Commit Graph
86814 Commits
Author SHA1 Message Date
dhewg d6e838e1b3 ANDROID: Merge FIND_METHODs 2011-03-02 23:18:35 +01:00
dhewg 82a9beff2b ANDROID: Move swapBuffers to the native side 2011-03-02 23:18:34 +01:00
dhewg bd7e3e9bb2 ANDROID: cleanup 2011-03-02 23:18:34 +01:00
dhewg 2333a32697 ANDROID: Untangle JNI interweaving
- make the startup sequence more linear
- use SurfaceHolder events
- get rid of the surface lock
- remove unnecessary JNI calls
- make the ScummVM class implement Runnable
- cleanup
2011-03-02 23:18:34 +01:00
dhewg b84b56b248 COMMON: Remove newlines from debug()
They were interfering with my precious debug spew :P
2011-03-02 23:18:34 +01:00
dhewg 2f008d0cd6 ANDROID: Don't use warning() in JNI functions 2011-03-02 23:18:33 +01:00
dhewg 807971f8af ANDROID: Don't use warning()/error() in a thread 2011-03-02 23:18:33 +01:00
md5 b1055a3c86 SCI: Fixed bug #3040161 - "LONGBOW: Textbox glitch"
GetLongest() could exceed the maximum width with the very last
character of a word. The same fix has been applied to the SCI32 code.
2011-03-02 20:38:21 +02:00
md5 ba42c6ff7d SCI: Fixed text positioning in the credits screen of Dr. Brain Amiga
The additional text positioning code in kDisplay was added in SCI1
middle, not SCI1 late. Also, did some slight cleanup
2011-03-02 20:07:46 +02:00
Matthew Hoops 167ff5dd1b SCI: Fix garbage collection for SCI32
SCI32 has no ports
2011-03-02 10:20:31 -05:00
md5 840178a907 SCI: Bug fixes to the reg_t addition operator
Thanks to fingolfin's comments regarding these
2011-03-02 16:33:12 +02:00
Max Horn 36e3dede0f NEWS: Attempt to improve consistency 2011-03-02 14:11:58 +01:00
Max Horn 50ace75cd2 NEWS: Sort ports alphabetically 2011-03-02 14:08:30 +01:00
Max Horn e9dad7859c HUGO: Silence GCC warning 2011-03-02 14:07:46 +01:00
Paul Gilbert 6a0a70b4dd TSAGE: Added placeholder comments for remaining scene groups 2011-03-02 19:55:13 +11:00
Paul Gilbert 9d6156ace0 TSAGE: Started work on Scene 2100 - Cockpit 2011-03-02 19:51:56 +11:00
md5 74e99328ec SCI: Fixed bug #3039775 - "KQ4: Graphics glitch in the mansion tower" 2011-03-02 10:48:44 +02:00
Willem Jan Palenstijn 5972a6bbe9 SCI: Fix variable name 2011-03-02 08:37:22 +01:00
md5 c3d8f5610f SCI: Fixed script bug #3059871 - "SCI Fanmade - Ocean Battle: Crash while playing" 2011-03-02 08:25:35 +02:00
md5 ed7c481e93 SCI: Cleanup 2011-03-02 08:24:31 +02:00
Willem Jan Palenstijn bc48b124f0 SCI: Change workaround for hoyle3-demo's rendering order
This behaviour much more closely matches SSCI.
2011-03-02 00:48:21 +01:00
md5 acb9879bb1 SCI: Fixed the background color of the status bar in Amiga versions 2011-03-01 18:29:34 +02:00
md5 d149405d79 SCI: Fixed bug #3039188 - "LSL2 Amiga: Failed to Initialize Sound Driver error"
This was a signed/unsigned issue. Also fixed compilation when DEBUG is
enabled. Thanks to waltervn for his help on this.
2011-03-01 16:28:08 +02:00
madmoose 5b50113bc0 CREDITS: Credit madmoose Smacker video decoder 2011-03-01 22:10:39 +08:00
md5 87d7044a3f AUDIO: Removed comment about MDT_PREFER_MT32 and the MT-32 emulator 2011-03-01 12:24:28 +02:00
md5 e99dcac2f6 AUDIO: Set default values for the MT-32 and GM device settings
This fixes the case where an MT-32 music type is erroneously returned with
the default GUI audio settings if an engine specifies MDT_PREFER_MT32. Many
thanks to wjp and fuzzie for their help and work on this
2011-03-01 12:22:19 +02:00
md5 4a5b30e21f MIDI: Updated documentation on MDT_PREFER_MT32 and MDT_PREFER_GM 2011-03-01 10:32:17 +02:00
D G Turner 22ebc2b724 HUGO: Correct 2 Memory Leaks in DAT Object Loading. 2011-03-01 07:37:26 +00:00
D G Turner 95b1bfa0be HUGO: Correction for Schedule saveActions() mistake. 2011-03-01 07:02:21 +00:00
Johannes Schickel 5ffecd85b3 OPENGL: Limit maximum cursor scale.
This avoids too big cursors when the screen resolution is really high.
2011-03-01 05:45:56 +01:00
Johannes Schickel 4841079075 OPENGL(SDL): Use the whole window/screen size for the overlay.
This makes the overlay looking nicer in fullscreen mode.
2011-03-01 05:32:14 +01:00
Johannes Schickel ee6853daf2 GUI: Fix default mode bug in initCommonGFX.
Formerly when a game which used defaultTo1XScaler was run with "-gdefault" from
command line, it was run with a 2x scaler in case of the SDL backend, since it
defaults to 2x (see SdlGraphicsManager::getDefaultGraphicsMode).
2011-03-01 04:57:10 +01:00
Matthew Hoops 06e88662d9 AGI: Add detection for the 'AGI Combat' fan game 2011-02-28 22:22:19 -05:00
Johannes Schickel 2d46c9b6a2 GUI: Increment theme version.
With 50a682e7e1 we changed the resolution string
in a way which is incompatible with old resolution strings, thus all old theme
files are not usable anymore and will cause problems. To avoid that we just
increase the version string and thus it is not possible to use them anymore.
2011-03-01 04:20:32 +01:00
strangerke d05428015e HUGO: Rewrite saveActions() and readActions() in order to be platform and endian safe.
This breaks (again) the savegame file formats... Hopefully for the last time
2011-03-01 00:44:28 +01:00
strangerke 41927e0f6d HUGO: cleanup, fix several bad indirections (thanks LordHoto) 2011-02-28 23:15:06 +01:00
strangerke 560eb302f1 HUGO: Fix assert while saving under linux 2011-02-28 21:58:10 +01:00
Willem Jan Palenstijn db536da8d3 SCI: Skip Ports when iterating over Windows in GC 2011-02-28 21:37:12 +01:00
Willem Jan Palenstijn ce288024b4 SCI: Fix crash with hunk refs in logkernel output 2011-02-28 21:37:12 +01:00
md5 3574235ba4 SCI: Removed the script patch for the scrubbing scene. The crash no longer occurs with the latest fixes to kDoBresen 2011-02-28 22:33:45 +02:00
md5 194081e7ae SCI: Removed several workarounds which are no longer needed, after the changes regarding hunk pointers in r0d555c4 2011-02-28 22:32:41 +02:00
md5 9fb1cbfc4e SCI: Added CD flags to the CD versions of LSL6 2011-02-28 22:24:21 +02:00
md5 7c10e4e3d8 SWORD2: Silence an MSVC warning (false positive) 2011-02-28 22:23:32 +02:00
Lars Skovlund baa9cbf45c SCI: Add workaround for PQ:SWAT.
This is a bug in the SCI32 class library, and there are similar workarounds
for a number of SCI32 games.
2011-02-28 21:20:54 +01:00
Fabio Battaglia 3550e10568 SWORD2: fix leak of previous commit properly
Memorize psx sprite buffer pointer to properly free it
2011-02-28 19:22:22 +01:00
Fabio Battaglia 33d90412c1 SWORD2: Plug a memory leak in psx version
Free buffer used to resize psx sprite in drawTextObject
2011-02-28 19:16:18 +01:00
md5 0d555c497d SCI: Moved hunk pointer handling to the GC, and removed some related workarounds
SCI scripts can contain stale pointers, which are used later on. We now delete
the contents of hunk entries without invalidating the relevant pointers and let
the GC clear the references. Many thanks to waltervn and wjp for all their work
and help on this.
2011-02-28 15:56:03 +02:00
Paul Gilbert eecce7ae33 TSAGE: Implemented Scene 2000 - Cockpit cutscenes 2011-02-28 21:56:44 +11:00
Willem Jan Palenstijn 9a60c58a8d SCI: Add FIXME comment to workaround 2011-02-28 10:17:35 +01:00
strangerke 1b16b482f9 HUGO: Remove forgotten debug message 2011-02-28 00:59:38 +01:00