grisenti
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67703917ec
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HPL1: add shader debug channel
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2023-03-29 21:28:52 +02:00 |
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grisenti
|
d0763f78bc
|
HPL1: run clang-format on engine code
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2023-03-29 21:23:19 +02:00 |
|
Eugene Sandulenko
|
2316887609
|
HPL1: Remove unused translation.h includes
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2023-03-17 15:51:01 +01:00 |
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grisenti
|
2f9c85a090
|
HPL1: add new debug channel
|
2023-01-08 19:22:13 +01:00 |
|
Eugene Sandulenko
|
602d686286
|
HPL1: Remove another redundant detection entry, fixed detection table
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2022-12-25 10:08:33 +01:00 |
|
Eugene Sandulenko
|
ace94a8944
|
HPL!: Remove Hpl1MetaEngineDetection::findGame()
It was not correct and overrided everyithing with "penumbra" gameid
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2022-12-25 09:59:04 +01:00 |
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grisenti
|
4d140170ea
|
HPL1: add debug channel for textures
|
2022-12-23 14:04:07 +01:00 |
|
grisenti
|
2bf971bef9
|
HPL1: add debug channel for game saves
|
2022-12-23 14:03:52 +01:00 |
|
grisenti
|
8a229f29b3
|
HPL1: add audio debug channel and update flag list
|
2022-12-23 14:03:43 +01:00 |
|
Eugene Sandulenko
|
e41c214d40
|
HPL1: Fix more warnings
|
2022-12-23 14:03:30 +01:00 |
|
grisenti
|
ed75b13485
|
HPL1: move debug channels to dedicated header
|
2022-12-23 14:03:27 +01:00 |
|
grisenti
|
ef1a306510
|
HPL1: replace file I/O and string type in tinyxml
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2022-12-23 14:03:26 +01:00 |
|
grisenti
|
500713d41e
|
HPL1: add engine template and basic detection
|
2022-12-23 14:03:25 +01:00 |
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