Matthew Stewart
|
dc1e44efb9
|
STARTREK: Most of LOVE2 done
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
44b0a4c7bb
|
STARTREK: Remove optional parameters from methods
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
933d21429f
|
STARTREK: LOVE1
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
28debc6673
|
STARTREK: Fix some problems on old compilers
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
efda57c114
|
STARTREK: LOVE0 (start of 3rd mission)
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
6e322ebfc5
|
STARTREK: TUG3 (mission 2 finished)
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
3d27a9a92c
|
STARTREK: Initialize strings in actor objects
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
d0033df8ea
|
STARTREK: Fix animations underneath textboxes
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
a4b67dabf6
|
STARTREK: Change spawn room back to room 0
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
688c988909
|
STARTREK: Fix some uninitialized variables
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
487c3fda32
|
STARTREK: TUG2
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
41997ebc20
|
STARTREK: Default text for undefined actions
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
0c28fd964e
|
STARTREK: TUG1
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
ad76c744af
|
STARTREK: TUG0 (first room of mission 2)
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
ed7d22cd0f
|
STARTREK: Make "missionScore" mission-specific
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
84a30e4dce
|
STARTREK: Preliminary saving/loading
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
c17bef8285
|
STARTREK: Loop audio
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
fe5658ca17
|
STARTREK: Mission 1 finished
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
1290b7ea02
|
STARTREK: Demon6, including the special case menu
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
e5a97d9137
|
STARTREK: Demon5
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
2e80a35e08
|
STARTREK: Sort text alphabetically by ID
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
5b28ece2b5
|
STARTREK: Begin with Demon4
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
a6b87e84e7
|
STARTREK: Talk to miner action in Demon3
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
30c41ae634
|
STARTREK: Refactor text using integer constants
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
29e62d1a18
|
STARTREK: Finish demon3
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
9e314e19d9
|
STARTREK: Demon2, half of Demon3 done
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
45ae72b763
|
STARTREK: DEMON1 done (klingon attack)
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
ca3a9dcc87
|
STARTREK: Finish implementing first room
Doors now work, and the system of "walking, then performing an action
afterward" is implemented.
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
bd79e4d653
|
STARTREK: Begin on room-specific code for room 1
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
66b4ec36bd
|
STARTREK: Cleanup some text code
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
a6bee58f62
|
STARTREK: Default behaviour for look action
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
f66b77d9fd
|
STARTREK: Rename objects to actors
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
ec2306f8b0
|
STARTREK: Don't memset sprites, add Fixed16 type
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
6117a89194
|
STARTREK: Inventory menu and hotspots
Action buttons now react when hovering over hotspots.
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
02485484c3
|
STARTREK: Buffer all changes to the mouse bitmap
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
edcc80393a
|
STARTREK: Tweak events to update mouse more often
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
01970f43df
|
STARTREK: Fix draw priority of menus
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
2120ce1062
|
STARTREK: Action menu
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
2731ae2287
|
STARTREK: Refactor text and menus
Moved them out of the Graphics class and into their own files.
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
be8e807a4b
|
STARTREK: Warps between rooms
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
2a588200ed
|
STARTREK: Pathfinding
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
1110fee2e4
|
STARTREK: Sprite layering
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
65d24b0451
|
STARTREK: Basic walking
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
0187c795d5
|
STARTREK: Initialization of away mission.
Crew successfully beams in and does their idle animation.
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
dbeb58f392
|
STARTREK: Palette fading
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
4927cd90b7
|
STARTREK: Bitmap scaling
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
612cf7bdbe
|
STARTREK: Implement "xor'd" animations for crewmen
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
fc89135a16
|
STARTREK: Get animation timing working properly
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
d375429abe
|
STARTREK: Objects and animations.
Testing them with the transporter room.
|
2018-08-09 08:37:30 +02:00 |
|
Matthew Stewart
|
fde5f22f97
|
STARTREK: setVisibleMenuButtons function
|
2018-08-09 08:37:30 +02:00 |
|