Joseph Jezak
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1e6018dd1f
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EMI: Fix segfault when cancelling a save.
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2014-08-14 10:49:25 -04:00 |
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Joseph Jezak
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3b34587096
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EMI: Remove repositioning of text.
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2014-08-04 11:14:28 -04:00 |
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Joseph Jezak
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2c563d41b4
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EMI: Honor X and Y attributes to spoken lines, rebased from Botje.
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2014-08-04 11:14:27 -04:00 |
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Joseph Jezak
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94543abdb7
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EMI: Skip setting up the text when it will be repositioned later.
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2014-07-22 18:23:34 -04:00 |
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Joel Teichroeb
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0f3da43694
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GRIM: Change NULL to nullptr.
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2014-05-30 17:43:08 -07:00 |
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Pawel Kolodziejski
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8759900b6a
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ALL: synced with ScummVM
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2014-04-05 18:18:42 +02:00 |
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Einar Johan Trøan Sømåen
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245ba3aa06
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GRIM: Reduce scope of some variables in ChangeTextObject
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2014-01-07 11:46:15 +01:00 |
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Joel Teichroeb
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b573f35e43
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GRIM: Remove unneeded TextObject constructor
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2013-10-24 17:52:28 -07:00 |
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Joel Teichroeb
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08d749e730
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GRIM: Remove including savefile.h from savegame.h
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2013-07-09 22:54:45 -07:00 |
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Paweł Kołodziejski
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175620b62a
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ALL: change license headers from LGPL to GPL, and few updates
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2012-12-19 23:15:43 +01:00 |
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Joel Teichroeb
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115e3232b8
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GRIM: Remove extra semicolons
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2012-05-05 22:59:51 -07:00 |
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Joel Teichroeb
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77f4978a42
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GRIM: Remove unneeded forbidden symbol exceptions
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2012-05-05 22:19:45 -07:00 |
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Joel Teichroeb
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0dcfaf8fb1
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GRIM: Do not include unneeded headers
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2012-04-04 16:11:05 -07:00 |
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Joel Teichroeb
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63938ba499
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GRIM: Clean up unneeded includes and fix some trailing whitespace
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2012-03-26 20:12:00 -07:00 |
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Giulio Camuffo
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9fb0311925
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GRIM: Improve the management of talking actors.
This commit adds savegame changes waiting to be uncommented.
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2012-03-04 18:20:31 +01:00 |
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Dries Harnie
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14b485569b
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EMI: Always reposition from original coordinates
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2012-02-18 22:18:34 +01:00 |
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Joel Teichroeb
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9a09114b5f
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EMI: Improve positioning of text
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2012-01-24 08:34:34 -08:00 |
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Paweł Kołodziejski
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e350c7f777
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renames
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2012-01-06 23:29:45 +01:00 |
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Joel Teichroeb
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9e792f7ff4
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GRIM: Fix some issues with text objects. Fixes #440, #441
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2011-12-21 12:16:11 -08:00 |
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Giulio Camuffo
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353c42effe
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GRIM: Use the new foreach macro.
Modify a bit PoolObject::Pool to allow it to be used with foreach.
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2011-11-21 22:07:12 +01:00 |
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Giulio Camuffo
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cbeccc9fa6
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GRIM: Move some lua related code into LuaBase.
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2011-10-13 20:25:50 +02:00 |
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Giulio Camuffo
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782bfdecf7
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GRIM: Lua_L1 -> Lua_V1 and Lua_L2 -> Lua_V2.
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2011-10-13 15:41:22 +02:00 |
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Giulio Camuffo
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5ca9cae83c
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GRIM: Incapsulate the lua opcodes in a class hierarchy.
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2011-10-12 17:57:31 +02:00 |
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Giulio Camuffo
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1fbbd24aee
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GRIM: Port Actor, Bitmap, Color, Font, Primitive, ObjectState, Scene, TextObj to PoolObject.
These are the classes that go into Lua, and so are kept in a pool,
indexed with an id.
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2011-09-07 23:08:59 +02:00 |
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Giulio Camuffo
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5906b0826d
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GRIM: Make the opcode InputDialog show a dialog instead of using the console.
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2011-07-24 16:19:17 +02:00 |
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Giulio Camuffo
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39c6553e61
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GRIM: Store the message id in TextObject::_textID, not the message itself.
Fix #274
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2011-07-22 16:00:14 +02:00 |
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Giulio Camuffo
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0547cceee7
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GRIM: Others explicit casts.
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2011-07-21 11:58:51 +02:00 |
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Pawel Kolodziejski
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cd8d8cb84e
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EMI: Stub more lua functions and fix some text stuff (pull request #232)
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2011-07-03 10:53:57 +02:00 |
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Joni Vähämäki
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5ea33b4f7f
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GRIM: Allow SayLine messages of zero length. Fixes #199
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2011-06-11 18:25:25 +03:00 |
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Pawel Kolodziejski
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ba0af91198
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Merge pull request #222 from klusark/stuff
Fix TinyGL text rendering.
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2011-06-09 09:16:52 -07:00 |
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Pawel Kolodziejski
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7329a5d164
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ALL: sync with scummvm
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2011-06-09 11:17:15 +02:00 |
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Joel Teichroeb
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86c5751695
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Fix TinyGL text rendering.
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2011-06-07 09:22:12 -07:00 |
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Joel Teichroeb
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57e320ec89
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Cleaned up some old code.
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2011-06-06 13:11:04 -07:00 |
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Joel Teichroeb
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f925f95fa9
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Add checks to ensure that the text received is valid.
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2011-06-06 13:07:36 -07:00 |
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Joel Teichroeb
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a8724370c5
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A bit of cleanup.
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2011-06-06 13:07:35 -07:00 |
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Joel Teichroeb
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5fb97a647b
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Made fonts be rendered by opengl.
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2011-06-06 13:03:46 -07:00 |
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Pawel Kolodziejski
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7a5148d73a
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GRIM: fix bad loop in L1_ChangeTextObject
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2011-06-06 09:16:43 +02:00 |
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Pawel Kolodziejski
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15cda2a646
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GRIM: fix compilation
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2011-06-06 08:22:35 +02:00 |
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Pawel Kolodziejski
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6d31f42477
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EMI: part of pull 214: disabled loadComponentEMI, and EMI case for load font in setTextObjectParams
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2011-06-06 07:27:13 +02:00 |
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Pawel Kolodziejski
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403cd61c2a
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GRIM: fix warnings
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2011-06-02 10:55:14 +02:00 |
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Giulio Camuffo
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ca5a804079
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GRIM: Check the text object passed before trying to delete it. Fix #192
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2011-05-30 22:53:08 +02:00 |
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Giulio Camuffo
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0679f6323b
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GRIM: Actually delete the TextObjects passed to KillTextObject.
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2011-05-26 18:02:29 +02:00 |
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Joel Teichroeb
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915fc302bd
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Add support for lua sending text to the background.
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2011-05-24 12:55:22 -07:00 |
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Giulio Camuffo
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94885408fc
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GRIM: Implement duration of text objects.
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2011-05-22 19:46:59 +02:00 |
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Giulio Camuffo
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65b074987e
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GRIM: Better implementation of IsMessageGoing() when no actor is passed.
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2011-05-19 17:56:32 +02:00 |
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Pawel Kolodziejski
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356c9c8c07
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sync with scummvm
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2011-05-18 23:33:39 +02:00 |
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Giulio Camuffo
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556efa807e
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GRIM: Set the value of system.lastActorTalking. Fixes #119
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2011-05-18 18:37:15 +02:00 |
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Joel Teichroeb
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3fd4945f6f
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Reducded duplicate code dealing with textobjects.
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2011-05-18 16:47:16 +08:00 |
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Pawel Kolodziejski
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51953fb5a6
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EMI: more opcodes
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2011-05-15 13:54:13 +02:00 |
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Pawel Kolodziejski
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83de2e6600
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refactor movie playback and game detection params
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2011-05-14 12:11:53 +02:00 |
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