Commit Graph
86814 Commits
Author SHA1 Message Date
Littleboy 3afa4c312f DISTS: Add Windows Game Explorer xml resource 2011-07-04 14:26:24 -04:00
athrxx f80b2383e7 KYRA: cleanup last commit 2011-07-04 20:22:16 +02:00
athrxx 7e2f7dce3a KYRA: fix pauseEngineIntern regression in MR 2011-07-04 19:52:14 +02:00
athrxx 38d18a6e78 KYRA: fix ingame menu save slots
- long GMM save descriptions will be trimmed to fit the ingame menu save slots
- prevent writing beyond the right margin in Kyra 1 save slots
2011-07-04 19:52:11 +02:00
athrxx 19fd9c066c AUDIO: add registerDefault for music_driver 2011-07-04 17:19:22 +02:00
Paul Gilbert ad181a810c TSAGE: Replace usage of deprecated Adlib OPL functions 2011-07-04 19:14:39 +10:00
athrxx 6c1e565db9 AUDIO: fix issue in detectDevice when config manager setting is missing 2011-07-04 08:32:20 +02:00
Strangerke fae1d7efd8 CGE: This ends the first renaming pass. Also move some functions to CGEEngine 2011-07-04 08:15:56 +02:00
Matthew Hoops 03d9b63bcc CREDITS: Mark waltervn as retired
As requested by him
2011-07-03 17:17:39 -04:00
Eugene Sandulenko f70f27314f Merge remote-tracking branch 'origin/master' 2011-07-03 23:33:22 +03:00
Johannes Schickel 3f04ad72a9 SCUMM: Remove unused operator int. 2011-07-03 22:22:04 +02:00
Eugene Sandulenko 98dfef0ca4 RELEASE: Set 1.3.1 release date 2011-07-03 23:19:20 +03:00
Matthew Hoops b4f4fd6b00 AGI: Cleanup some Winnie string code 2011-07-03 13:49:28 -04:00
Matthew Hoops c2be473ce2 AGI: Fix some memset calls
Spotted by both salty-horse and LordHoto using clang
2011-07-03 13:49:28 -04:00
Matthew Hoops 7dc7271316 COMMON: Remove unused vector2orientation function 2011-07-03 13:32:05 -04:00
Alyssa Milburn 628cc40e8f MOHAWK: Fix build. 2011-07-03 18:28:22 +02:00
Alyssa Milburn a1e9cecd39 MOHAWK: Implement the remaining LBCode arithmetic operators. 2011-07-03 18:19:32 +02:00
Alyssa Milburn 57d4bad11c MOHAWK: Handle subpages in the LB console's changePage. 2011-07-03 18:18:00 +02:00
Strangerke c313d2cce8 CGE: Even more renaming (WIP) 2011-07-03 16:22:26 +02:00
athrxx 636a28c0dd SCUMM: fix crash in digital iMuse games when using RTL and restarting
(static array were not reset to NULL after being freed and therefore didn't get reallocated on restart)
2011-07-03 14:40:57 +02:00
athrxx 90fa4cf15f KYRA: formatting 2011-07-03 14:40:55 +02:00
Alyssa Milburn d7f50b925e MOHAWK: Fix associativity of LBCode operators. 2011-07-03 14:18:17 +02:00
Paul Gilbert 665b12ff8d CGE: Compilation fix after merge 2011-07-03 20:23:19 +10:00
Paul Gilbert d1ef4021bc CGE: Bugfix for keyboard entry 2011-07-03 20:21:40 +10:00
Paul Gilbert ecad39e246 CGE: Implemented code for game tick 2011-07-03 20:21:37 +10:00
Strangerke 4116189395 CGE: Some more renaming (WIP) 2011-07-03 11:28:22 +02:00
Paul Gilbert dff8bd5474 CGE: Fix some memory leaks 2011-07-03 17:14:47 +10:00
Paul Gilbert d53142d95e CGE: Fixed code using memory overruns to do duplication 2011-07-03 15:41:07 +10:00
Paul Gilbert 900e8cbf5b CGE: Fixed GCC compiler warnings 2011-07-03 15:32:27 +10:00
eriktorbjorn dd7b1399f3 SWORD2: Silence "variable set but not used" GCC warnings 2011-07-03 07:20:40 +02:00
Paul Gilbert 156c2d020f CGE: Fix GCC compiler warnings 2011-07-03 14:55:49 +10:00
Paul Gilbert 334de9626a CGE: Removed C standard library includes 2011-07-03 12:30:27 +10:00
Paul Gilbert bf6a5256fe CGE: Removed code for boot sector based copy protection check 2011-07-03 12:05:58 +10:00
Paul Gilbert ac0caf7579 CGE: Implemented BITMAP::Hide method 2011-07-03 11:43:59 +10:00
Matthew Hoops f0cc1eb58b VIDEO: Add more to the BinkDecoder class comment 2011-07-02 21:11:21 -04:00
Matthew Hoops c270d5be12 GRAPHICS: Note that SCUMM now uses the YUV to RGB code 2011-07-02 21:11:03 -04:00
Matthew Hoops ccfb7cb86f VIDEO: Remember to call reset() from BinkDecoder::close() 2011-07-02 19:53:15 -04:00
Matthew Hoops 9dd8650872 COMMON: Cleanup BitStream
Fix mismatched new[]/free and restored a missing statement
2011-07-02 19:44:04 -04:00
Matthew Hoops 7c28d22ca0 VIDEO: Fix mismatched new[]/free 2011-07-02 19:37:46 -04:00
Matthew Hoops 82ed30817d VIDEO: Cleanup Bink a bit
- Fix playing videos back-to-back
- Silence a cast warning
2011-07-02 19:23:49 -04:00
Johannes Schickel 7e4224e52a COMMON: Fix compilation when USE_HASHMAP_MEMORY_POOL is not defined. 2011-07-03 00:16:07 +02:00
Matthew Hoops 4c065363a0 VIDEO: Fix Bink RDFT stereo
Thanks to DrMcCoy
2011-07-02 17:32:36 -04:00
Matthew Hoops 9374215789 SCUMM: Add support for Bink video 2011-07-02 16:37:41 -04:00
Matthew Hoops fffe7a9cc0 VIDEO: Remove Bink header check from Smacker 2011-07-02 16:37:24 -04:00
Matthew Hoops 4ace7f626b VIDEO: Add Bink video decoder
Based on eos' code which is in turn based on FFmpeg's code
2011-07-02 16:36:37 -04:00
Bastien Bouclet 0b1cb0ebbb SDL: Remove an unnecessary memset 2011-07-02 22:14:13 +02:00
Bastien Bouclet 8b89660069 GUI: Zero is a valid save slot number.
Fixes loading from slot 0 using the GMM.
2011-07-02 22:01:47 +02:00
Bastien Bouclet 8e80f5690d MOHAWK: Misc Mechanical fixes. Many thanks to Patrick Monnerat for the patch.
- Adds break statements where missing in Mechanical::toggleVar() and Mechanical::setVarValue()
- Restore proper numbering of Achenar and Sirrus panel state variables, which were wrongly swapped.
- When bird is singing, play sound continuously.
- When operating the fortress elevator, keep the engine sound active while the elevator is moving.
2011-07-02 22:01:46 +02:00
Bastien Bouclet a360a64dd7 SDL: Set a black palette by default.
This fixes white flashing screens when using SDL 1.3.
SDL 1.3 palettes are all white by default, whereas
SDL 1.2 palettes are all black ...
2011-07-02 22:01:45 +02:00
Matthew Hoops b44ea652ed COMMON: Add DCT math code
Based on eos' code which is based on FFmpeg's code
2011-07-02 15:30:22 -04:00