Paul Gilbert
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fd25f5e0a6
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MM: MM1: Standardize Eulard sign string id to market
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2023-01-22 20:06:53 +01:00 |
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Paul Gilbert
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59c3982727
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MM: MM1: Beginning of temple view
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2023-01-22 20:06:52 +01:00 |
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Paul Gilbert
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d0bc2a4796
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MM: MM1: Workaround for 8Bh charcaters in strings
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2023-01-22 20:06:52 +01:00 |
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Paul Gilbert
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d38c12fde7
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MM: MM1: Further implementing tavern
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2023-01-22 20:06:52 +01:00 |
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Paul Gilbert
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6df7a8c87f
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MM: MM1: More implementation of Tavern
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2023-01-22 20:06:52 +01:00 |
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Paul Gilbert
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afb72630aa
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MM: MM1: Remainder of initial tavern display, leaving tavern
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2023-01-22 20:06:52 +01:00 |
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Paul Gilbert
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bb55556921
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MM: MM1: Common business rendering for Tavern
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2023-01-22 20:06:52 +01:00 |
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Paul Gilbert
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1c7c034ae5
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MM: MM1: Beginnings of tavern, business display on-screen
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2023-01-22 20:06:51 +01:00 |
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Paul Gilbert
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6ab8c299f9
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MM: MM1: Implement support for Y/N messages
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2023-01-22 20:06:51 +01:00 |
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Paul Gilbert
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ae5e45b17b
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MM: MM1: Implement shop signs message display
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2023-01-22 20:06:51 +01:00 |
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Paul Gilbert
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addfc3291b
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MM: MM1: Finished Order command
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2023-01-22 20:06:51 +01:00 |
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Paul Gilbert
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d06ce93568
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MM: MM1: Display of party, beginnings of Order command
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2023-01-22 20:06:50 +01:00 |
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Paul Gilbert
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0db470e184
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MM: MM1: Popup messages for obstructions
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2023-01-22 20:06:50 +01:00 |
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Paul Gilbert
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b3b95a65eb
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MM: MM1: Extracted font from executable
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2023-01-22 20:06:50 +01:00 |
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Paul Gilbert
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6f640274c5
|
MM: MM1: Wall collision checks and proper map exit checks
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2023-01-22 20:06:49 +01:00 |
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Paul Gilbert
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5eb0e9d9a6
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MM: MM1: In-progress 3d view drawing code
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2023-01-22 20:06:47 +01:00 |
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Paul Gilbert
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d584fd7a7a
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MM: MM1: Figured out wall types part of map data
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2023-01-22 20:06:46 +01:00 |
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Paul Gilbert
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2f7672f7db
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MM: MM1: Add the strings from map 0 to strings yml
Adding map strings to the yml file will make it
easier to create fan translations in the long term
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2023-01-22 20:06:46 +01:00 |
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Paul Gilbert
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31395720a6
|
MM: MM1: Beginnings of map classes
Each map has an overlay file containing map specific globals
and code. So the code will need to be individually reimplemented
|
2023-01-22 20:06:45 +01:00 |
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Paul Gilbert
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76a24b344e
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MM: MM1: Finished Protect dialog
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2023-01-22 20:06:45 +01:00 |
|
Paul Gilbert
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3ad99de580
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MM: MM1: Beginnings of Protect dialog
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2023-01-22 20:06:45 +01:00 |
|
Paul Gilbert
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9eae42cca4
|
MM: MM1: Hook up QuickRef dialog display to keybinder action
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2023-01-22 20:06:45 +01:00 |
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Paul Gilbert
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1d4394a8dd
|
MM: MM1: More implementation of QUickRef dialog
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2023-01-22 20:06:44 +01:00 |
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Paul Gilbert
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a668109744
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MM: MM1: Beginnings of QuickRef dialog
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2023-01-22 20:06:44 +01:00 |
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Paul Gilbert
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44488c97d6
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MM: MM1: Beginnings of in-game view
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2023-01-22 20:06:44 +01:00 |
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Paul Gilbert
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df961b6292
|
MM: MM1: Finished Inn dialog
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2023-01-22 20:06:43 +01:00 |
|
Paul Gilbert
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29d4cd7a7e
|
MM: MM1: Beginnings of Inn dialog
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2023-01-22 20:06:43 +01:00 |
|
Paul Gilbert
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3f31d825a5
|
MM: MM1: Remainder of character creation
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2023-01-22 20:06:43 +01:00 |
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Paul Gilbert
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b0e79adf02
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MM: MM1: Work on Create Characters dialog
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2023-01-22 20:06:43 +01:00 |
|
Paul Gilbert
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493493a497
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MM: MM1: Beginnings of create characters dialog
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2023-01-22 20:06:43 +01:00 |
|
Paul Gilbert
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4ef63fdbaf
|
MM: MM1: Implement renaming characters
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2023-01-22 20:06:43 +01:00 |
|
Paul Gilbert
|
f35a80c6d2
|
MM: MM1: Add ability to delete characters
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2023-01-22 20:06:43 +01:00 |
|
Paul Gilbert
|
bfb4b602a9
|
MM: MM1: Add loading roster inventories, display in character view
|
2023-01-22 20:06:43 +01:00 |
|
Paul Gilbert
|
15cf35f9d6
|
MM: MM1: Load roster, fixes to the view character dialog
|
2023-01-22 20:06:42 +01:00 |
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Paul Gilbert
|
7b3cb3f12a
|
MM: MM1: Adding display of character stats
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2023-01-22 20:06:42 +01:00 |
|
Paul Gilbert
|
e5cc097f5d
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MM: MM1: Implementing view characters dialog
|
2023-01-22 20:06:42 +01:00 |
|
Paul Gilbert
|
fe3d35a58c
|
MM: Created YAML file reader for representing string constants
|
2023-01-22 20:06:41 +01:00 |
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Paul Gilbert
|
3aeb06b42e
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MM: Creating new combined mm data file for Xeen & MM1
|
2023-01-22 20:06:41 +01:00 |
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