Commit Graph
86814 Commits
Author SHA1 Message Date
Thierry Crozat 4ba1c5c106 CREDITS: Add credits for web sites maintainer and new skins
Also add Andre in the credits for Android port.
2011-03-09 22:21:56 +00:00
md5 3ee4830b2e SCI: Don't patch the save/load dialogs in Shivers
Shivers uses a custom save/load system, so we can't replace its dialogs
2011-03-09 23:45:42 +02:00
md5 5c504739bd SCI: Removed unnecessary parameter from deallocate() 2011-03-09 23:33:26 +02:00
Walter van Niftrik 952d1a084c SCI: Implement Mac iconbar event handling. 2011-03-09 21:05:19 +01:00
Lars Skovlund 354e7d0588 Merge branch 'master' of github.com:scummvm/scummvm 2011-03-09 20:19:50 +01:00
Lars Skovlund a55a211ddc SCI32: Reroute kSave(5) to kGetSaveFiles(). Any differences to pre-SCI32
kGetSaveFiles() should be worked out there.
2011-03-09 20:18:34 +01:00
Matthew Hoops 0d271324db MOHAWK: Remove outdated TODO 2011-03-09 14:11:28 -05:00
Matthew Hoops 8de370e847 MOHAWK: Correct start times for Riven credits 2011-03-09 14:10:47 -05:00
Matthew Hoops 8743838f47 MOHAWK: Add initial support for the Riven credits sequence
The credits start too early for a few of the end game sequences, but otherwise works well (minus missing fade support, but that is throughout the game anyway).
2011-03-09 13:59:30 -05:00
md5 cd816b24d7 SCI: Whitespace fixes 2011-03-09 15:14:12 +02:00
md5 7e517b7808 SCI: Some cleanup and fixes to the view unpacking code
- Added comments for all the different view unpacking algorithms
- Merged the SCI1 VGA and SCI1.1 VGA unpacking code
- Fixed views in Longbow Amiga (the palette is still broken, though)
- Used memset()/memcpy() instead of looping through
- Fixed a regression of rev. d2ad789 (LSL1 Spanish, bug #3135872)
2011-03-09 15:06:42 +02:00
Paul Gilbert e725a69a60 TSAGE: Completed Scene 2280 - Spaceship - Store-room 2011-03-09 22:41:57 +11:00
Paul Gilbert 0674d88299 TSAGE: Fixed memory leak when changing SceneObjectWrapper objects 2011-03-09 21:16:12 +11:00
Paul Gilbert 4d41b13890 TSAGE: Implemented Scene 2230 - Quinn's Room 2011-03-09 19:03:10 +11:00
Johannes Schickel bd82ebd080 WINCE: Run astyle over WinCE source files. 2011-03-09 03:02:46 +01:00
Johannes Schickel 438f2b2e1b WINCE: Cleanup WinCE event source a bit. 2011-03-09 02:49:22 +01:00
Johannes Schickel 463e475bd6 SCI: Save mouse position in SciEvent.
Instead of querying the event manager for the current mouse cursor coordinates
kGetEvent now uses the saved mouse positions, which will assure every event
will be processed with the correct coordinates instead of the current ones.
Various other functions using SciEvent directly were adapted too.

This fixes cursor click positions for the WinCE backend.

Thanks to wjp and waltervn for helping me with this.
2011-03-09 01:19:12 +01:00
md5 906f024831 SCI: Cleanup of the event code 2011-03-09 01:47:53 +02:00
Willem Jan Palenstijn eece58df7f SCI: Remove unused argument to said 2011-03-08 22:50:32 +01:00
Johannes Schickel b0cd614fd5 WINCE: Silence/fix some warnings. 2011-03-08 20:23:31 +01:00
Johannes Schickel 0e7dc36792 DRASCULA: Fix a style related warning for WinCE specific code. 2011-03-08 20:11:13 +01:00
Johannes Schickel aebd9c6ea0 WINCE: Run astyle over WinCE related event and graphics source files. 2011-03-08 19:49:10 +01:00
Johannes Schickel 689b87a3e8 CONFIGURE: Oops fix a typo. 2011-03-08 19:49:10 +01:00
md5 12e7d3078b SCI: Cleanup 2011-03-08 20:13:08 +02:00
Johannes Schickel fe89ffe80a WINCE: Add -fno-inline-functions to compiler arguments.
WinCE is using -O3 by default, which includes -finline-functions, which in turn
breaks SCI. By disabling that opimization we get SCI working fine again.
2011-03-08 18:16:36 +01:00
Max Horn fc074fef48 WIN32: Use names for various magic constants in resource definitions 2011-03-08 16:19:11 +01:00
Alyssa Milburn 2a064a9725 MOHAWK: Rename variable to fix WinCE build.
Thanks to LordHoto for working out why this was failing.
2011-03-08 15:45:52 +01:00
md5 92093d267f SCI: Fixed typos 2011-03-08 15:24:59 +02:00
md5 0642b30933 SCI: Cleanup 2011-03-08 14:46:03 +02:00
Max Horn aa452d3aeb WINCE: Make scummvm compile and run again for WinCE platform (patch #3202337) 2011-03-08 12:53:41 +01:00
md5 6a31e398f7 SCI: Comparisons between pointers and numbers are also done in SCI1.1
Fixes SQ4CD
2011-03-08 13:44:09 +02:00
Paul Gilbert f90debce6e TSAGE: Implemented Scene 2222 - Stasis Field Map 2011-03-08 22:19:59 +11:00
Paul Gilbert e5888ff6de TSAGE: Renamed the core engine Action2 class to ActionExt to avoid naming clashes with scenes 2011-03-08 22:19:30 +11:00
Paul Gilbert 0c5fdebbd2 TSAGE: Completed Implementation of Scene 2200 - Spaceship - AutoDoc 2011-03-08 21:24:30 +11:00
Paul Gilbert ba94342f6f TSAGE: Bugfix to increment data block lock counter when a Visage is cloned 2011-03-08 19:19:36 +11:00
sylvaintv b2a72da651 Merge branch 'master' of github.com:scummvm/scummvm 2011-03-08 00:54:40 +01:00
sylvaintv 53d6a4f831 TOON: Decrease CPU usage
Added dirty rects
Reduced the max FPS from 60 to 30
2011-03-08 00:51:21 +01:00
strangerke 9fb28410b5 HUGO: Misc savegame modifications
- Add initial savegame on slot 0
- Save viewstate as it may now contain several different values when saving
- Fix loading from GMM
- Implement ctrl-N
2011-03-08 00:21:02 +01:00
dhewg 905d5e76b4 ANDROID: Move misplaced assert
Leftover from the recently introduced 16bit support
2011-03-07 23:42:20 +01:00
dhewg e71fb5b0eb ANDROID: Move the overlay initialization
There's no point in doing that in initSize() every time
2011-03-07 23:42:20 +01:00
Matthew Hoops 920bae62c0 MOHAWK: Fix Riven's cursor in the main menu
Actually call the showCursor() function now...
2011-03-07 17:28:19 -05:00
Max Horn 2cbefc8bb5 SCI: Constify some code 2011-03-07 23:21:35 +01:00
Matthew Hoops e815102659 Merge branch 'pe_exe' of https://github.com/clone2727/scummvm into clone2727-pe_exe 2011-03-07 17:07:59 -05:00
Matthew Hoops 4e7b66b1bc GRAPHICS: Cleanup WinCursorGroup functions a bit
ScopedPtr is now used on the streams to avoid having repetitive delete calls.
2011-03-07 16:37:12 -05:00
Matthew Hoops 212b58ad42 MOHAWK: Remove unused runLoadDialog() function 2011-03-07 16:28:28 -05:00
dhewg 1f90d232e3 ANDROID: Save the game when the process is paused
The OS can kill the activity at will after onPause() or onStop()
to free up memory for other application. Provide a parachute when
the engine allows it.
2011-03-07 19:56:29 +01:00
dhewg 42c6a785c7 ANDROID: Texture cleanup 2011-03-07 19:56:29 +01:00
strangerke 29b5b4afa6 HUGO: Fix registration messages for H1 Dos Freeware version (in intro) 2011-03-07 19:40:20 +01:00
Matthew Hoops b158a40844 GRAPHICS: Add doxygen comments for WinCursorGroup 2011-03-07 13:24:05 -05:00
Matthew Hoops bc3638834b COMMON: Add TODO to make compressed NE EXE handling transparent 2011-03-07 13:18:33 -05:00