Commit Graph
86814 Commits
Author SHA1 Message Date
Eugene Sandulenko 5a1d0ab7e5 BUILD: Include localized readmes into win32 package 2011-07-15 19:36:06 +01:00
Eugene Sandulenko 95af0b82c7 DOCS: move translated readmes one level up 2011-07-15 19:27:03 +01:00
Eugene Sandulenko 3ae2b6f2b8 DOCS: Remove obsolete HE-related file lists 2011-07-15 19:26:03 +01:00
Alyssa Milburn 7849466760 COMPOSER: Detect 'Liam Finds a Story' and the bundled demos. 2011-07-15 15:20:04 +02:00
Alyssa Milburn 8517c17b04 COMPOSER: Handle single-directory games. 2011-07-15 15:19:37 +02:00
Alyssa Milburn add71297bd COMPOSER: Don't read off the end of pipes. 2011-07-15 15:18:59 +02:00
Paul Gilbert 453fbb7454 CGE: Bugfixes for loading the room preview shapes list 2011-07-15 22:56:49 +10:00
Paul Gilbert 4dd65c5e57 CGE: Removed some commented out code from previous bugfix 2011-07-15 22:14:33 +10:00
Paul Gilbert 8c7130fdfa CGE: Fix display of in-game hotspot description 2011-07-15 22:12:56 +10:00
Paul Gilbert b74e1b6af0 CGE: Pathfinder now works 2011-07-15 21:25:03 +10:00
Paul Gilbert 11fa6b941c CGE: Fix some errors in the pathfinder setup 2011-07-15 20:43:29 +10:00
Paul Gilbert c3bed46ba0 CGE: Fix for all the game objects being draggable 2011-07-15 19:38:58 +10:00
CeRiAl 6092b324f3 WINCE: Change default values for "FM_high_quality" & "high_sample_rate"
Changed the default values from "false" to "true" as current devices are
fast enough to handle this. It's still possible to change the values to
"false" if the device isn't fast enough.
2011-07-15 01:39:21 +02:00
Alyssa Milburn 24ca79e740 COMPOSER: Detect Gregory and the Hot Air Balloon. 2011-07-15 00:02:28 +02:00
Alyssa Milburn 3935b3ed6b COMPOSER: Manage/render sprites. 2011-07-14 23:36:49 +02:00
Alyssa Milburn 40a6c232e9 COMPOSER: Add a first attempt at an engine. 2011-07-14 20:08:06 +02:00
Paul Gilbert f0d10b62b3 CGE: In progress work on pathfinder 2011-07-14 22:36:18 +10:00
Johannes Schickel 482fcea8f3 SCUMM: Add debug output in case the code tries to set up a non-existant iMuse instrument. 2011-07-14 01:09:47 +02:00
athrxx ed3fe4372a SCUMM: fix regression caused by recent sjis code changes 2011-07-14 00:53:03 +02:00
Johannes Schickel f814dc971c SCUMM: Handle default instrument set up in iMuse like the original. 2011-07-14 00:49:32 +02:00
Johannes Schickel 9565af1ae4 SCUMM: Implement iMuse alloc part command closer to the original. 2011-07-14 00:49:32 +02:00
Willem Jan Palenstijn 3e38e6e221 SCI: Restore deleted LSL6 workaround for crash on loading
This was probably accidentally removed in
194081e7ae. The TODO/CHECKME on it still
applies. Reported in bug #3366329.
2011-07-13 22:43:21 +02:00
Matthew Hoops a50abde1b1 BUILD: Allow for disabling Bink support 2011-07-13 12:08:26 -04:00
Matthew Hoops 5825ccc168 BACKENDS: Fix spelling of 'Mac OS X' 2011-07-13 09:47:03 -04:00
Matthew Hoops 554dda7008 BACKENDS: Fix compilation on case-sensitive Mac OS X 2011-07-13 09:43:16 -04:00
Matthew Hoops 708f7739eb BACKENDS: Fix a typo 2011-07-13 09:30:15 -04:00
Matthew Hoops 7f58d62ba1 BACKENDS: Remove unneeded define check 2011-07-13 09:28:53 -04:00
Matthew Hoops cde3a3d9a0 BACKENDS: Rename appMenu_osx.* to appmenu_osx.* 2011-07-13 09:26:50 -04:00
Matthew Hoops 19bb69c7ed BACKENDS: Fix compilation on Mac OS X without translation support 2011-07-13 09:20:34 -04:00
Eugene Sandulenko 79e08c68ac KYRA: Add detection for Russian versions of Kyra1 & LoL 2011-07-13 12:39:31 +01:00
Eugene Sandulenko 10536e285c SCUMM: Fix bug #3306145: INDY3: EGA version script bugs
Based on a patch presented in the bugreport. Fixes several bugs
connected with calcualting IQ points in Amiga versions of Indy3.
2011-07-13 12:33:51 +01:00
Paul Gilbert 324ccb1760 CGE: Split pathfinding related code into walk.cpp 2011-07-13 21:04:44 +10:00
Paul Gilbert c3c8032c42 CGE: Implemented Bitmap::xShow method 2011-07-13 20:42:30 +10:00
Paul Gilbert 9dc2cb87d9 CGE: Fix array size in Spike class constructor 2011-07-13 19:21:34 +10:00
Paul Gilbert 6c97190092 CGE: Fixed initialising of _shadow that was crashing the intro sequence 2011-07-13 19:18:23 +10:00
Strangerke 4d0f83babb CGE: Rename some constants 2011-07-13 08:44:58 +02:00
Strangerke 5148f80fa5 CGE: add a new SNPOST to fix the function pointer issue 2011-07-13 00:29:10 +02:00
Ismail Khatib 648d127cca Merge pull request #51 from CeRiAl/macosx-appmenu-i18n
MACOSX: Add i18n support for Mac OSX application menu
2011-07-12 15:23:40 -07:00
sylvaintv ab5850af62 TOON: Fix default walk to object with screen scrolling
Bug #3363119: "Toon: Player desapear when you use a object in pepper plant"
2011-07-12 22:55:14 +02:00
Paul Gilbert 4d96ec7034 CGE: Fixed a previously commented adding of mouse object to show queue 2011-07-12 22:44:04 +10:00
Paul Gilbert 700dbe021e CGE: Fix ProgName method to handle extensions without a leading period 2011-07-12 22:43:24 +10:00
Paul Gilbert 11c9e64885 CGE: More bugfixes for memory leaks 2011-07-12 22:02:00 +10:00
Paul Gilbert e2b19ad9b0 CGE: Fixed several memory leaks of main objects 2011-07-12 21:53:07 +10:00
Paul Gilbert 891032053a CGE: Removed redundant disable/enable calls 2011-07-12 21:43:53 +10:00
Paul Gilbert b6be90326d CGE: Fixed a memory leak with Sprite::setSeq 2011-07-12 21:41:11 +10:00
Paul Gilbert daae033e01 CGE: Converted SprExt::_Seq to use dynamically allocated data 2011-07-12 21:16:23 +10:00
Strangerke a524adcaee CGE: Suppress isVga() and memType() 2011-07-12 08:02:18 +02:00
Strangerke dab96401ad CGE: Implement snGhost by splitting _m field in two. Some cleanup. 2011-07-12 07:24:20 +02:00
CeRiAl 5a42f2901f MACOSX: Fix application menu i18n compilation for Mac OSX 10.4+ 2011-07-12 00:47:02 +02:00
Johannes Schickel 25c0f0a772 SCUMM: Adapt iMuse code formatting to our standards. 2011-07-11 22:53:41 +02:00