Filippos Karapetis
2a8e624bfe
DRASCULA: Clean up logic in enterRoom()
2017-11-19 20:50:13 +02:00
Filippos Karapetis
33cb29d558
DRASCULA: Document several updateVisible() calls
2017-11-19 20:50:12 +02:00
Colin Snover
617497d094
SCI: Fix UB shifting negative integers
2017-11-19 12:48:14 -06:00
Paul Gilbert
d874208520
XEEN: Clean up script execution line changes
2017-11-19 13:31:15 -05:00
Bastien Bouclet
8fc70ce37f
SDL: Improve handling of SDL2 keyboard repeat events
...
- Flag them as repeat events
- Disable ScummVM's own repeat event generation
This fixes keyboard repeat events not being flagged as such with SDL2,
and complies with the user's operating system preferences regarding key
repeat timings.
2017-11-19 16:12:50 +01:00
Bastien Bouclet
7d811d356e
EVENTS: Allow disabling repeat event generation
2017-11-19 16:12:50 +01:00
Bastien Bouclet
7539a77eeb
EVENTS: Move key repeat handling to its own method
2017-11-19 16:12:50 +01:00
Bastien Bouclet
8beb519c5e
EVENTS: Rename synthetic to kbdRepeat
2017-11-19 16:12:50 +01:00
Cameron Cawley
7689fd7308
DISTS/REDHAT: Add titanic.dat to scummvm.spec.in
2017-11-19 14:50:17 +01:00
Cameron Cawley
2abbbbaa0b
DEVTOOLS: Remove NSIS script from update-version.pl
...
The NSIS script was removed in commit 4a1f3d7
2017-11-19 14:50:17 +01:00
Cameron Cawley
2627716010
DEVTOOLS: Add RISC OS !Boot file to update-version.pl
2017-11-19 14:50:17 +01:00
Paul Gilbert
64c88d4c4f
XEEN: Implement do nothing opcode
2017-11-18 20:23:37 -05:00
Paul Gilbert
aa04e311f1
XEEN: Fixes for cmdTakeOrGive script opcode
2017-11-18 19:37:29 -05:00
Paul Gilbert
79f448651d
XEEN: Fix number of spells per class array & constant
2017-11-18 18:16:11 -05:00
Colin Snover
9f465b4062
TESTS: Remove unnecessary heap allocation
2017-11-18 16:52:15 -06:00
Paul Gilbert
62825c5cf8
XEEN: Fix size of quest flags, rename for clarity
2017-11-18 17:32:04 -05:00
Paul Gilbert
33b76cf5d0
XEEN: Fixes for Character class
2017-11-18 16:45:41 -05:00
Eugene Sandulenko
34d19ff424
DRASCULA: Fix ego manipulation for translated versions
2017-11-18 22:42:06 +01:00
Zbyněk Schwarz
bcc608ce42
I18N: Update translation (Czech)
...
Currently translated at 96.5% (927 of 960 strings)
2017-11-18 22:35:25 +01:00
Colin Snover
2cc79fe9c8
FULLPIPE: Fix memory leaks restoring save games
2017-11-18 22:35:12 +01:00
Colin Snover
e40b4a348a
FULLPIPE: Fix memory leaks of arcade keys
...
Fixes Trac#9657.
2017-11-18 22:35:12 +01:00
Colin Snover
a5060cf378
FULLPIPE: Remove manual memory management and fix in-game save/load
2017-11-18 22:35:12 +01:00
Colin Snover
d0efcb7ad5
FULLPIPE: Fix use-after-free in ModalMainMenu
...
Pointers to objects which are invalidated when the scene gets
unloaded may continue to be accessed if a mouse hover event is
dispatched to the ModalMainMenu.
2017-11-18 22:35:12 +01:00
Colin Snover
8808817d56
FULLPIPE: Fix memory leaks of MessageQueues when clearing GlobalMessageQueueList
2017-11-18 22:35:12 +01:00
Colin Snover
2be96457b9
FULLPIPE: Make list item ownership comments more consistent
2017-11-18 22:35:12 +01:00
Colin Snover
0cc3d8f05d
FULLPIPE: Fix leaks of ExCommands loaded from an archive
...
Nearly every construction of an ExCommand in the engine sets flag
2 of _excFlags. It may even be that the remaining ones that don't
are themselves bugs. This flag is needed in order for an ExCommand
to be cleaned up when its parent MessageQueue is deleted.
2017-11-18 22:35:12 +01:00
Colin Snover
dcf8f588c7
FULLPIPE: Remove unnecessary member array clear in destructor
2017-11-18 22:35:12 +01:00
Colin Snover
bd07925134
FULLPIPE: Fix leaks of MessageQueues
2017-11-18 22:35:12 +01:00
Colin Snover
51b19e97c8
FULLPIPE: Fix memory leaks of Interactions
2017-11-18 22:35:12 +01:00
Colin Snover
c9327f2985
FULLPIPE: Fix memory leaks of PreloadItems
2017-11-18 22:35:12 +01:00
Colin Snover
7323bef77b
FULLPIPE: Remove manual memory management of use list
2017-11-18 22:35:12 +01:00
Colin Snover
54f8cf55ea
FULLPIPE: Fix memory leaks of InventoryPoolItem
2017-11-18 22:35:12 +01:00
Colin Snover
a8b635e4cd
FULLPIPE: Fix leaks of DynamicPhases
...
I am not entirely sure this is a correct fix for these leaks;
there is still the issue of the last member of _dynamicPhases being
invalidated and not removed sometime before the destruction of
Movement. Also, some of the items in this array are not actually
owned by Movement so deleting them will cause double-frees or
use-after-frees. It may be the case that a second list should be
maintained instead containing only the objects that are created
internally within Movement. Further testing will tell for sure.
2017-11-18 22:35:12 +01:00
Colin Snover
cef4d77877
FULLPIPE: Fix memory leaks of MctlItems in MctlCompound
2017-11-18 22:35:12 +01:00
Colin Snover
c7b1f6b26c
FULLPIPE: Clarify ownership of DynamicPhase::_exCommand
2017-11-18 22:35:12 +01:00
Colin Snover
a6fc77ec65
FULLPIPE: Clarify ownership of pointer arrays in StaticANIObject
2017-11-18 22:35:12 +01:00
Colin Snover
4cc64c4139
FULLPIPE: Fix memory leaks in PictureObject, Background
2017-11-18 22:35:12 +01:00
Colin Snover
a2e2569347
FULLPIPE: Use flag enum
2017-11-18 22:35:12 +01:00
Colin Snover
7232f67fe9
FULLPIPE: Fix memory leak of graph nodes and lists
2017-11-18 22:35:12 +01:00
Colin Snover
a475cec2aa
FULLPIPE: Remove unnecessary constructors
...
These appear to be default member-wise copy constructors or POD
constructors that zero all members. I suspect that quite a few
pointer-taking constructors are actually supposed to be
copy-constructors but since they don't all just do default
member-wise copies I do not feel confident in changing them without
verifying that there are not separate copy constructors in the
disassembly, and I don't have the database for this game.
2017-11-18 22:35:12 +01:00
Colin Snover
715d4bd76a
FULLPIPE: Fix memory leaks, ownership issues with various point lists
2017-11-18 22:35:12 +01:00
Colin Snover
6a13592633
FULLPIPE: Disable some unused code paths
2017-11-18 22:35:12 +01:00
Colin Snover
d2249a1bed
FULLPIPE: Annotate ownership rule of MfcArchive::readClass
2017-11-18 22:35:12 +01:00
Colin Snover
bb26bf7994
FULLPIPE: Fix memory leaks and unnecessary indirect allocations in Motion and Sc2
2017-11-18 22:35:12 +01:00
Colin Snover
ca5a86e703
FULLPIPE: Fix memory leak of global message queues
2017-11-18 22:35:12 +01:00
Colin Snover
c2dcb27e35
FULLPIPE: Fix memory leaks in ModalMainMenu
2017-11-18 22:35:12 +01:00
Colin Snover
e2367f3ed2
FULLPIPE: Remove unnecessary and unsafe C-style casts
2017-11-18 22:35:12 +01:00
Colin Snover
39ea2f66ac
FULLPIPE: Fix deleted queue leaks & clarify flags
2017-11-18 22:35:12 +01:00
Colin Snover
073692fd52
FULLPIPE: Reduce chance of Scene leaks, remove unused SceneTag member
2017-11-18 22:35:12 +01:00
Colin Snover
0e28f2be47
FULLPIPE: Remove unused gap data from EntranceInfo
2017-11-18 22:35:12 +01:00