Paul Gilbert
ccfbc8f305
XEEN: Cleanup of animate3d method's ranged attack code
2018-01-20 20:54:36 -05:00
Paul Gilbert
dfa76112b7
XEEN: Fix reaper cutscene rendering
2018-01-20 19:41:42 -05:00
Paul Gilbert
a8377334b7
XEEN: Add invincible debugger command
2018-01-20 18:32:46 -05:00
Paul Gilbert
1bff4cf444
Merge pull request #1112 from bonki/bonki-indeo3-silence-compiler-warnings
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IMAGE: Fix Indeo3 compiler warnings
2018-01-20 17:45:53 -05:00
Paul Gilbert
70375ec29b
XEEN: Break out of gameplay when party is killed
2018-01-20 17:32:10 -05:00
Adrian Frühwirth
cec905e036
IMAGE: Fix Indeo3 compiler warnings
2018-01-20 20:00:30 +01:00
Paul Gilbert
ce400ce0f1
XEEN: Implemented death cutscene method
2018-01-18 21:29:42 -05:00
rsn8887
3978a82650
SURFACESDL: Remove erroneous override declarations
2018-01-17 19:06:12 -06:00
rsn8887
6f2a8bdbca
PSP2: remove code duplication in psp2 graphicsmanager
2018-01-17 18:52:48 -06:00
Paul Gilbert
edef1d5076
XEEN: Fix display of water tiles on the outdoors minimap
2018-01-17 18:33:26 -05:00
Paul Gilbert
e20a463165
XEEN: Fix display of text in bottom screen dialogs
2018-01-17 18:05:24 -05:00
rootfather
a459d772b7
DOC: Fix readme in LIESMICH
2018-01-17 19:51:36 +01:00
rootfather
168c7a298d
DOC: Update Starship Titanic instructions in German README file
2018-01-17 18:54:20 +01:00
Paul Gilbert
2410da08f7
XEEN: Add spells debugger command to give party all the spells
2018-01-16 22:42:14 -05:00
David Fioramonti
9518fd7210
SCI32: Fix PQ4 Barbie shoe points patch selector
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The original script patch had the correct literal value but the
wrong selector name in the comment for the literal value, so when
it was converted to use a selector lookup in
c5dce17b1f , the patch broke because
the wrong selector name was used.
Fixes Trac#10392. Closes gh-1107.
2018-01-16 21:32:38 -06:00
Paul Gilbert
e96d32e07f
XEEN: Fix armor class calculations
2018-01-16 20:59:05 -05:00
Paul Gilbert
ce6eb1636b
XEEN: Fix crash at end of combat turn
2018-01-15 21:16:18 -05:00
Paul Gilbert
6ac8c8288c
XEEN: Renaming of MazeMonster _fieldA
2018-01-15 19:22:37 -05:00
Paul Gilbert
8fea5fd3c8
XEEN: Fix monsters to resume idling after finishing attacks
2018-01-15 19:15:51 -05:00
Torbjörn Andersson
e627fcf1a3
BLADERUNNER: Silence GCC warnings
2018-01-15 06:28:59 +01:00
Paul Gilbert
4b3ed3d32d
XEEN: Fix compiler warning
2018-01-14 22:36:12 -05:00
Paul Gilbert
1b685a431e
XEEN: Fix loading savegames from Dark Side
2018-01-14 21:37:21 -05:00
Paul Gilbert
111d5e1954
XEEN: Cleanup of ranged attack shooting row array
2018-01-14 21:01:07 -05:00
Paul Gilbert
f44fd78650
XEEN: Fix monsters to only fire one arrow per target
2018-01-14 20:42:41 -05:00
Paul Gilbert
269ab8841d
XEEN: Fix showing savegame meta info
2018-01-14 18:13:12 -05:00
Paul Gilbert
1b50b3af31
XEEN: Enable loading savegames from the launcher
2018-01-14 17:59:43 -05:00
Paul Gilbert
b2df74305b
XEEN: Fix loading save archive index from savegames
2018-01-14 14:32:01 -05:00
Paul Gilbert
700bcc73e1
XEEN: Fixes for encryption and resource offsets in save files
2018-01-14 14:16:58 -05:00
Torbjörn Andersson
a506a8f7eb
ZVISION: Clarified comment for workaround for bug #6770
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I should have done this before it was merged, but I completely
forgot that dafioram had verified that the bug *does* in fact
happen in the original game as well.
2018-01-14 18:05:32 +01:00
Torbjörn Andersson
c7b8bc8169
ZVISION: Workaround for bug #6770
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Explicitly check if the time tunnel is open (and therefore shown in
close-up) before executing the scripts that draw the lever that is
shown in the normal view. This apparently doesn't happen in the
original engine, which suggests there may be a ScummVM bug. But it
still doesn't seem like the *wrong* thing to do here.
2018-01-14 15:34:16 +00:00
Peter Kohaut
1eeafb4e30
BLADERUNNER: Support for different languages
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Added support for playing the game with different languages
Added Spanish language to detection tables
2018-01-14 13:36:55 +01:00
Hubert Maier
d7efb2d5bb
AMIGAOS: Clean up README conversion script
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- Obviously AREXX doesn´t feature an ENDIF clause
- Cleaned it up a bit
- Checked and still working
2018-01-14 06:51:50 +00:00
Fiodar Stryzhniou
5f64d817b8
SYMBIAN: Set install version to 2.0.0
2018-01-14 06:49:54 +00:00
Fiodar Stryzhniou
c0c186d001
SYMBIAN: Add missed brace
2018-01-14 06:49:54 +00:00
Fiodar Stryzhniou
dc1d9e2d65
SYMBIAN: Hide warnings from system headers
2018-01-14 06:49:54 +00:00
Galaxy13
ddb4c8bfd2
BLADERUNNER: Added Russian Version Detection
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This is for a localised "Fargus" release.
2018-01-14 06:39:02 +00:00
Zibri
a1b9b0c0a1
BLADERUNNER: Added Italian Version Detection
2018-01-14 06:24:42 +00:00
Paul Gilbert
5eb0388572
XEEN: Saving fixes for party and roster
2018-01-13 17:29:40 -05:00
Thierry Crozat
6a66fe907e
I18N: Update translations templates
2018-01-13 22:22:18 +01:00
rsn8887
e6add01d72
GUI: never enable checkbox if GUI_ONLY_FULLSCREEN is set
2018-01-13 15:21:51 -06:00
Paul Gilbert
17d68b8bf9
XEEN: Centralize logic for finding map in _mazeData array
2018-01-13 16:20:49 -05:00
Thierry Crozat
d52bfbb752
I18N: Update translations templates
2018-01-13 17:22:28 +01:00
Bastien Bouclet
45f1fd0e8e
Merge pull request #1097 from bgK/vkeybd-data-path
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VKEYBD: Fallback to SearchMan when loading keyboard packs
2018-01-13 17:22:17 +01:00
Paul Gilbert
07f2b34d26
XEEN: Fix re-encryption of save archive indexes
2018-01-13 10:51:24 -05:00
Paul Gilbert
bc623697f7
Merge pull request #1108 from dafioram/TITANIC_readmeAdditions
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TITANIC: Readme additions
2018-01-13 10:50:05 -05:00
Bastien Bouclet
49a48cedea
SDL: Scale the joystick mouse speed with the vertical window size
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The mouse cursor now moves across the screen in a similar amount of time
irrespective of the display resolution.
2018-01-13 10:29:10 +01:00
Tarek Soliman
f285e384da
GRAPHICS: Fix rounding error when using non-integral scaling
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When a non-integral scaling was being used, x and/or y cursor position would be
one less than what it should be.
Fixes Trac#10401
Thanks snover!
2018-01-12 22:43:00 -06:00
Paul Gilbert
531467581f
XEEN: Further savegame logic
2018-01-12 21:22:06 -05:00
Colin Snover
10f1eab3c9
CRYO: Stop packing struct containing pointers
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This struct packing causes the pointer-to-member-function to become
unaligned, and does not seem necessary in any way.
Closes gh-1081.
2018-01-12 00:44:48 -06:00
Paul Gilbert
93935a7798
XEEN: Implementing savegame code
2018-01-11 21:31:48 -05:00