Christoph Mallon
a5a8833c05
COMMON: Add DisposablePtr<T>, which replaces many repeated implementations of a dispose flag.
2011-08-07 15:19:08 +02:00
Christoph Mallon
2f23ff72c1
COMMON: Remove implicit conversion from ScopedPtr<T> to T*.
2011-08-07 15:19:08 +02:00
Christoph Mallon
c21f87836e
PSP: Pass the stream as reference to PngLoader.
2011-08-07 15:19:08 +02:00
Christoph Mallon
a5675c3dbe
TEENAGENT: Pass streams as references.
2011-08-07 15:19:08 +02:00
Christoph Mallon
0e6751372a
SCI: Simplify allocation of ResourceManager.
2011-08-07 15:19:08 +02:00
Christoph Mallon
f3afb32ee6
SCI: Remove unnecessary cast.
2011-08-07 15:19:08 +02:00
Christoph Mallon
5f4d83c38d
AGOS: Correct off-by-one error in range check for setting the debug level.
2011-08-07 15:19:07 +02:00
Christoph Mallon
0a458019b3
AGOS: Replace if-cascade by switch.
2011-08-07 15:19:07 +02:00
Christoph Mallon
715c07930d
CRUISE: Replace casts and offset calculations for memory debugger by a simple struct.
2011-08-07 15:19:07 +02:00
Christoph Mallon
08ad90edf6
TSAGE: Reduce scope of variable.
2011-08-07 15:19:07 +02:00
Christoph Mallon
c6d5d74835
COMMON: Make constants actually const.
2011-08-07 15:19:07 +02:00
Christoph Mallon
97a6ee2e64
AUDIO: #define OV_EXCLUDE_STATIC_CALLBACKS to not get unnecessary static data, which causes warnings.
2011-08-07 15:19:07 +02:00
Christoph Mallon
c876e87efc
COMMON: Correct error message.
...
The message displays bytes, but capacity is the count of objects, so multiply by their size.
2011-08-07 15:19:07 +02:00
Christoph Mallon
79729d03e0
COMMON: Use correct format specifier.
2011-08-07 15:19:07 +02:00
Christoph Mallon
84220d2ca0
COMMON: Remove superfluous Common:: qualifiers.
2011-08-07 15:19:07 +02:00
Christoph Mallon
b3997f0562
COMMON: Use ScopedPtr<> to simplify resource management.
2011-08-07 15:19:07 +02:00
Christoph Mallon
17044f0784
COMMON: Simplify initialization of z_stream struct.
2011-08-07 15:19:06 +02:00
Paul Gilbert
680ef79726
TSAGE: Implemented title screen of Blue Force
2011-08-07 23:14:09 +10:00
Filippos Karapetis
e95bc9d7b0
SWORD25: Make sure that id is always initialized in playSoundEx()
2011-08-07 16:05:54 +03:00
Filippos Karapetis
5974fcd0c1
TINSEL: Use SAVEGAME_ID when getting savegame info, if a VM is instantiated
2011-08-07 15:10:17 +03:00
Christoph Mallon
23a0f5318c
JANITORIAL: Remove trailing empty lines.
2011-08-07 13:53:33 +02:00
Christoph Mallon
bf580e6e6b
JANITORIAL: Add missing NL at EOF.
2011-08-07 13:53:33 +02:00
Filippos Karapetis
2c9fdf0df7
TINSEL: Fixed deleting saved games from the launcher (bug #3387551 )
2011-08-07 14:21:28 +03:00
Strangerke
de40ab5e0a
CGE: Remove JBW flag (useless)
2011-08-07 11:36:49 +02:00
Strangerke
cbb828b337
CGE: Fix a couple of warnings reported by cppcheck
2011-08-07 11:34:03 +02:00
Tarek Soliman
47f0ce2fa7
TSAGE: Flag Blue Force with ADGF_UNSTABLE
2011-08-06 23:34:44 -05:00
Tarek Soliman
2c3b7392b8
TSAGE: Flag CD titles with ADGF_CD
2011-08-06 23:33:23 -05:00
Tarek Soliman
a30c3697fb
TINSEL: Flag CD titles with ADGF_CD
2011-08-06 23:33:15 -05:00
Tarek Soliman
40f765850f
SAGA: Flag CD titles with ADGF_CD
2011-08-06 23:33:04 -05:00
Tarek Soliman
45fa59598e
MADE: Flag CD titles with ADGF_CD
2011-08-06 23:32:52 -05:00
Tarek Soliman
79efb47cf6
AGOS: Flag CD titles with ADGF_CD
2011-08-06 23:32:37 -05:00
Paul Gilbert
622f8a166c
TSAGE: Changed game Id from 'ring' to 'ringworld'
...
This should help avoid name conflicts in the future with the Ring engine
2011-08-07 11:07:02 +10:00
Matthew Hoops
e43a6671fc
SCUMM: Fix some soccer u32 code in op_1011
...
Spotted by fuzzie
2011-08-06 15:54:11 -04:00
Littleboy
e978a6afb7
ENGINES: Use the new taskbar error notification methods in the engines defaultErrorHandler()
2011-08-06 15:27:43 -04:00
Littleboy
f702cb5695
BACKENDS: Implement notifyError() and clearError() for Win32TaskbarManager
2011-08-06 15:26:49 -04:00
Littleboy
539bf5317f
COMMON: Add notifyError() and clearError() to the TaskbarManager, used to notify the user that an error happened through the taskbar icon
2011-08-06 15:25:32 -04:00
Matthew Hoops
605473d117
SCUMM: Add a few more notes to soccer u32 code
2011-08-06 13:08:56 -04:00
Matthew Hoops
6528f902fc
SCUMM: Remove soccer editor-related u32 code
...
The built-in editor, while could potentially be a cool feature, seems incomplete and unusable. Room 4 (the editor room) in all three games is not accessible without jumping to it.
2011-08-06 13:02:43 -04:00
Johannes Schickel
bcd07d35bb
OSYSTEM: Mention that our OSystem graphics API is not thread safe.
...
Based on f621f6a505 and the fact that our OpenGL
based backends do not (and sometimes cannot easily) implement it in a thread
safe manner.
2011-08-06 18:55:32 +02:00
Alyssa Milburn
df3bc62a3a
COMMON: Change param type of processDelayMillis to fix build.
2011-08-06 18:14:28 +02:00
Alyssa Milburn
72160f53aa
TSAGE: Remove incorrect endian-specific read in audio code.
2011-08-06 17:57:34 +02:00
D G Turner
ad936e9f8c
COMMON: Corrected Previous Commit.
...
Common::String class is in common/str.h, not string.h...
2011-08-06 15:52:36 +01:00
D G Turner
fb0a05c4cd
COMMON: Fix Missing Dependency In Timer Header.
...
This should fix the PSP build.
2011-08-06 15:49:11 +01:00
Bastien Bouclet
2daf69267d
SDL: Don't rely on SDL keycodes and OSystem keycodes being the same.
...
SDL 1.3 shuffles keycodes around ...
2011-08-06 15:52:02 +02:00
Bastien Bouclet
3384f9146c
KYRA: Don't loose the next event when leaving the text input event loop.
2011-08-06 15:48:12 +02:00
Paul Gilbert
04e09e530a
CGE: Fix memory leaks in pocket list
2011-08-06 22:14:23 +10:00
Paul Gilbert
1208e7e5af
CGE: Removed the _mini data block originally used to hold inventory shapes in high memory
2011-08-06 21:03:24 +10:00
Eugene Sandulenko
192b245d51
SCUMM: Fix compilation
2011-08-06 11:39:37 +01:00
Eugene Sandulenko
baf65bc872
RECORDER: Added stub for delayMillis() processing
2011-08-06 11:31:12 +01:00
Eugene Sandulenko
1e45c32558
I18N: Regenerate translations.dat
2011-08-06 11:31:10 +01:00