: debugC calls no longer require a debug level of 2 to show output
svn-id: r55086
2011-01-01 12:48:12 +00:00
Filippos Karapetis de2ef2edc0 SCI: Removed the system strings code and replaced it with a much more simplified version, thus greatly simplifying handling of system strings
svn-id: r54805
2010-12-07 00:47:05 +00:00
Filippos Karapetis 49468fdfff SCI3: Added another previously unused opcode (0x27 / 0x4e)
svn-id: r54341
2010-11-18 19:20:30 +00:00
Lars Skovlund 8a6efcac65 SCI3: Implement opcode to retrieve the info selector.
svn-id: r54303
2010-11-17 20:43:51 +00:00
Filippos Karapetis cc403e542d SCI: Don't check for SCI2/SCI2.1 kernel types in SCI3 games.
Patch by lskovlun

svn-id: r54216
2010-11-12 00:01:13 +00:00
Max Horn ba3e826872 SCI: Remove any use of printf
svn-id: r54037
2010-11-02 09:49:47 +00:00
Max Horn e27b05ef35 COMMON: Rename String::printf() to String::format()
This is a first step towards getting rid of all uses of regular printf,
fprintf, vprintf, vfprintf, puts, fputs, etc. in our codebase.

The name format() reflects the purpose of the function, and parallels
String.format() in Java, boost::format, and others.

svn-id: r54004
2010-11-01 16:02:28 +00:00
Filippos Karapetis 3d85d6804b SCI: Added a new debug command, "find_callk"
This command can be used to find the object methods (including their
corresponding objects and owner scripts) that call a specific kernel
call. This shall aid us track all the spots where a particular kernel
function is called from, therefore it'll be a bit easier to find
examples where unimplemented kernel functions are called

svn-id: r53646
2010-10-20 17:31:29 +00:00
Filippos Karapetis 8a93da0516 SCI: Updated comment concerning kCantBeHere and removed a wrong check for Hoyle 3
svn-id: r52523
2010-09-04 14:46:29 +00:00
Matthew Hoops 642b03fb44 SCI: Add kDisplay workarounds for the Hero's Quest demo
svn-id: r51742
2010-08-04 17:50:09 +00:00
Martin Kiewitz fcede4680a SCI: adding bpk debug command
currently removing or listing such breakpoints is not yet supported

svn-id: r51710
2010-08-03 19:06:40 +00:00
Martin Kiewitz a1001731fa SCI: fixing leak kernel subfunctions
svn-id: r51665
2010-08-02 22:12:45 +00:00
Johannes Schickel 4423ad9333 SCI: Cleanup.
svn-id: r51584
2010-08-01 17:59:14 +00:00
Martin Kiewitz f3851674f3 SCI: changing noname selector names
removing space from previous name

svn-id: r51582
2010-08-01 17:51:21 +00:00
Martin Kiewitz 2c9d30290e SCI: fixing hoyle 3
hoyle 3 is using kCanBeHere, but it has cantBeHere and canBeHere selectors so our auto detection would fail
it also has a cantBeHere stub in Actor, thus it won't set acc at all. We reset acc because of that before calling cantBeHere selector (!) of the actors (canBeHere isnt used) so that we wont get a collision otherwise because acc is non zero when calling kDoBresen (fixes all sorts of bugs, clone2727 should clean it up :P

svn-id: r51485
2010-07-29 22:52:48 +00:00