Max Horn
1faf89c524
SCUMM: Improve ResTypeData doxygen comments
2011-05-13 14:26:09 +02:00
Max Horn
45207a52d4
SCUMM: Remove ResTypeData::_num
2011-05-13 14:12:00 +02:00
Max Horn
dfd6112403
SCUMM: Rename resTypeFromId -> nameOfResType
2011-05-13 14:04:59 +02:00
Max Horn
649f8e0a84
SCUMM: Rename ResTypes->ResType, introduce ResId typedef, change code to use both
2011-05-13 14:02:53 +02:00
Max Horn
aaf2c0e6eb
TSAGE: Fix warning when compiling in release mode
2011-05-13 11:47:13 +02:00
Max Horn
c02420df43
SCUMM: Add a Resource class, refactor res code around it
2011-05-13 11:47:13 +02:00
Max Horn
abaaf0cad9
SCUMM: Tweak sound res syncing
2011-05-13 11:47:12 +02:00
Max Horn
107e25ff5b
SCUMM: Document resource usage count / expiry a little bit
2011-05-13 11:47:12 +02:00
Max Horn
ff3087e56c
SCUMM: Remove obsolete TODO
2011-05-13 11:47:11 +02:00
Max Horn
82a6f2ee3c
SCUMM: Rename ResTypeData::tag to _tag, get rid of ResTypeData::name
2011-05-13 11:47:11 +02:00
Max Horn
0342ab3f1b
SCUMM: Rename ResTypeData::num to _num
2011-05-13 11:47:11 +02:00
Max Horn
75b9deb185
SCUMM: Get rid of the MemBlkHeader hack
...
This uncovered at least one potentially serious bug in the inventory
code, which still needs to be investigated and fixed.
2011-05-13 11:47:10 +02:00
Max Horn
0af2f71c71
SCUMM: Clean up ResourceManager initialization
2011-05-13 11:47:10 +02:00
Max Horn
7be0305da9
SCUMM: Rename saveLoadResource to loadResourceOLD, remove unused save code in it
2011-05-13 11:47:09 +02:00
Max Horn
26efa39d2c
SCUMM: Document and cleanup resource type mode
2011-05-13 11:47:09 +02:00
Max Horn
45e65d7ea0
SCUMM: Refactor how resource (types) are srepresented
...
Previously, we had a couple of arrays of size N (where N = number of
resource types), one for each attribute of a resource type (such as as
the number of resources of that type.
Now, we have one array of size N, whose elements are a record
aggregating all the attributes of each resource type.
2011-05-13 11:47:08 +02:00
Max Horn
b37463fe59
SCUMM: Move class ResourceManager to its own header
2011-05-13 11:47:08 +02:00
Max Horn
7773a17b0a
SCUMM: Unify & extend index block related debug messages
2011-05-13 11:47:08 +02:00
Max Horn
f05de5228f
SCUMM: Print SCUMM & HE version when starting a game in deug mode
2011-05-13 11:47:07 +02:00
Max Horn
068b4a5351
SCUMM: Move tmsk code into its own Gdi subclass
2011-05-13 11:47:07 +02:00
Matthew Hoops
bc7ff27828
AUDIO: Fix QuickTime stereo audio seeking
2011-05-13 02:22:11 -04:00
Matthew Hoops
7e2edf16b3
PEGASUS: Make the intro directory check only work in the full game
2011-05-12 22:18:31 -04:00
Matthew Hoops
d85dc010ed
PEGASUS: Add support for using the original 'Opening/Closing' directory
2011-05-12 21:30:09 -04:00
Tarek Soliman
559c724572
SCI: Fix signature of script patch qfg3DialogCrash (bug #3300241 )
...
(cherry picked from commit 33b1ca2b08 )
2011-05-13 00:12:11 +02:00
md5
c9cef5e971
SCI: Marked the sanity check inside processWorkList() as a workaround
...
The sanity check added in rev #35086fe17c fixes the crashes with that
code when an invalid reference is about to be processed, but these
references shouldn't be in the stack at all in the first place, so the
root cause seems to be somewhere else.
2011-05-13 00:15:41 +03:00
md5
a3c6439a1a
SCI: Added workarounds for bug #3292251 , instead of patching the script
...
This fixes bug #3295853
2011-05-13 00:10:44 +03:00
Matthew Hoops
760f50f034
PEGASUS: Allow the console to be attached from the menu
2011-05-12 16:24:02 -04:00
Matthew Hoops
50e43a56e7
PEGASUS: Add a stub debugger
2011-05-12 16:17:12 -04:00
Matthew Hoops
85b2a0574c
PEGASUS: Add basic credits implementation
2011-05-12 16:02:41 -04:00
Bastien Bouclet
4f5ecc4861
MOHAWK: Implement Mechanical opcodes 101, 103 and 202. Singing Bird.
2011-05-12 20:53:53 +02:00
Matthew Hoops
6b8a6f486c
PEGASUS: Finish hotspot outline code in the overview
2011-05-12 13:00:46 -04:00
Matthew Hoops
5a86c56b8c
PEGASUS: Finish overview implementation
...
Only thick rects remain there
2011-05-12 12:14:47 -04:00
Paul Gilbert
5b61092584
TSAGE: More code for installing sound drivers
2011-05-12 23:09:48 +10:00
md5
35086fe17c
SCI: Fixed bugs #3299458 and #3295849
2011-05-12 12:52:12 +03:00
Tarek Soliman
33b1ca2b08
SCI: Fix signature of script patch qfg3DialogCrash (bug #3300241 )
2011-05-12 09:33:40 +02:00
Matthew Hoops
02b023e266
PEGASUS: Ignore meta keys in the overview
2011-05-11 22:59:36 -04:00
Matthew Hoops
866a8dddd1
PEGASUS: Begin work on the interface overview
2011-05-11 22:48:42 -04:00
md5
3b75ff9132
SCI: Added a warning for SCI0 games like in bug #3297881
...
LB1 Amiga doesn't contain MT-32 music tracks. Added a warning for this
situation
2011-05-12 04:34:20 +03:00
Matthew Hoops
6067a46e9d
PEGASUS: Cleanup menu button handling
...
Also, hooked the Restore button up to the load dialog
2011-05-11 21:28:28 -04:00
Matthew Hoops
01380d287a
PEGASUS: Begin cleaning up the time zone movie code
2011-05-11 21:07:33 -04:00
strangerke
69b1485a22
GIT: Clean up: Suppress SVN tags, now useless
2011-05-12 01:16:22 +02:00
Littleboy
7cc965d24b
CREATE_PROJECT: Only copy necessary data files in postbuild script
2011-05-11 18:13:22 -04:00
Littleboy
3cb7d4b1cc
NSIS: Add option to not include data files in the installer (they are now included in the exe by default)
2011-05-11 17:58:29 -04:00
Littleboy
217089adfa
CONFIGURE: Fix creation of the NSIS installer when building out of tree
2011-05-11 17:54:34 -04:00
Matthew Hoops
d2f5b91a9a
AUDIO: Fix usage of Timestamp::convertToFramerate
2011-05-11 14:48:13 -04:00
Littleboy
b38d965fdf
LASTEXPRESS: Implement last part of inventory handling
2011-05-11 14:20:46 -04:00
Paul Gilbert
82dd68093a
TSAGE: Don't show cursor after restoring a game if a cut-scene is now active
2011-05-11 23:06:10 +10:00
Paul Gilbert
0c3c0f2121
TSAGE: Added missing code for loading scene regions in the CD/FW versions of the game
2011-05-11 23:01:15 +10:00
Paul Gilbert
bfc9414487
TSAGE: Bugfix to show cursor after restoring a savegame
2011-05-11 21:58:11 +10:00
Paul Gilbert
5e4b20b3d7
TSAGE: Bugfix for Flesh-eaters moving too fast in Scene #5100
2011-05-11 21:32:52 +10:00