Alyssa Milburn
fe613524e5
MOHAWK: Looks like LBAnimation ignores sound priorities after all.
2011-03-29 20:22:25 +02:00
Alyssa Milburn
ff9f08aa41
MOHAWK: Only stop the last-played sound in LB's playSound.
...
This might need a version check, but seems to be fine without.
2011-03-29 20:22:25 +02:00
Matthew Hoops
5bc5e95e12
SCI: Add workaround for a GK1 pointer comparison
2011-03-29 13:48:07 -04:00
Alyssa Milburn
1557890b7a
MOHAWK: Stop playing LB anim sounds on seek().
2011-03-29 19:33:03 +02:00
Matthew Hoops
e1883a6cf4
SCI: Limit SCI32 view scaling to when we're actually scaling
...
Fixes bug #3253208
2011-03-29 10:56:19 -04:00
Alyssa Milburn
04cb669ff3
MOHAWK: Fix priority check in LB's lockSound().
2011-03-29 16:49:42 +02:00
Alyssa Milburn
bcc0adb8fa
MOHAWK: Handle LB item sound priorities.
2011-03-29 16:28:24 +02:00
Alyssa Milburn
bd526aac1d
MOHAWK: Destroying an LBGroupItem destroys the whole group.
2011-03-29 15:09:15 +02:00
Alyssa Milburn
ad7b6f6817
MOHAWK: Don't fail to delete consecutive items.
2011-03-29 15:08:21 +02:00
Alyssa Milburn
9bf0800032
MOHAWK: Fix LB debug message to use the right name.
2011-03-29 15:07:45 +02:00
Alyssa Milburn
86fcca5a87
MOHAWK: comment text after #endif
2011-03-29 15:06:46 +02:00
Sven Hesse
97966c36e1
VIDEO: Add a workaround for the Inca 2 wisdom gate video
...
When decompressing directly onto the output surface fails (because
it's too small), retry decompressing into the video buffer first,
which then gets blitted onto the output surface.
2011-03-29 12:47:20 +02:00
Sven Hesse
8291732c94
VIDEO: Fix deLZ77() bound check
...
The Inca 2 video where Atahualpa walks through the gate after
solving the wisdom challenge now only warns (and graphically
glitches) instead of segfaulting.
2011-03-29 12:39:51 +02:00
Sven Hesse
f5fb832b63
GOB: Use memmove instead of memcpy in Surface::blit()
...
Inca 2 actually blits surfaces on themselves...
2011-03-29 12:32:30 +02:00
strangerke
f208c33593
TSAGE: Implement scene 7700.
...
Also move doAction() to core when related to sceneHostpot_3.
2011-03-29 12:10:00 +02:00
Matthew Hoops
4b19c1bf32
MOHAWK: Don't compile RivenOptionsDialog when Riven isn't enabled
2011-03-28 23:41:32 -04:00
Matthew Hoops
b101fd6f03
MOHAWK: Allow disabling of Riven compilation
2011-03-28 22:26:23 -04:00
Matthew Hoops
4a7572d893
MOHAWK: Allow disabling compiling cstime
2011-03-28 22:26:23 -04:00
Matthew Hoops
e5811cd6c3
MOHAWK: Allow disabling compilation of Myst
2011-03-28 22:26:23 -04:00
D G Turner
344369c294
SCI: Fix Compilation with --enable-release set.
2011-03-28 22:45:01 +01:00
Johannes Schickel
ef3324f8b2
SCI: Add detection entry for my GK1 floppy version.
2011-03-28 19:07:17 +02:00
Max Horn
8c931fd1e8
AUDIO: Add Audio::MidiPlayer::createDriver(), let some engines use it
2011-03-28 18:06:36 +02:00
Alyssa Milburn
a33ee051d0
CREDITS: Update Mohawk credits.
2011-03-28 17:53:31 +02:00
Matthew Hoops
88247e3570
NEWS: Cleanup
2011-03-28 10:39:15 -04:00
Matthew Hoops
ecde861446
NEWS: Mention Living Books
2011-03-28 10:33:56 -04:00
Matthew Hoops
9efa8faa31
README: Add Living Books games
2011-03-28 10:33:44 -04:00
Matthew Hoops
55d433203d
CONFIGURE: Enable Mohawk by default
2011-03-28 10:05:40 -04:00
Paul Gilbert
519057fbf7
TSAGE: Implemented Scene #4250 - Village - Near Slaver Ship
2011-03-28 22:30:54 +11:00
Paul Gilbert
110f6b9be7
M4: Corrected incorrect case in cheat key handler
2011-03-28 20:57:01 +11:00
strangerke
e18230f042
TSAGE: Implement scene 9350
2011-03-28 08:28:08 +02:00
md5
4133945850
SCI: Renamed restAdjust to r_rest (like r_acc and r_prev)
2011-03-28 02:23:58 +03:00
md5
9adae61df3
SCI: Error out when kMemorySegment() is requested to save more than 256 bytes
2011-03-28 02:23:57 +03:00
md5
76b68bf88c
SCI: Set the GC_INTERVAL define to its hexadecimal equivalent
2011-03-28 02:23:56 +03:00
Matthew Hoops
95a41b20fc
README: Fix typos and cleanup
2011-03-27 15:04:24 -04:00
Matthew Hoops
def47fd874
MOHAWK: Correct title of Dr. Seuss's ABC
2011-03-27 11:44:02 -04:00
dhewg
b8a118eb0c
ANDROID: Use the midi gain option for EAS
2011-03-27 15:30:17 +02:00
strangerke
69ee2ff09e
TSAGE: Fix compilation
2011-03-27 15:25:34 +02:00
strangerke
1b0d5e8877
Merge branch 'tsage' of http://github.com/dreammaster/scummvm
...
Conflicts:
engines/tsage/module.mk
engines/tsage/ringworld_logic.cpp
engines/tsage/ringworld_logic.h
engines/tsage/ringworld_scenes1.cpp
engines/tsage/staticres.cpp
engines/tsage/staticres.h
2011-03-27 15:23:48 +02:00
strangerke
6a9991a027
TSAGE: Fix compilation after merge
2011-03-27 14:37:50 +02:00
strangerke
2caaf045f6
Merge remote branch 'dreammaster/tsage'
...
Conflicts:
engines/tsage/module.mk
engines/tsage/ringworld_logic.cpp
engines/tsage/ringworld_logic.h
2011-03-27 14:29:21 +02:00
strangerke
ea744d0b2e
TSAGE: Implement Scene 9750
2011-03-27 14:25:04 +02:00
Paul Gilbert
4c804b9d93
TSAGE: Implemented Scene #4150 - Village - Bedroom
2011-03-27 22:43:34 +11:00
strangerke
2a911701bc
TSAGE: Implement Scene 9999
2011-03-27 01:19:44 +01:00
md5
6487d05ddf
SCI: Moved some debug functions from vm.cpp to scriptdebug.cpp
2011-03-27 01:52:23 +02:00
Walter van Niftrik
6501a86095
SCI: Fix default pan value in MIDI driver.
2011-03-27 00:04:28 +01:00
dhewg
739d75fb09
NEWS: Mention Android's MIDI driver
2011-03-26 17:21:10 +01:00
Matthew Hoops
5af474ec7c
MOHAWK: Stub off LB mini games
...
greeneggs can now continue to completion in 'play' mode
2011-03-26 11:09:07 -04:00
Paul Gilbert
99de6343c0
TSAGE: Completed scene #4100 - Village - Chief's Hut
2011-03-26 22:41:03 +11:00
Paul Gilbert
c0b376ad9a
TSAGE: Implemented objects in Scene #4100
2011-03-26 22:12:16 +11:00
dhewg
153e67b37c
ANDROID: Maybe working support for EAS DLS soundfonts
2011-03-26 11:54:17 +01:00