Commit Graph
86814 Commits
Author SHA1 Message Date
Walter van Niftrik 05ac17f7b9 SCI: Fix up start/end points when pathfinding with opt == 0.
Fixes bug #3304901: "SCI: Freddy Pharkas - Stuck in the brothel door".
2011-05-31 16:26:38 +02:00
Fabio Battaglia 42fa23ff16 CONFIGURE: move some libs required by n64 port
Some system libs weren't found during link stage, this should fix it
2011-05-31 15:16:25 +02:00
Max Horn 811b257014 COMMON: Simplify OverlayColor definition
This typedef still should be moved somewhere else. Maybe a header file
of its own?
2011-05-31 14:22:19 +02:00
Max Horn e06ca6560f COMMON: Move scumm_str(n)icmp declaration to str.h 2011-05-31 14:19:25 +02:00
Max Horn 1c198cec1b COMMON: Move some weird WinCE/MSVC snprintf-#define around 2011-05-31 14:06:47 +02:00
Max Horn 8654e846e4 COMMON: Shorten endianess / mem align guessing logic in scummsys.h 2011-05-31 14:05:37 +02:00
Max Horn 2d6be5d077 COMMON: Move more stuff from scummsys.h to portdefs.h 2011-05-31 13:56:28 +02:00
Max Horn 9c3e2e43bd COMMON: Move some code from scummsys.h to relevant portdefs.h files 2011-05-31 13:48:03 +02:00
D G Turner bea6858953 AUDIO: Fix GCC Compilation Warning in FM-Towns Softsynth. 2011-05-31 12:06:14 +01:00
Max Horn c30904b48a BUILD: Fix typo which broke WebOS builds 2011-05-31 12:22:26 +02:00
D G Turner 5a2e6e4f3f BUILD: Fix compilation when --enable-plugins is enabled. 2011-05-31 04:44:12 +01:00
D G Turner 1edcbe0b00 BUILD: Fix Linking.
These defines are adding to, not replacing the MODULES list.
2011-05-31 01:18:31 +01:00
Max Horn 9c3a8cd3b5 BUILD: Compile more files only when necessary 2011-05-31 00:35:27 +02:00
Max Horn 127a6f920a BUILD: Add SDL_BACKEND=1 to config.mk for all SDL based backends 2011-05-31 00:25:40 +02:00
Max Horn f7e94e90b6 WINCE: Remove unnecessary -I flags 2011-05-30 23:58:45 +02:00
Max Horn 22e02b0aa2 BUILD: Only add one option per line to INCLUDES/CXXFLAGS/LDFLAGS
This improves (IMHO) readability, and makes it easier to diff for
changes in compiler options.
2011-05-30 23:55:11 +02:00
Paul Gilbert 2be59d519e TSAGE: Changed parameter to animate call from NULL to 0 for better type matching 2011-05-30 20:37:29 +10:00
Paul Gilbert f094cb81cb TSAGE: Bugfix for saving in scene #2150 2011-05-30 20:29:14 +10:00
Paul Gilbert ed20f18d29 TSAGE: General cleanup of object class 2011-05-30 20:29:13 +10:00
athrxx 7f8a69d6fc FM-TOWNS AUDIO: fix destructors (thread safety) 2011-05-30 01:48:59 +02:00
strangerke aa78f06898 TSAGE: Fix a mess in Seeker's actions in scene 2100 2011-05-30 01:17:12 +02:00
strangerke 82d18d3831 TSAGE: Fix a glitch in scene 2320 (no idea if it was visible or not) 2011-05-30 00:38:47 +02:00
strangerke 10ee61fd37 TSAGE: Fix a bug in scene 7000, after talking to Skeenar 2011-05-30 00:36:56 +02:00
Johannes Schickel 263adb5cfc COMMON: Limit pragma warning use in algorithm.h to MSVC.
Since we only want to disable a MSVC specific warning with it and other
compilers might have different warnings numbers it is safer to only target
MSVC here.
2011-05-29 21:12:42 +02:00
md5 1ea96002b8 SCI: Added a more generalized fix for bug #3306417 2011-05-29 21:12:37 +03:00
md5 c713628721 AGOS: Silenced a false positive warning in MSVC 2011-05-29 19:48:47 +03:00
md5 bc2e7707f1 CREATE_PROJECT: Fixed typo 2011-05-29 19:29:01 +03:00
md5 afe1a77d57 VS: Disabled libpng, libtheora and opengl in the VS solution files 2011-05-29 18:54:04 +03:00
Willem Jan Palenstijn 59dd072f63 SCI: Make 'quit' an alias for 'quit game' in the console 2011-05-29 16:01:56 +02:00
md5 e42e83d303 CREATE_PROJECT: Disable PNG, Theora and OpenGL by default.
PNG and Theora are used for the sword25 engine, which isn't stable yet.
OpenGL isn't stable yet.
2011-05-29 12:35:11 +03:00
athrxx 4b98d6a9e4 SCUMM: Fix bug #1013617
(ZAK FM-TOWNS: Wrong verb ('Teleport To') shown)
2011-05-29 01:04:14 +02:00
athrxx d7f877b3ab KYRA: pause midi sounds while gmm is running 2011-05-29 01:04:08 +02:00
athrxx c60807cbb9 FM-TOWNS AUDIO: Unlock internal mutex before calling imuse timer proc. 2011-05-29 01:04:01 +02:00
athrxx 3d42141e9d SCUMM: implement some missing (very low relevance) imuse code
1) Don't skip transpose setting in sysex command 0. There are only a few sounds where this setting is used (mainly sfx).

2) Make MI2 and INDY4 read certain player start parameters from the sound resource. The start parameters usually  match our default parameters (exception: e.g. LeChuck's Fortress). The use of these parameters has been dropped in DOTT (they use default parameters like we do).
2011-05-29 01:03:55 +02:00
athrxx 187ecdd54f KYRA: remove useless mutex from sound_towns 2011-05-29 01:03:49 +02:00
strangerke f38bc65be5 TSAGE: Fix a glitch in scene 5100, add some comments 2011-05-28 23:33:50 +02:00
strangerke 402fc4f950 TSAGE: Fix an animation issue, and the transition between scene 5300 and 5100 (Seeker waking up and leaving) 2011-05-28 16:35:08 +02:00
strangerke f51eaed595 TSAGE: Fix 'Restart' button, when game is over 2011-05-28 09:37:08 +02:00
strangerke 2aaeb19a2c TSAGE: Fix priority glitch in scene 4000 when climbing down the right chimney 2011-05-28 09:22:29 +02:00
strangerke b5e6a3a5e9 TSAGE: Add some comments, and a missing remove() in scene 2300 2011-05-28 08:58:49 +02:00
strangerke e213ecc74f TSAGE: Fix similar issue in scene 2150 2011-05-28 08:13:51 +02:00
strangerke 1bd2f50dee TSAGE: Fix crash when restoring a game in scene 2100 2011-05-28 07:59:34 +02:00
strangerke a7580aee66 TSAGE: Add specific initialization for ringworld CD, fixing the color of the buttons 2011-05-28 07:21:38 +02:00
Paul Gilbert 93f92a72dc TSAGE: Partly reverted trackInfo changes, and fixed extract process 2011-05-28 10:09:14 +10:00
strangerke 595728c8ca TSAGE: Fix several bugs in scene 5300 2011-05-28 02:08:19 +02:00
Paul Gilbert 339f60bb8f TSAGE: Fix usage of trackInfo count field 2011-05-28 09:07:30 +10:00
strangerke 4b01303e29 TSAGE: Fix a couple of glitches in scene 5300 2011-05-28 01:05:48 +02:00
strangerke adc087c37e TSAGE: Fix bug in scene 2100 when Seeker is in the cave. (Thanks eriktorbjorn for pointing the reason of the problem) 2011-05-28 00:14:45 +02:00
strangerke daa69cce8b TSAGE: Add a workaround for the mouse hidden bug in scene 4150 (also present in the original) 2011-05-27 23:52:16 +02:00
strangerke 6113724eb5 TSAGE: Fix a sound glitch in scene 4150 2011-05-27 23:32:38 +02:00