Commit Graph
5462 Commits
Author SHA1 Message Date
D G Turner 469eecb9ee BUILD: Add port specific makefile for AmigaOS4.
This moves the AmigaOS4 specific packaging rules from the global
ports.mk to a port specific makefile in the AmigaOS subdirectory of
the SDL backend (used for AmigaOS).

Previously, port specific makefiles were only used for cross compiling
builds and thus had a single entry in the cross compiling section of
the configure. Since AmigaOS4 is a desktop system supporting native
build, this required a second entry for when the host system is detected
as ppc-amigaos to support native builds.

However, currently this does break packaging of cross compiled builds
for Win32, OSX and Unix when done on AmigaOS4... but this is not likely
and has limited impact. To fix this, default _port_mk lines would need
to be added to the sections of the cross compiling switch for mingw32
etc. to override the AmigaOS4 OS setting of _port_mk.
2014-07-20 04:18:46 +01:00
Eugene Sandulenko b6164d10e5 MAEMO: Sync changelog with 1.7.0 2014-07-11 23:49:54 +02:00
anotherguest 666b881f16 SYMBIAN: Merged changes from 1.7.0 branch for Symbian Makefiles and updated split build for main branch. 2014-07-10 21:05:22 +02:00
Alyssa Milburn 48564efc88 OPENGLSDL: Don't ignore events after user-initiated resizes. 2014-07-04 22:37:43 +02:00
anotherguest 5c51c97e92 SYMBIAN: Added Fedor to credits in mmp.in, updated (c) years, updated include paths. 2014-07-04 11:46:58 +02:00
anotherguest d8f16faec6 Symbian: Added new engine to list 2014-07-02 13:07:47 +02:00
anotherguest cb7611b5bb Symbian: mpeg.cpp has moved from Video to Image codec folder. 2014-07-02 13:05:25 +02:00
Marcus Comstedt 0adb9e7d9b ANDROID: Reinstate overscan margin resource for OUYA/GoogleTV
This reverts commits 51cb7557 and 2648062d.

Please note that Android SDK Platform Tools r06 or later is needed
to build ScummVM.
2014-07-01 22:14:57 +02:00
Eugene Sandulenko 3c6284a1c7 RELEASE: This is 1.8.0git 2014-06-30 23:55:38 +03:00
Johannes Schickel dd4388b73e Merge pull request #471 from lordhoto/sdl-default-rate
SDL: Default audio output rate to 44kHz.
2014-06-29 15:38:37 +02:00
Bastien Bouclet bf90ad0467 BUILD: Move the PS3 make targets to a separate file 2014-06-28 17:12:43 +02:00
David Turner cb596113a7 Merge pull request #461 from digitall/vkeybdFix
Add trigger for Virtual Keyboard on long press of Middle Mouse Button
2014-06-28 14:59:08 +01:00
D G Turner ad07da959d SYMBIAN: Add "small" vkeybd pack to port packaging. 2014-06-25 20:19:06 +01:00
D G Turner 68490bee45 GPH: Add "small" virtual keyboard pack to GP2XWIZ debug port packaging. 2014-06-25 20:11:06 +01:00
D G Turner 1aabc3e1ff GPH: Add "small" virtual keyboard pack to GP2X debug port packaging. 2014-06-25 20:10:40 +01:00
D G Turner ae8d290986 GPH: Add "small" virtual keyboard pack to CAANOO debug port packaging. 2014-06-25 20:08:21 +01:00
D G Turner b3946359ea GPH: Add "small" virtual keyboard pack to GP2XWIZ port packaging. 2014-06-25 20:04:48 +01:00
D G Turner 32a403eb5e GPH: Add "small" virtual keyboard pack to GP2X port packaging. 2014-06-25 20:03:41 +01:00
D G Turner 5f2306e329 GPH: Add "small" virtual keyboard pack to CAANOO port packaging. 2014-06-25 20:02:25 +01:00
D G Turner 532dd85906 DINGUX: Add "small" virtual keyboard pack to port packaging. 2014-06-25 20:01:06 +01:00
D G Turner 9c4e6d2194 LINUXMOTO: Add "small" virtual keyboard pack to port packaging. 2014-06-25 19:59:33 +01:00
D G Turner 27d25f6b76 N64: Add "small" virtual keyboard pack to port packaging. 2014-06-25 19:57:20 +01:00
D G Turner b8cce3a16d WII: Add "small" virtual keyboard pack to port packaging. 2014-06-25 19:55:57 +01:00
D G Turner 834d04b76c MAEMO: Add "small" virtual keyboard pack to port packaging. 2014-06-25 19:53:55 +01:00
Johannes Schickel e80bdfc5b4 PS3: Default to 44kHz sound output. 2014-06-22 18:23:05 +02:00
Johannes Schickel cd306f194c SDL: Default to 44kHz sound output. 2014-06-22 18:22:50 +02:00
Marcus Comstedt 0e45979634 ANDROID: Allow build with non-ancient SDK 2014-06-18 21:40:13 +02:00
Marcus Comstedt e395343064 ANDROID: Hide system mouse pointer on OUYA 2014-06-18 18:22:41 +02:00
Johannes Schickel dbbc458671 OPENGLSDL: Move time stamp for last video mode set after fallback mode setup. 2014-06-17 23:31:16 +02:00
Johannes Schickel fff47ac4bd OPENGLSDL: Make workaround for fast resolution changes actually work for WME.
Thanks to fuzzie for noticing this.
2014-06-17 23:21:33 +02:00
anotherguest c2debe028d SYMBIAN: Added esock.lib for byteswap. 2014-06-12 10:01:05 +02:00
anotherguest 237bc4cc21 SYMBIAN: Add symbian support for voyeur 2014-06-12 08:02:57 +02:00
anotherguest a2e701d77f SYMBIAN: Added support for two new engines. Updated MMP files and help files from Fedors changes. 2014-06-11 11:48:07 +02:00
Alyssa Milburn 92e02457f5 OPENGLSDL: Always ignore bad resolution changes.
Otherwise we can end up with the wrong resolution when we make
multiple resizes in quick succession.
2014-06-10 22:07:11 +02:00
Matthew Hoops 21626c4ab4 ANDROID: Fix casting away const 2014-06-07 10:18:16 -04:00
Johannes Schickel c6a2d86be7 IPHONE: Scale input according to content scale factor.
This hopefully fixes input positions in retina devices. The idea is stolen
from QT: https://qt.gitorious.org/qt/qt/source/0726127285413829f58618b5b82fb3e2da0c3a74:src/plugins/platforms/uikit/quikitwindow.mm#L261-296

Complicated way to retrieve scale's return value properly is taken from:
https://stackoverflow.com/questions/3130464 We sadly can't use the cleaner
solution since we don't want to require a newer SDK...
2014-06-05 04:42:57 +02:00
Johannes Schickel 4bc07f63f2 IPHONE: Remove superflous semicolon. 2014-06-04 20:22:54 +02:00
Matthew Hoops 7af36e9724 BACKENDS: Fix invalid buffer size in CFStringGetCString call 2014-06-01 17:02:18 -04:00
anotherguest 4571f3e3e4 SYMBIAN: Updated Symbian support, help text 2014-05-06 09:11:41 +02:00
D G Turner 37c46fecbf ANDROID: Fix correct keycode in keymapper for virtual keyboard trigger.
As the virtual keyboard trigger has been moved to CTRL-F7, the previous
code which generates a unmodified F7 event to do this will not work.

However, due to the complexity of this code, directly calling the
virtual keyboard trigger event could have side effects, so have instead
just added the CTRL modifier to fix this.

This should be fixed if possible to use EVENT_VIRTUAL_KEYBOARD.
2014-05-05 05:21:23 +01:00
D G Turner 7042de2aa9 WII: Fix correct keycode for virtual keyboard trigger.
As the virtual keyboard trigger has been moved to CTRL-F7, the previous
code which generates a unmodified F7 event to do this will not work.

However, due to the complexity of this code, directly calling the
virtual keyboard trigger event could have side effects, so have instead
just added the CTRL modifier to fix this.

This should be fixed if possible to use EVENT_VIRTUAL_KEYBOARD.
2014-05-05 05:18:51 +01:00
D G Turner 8472835963 TIZEN: Use virtual keyboard event directly, rather than using keycode.
As the virtual keyboard trigger has been moved to CTRL-F7, the previous
code which generates a unmodified F7 event to do this will not work.

Rather than just adding the CTRL modifier, this code changes the
backend to directly generate the virtual keyboard trigger event
directly. This avoids any future breakage if the key combination is
changed again.
2014-04-29 00:34:17 +01:00
D G Turner aafc17ed1e SAMSUNGTV: Use virtual keyboard event directly, rather than using keycode.
As the virtual keyboard trigger has been moved to CTRL-F7, the previous
code which generates a unmodified F7 event to do this will not work.

Rather than just adding the CTRL modifier, this code changes the
backend to directly generate the virtual keyboard trigger event
directly. This avoids any future breakage if the key combination is
changed again.
2014-04-29 00:27:56 +01:00
D G Turner dd92fa45b4 PS3: Use virtual keyboard event directly, rather than using keycode.
As the virtual keyboard trigger has been moved to CTRL-F7, the previous
code which generates a unmodified F7 event to do this will not work.

Rather than just adding the CTRL modifier, this code changes the
backend to directly generate the virtual keyboard trigger event
directly. This avoids any future breakage if the key combination is
changed again.
2014-04-29 00:26:35 +01:00
D G Turner 1544feb02c MAEMO: Use virtual keyboard event directly, rather than using keycode.
As the virtual keyboard trigger has been moved to CTRL-F7, the previous
code which generates a unmodified F7 event to do this will not work.

Rather than just adding the CTRL modifier, this code changes the
backend to directly generate the virtual keyboard trigger event
directly. This avoids any future breakage if the key combination is
changed again.
2014-04-29 00:24:47 +01:00
D G Turner 4ebbdaa59b LINUXMOTO: Use virtual keyboard event directly, rather than using keycode.
As the virtual keyboard trigger has been moved to CTRL-F7, the previous
code which generates a unmodified F7 event to do this will not work.

Rather than just adding the CTRL modifier, this code changes the
backend to directly generate the virtual keyboard trigger event
directly. This avoids any future breakage if the key combination is
changed again.
2014-04-29 00:22:54 +01:00
D G Turner 3ae0908967 GPH: Use virtual keyboard event directly, rather than using keycode.
As the virtual keyboard trigger has been moved to CTRL-F7, the previous
code which generates a unmodified F7 event to do this will not work.

Rather than just adding the CTRL modifier, this code changes the
backend to directly generate the virtual keyboard trigger event
directly. This avoids any future breakage if the key combination is
changed again.
2014-04-29 00:21:46 +01:00
D G Turner dc0c7bce4c DINGUX: Use virtual keyboard event directly, rather than using keycode.
As the virtual keyboard trigger has been moved to CTRL-F7, the previous
code which generates a unmodified F7 event to do this will not work.

Rather than just adding the CTRL modifier, this code changes the
backend to directly generate the virtual keyboard trigger event
directly. This avoids any future breakage if the key combination is
changed again.
2014-04-29 00:13:49 +01:00
Eugene Sandulenko c3ffbd884a Merge pull request #426 from sunmax/master
PS2: Pull request to master for latest PS2 code
2014-04-28 21:20:42 +03:00
D G Turner 23c2481d10 VKEYBD: Add small keyboard pack for virtual keyboard.
This pack contains just the 320x240 layout.

This is a quick way to achieve the result of a smaller keyboard
when running on 640x480 and larger games as requested bu a user.

To use this, the pack zip file, vkeybd_small.zip should be placed
in the extrapath in the same way as vkeybd_default.zip.

However, it is also necessary to set this as the active virtual
keyboard layout by adding the following linein the global [scummvm]
section of the configuration file i.e. scummvm.ini:
vkeybd_pack_name=vkeybd_small

This should be added to the GUI as a misc option, in future.

Currently, the closest layout size to the overlay size is chosen
automatically by the code in the method:
bool VirtualKeyboardParser::parserCallback_mode(ParserNode *node)

This should probably also be made configurable in future to allow
smaller keyboard sizes to be chosen.
2014-04-27 03:51:19 +01:00