Eugene Sandulenko
5a1d0ab7e5
BUILD: Include localized readmes into win32 package
2011-07-15 19:36:06 +01:00
Eugene Sandulenko
95af0b82c7
DOCS: move translated readmes one level up
2011-07-15 19:27:03 +01:00
Eugene Sandulenko
3ae2b6f2b8
DOCS: Remove obsolete HE-related file lists
2011-07-15 19:26:03 +01:00
Alyssa Milburn
7849466760
COMPOSER: Detect 'Liam Finds a Story' and the bundled demos.
2011-07-15 15:20:04 +02:00
Alyssa Milburn
8517c17b04
COMPOSER: Handle single-directory games.
2011-07-15 15:19:37 +02:00
Alyssa Milburn
add71297bd
COMPOSER: Don't read off the end of pipes.
2011-07-15 15:18:59 +02:00
Paul Gilbert
453fbb7454
CGE: Bugfixes for loading the room preview shapes list
2011-07-15 22:56:49 +10:00
Paul Gilbert
4dd65c5e57
CGE: Removed some commented out code from previous bugfix
2011-07-15 22:14:33 +10:00
Paul Gilbert
8c7130fdfa
CGE: Fix display of in-game hotspot description
2011-07-15 22:12:56 +10:00
Paul Gilbert
b74e1b6af0
CGE: Pathfinder now works
2011-07-15 21:25:03 +10:00
Paul Gilbert
11fa6b941c
CGE: Fix some errors in the pathfinder setup
2011-07-15 20:43:29 +10:00
Paul Gilbert
c3bed46ba0
CGE: Fix for all the game objects being draggable
2011-07-15 19:38:58 +10:00
CeRiAl
6092b324f3
WINCE: Change default values for "FM_high_quality" & "high_sample_rate"
...
Changed the default values from "false" to "true" as current devices are
fast enough to handle this. It's still possible to change the values to
"false" if the device isn't fast enough.
2011-07-15 01:39:21 +02:00
Alyssa Milburn
24ca79e740
COMPOSER: Detect Gregory and the Hot Air Balloon.
2011-07-15 00:02:28 +02:00
Alyssa Milburn
3935b3ed6b
COMPOSER: Manage/render sprites.
2011-07-14 23:36:49 +02:00
Alyssa Milburn
40a6c232e9
COMPOSER: Add a first attempt at an engine.
2011-07-14 20:08:06 +02:00
Paul Gilbert
f0d10b62b3
CGE: In progress work on pathfinder
2011-07-14 22:36:18 +10:00
Johannes Schickel
482fcea8f3
SCUMM: Add debug output in case the code tries to set up a non-existant iMuse instrument.
2011-07-14 01:09:47 +02:00
athrxx
ed3fe4372a
SCUMM: fix regression caused by recent sjis code changes
2011-07-14 00:53:03 +02:00
Johannes Schickel
f814dc971c
SCUMM: Handle default instrument set up in iMuse like the original.
2011-07-14 00:49:32 +02:00
Johannes Schickel
9565af1ae4
SCUMM: Implement iMuse alloc part command closer to the original.
2011-07-14 00:49:32 +02:00
Willem Jan Palenstijn
3e38e6e221
SCI: Restore deleted LSL6 workaround for crash on loading
...
This was probably accidentally removed in
194081e7ae . The TODO/CHECKME on it still
applies. Reported in bug #3366329 .
2011-07-13 22:43:21 +02:00
Matthew Hoops
a50abde1b1
BUILD: Allow for disabling Bink support
2011-07-13 12:08:26 -04:00
Matthew Hoops
5825ccc168
BACKENDS: Fix spelling of 'Mac OS X'
2011-07-13 09:47:03 -04:00
Matthew Hoops
554dda7008
BACKENDS: Fix compilation on case-sensitive Mac OS X
2011-07-13 09:43:16 -04:00
Matthew Hoops
708f7739eb
BACKENDS: Fix a typo
2011-07-13 09:30:15 -04:00
Matthew Hoops
7f58d62ba1
BACKENDS: Remove unneeded define check
2011-07-13 09:28:53 -04:00
Matthew Hoops
cde3a3d9a0
BACKENDS: Rename appMenu_osx.* to appmenu_osx.*
2011-07-13 09:26:50 -04:00
Matthew Hoops
19bb69c7ed
BACKENDS: Fix compilation on Mac OS X without translation support
2011-07-13 09:20:34 -04:00
Eugene Sandulenko
79e08c68ac
KYRA: Add detection for Russian versions of Kyra1 & LoL
2011-07-13 12:39:31 +01:00
Eugene Sandulenko
10536e285c
SCUMM: Fix bug #3306145 : INDY3: EGA version script bugs
...
Based on a patch presented in the bugreport. Fixes several bugs
connected with calcualting IQ points in Amiga versions of Indy3.
2011-07-13 12:33:51 +01:00
Paul Gilbert
324ccb1760
CGE: Split pathfinding related code into walk.cpp
2011-07-13 21:04:44 +10:00
Paul Gilbert
c3c8032c42
CGE: Implemented Bitmap::xShow method
2011-07-13 20:42:30 +10:00
Paul Gilbert
9dc2cb87d9
CGE: Fix array size in Spike class constructor
2011-07-13 19:21:34 +10:00
Paul Gilbert
6c97190092
CGE: Fixed initialising of _shadow that was crashing the intro sequence
2011-07-13 19:18:23 +10:00
Strangerke
4d0f83babb
CGE: Rename some constants
2011-07-13 08:44:58 +02:00
Strangerke
5148f80fa5
CGE: add a new SNPOST to fix the function pointer issue
2011-07-13 00:29:10 +02:00
Ismail Khatib
648d127cca
Merge pull request #51 from CeRiAl/macosx-appmenu-i18n
...
MACOSX: Add i18n support for Mac OSX application menu
2011-07-12 15:23:40 -07:00
sylvaintv
ab5850af62
TOON: Fix default walk to object with screen scrolling
...
Bug #3363119 : "Toon: Player desapear when you use a object in pepper plant"
2011-07-12 22:55:14 +02:00
Paul Gilbert
4d96ec7034
CGE: Fixed a previously commented adding of mouse object to show queue
2011-07-12 22:44:04 +10:00
Paul Gilbert
700dbe021e
CGE: Fix ProgName method to handle extensions without a leading period
2011-07-12 22:43:24 +10:00
Paul Gilbert
11c9e64885
CGE: More bugfixes for memory leaks
2011-07-12 22:02:00 +10:00
Paul Gilbert
e2b19ad9b0
CGE: Fixed several memory leaks of main objects
2011-07-12 21:53:07 +10:00
Paul Gilbert
891032053a
CGE: Removed redundant disable/enable calls
2011-07-12 21:43:53 +10:00
Paul Gilbert
b6be90326d
CGE: Fixed a memory leak with Sprite::setSeq
2011-07-12 21:41:11 +10:00
Paul Gilbert
daae033e01
CGE: Converted SprExt::_Seq to use dynamically allocated data
2011-07-12 21:16:23 +10:00
Strangerke
a524adcaee
CGE: Suppress isVga() and memType()
2011-07-12 08:02:18 +02:00
Strangerke
dab96401ad
CGE: Implement snGhost by splitting _m field in two. Some cleanup.
2011-07-12 07:24:20 +02:00
CeRiAl
5a42f2901f
MACOSX: Fix application menu i18n compilation for Mac OSX 10.4+
2011-07-12 00:47:02 +02:00
Johannes Schickel
25c0f0a772
SCUMM: Adapt iMuse code formatting to our standards.
2011-07-11 22:53:41 +02:00