Commit Graph
291 Commits
Author SHA1 Message Date
Le Philousophe 6990c1ccbf ACCESS: Remove use of statically allocated variable
Even if this is a const and Rect is constexpr, this instantiation can't
be done at compile time as the parameters of Rect are defined in another
translation unit.
Using this construct make the compiler emit code at init which is
forbidden as per our rules.
2023-12-28 08:44:56 +01:00
PushmePullyu 94cef883b3 ACCESS: Fix resource/file handle leak in Amazon:GoE
Fixes #14601
2023-09-04 10:32:19 +03:00
antoniou79 9c38762278 ACCESS: Fix warning for new Common::Point arrays
Warning comes from Walloc-size-larger-than

Warning text was:
" warning: argument 1 range [18446744073709551615, 18446744073709551615] exceeds maximum object size 9223372036854775807 [-Walloc-size-larger-than=]
 _walkOffDR = new Common::Point[dataCount]"
2023-08-09 14:54:14 +03:00
Eugene Sandulenko abea37c9bb ALL: Update ScummVM project license to GPLv3+ 2021-12-26 18:48:43 +01:00
D G Turner 1495eec3c8 ACCESS: Fix Duplicated Branch GCC Warnings 2021-10-29 17:45:17 +01:00
Paul Gilbert 35c30cdad8 ACCESS: Refactor to use Engine debugger 2020-02-16 13:07:19 +02:00
Bastien Bouclet 9173dc8a03 ACCESS: Add override keywords 2020-02-09 12:42:41 +01:00
Paul Gilbert af6034efcd ACCESS: MM: Implement proper game data and fonts in access.dat 2018-07-20 19:05:56 -07:00
Eugene Sandulenko dead4aa014 JANITORIAL: Remove trailing spaces 2016-10-09 14:59:58 +02:00
Paul Gilbert ac8adb07c8 ACCESS: Refactor ASurface and Screen to not use virtual inheritance 2016-05-26 21:21:03 -04:00
Paul Gilbert cc11941203 ACCESS: Fix crash at end of AGOE floppy chapter 6 2016-05-13 22:19:03 -04:00
Paul Gilbert a31312c0a8 ACCESS: Fix display of ending credits 2016-02-03 22:46:28 -05:00
Paul Gilbert bd3f64a8cf ACCESS: Handle differences in CD vs Floppy establishment text offsets 2016-01-17 11:14:48 -05:00
Paul Gilbert 429648188f ACCESS: Show correct chapter start establishment text 2016-01-17 09:47:40 -05:00
Paul Gilbert d4bbf4d250 ACCESS: Fix differences in floppy chapter changes 2015-12-11 22:42:18 -05:00
Paul Gilbert 1fe6e92bf9 ACCESS: Silence gcc warnings 2015-11-27 12:40:33 -05:00
Paul Gilbert a6150f9308 ACCESS: Creation of access.dat for holding Access games engine data 2015-11-27 12:12:32 -05:00
Strangerke 279be647da ACCESS: Fix bug in River 2015-11-27 01:44:32 +01:00
Filippos Karapetis 8be83948b1 ACCESS: Use our formatting conventions for variable and function names 2015-07-24 23:03:22 +03:00
Torbjörn Andersson df31113222 ACCESS: Rename local variable to silence GCC warning 2015-07-24 09:14:25 +02:00
Willem Jan Palenstijn 6ec9c81b57 Merge branch 'master' into mm
Conflicts:
	engines/access/access.cpp
	engines/access/asurface.h
	engines/access/bubble_box.cpp
	engines/access/bubble_box.h
	engines/access/martian/martian_game.cpp
	engines/access/player.cpp
	engines/access/player.h
	engines/access/resources.cpp
	engines/access/screen.cpp
	engines/access/screen.h
	engines/access/sound.cpp
	engines/access/sound.h
2015-07-22 22:43:42 +02:00
Torbjörn Andersson becac8f570 ACCESS: Remove workaround delay from Amazon intro
The delay is no longer needed, now that fade-in works. I don't get
any noticeable delay after the fade-in in DOSBox either.
2015-07-09 23:45:12 +02:00
Torbjörn Andersson 5de5a7afaa ACCESS: Use looping audio stream for Amazon intro's projector sound
This is less prone to glitches than playing manually triggering the
playing of the short non-looping version of the sound.
2015-07-09 23:45:12 +02:00
Torbjörn Andersson 396d6f2839 ACCESS: Increase delay in Amazon intro to allow fanfare to finish
There's probably a better way of handling this, but as long as we
hard-code a delay, we may as well try to make it fit.
2015-07-05 19:55:33 +02:00
Strangerke 576ad394f3 ACCESS: Remove a useless variable 2015-01-30 07:15:46 +01:00
Strangerke 4176601718 ACCESS: MM - Add MM specific code in doEstablish 2015-01-30 07:11:55 +01:00
Paul Gilbert 587aad7d46 ACCESS: Fix moonwalking in MM 2015-01-25 17:19:19 -05:00
Strangerke ca0bef9595 ACCESS: MM - Split cmdHelp for MM 2015-01-25 22:05:10 +01:00
Strangerke 76f681efdf ACCESS: Make opcodes dependant to game versions 2015-01-05 18:15:12 +01:00
Strangerke 56754c2a9d ACCESS: MM - Make RMOUSE game-specific 2015-01-02 22:34:45 +01:00
Strangerke a33a9ae2e8 ACCESS: Split a bit more Player class, add some MM specific code 2014-12-29 07:22:51 +01:00
Strangerke 576bab349c ACCESS: Use loadSoundTable instead of push_back in several places 2014-12-27 17:21:04 +01:00
Strangerke 6a7834a05e ACCESS: Rename loadSoundTable 2014-12-27 16:55:07 +01:00
Strangerke 39eab59388 ACCESS: Rewrite sound queueing (WIP) 2014-12-27 15:31:43 +01:00
Strangerke 4a1ddd5d0c ACCESS: Remove unused variable 2014-12-21 22:49:18 +01:00
Strangerke 24f0cce9c6 ACCESS: Fix bug in setHorizontalCode() 2014-12-21 22:43:12 +01:00
Paul Gilbert 7cb18f8e7a ACCESS: Fix crash in the introduction sequence 2014-12-20 10:59:16 -05:00
Paul Gilbert a7bfa55aa8 ACCESS: Fix compiler warnings 2014-12-20 10:01:52 -05:00
Paul Gilbert 18df28f74d ACCESS: Extra initialization for various classes 2014-12-19 23:36:53 -05:00
Paul Gilbert 37b5ee24f5 ACCESS: Rename ASurface copyFrom methods to avoid clash with Graphics::Surface 2014-12-19 22:45:00 -05:00
Paul Gilbert 95aa9a13a6 ACCESS: Refactor most of ASurface statics to instance variables 2014-12-18 21:45:55 -05:00
Strangerke bb01fa31f8 ACCESS: Constify some resources 2014-12-17 22:31:29 +01:00
Strangerke fe627c5ce1 ACCESS: Fix spacing around semicolumn in class definitions 2014-12-17 21:31:26 +01:00
Strangerke ce1f04b1d5 ACCESS: Get rid of hardcoded size when using Common::Fill 2014-12-17 21:19:33 +01:00
Strangerke df7fa78a86 ACCESS: Fix three out of bounds 2014-12-17 21:10:50 +01:00
Strangerke 67a40fd9b0 ACCESS: Add missing space before semicolumn in constructors 2014-12-17 19:14:14 +01:00
Strangerke 9daf9a30c0 ACCESS: Modify the indentation of constructor when it's multiline 2014-12-17 19:13:23 +01:00
Strangerke 492d974550 ACCESS: Some more polishing in the file headers 2014-12-17 18:27:47 +01:00
Strangerke c8d6370edf ACCESS: Fix broken file header 2014-12-17 18:27:01 +01:00
Strangerke 1496ad9717 ACCESS: Split mouse data per line 2014-12-17 08:29:24 +01:00