Commit Graph
52 Commits
Author SHA1 Message Date
Travis Howell c793e4c9df Switch nosubtitles option to subtitles, to match others and help with Simon2 issue.
svn-id: r11458
2003-12-02 08:09:14 +00:00
Max Horn 5c2a3da7f2 fix for bug #833537 (Config manager saves "save_slot")
svn-id: r11254
2003-11-10 23:17:11 +00:00
Max Horn e34f2b8b33 cut down on unnecessary GameDetector references
svn-id: r11239
2003-11-10 01:04:12 +00:00
Paweł Kołodziejski bd972c97e5 cleanup whitespaces
svn-id: r11218
2003-11-08 22:05:58 +00:00
Jonathan Gray 239aea0ff0 spelling fixes
svn-id: r11178
2003-11-07 02:31:44 +00:00
Max Horn b27a871f87 turned NewGui into a singleton, and made OSystem a pseudo-singleton; added Widget::findWidget (preparing to add support for nested widgets, for the tab widget)
svn-id: r11045
2003-11-02 02:18:16 +00:00
Max Horn 235047d526 made SDL backend use config manager
svn-id: r11028
2003-11-01 19:12:11 +00:00
Max Horn 53db0a8a07 cleanup: removed version/id from GameSettings
svn-id: r10995
2003-10-28 17:07:25 +00:00
Jonathan Gray fbd6528e36 stay within 80 char limit
svn-id: r10983
2003-10-26 21:08:53 +00:00
Max Horn df60e72f77 updated README and usage/help text
svn-id: r10976
2003-10-26 13:33:49 +00:00
Robert Göffringmann 6929b9dd7b fix bug #830104: BASS won't start unless music driver chosen
svn-id: r10964
2003-10-25 14:36:09 +00:00
Max Horn 89a9a35a0b usage string has to be updated (as I explained in various commit messages and in #scummv, but it seems not everybody saw that :-)
svn-id: r10918
2003-10-20 20:06:29 +00:00
Max Horn 23b3e4cc7d fix handling of unknown targets (previously, you could invoke scummvm with a randomg string, e.g. 'scumvmm foobar', and it wouldn't error out as it should)
svn-id: r10884
2003-10-18 00:25:13 +00:00
Max Horn 33f2fbff08 We proudly present the latest installment of our hit series 'Untangle the mess': 'Help! Space Invaders refactored the music detector'... in other news, I obviously need to sleep now
svn-id: r10883
2003-10-18 00:22:46 +00:00
Max Horn 1aab20ff2b new command line parser (README still has to be updated)
svn-id: r10880
2003-10-17 19:39:13 +00:00
Max Horn 0019f9c1ee removed obsolete FIXME/TODO
svn-id: r10875
2003-10-17 17:06:58 +00:00
Max Horn 4ae61964f2 cleanup
svn-id: r10874
2003-10-17 17:05:19 +00:00
Max Horn ae6e6a4885 added a listTargets() function (not yet used, soon) and some cleanup
svn-id: r10865
2003-10-17 16:04:46 +00:00
Max Horn aadb0aa237 oops, forgot to remove the old Platform enum
svn-id: r10863
2003-10-17 15:38:56 +00:00
Max Horn a70460833e moved platform/language constants to common/util.*
svn-id: r10862
2003-10-17 15:35:46 +00:00
Max Horn 116dbee1fc factored out the game detection code into the Plugin class; this is the first step towards allowing more powerful, plugin specific detection code; also, moved the Plugin GameSettings APIs to a slightly higher level
svn-id: r10858
2003-10-17 12:18:58 +00:00
Max Horn 1e56fb8191 cleanup
svn-id: r10839
2003-10-16 23:16:16 +00:00
Max Horn 7cdb08f307 really removed kDefault*Volume this time :-)
svn-id: r10817
2003-10-15 23:26:07 +00:00
Max Horn d71160af74 removed the kDefault*Volume constants
svn-id: r10816
2003-10-15 23:16:52 +00:00
Max Horn ebd314a9ec fix debug mode 0
svn-id: r10791
2003-10-14 07:52:34 +00:00
Jonathan Gray 15eb5a91b0 zero is a valid debug level, also change incorrect string; 0 is game only, not engine only. Maybe the game and engine debug levels should be seperated? This only applies to SCUMM as no other engine maintains its own debug level as far as I know.
svn-id: r10786
2003-10-14 06:02:38 +00:00
Max Horn 5fb358365c set _debugMode to true if a non-zero debug level has been specified in the config
svn-id: r10782
2003-10-13 18:03:13 +00:00
Jamieson Christian c2907a9b20 amiga= is deprecated, so don't auto-write it into the config file anymore
svn-id: r10773
2003-10-12 20:44:52 +00:00
Max Horn 31ba12c800 some more target<->game cleanup
svn-id: r10769
2003-10-12 19:10:17 +00:00
Max Horn 36fd7ec445 some renaming for more consistent terminology (although we might want to reevaluate this): 'target' is what is in your config file; 'game' is what a frontend provide. E.g. the scumm frontend provides the game 'monkeyvga', and my config file has target 'monkeyvga-ger' configured to use that game
svn-id: r10766
2003-10-12 18:40:12 +00:00
Max Horn c3f4bbf34f removing last traces of -w/-l
svn-id: r10765
2003-10-12 18:24:28 +00:00
Max Horn 251c89b037 fix handling of last argument: if it's not a valid target, treat it like any other arg (in particular, this is now legal: ./scummvm -f -g hq3x)
svn-id: r10724
2003-10-10 14:12:01 +00:00
Max Horn a8f8ae5452 added my thoughts on our command line options (please feel free to comment and tell me what you thinkg about it!); fixed program exit code for -z
svn-id: r10717
2003-10-10 11:15:14 +00:00
Jonathan Gray 0de202bfb4 make gcc 2.95 -Wshadow happy (yes fingolfin its a broken compiler :)
svn-id: r10701
2003-10-09 14:05:09 +00:00
Jonathan Gray e53923eeda give this more chance of working properly
svn-id: r10697
2003-10-09 11:33:34 +00:00
Max Horn 02b132b31c make khaleks correct fix a bit nicer; and add similar safety nets to the other parser...() methods
svn-id: r10696
2003-10-09 11:15:54 +00:00
Torbjörn Andersson d3e35bc731 Temporary (?) fix to stop ScummVM crashing for me. (I don't define any
music driver in my [scummvm] section, which may be what's causing me
problems.)

svn-id: r10692
2003-10-09 06:52:28 +00:00
Max Horn 6e09d35090 turned PluginManager into a proper singleton
svn-id: r10688
2003-10-08 22:10:59 +00:00
Max Horn d177364715 new config manager. not everything is completed, and some things will still be changed, but it seems to work well enough to put it into CVS
svn-id: r10687
2003-10-08 21:59:23 +00:00
Jamieson Christian a722d0601e Preliminary preparation for new YM2612 FM emulator.
All the hooks are in, but actual implementation
needs to be checked for portability.

svn-id: r10615
2003-10-05 15:36:52 +00:00
Max Horn fd2c041d79 Make use of new List iterator
svn-id: r10609
2003-10-05 14:03:07 +00:00
Jonathan Gray 3ef5a410a3 add ability to use boot_param in a config file to specify boot param, this is useful for many things esp loom towns where difficulty select is via boot param
svn-id: r10582
2003-10-04 01:02:23 +00:00
Max Horn bb6765f85d cleanup & restructuring; in particular move the midi driver list to its own source file
svn-id: r10550
2003-10-02 22:52:57 +00:00
Max Horn 0e645f88ae renamed namespace ScummVM to Common
svn-id: r10544
2003-10-02 17:43:02 +00:00
James Brown 9bab58179d Revert kirbens change on 05Sep. Setting debugmode with debuglevel 0 is deliberate and intended behavior (for enabling engine specific 'debug options' without debug messages)
svn-id: r10519
2003-10-01 11:42:32 +00:00
Jonathan Gray eecdf67c63 disable joystick input by default either command line or config file need to be used to enable it now, ability to choose joystick number to use also added
svn-id: r10518
2003-10-01 10:47:19 +00:00
Max Horn 7d2fff0012 added hq2x scaler
svn-id: r10439
2003-09-27 21:20:00 +00:00
Max Horn 74e3448a4c added HQ3x filter
svn-id: r10346
2003-09-21 12:10:32 +00:00
Max Horn 3afbb22ad7 fix invalid target crash for build using loadable modules
svn-id: r10325
2003-09-20 00:37:09 +00:00
Max Horn be9d4066e1 moved engine.* to base; this fixes some linking issues when building a barebone ScummVM (or maybe I just want to increase our CVS stats? <g>)
svn-id: r10287
2003-09-18 02:07:18 +00:00