Martin Gerhardy
6f75c8a823
TWINE: removed unused method parameters
2020-11-28 01:09:44 +01:00
Martin Gerhardy
82df68fb11
TWINE: extracted rendering types into dedicated methods
2020-11-28 01:09:44 +01:00
sluicebox
f9287b26c8
SCI: Play KQ6 credits song even when CD audio fails
2020-11-27 10:58:35 -08:00
sluicebox
3c71df687b
SCI: Return correct kSciAudioCD value on failure
...
SSCI returns 0 when CD audio track can't be selected
2020-11-27 10:58:35 -08:00
sluicebox
c71db70d25
SCI: Remove redundant version check from kSciAudioCD
...
This version check is enforced by kernel tables
2020-11-27 10:58:35 -08:00
Eugene Sandulenko
d19fa1975a
PETKA: Fix crash in demo
2020-11-27 15:05:13 +01:00
antoniou79
9666bc355f
BLADERUNNER: Fix McCoy threatening Gordo by aiming his gun
...
Also restore a line and slightly tweak behavior in dialogue for restored content
2020-11-27 12:09:45 +02:00
Eugene Sandulenko
c6a0d8cce8
PETKA: Enable engine by default
2020-11-27 00:17:57 +01:00
Eugene Sandulenko
de7899e5c5
PETKA: Made demo detection more robust
2020-11-27 00:17:28 +01:00
Eugene Sandulenko
a151f5b19d
DIRECTOR: Removing jewels two-minute download. We do not have a copy
2020-11-27 00:17:05 +01:00
Eugene Sandulenko
969695d5ba
AD: Added shortcut for 2 entries to the table
2020-11-26 23:58:04 +01:00
Eugene Sandulenko
da73ab0b89
PETKA: Fix company name
2020-11-26 23:20:43 +01:00
Martin Gerhardy
547f410974
TWINE: convert member to local var
2020-11-26 23:13:22 +01:00
Martin Gerhardy
0b29c0cd3c
TWINE: replaced magic numbers
2020-11-26 23:13:22 +01:00
Martin Gerhardy
390336f5fc
TWINE: converted parameter to bool
2020-11-26 23:13:22 +01:00
Martin Gerhardy
372cfe2b9f
TWINE: set lba fps to 20 to get more close to original game speed
2020-11-26 22:14:29 +01:00
Martin Gerhardy
b342cd2c04
TWINE: added shortcuts to change behaviour with the menu
...
... like it is in lba2
2020-11-26 22:14:29 +01:00
Martin Gerhardy
819650bc9d
TWINE: fixed speed of the game by reduced the delay in the main loop like it was in TwinEngine
2020-11-26 21:53:05 +01:00
Martin Gerhardy
022aa4b2f4
TWINE: fixed blocky rendering
...
int64 was a typedef to float in the TwinEngine code
2020-11-26 21:26:26 +01:00
Martin Gerhardy
8fa22df102
TWINE: fixed invisible mouse cursor when going back into the ui
...
Addresses bug https://bugs.scummvm.org/ticket/11977
2020-11-26 17:26:53 +01:00
Hubert Maier
e19d4e197b
AMIGAOS: Keep platform name continuity ( #2643 )
2020-11-26 15:10:01 +01:00
sluicebox
2c56ec0aad
SCI: Fix LB1 cursor initialization in room 44
2020-11-26 03:49:40 -08:00
sluicebox
a1bead4362
SCI: Fix KQ6 inventory in dark catacombs room
2020-11-26 03:49:40 -08:00
Martin Gerhardy
98d333d2c6
TWINE: fixed restarting music track
...
Addresses bug https://bugs.scummvm.org/ticket/11978
2020-11-26 09:43:08 +01:00
Martin Gerhardy
d46733ce2b
TWINE: fixed ScopedKeyMap disabling of keymap
...
Addresses bug https://bugs.scummvm.org/ticket/11975
2020-11-26 09:43:08 +01:00
Martin Gerhardy
ac943779d2
TWINE: fixed behaviour menu offsets
...
introduced in a967242757
2020-11-26 09:43:08 +01:00
Martin Gerhardy
733fc49637
TWINE: removed frequency parameter from playSample
2020-11-25 21:47:28 +01:00
Martin Gerhardy
a9c3c7987f
TWINE: removed unused parameters
2020-11-25 21:47:28 +01:00
Martin Gerhardy
edc226ae8e
TWINE: use Rect::contains
2020-11-25 21:47:28 +01:00
Martin Gerhardy
b1ce54a86e
TWINE: reduced code duplication in debug window code
2020-11-25 19:41:52 +01:00
Martin Gerhardy
e3f9ecc996
TWINE: converted debug windows to use Common::Rect
2020-11-25 19:41:52 +01:00
Martin Gerhardy
a967242757
TWINE: more Common::Rect refactorings
2020-11-25 19:41:52 +01:00
Martin Gerhardy
25d8c6b1f1
TWINE: toggle between mouse and keyboard input
2020-11-25 17:14:16 +01:00
Martin Gerhardy
1fbb881b19
TWINE: more use of Common::Rect
2020-11-25 17:00:44 +01:00
Martin Gerhardy
e8fcff6e6d
TWINE: implement ui control via mouse
...
Also optimized the on-screen keyboard rendering a lot, renamed
parameters and started to use Common::Rect
2020-11-25 17:00:44 +01:00
Martin Gerhardy
0c3fb36127
TWINE: removed unused member
2020-11-25 17:00:44 +01:00
Martin Gerhardy
a566f250e9
TWINE: fixed Sound::stopSamples also stopping music
2020-11-24 18:05:07 +01:00
Martin Gerhardy
6f70d6315f
TWINE: fixed loading boolean config values
2020-11-24 18:05:07 +01:00
Niv Baehr
e60da20d3a
GRIM: fix localization of dialogue transcript
...
Fixes bug where cutscenes lines were always written to dialogue transcript in english regardless of game language
as described in https://bugs.scummvm.org/ticket/11878
2020-11-24 10:55:20 +01:00
Ben Castricum
1fd7718ef8
SCUMM: Add MD5 for Zak FM-TOWNS Japanese ( #2623 )
2020-11-24 01:24:32 +02:00
Eugene Sandulenko
8c0d3faac5
CGE: Added detection for updated Russian fan-translation
2020-11-23 17:28:01 +01:00
Vladimir Serbinenko
3132c12737
SCI: Add alternative SQ5 Russian release
2020-11-23 17:13:40 +01:00
Vladimir Serbinenko
41aa180ad4
SCUMM: Add RuSCUMM version of Indiana Jones and the Fate of Atlantis
2020-11-23 17:13:15 +01:00
Vladimir Serbinenko
0d521a12b8
SCUMM: Decode resource strings using CP866 for Russian translations
2020-11-23 17:13:15 +01:00
Marchukov Ivan
34de19d704
SCI: Add Conquests of the Longbow Russian detection table entry
2020-11-23 17:12:46 +01:00
Martin Gerhardy
a5dad05678
TWINE: the body index is not related to the inventory item idx
2020-11-23 16:42:21 +01:00
Martin Gerhardy
44670275e7
TWINE: doxygen
2020-11-22 23:19:35 +01:00
Martin Gerhardy
f079ae1bb6
TWINE: added lba2 detection entries
2020-11-22 23:19:35 +01:00
Martin Gerhardy
b16f8c55c5
TWINE: replaced magic numbers
2020-11-22 23:19:35 +01:00
Martin Gerhardy
e0dcabda38
TWINE: converted member to stack var
2020-11-22 23:19:35 +01:00