Commit Graph
86814 Commits
Author SHA1 Message Date
Alyssa Milburn fe613524e5 MOHAWK: Looks like LBAnimation ignores sound priorities after all. 2011-03-29 20:22:25 +02:00
Alyssa Milburn ff9f08aa41 MOHAWK: Only stop the last-played sound in LB's playSound.
This might need a version check, but seems to be fine without.
2011-03-29 20:22:25 +02:00
Matthew Hoops 5bc5e95e12 SCI: Add workaround for a GK1 pointer comparison 2011-03-29 13:48:07 -04:00
Alyssa Milburn 1557890b7a MOHAWK: Stop playing LB anim sounds on seek(). 2011-03-29 19:33:03 +02:00
Matthew Hoops e1883a6cf4 SCI: Limit SCI32 view scaling to when we're actually scaling
Fixes bug #3253208
2011-03-29 10:56:19 -04:00
Alyssa Milburn 04cb669ff3 MOHAWK: Fix priority check in LB's lockSound(). 2011-03-29 16:49:42 +02:00
Alyssa Milburn bcc0adb8fa MOHAWK: Handle LB item sound priorities. 2011-03-29 16:28:24 +02:00
Alyssa Milburn bd526aac1d MOHAWK: Destroying an LBGroupItem destroys the whole group. 2011-03-29 15:09:15 +02:00
Alyssa Milburn ad7b6f6817 MOHAWK: Don't fail to delete consecutive items. 2011-03-29 15:08:21 +02:00
Alyssa Milburn 9bf0800032 MOHAWK: Fix LB debug message to use the right name. 2011-03-29 15:07:45 +02:00
Alyssa Milburn 86fcca5a87 MOHAWK: comment text after #endif 2011-03-29 15:06:46 +02:00
Sven Hesse 97966c36e1 VIDEO: Add a workaround for the Inca 2 wisdom gate video
When decompressing directly onto the output surface fails (because
it's too small), retry decompressing into the video buffer first,
which then gets blitted onto the output surface.
2011-03-29 12:47:20 +02:00
Sven Hesse 8291732c94 VIDEO: Fix deLZ77() bound check
The Inca 2 video where Atahualpa walks through the gate after
solving the wisdom challenge now only warns (and graphically
glitches) instead of segfaulting.
2011-03-29 12:39:51 +02:00
Sven Hesse f5fb832b63 GOB: Use memmove instead of memcpy in Surface::blit()
Inca 2 actually blits surfaces on themselves...
2011-03-29 12:32:30 +02:00
strangerke f208c33593 TSAGE: Implement scene 7700.
Also move doAction() to core when related to sceneHostpot_3.
2011-03-29 12:10:00 +02:00
Matthew Hoops 4b19c1bf32 MOHAWK: Don't compile RivenOptionsDialog when Riven isn't enabled 2011-03-28 23:41:32 -04:00
Matthew Hoops b101fd6f03 MOHAWK: Allow disabling of Riven compilation 2011-03-28 22:26:23 -04:00
Matthew Hoops 4a7572d893 MOHAWK: Allow disabling compiling cstime 2011-03-28 22:26:23 -04:00
Matthew Hoops e5811cd6c3 MOHAWK: Allow disabling compilation of Myst 2011-03-28 22:26:23 -04:00
D G Turner 344369c294 SCI: Fix Compilation with --enable-release set. 2011-03-28 22:45:01 +01:00
Johannes Schickel ef3324f8b2 SCI: Add detection entry for my GK1 floppy version. 2011-03-28 19:07:17 +02:00
Max Horn 8c931fd1e8 AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use it 2011-03-28 18:06:36 +02:00
Alyssa Milburn a33ee051d0 CREDITS: Update Mohawk credits. 2011-03-28 17:53:31 +02:00
Matthew Hoops 88247e3570 NEWS: Cleanup 2011-03-28 10:39:15 -04:00
Matthew Hoops ecde861446 NEWS: Mention Living Books 2011-03-28 10:33:56 -04:00
Matthew Hoops 9efa8faa31 README: Add Living Books games 2011-03-28 10:33:44 -04:00
Matthew Hoops 55d433203d CONFIGURE: Enable Mohawk by default 2011-03-28 10:05:40 -04:00
Paul Gilbert 519057fbf7 TSAGE: Implemented Scene #4250 - Village - Near Slaver Ship 2011-03-28 22:30:54 +11:00
Paul Gilbert 110f6b9be7 M4: Corrected incorrect case in cheat key handler 2011-03-28 20:57:01 +11:00
strangerke e18230f042 TSAGE: Implement scene 9350 2011-03-28 08:28:08 +02:00
md5 4133945850 SCI: Renamed restAdjust to r_rest (like r_acc and r_prev) 2011-03-28 02:23:58 +03:00
md5 9adae61df3 SCI: Error out when kMemorySegment() is requested to save more than 256 bytes 2011-03-28 02:23:57 +03:00
md5 76b68bf88c SCI: Set the GC_INTERVAL define to its hexadecimal equivalent 2011-03-28 02:23:56 +03:00
Matthew Hoops 95a41b20fc README: Fix typos and cleanup 2011-03-27 15:04:24 -04:00
Matthew Hoops def47fd874 MOHAWK: Correct title of Dr. Seuss's ABC 2011-03-27 11:44:02 -04:00
dhewg b8a118eb0c ANDROID: Use the midi gain option for EAS 2011-03-27 15:30:17 +02:00
strangerke 69ee2ff09e TSAGE: Fix compilation 2011-03-27 15:25:34 +02:00
strangerke 1b0d5e8877 Merge branch 'tsage' of http://github.com/dreammaster/scummvm
Conflicts:
	engines/tsage/module.mk
	engines/tsage/ringworld_logic.cpp
	engines/tsage/ringworld_logic.h
	engines/tsage/ringworld_scenes1.cpp
	engines/tsage/staticres.cpp
	engines/tsage/staticres.h
2011-03-27 15:23:48 +02:00
strangerke 6a9991a027 TSAGE: Fix compilation after merge 2011-03-27 14:37:50 +02:00
strangerke 2caaf045f6 Merge remote branch 'dreammaster/tsage'
Conflicts:
	engines/tsage/module.mk
	engines/tsage/ringworld_logic.cpp
	engines/tsage/ringworld_logic.h
2011-03-27 14:29:21 +02:00
strangerke ea744d0b2e TSAGE: Implement Scene 9750 2011-03-27 14:25:04 +02:00
Paul Gilbert 4c804b9d93 TSAGE: Implemented Scene #4150 - Village - Bedroom 2011-03-27 22:43:34 +11:00
strangerke 2a911701bc TSAGE: Implement Scene 9999 2011-03-27 01:19:44 +01:00
md5 6487d05ddf SCI: Moved some debug functions from vm.cpp to scriptdebug.cpp 2011-03-27 01:52:23 +02:00
Walter van Niftrik 6501a86095 SCI: Fix default pan value in MIDI driver. 2011-03-27 00:04:28 +01:00
dhewg 739d75fb09 NEWS: Mention Android's MIDI driver 2011-03-26 17:21:10 +01:00
Matthew Hoops 5af474ec7c MOHAWK: Stub off LB mini games
greeneggs can now continue to completion in 'play' mode
2011-03-26 11:09:07 -04:00
Paul Gilbert 99de6343c0 TSAGE: Completed scene #4100 - Village - Chief's Hut 2011-03-26 22:41:03 +11:00
Paul Gilbert c0b376ad9a TSAGE: Implemented objects in Scene #4100 2011-03-26 22:12:16 +11:00
dhewg 153e67b37c ANDROID: Maybe working support for EAS DLS soundfonts 2011-03-26 11:54:17 +01:00