Paul Gilbert
269ea2f6be
COMMON: Change pulseEvent to better reflect how it works in Windows
2012-06-17 17:29:20 +10:00
Paul Gilbert
9405f9eb4a
TONY: Added code to load and save the ScummVM sound settings
2012-06-17 17:04:10 +10:00
Scott Thomas
06b905a218
GROOVIE: Fix 'off-by-one' when searching for ROQs by name
2012-06-17 16:27:49 +09:30
Paul Gilbert
b554063d30
TONY: Moved global initialisations out of TonyEngine and into Globals class
2012-06-17 15:01:13 +10:00
Paul Gilbert
d0c6497212
TONY: Fix crash opening the Options menu in-game
2012-06-17 14:22:53 +10:00
D G Turner
c825cc41a5
SAGA: Workaround fix for IHNM pathfinding glitches.
...
This fixes bug #3360396 - "IHNM: Can't use right monitor with ellen".
Have done a full playtest of IHNM to ensure this fixes the issue
without any other regressions.
Thanks to eriktorbjorn for creating this patch.
2012-06-17 02:10:04 +01:00
Paul Gilbert
a91553efeb
TONY: Cleaned up the @defgroup comments
2012-06-17 09:09:18 +10:00
Paul Gilbert
8335c25cb9
TONY: Fix memory leak in ActionThread if game exists whilst it is active
2012-06-17 08:45:38 +10:00
Strangerke
011b15966c
TONY: Translate comments in sound.cpp
2012-06-16 23:48:16 +02:00
Strangerke
ac4567dcb6
TONY: Rename sound variables
2012-06-16 19:04:19 +02:00
Sven Hesse
b7ae6a93a9
GOB: Fix a segfault when quitting AJ's World
2012-06-16 17:20:45 +02:00
Einar Johan Trøan Sømåen
03aadc3ce1
WINTERMUTE: Handle empty strings properly in saves.
2012-06-16 16:53:33 +02:00
Einar Johan Trøan Sømåen
c12060ce93
WINTERMUTE: Save the VidTheoraPlayer-data too.
2012-06-16 16:39:51 +02:00
Einar Johan Trøan Sømåen
0f6a87ae95
WINTERMUTE: Make saves get listed properly
2012-06-16 16:39:02 +02:00
Sven Hesse
026ef70b87
GOB: Add a SaveLoad class for AJ's World
...
Only contains a temp sprite handler ("menu.inf") for now.
This fixes the graphical glitch after clicking on the cloud.
2012-06-16 15:23:31 +02:00
Sven Hesse
6d01b51755
GOB: Add a proper GameType for AJ's World
2012-06-16 15:08:10 +02:00
Sven Hesse
3d7c6a2710
GOB: Correct the name of A.J.'s World of Discovery
2012-06-16 15:06:07 +02:00
Paul Gilbert
25d95bd5e3
TONY: Workaround for original game bug opening the door in the first scene
...
In the original, after moving to the door, the game scripts have Tony start immediately moving back to the desk. Unfortunately, they didn't realise that the _hEndOfPath event would still be briefly set from finishing the walk to the door, so the game didn't wait until Tony had reached the desk to start the conversation.
2012-06-16 22:06:11 +10:00
Strangerke
ddd1414a56
TONY: Rename sound functions and class names
2012-06-16 11:32:50 +02:00
Strangerke
638b066601
TONY: Translate some Italian terms, rename enums
2012-06-16 11:09:08 +02:00
Paul Gilbert
37f772c2d7
TONY: Bugfix for hanging after giving 'shrimp' to the parrot
2012-06-16 18:33:38 +10:00
Matthew Hoops
915a8399c9
PEGASUS: Don't manually close the load/save dialogs
2012-06-16 01:48:39 -04:00
Matthew Hoops
b5238756e2
PEGASUS: Make sure we check the pixel format of video frames
2012-06-16 01:47:36 -04:00
Matthew Hoops
625f6cc716
Merge remote branch 'upstream/master' into pegasus
2012-06-16 01:43:32 -04:00
Matthew Hoops
984e0012d9
GRAPHICS: Fix colorToARGB's alpha value when no alpha channel is present
2012-06-15 23:11:28 -04:00
Matthew Hoops
5230a0d617
AUDIO: Make sure maxtrax and tfmx are compiled in with dynamic modules
2012-06-15 22:48:26 -04:00
Sven Hesse
230a0edc2d
AUDIO: gob uses protracker too
2012-06-16 04:29:57 +02:00
Einar Johan Trøan Sømåen
3d4495d1ce
WINTERMUTE: A first attempt at getting savegames to work.
2012-06-16 04:26:56 +02:00
Sven Hesse
555afaa50c
NEWS: Ooops, proper alphabetical ordering
2012-06-16 04:21:54 +02:00
Johannes Schickel
aec9b9e22a
ALL: Let overlay related methods in OSystem take a void * and use a proper pitch values.
...
This is a first step to get rid of OverlayColor, which is a requirement for
proper 4Bpp overlay support.
2012-06-16 04:17:14 +02:00
Sven Hesse
ba07c7678a
GOB: Add Little Red to the gob games list comment
2012-06-16 04:06:21 +02:00
Sven Hesse
d860f0f9bf
README: Add Little Red to the gob games list
2012-06-16 04:06:08 +02:00
Sven Hesse
282b5564da
NEWS: Mention Little Red support
2012-06-16 04:05:58 +02:00
Johannes Schickel
99229fc7ab
TOLTECS: Get rid of casts on CursorManager::replaceCursor calls.
2012-06-16 03:28:43 +02:00
Johannes Schickel
7b646e5c62
SCI: Get rid of casts on CursorManager::replaceCursor calls.
2012-06-16 03:28:43 +02:00
Johannes Schickel
60a6ce70c1
MOHAWK: Get rid of casts on CursorManager::replaceCursor calls.
2012-06-16 03:28:43 +02:00
Johannes Schickel
57e0381b62
MADE: Get rid of casts on CursorManager::replaceCursor calls.
2012-06-16 03:28:43 +02:00
Johannes Schickel
1cda4f903b
LASTEXPRESS: Get rid of casts on CursorManager::replaceCursor calls.
2012-06-16 03:28:43 +02:00
Johannes Schickel
0268f21980
DRASCULA: Get rid of casts on CursorManager::replaceCursor calls.
2012-06-16 03:28:42 +02:00
Johannes Schickel
e1e1f01b87
GRAPHICS: Let CursorMan's cursor functions take "const void *" buffers.
2012-06-16 03:28:42 +02:00
Johannes Schickel
d27d951d0b
BACKENDS: Make OSystem::setMouseCursor take a "const void *" buffer.
...
This is mainly for consistency with OSystem::copyRectToScreen.
2012-06-16 03:28:42 +02:00
Sven Hesse
08c0fa9105
GOB: Remove a superfluous semicolon
2012-06-16 03:04:35 +02:00
Sven Hesse
a24cb57c9d
GOB: Loop the Little Red title music
2012-06-16 02:58:53 +02:00
Paul Gilbert
cdbc4aa28b
TONY: Initial commit of in progress dirty rect handling
2012-06-16 10:57:35 +10:00
Johannes Schickel
58bf8090cc
TOON: Get rid of casts on OSystem::copyRectToScreen calls.
2012-06-16 02:39:00 +02:00
Johannes Schickel
72f1fb0bed
TOLTECS: Get rid of casts on OSystem::copyRectToScreen calls.
2012-06-16 02:39:00 +02:00
Johannes Schickel
f3c66a191f
TEENAGENT: Get rid of casts on OSystem::copyRectToScreen calls.
2012-06-16 02:39:00 +02:00
Johannes Schickel
808e41d807
SWORD2: Get rid of casts on OSystem::copyRectToScreen calls.
2012-06-16 02:39:00 +02:00
Johannes Schickel
5f65cf9679
SWORD25: Get rid of casts on OSystem::copyRectToScreen calls.
2012-06-16 02:39:00 +02:00
Johannes Schickel
d8aff72402
SWORD1: Get rid of casts on OSystem::copyRectToScreen calls.
2012-06-16 02:39:00 +02:00