Commit Graph
86814 Commits
Author SHA1 Message Date
Johannes Schickel f67f7d36f1 Cleanup.
svn-id: r48180
2010-03-08 00:34:01 +00:00
Johannes Schickel f7b1faedc2 Switch to the other DOSBox OPL emulator as suggested by the DOSBox developers.
svn-id: r48179
2010-03-08 00:33:36 +00:00
Eugene Sandulenko 4dafbcd924 And this is 1.2.0svn now
svn-id: r48178
2010-03-07 23:07:32 +00:00
Travis Howell 0e41ec67d1 Exclude font data tables for The Feeble Files, when AGOS2 games are disabled.
svn-id: r48174
2010-03-07 11:46:03 +00:00
Travis Howell e7765c983a Add font data for Polish Windows 4CD version of The Feeble Files.
svn-id: r48173
2010-03-07 09:22:19 +00:00
Paul Gilbert 7f57001e17 Split up the scene.cpp file into separate files for M4 and MADS specific scene code and support classes. Also have started adding code for textual display and proper current action display
svn-id: r48172
2010-03-07 05:06:58 +00:00
Arnaud Boutonné a5a8b6c19f - Reorder detection (floppy, CD, demos).
- Move Gob3CD _doSubtitles initialization to updateConfig().

svn-id: r48171
2010-03-06 22:40:55 +00:00
Fabio Battaglia 5f6e0c3e94 N64: Use mips timer to partially simulate an RTC for the n64 port
svn-id: r48170
2010-03-06 13:49:20 +00:00
Fabio Battaglia 4f74853f93 N64: Reduce N64 mouse sensibility a bit
svn-id: r48169
2010-03-06 12:59:19 +00:00
Arnaud Boutonné cb71fd7240 Playtoons - Add MD5s specified by scoriae in the forums
svn-id: r48168
2010-03-06 09:46:42 +00:00
Arnaud Boutonné e011df1f68 Gob3CD - Move subtitle check to initialization
svn-id: r48167
2010-03-06 09:37:03 +00:00
Arnaud Boutonné e869b5c7e6 Gob3 CD - some texts are skipped in the CD version because they are considered as subtitles. Even if this behavior is also found in the original, it's incorrect. This fixes those texts (see newspaper after death level).
svn-id: r48166
2010-03-06 00:35:27 +00:00
Fabio Battaglia 5cf998eab3 SCI: Add detection entry for Space Quest 5 french found in Space Quest Collector's edition
svn-id: r48165
2010-03-05 23:35:28 +00:00
Arnaud Boutonné 724e9a0ceb Add detection for Playtoons 3 EN, based on Hkz MD5s
svn-id: r48164
2010-03-05 15:52:51 +00:00
Max Horn 902dc6929a Patch #2963270: MM: V0 Verb Give Fix
svn-id: r48163
2010-03-05 00:58:29 +00:00
Johannes Schickel ef70f6996b Fix another mismatching new[] call (note that this needs to be replaced by malloc, since else MemoryReadStream will try to use free on an new[] allocated block.)
svn-id: r48162
2010-03-04 17:46:18 +00:00
Johannes Schickel ca6b617e63 Fix mismatching new[]/delete.
svn-id: r48161
2010-03-04 17:24:47 +00:00
Fabio Battaglia 5c93ac4adc cruise: add detection entry for Amiga English US GOLD version
svn-id: r48160
2010-03-04 17:21:59 +00:00
Johannes Schickel 4221460f6d Fix item exchange string in Kyra 1 Amiga (both English and German).
svn-id: r48159
2010-03-04 16:34:27 +00:00
Travis Howell d204f97beb Fix bug #2961530 - Zak/FM-Towns: Game hangs when using monkey wrench.
svn-id: r48158
2010-03-02 00:18:00 +00:00
Jordi Vilalta Prat 3c9377af08 Remove a reference to the old MorphOS backend in configure.
svn-id: r48157
2010-02-28 20:42:07 +00:00
Matthew Hoops 8cc157a72d Add detection entry for SQ4 Mac.
svn-id: r48156
2010-02-28 20:22:48 +00:00
Fabio Battaglia 23cf40db2b Add a comment to document my removal of stream delete in previous commit
svn-id: r48155
2010-02-28 14:40:40 +00:00
Fabio Battaglia d1e7fcbe75 do not delete the stream twice in makeZipArchive as it's already deleted by unzOpen if a problem is encountered
svn-id: r48154
2010-02-28 14:33:22 +00:00
Fabio Battaglia 2741705758 N64: change how asserts are printed
svn-id: r48153
2010-02-28 13:09:09 +00:00
Torbjörn Andersson 3150006528 Don't try to dispose of "_bgBuf + 256" automatically when playing the BASS
intro sound effects. The engine manages that memory on its own. This should
fix bug #2960522, "BASS: Crash During the Intro".

svn-id: r48152
2010-02-28 08:32:45 +00:00
Johannes Schickel 576f0b9a66 Fix gcc warning.
svn-id: r48151
2010-02-28 01:35:34 +00:00
Paul Gilbert 2881a8c057 Implemented loading of the Rex Nebular walkable areas
svn-id: r48150
2010-02-28 01:07:25 +00:00
Matthew Hoops eda17df00c Check if we should quit on every opcode call instead of after every 500. Fixes bug #2960238.
svn-id: r48149
2010-02-27 18:54:21 +00:00
Jordi Vilalta Prat 22e5a557b7 Added the svn:keywords property to some files missing it.
svn-id: r48148
2010-02-27 17:02:58 +00:00
Jordi Vilalta Prat 05f942917e DRACI: Don't try to set the volume for channels that couldn't be allocated (fixes bug #2907954: "DRAGON: Crash in Intro")
svn-id: r48147
2010-02-27 15:54:31 +00:00
Fabio Battaglia 9fcbfc180e N64: added list of required devices to use the port
svn-id: r48146
2010-02-27 11:44:35 +00:00
Fabio Battaglia 8658040553 N64: correct control buttons naming
svn-id: r48145
2010-02-27 11:08:42 +00:00
Fabio Battaglia deab6f83cd N64: Add a preliminary port specific readme
svn-id: r48144
2010-02-27 10:34:33 +00:00
Paul Gilbert 75a0022dff Beginnings of code for scene info loading
svn-id: r48143
2010-02-27 05:30:53 +00:00
Travis Howell f40c466d5e Fix bug #2959947 - SPYFOX1: Saves don't work from menu.
svn-id: r48142
2010-02-27 02:49:27 +00:00
Matthew Hoops b7e57cb51e Fix Dragon History title.
svn-id: r48141
2010-02-27 01:19:36 +00:00
Filippos Karapetis 3f2471418d Fixed the music in some Mac versions of ITE and disabled some unused code for the original DOS demo of ITE
svn-id: r48139
2010-02-26 22:24:48 +00:00
Neil Millstone bd2e65a02f DS: Attempting to rename Makefile to makefile. Not sure why it hasn't been a problem in the past.
svn-id: r48138
2010-02-26 17:55:27 +00:00
Neil Millstone 277b3078bc SID: Adding DISABLE_SID option, as SID player embiggens binary by a large amount. This is a problem for the DS port.
svn-id: r48137
2010-02-26 17:42:40 +00:00
Neil Millstone 4a8ab4b075 DS: Merging accross changes from branch1-0-0 into trunk.
svn-id: r48136
2010-02-26 17:29:18 +00:00
Neil Millstone bcb721cccd SCUMM: Fix stride of palette data in ARM optimised costime renderer
svn-id: r48135
2010-02-26 16:17:12 +00:00
Matthew Hoops e8c2c2b25c Slightly rework refreshing cards in Riven (and remove the hackish changeToCard(0)).
svn-id: r48134
2010-02-26 08:14:33 +00:00
Matthew Hoops 08d3c24c12 Cleanup the sound code a bit.
svn-id: r48133
2010-02-26 08:11:45 +00:00
Vladimir Menshakov a8a327616b better flag/scene checking for the last intrusion attempt
svn-id: r48132
2010-02-26 07:37:35 +00:00
Vladimir Menshakov eacf1030e4 added async getFlag(addr)
svn-id: r48131
2010-02-26 07:36:52 +00:00
Vladimir Menshakov 00d3d5bffe interpret several consequent moving command as one.
svn-id: r48130
2010-02-25 21:03:48 +00:00
Fabio Battaglia 6876e1f9de N64: some input related cleanup
svn-id: r48129
2010-02-25 20:58:52 +00:00
Vladimir Menshakov b90088e476 reset intro flag after savegame loading
svn-id: r48128
2010-02-25 20:36:10 +00:00
Vladimir Menshakov 0057e63f25 fixed haystack and fatso problems
svn-id: r48127
2010-02-25 20:11:30 +00:00