Einar Johan Trøan Sømåen
e1597f38ff
WINTERMUTE: Rename FuncName->funcName in BFrame and BActiveRect
2012-06-26 13:31:29 +02:00
Einar Johan Trøan Sømåen
fc2a2ff8d3
WINTERMUTE: Rename FuncName->funcName in AdResponseBox and AdResponseContext
2012-06-26 13:28:20 +02:00
Einar Johan Trøan Sømåen
b1f42e95e9
WINTERMUTE: Rename FuncName->funcName in AdSceneNode and AdScene
2012-06-26 13:23:32 +02:00
Einar Johan Trøan Sømåen
86513195d1
WINTERMUTE: Rename FuncName->funcName in AdTalkNode, AdTalkHolder, AdTalkDef, AdSpriteSet, AdSentence and AdSceneState
2012-06-26 13:04:17 +02:00
Einar Johan Trøan Sømåen
831560d03b
WINTERMUTE: Rename FuncName->funcName in AdObject
2012-06-26 12:33:37 +02:00
Filippos Karapetis
152b340a9a
SCI: Remove a music fading hack used for the intro of Longbow
2012-06-26 13:22:05 +03:00
Filippos Karapetis
7e66cbd468
SCI: Rename a parameter in validateExportFunc()
...
This ensures that it won't be confused with a function with the same name
2012-06-26 11:13:14 +03:00
Einar Johan Trøan Sømåen
7207f20f6a
WINTERMUTE: Fix a few warnings
2012-06-26 02:37:28 +02:00
Einar Johan Trøan Sømåen
cc56ba01e4
WINTERMUTE: Rename FuncName->funcName in Brenderer/BrendererSDL
2012-06-26 02:27:33 +02:00
Einar Johan Trøan Sømåen
382e3b097e
WINTERMUTE: Rename FuncName->funcName in BDynBuffer.
2012-06-26 02:15:56 +02:00
Einar Johan Trøan Sømåen
191ca9cdec
WINTERMUTE: Rename FuncName->funcName in BFader.
2012-06-26 02:09:41 +02:00
Einar Johan Trøan Sømåen
caa5ee1d89
WINTERMUTE: Rename FuncName->funcName in BFileManager
2012-06-26 02:07:12 +02:00
Einar Johan Trøan Sømåen
95983fa2ea
WINTERMUTE: Rename FuncName->funcName in BSubFrame, BSurfaceStorage and BTransitionMgr
2012-06-26 02:00:10 +02:00
Einar Johan Trøan Sømåen
1d2653e2b0
WINTERMUTE: Rename FuncName->funcName in the sound-classes.
2012-06-26 01:47:10 +02:00
Einar Johan Trøan Sømåen
cb16242d5d
WINTERMUTE: Rename FuncName->funcName in the Particle Engine
2012-06-26 01:30:01 +02:00
Einar Johan Trøan Sømåen
293e12f7d0
WINTERMUTE: Rename FuncName->funcName in the file-classes
2012-06-26 01:19:42 +02:00
Einar Johan Trøan Sømåen
c223951290
WINTERMUTE: Rename FuncName -> funcName in BObject
2012-06-26 01:11:52 +02:00
Einar Johan Trøan Sømåen
37079a6335
WINTERMUTE: Rename FuncName->funcName in BNamedObject and BScriptHolder
2012-06-26 00:41:05 +02:00
Einar Johan Trøan Sømåen
4f1989e6b8
WINTERMUTE: Rename FuncName->funcName in BBase
2012-06-26 00:13:57 +02:00
Thierry Crozat
f8b8bd8c9b
I18N: Update Hungarian translation from patch #3537638
2012-06-25 22:45:41 +01:00
Strangerke
80388527ea
CGE: Fix SPR files with extra 0x1A or missing ending CRLF. Fix bug #3537527
2012-06-25 23:40:17 +02:00
Filippos Karapetis
659d0cfcc3
COMMON: Also adapt openForSaving() in the DC and N64 backends
2012-06-25 22:39:28 +03:00
Filippos Karapetis
16adcb5145
COMMON: Simplify the documentation in openForSaving()
...
The new more concise description is courtesy of wjp.
2012-06-25 22:32:00 +03:00
Johannes Schickel
7b44c20eb1
BADA: Implement weekday querying in getTimeAndDate.
...
This furthermore makes the returned time be the wall time instead of UTC.
Thanks to Chris Warren-Smith for testing and improving a patch based
on pull request #248 .
2012-06-25 19:59:46 +02:00
Einar Johan Trøan Sømåen
580ed9026f
WINTERMUTE: Remove std::replace from PathUtil
2012-06-25 17:24:00 +02:00
Einar Johan Trøan Sømåen
c4c3f724a6
WINTERMUTE: Silence a warning in wintypes.h
2012-06-25 17:09:58 +02:00
Einar Johan Trøan Sømåen
c2a8af7ae5
WINTERMUTE: Rename functions and arguments in BScriptable.
2012-06-25 16:44:44 +02:00
Einar Johan Trøan Sømåen
1c26b37ef2
WINTERMUTE: Remove the DEGTORAD/RADTODEG-macros
2012-06-25 16:19:36 +02:00
Einar Johan Trøan Sømåen
58b8b371fe
WINTERMUTE: Fix even more warnings
2012-06-25 16:14:28 +02:00
Einar Johan Trøan Sømåen
4c61cf042b
WINTERMUTE: Fix a bunch of warnings
2012-06-25 15:48:00 +02:00
Einar Johan Trøan Sømåen
0fc175857a
WINTERMUTE: Move the engine-log over to a debug-channel.
2012-06-25 15:26:33 +02:00
Einar Johan Trøan Sømåen
e68ab9b572
WINTERMUTE: Make the ClassRegistry clean up after itself when returning to launcher
2012-06-25 15:13:34 +02:00
sylvaintv
20a781c020
TOON: Fix bug #3533291 - Crash in Russian Version
...
The Russian-localized version of an animation contained
an empty frame, added a check to skip the rendering.
Bug #3533291 : "TOON: Russian Version Crash at Voice Scanner"
2012-06-25 00:49:33 +02:00
Strangerke
c7fd284e4a
CGE: Fix bug 3537530 - ALTering dice
2012-06-25 00:44:59 +02:00
Strangerke
150011b843
CGE: Fix FX stereo
2012-06-24 23:49:03 +02:00
D G Turner
d2c510b886
AUDIO: Update Mixer class doxygen comment on balance to be consistent.
2012-06-24 22:34:49 +01:00
Strangerke
c4df905e0c
CGE: Fix bug #3537529
2012-06-24 21:25:53 +02:00
Thierry Crozat
06cd612b71
Merge pull request #251 from SimSaw/Updated German files
2012-06-24 19:03:53 +01:00
Thierry Crozat
29afa41047
I18N: Update translations template from source code
2012-06-24 18:17:33 +01:00
Simon Sawatzki
97168d5285
DOCS: Updated German README (Liesmich) and NEWS (Neues).
...
Liesmich now based on README SHA1 ID: d860f0f9bf
Neues now based on NEWS SHA1 ID: 555afaa50c
2012-06-24 19:13:42 +02:00
Simon Sawatzki
0bd7d1d1b4
I18N: Updated German GUI translation.
2012-06-24 19:12:06 +02:00
Thierry Crozat
314f76503f
I18N: Regenerate translations data file
2012-06-24 18:00:21 +01:00
Thierry Crozat
865488ffca
I18N: Update Spanish translation from patch #3537204
2012-06-24 18:00:21 +01:00
Thierry Crozat
54fba98347
SWORD1: Add warning for untranslated subtitles
...
This should help adding workarounds for those by providing all the
needed information (textId and english text).
2012-06-24 18:00:20 +01:00
Filippos Karapetis
99de89c974
SCI: Add a workaround for script bug #3537232
...
The bug in question is "SCI: SQ4 Floppy DOS title screen skipping too
quickly", and is caused by game scripts not waiting between palette calls
2012-06-24 19:55:28 +03:00
Willem Jan Palenstijn
478fd0ed29
CREATE_PROJECT: Clarify license on imported code
...
License confirmed by personal email by littleboy.
This clarification was requested in bug #3527268 .
2012-06-24 18:19:26 +02:00
Matthew Hoops
91efe792d5
Merge remote branch 'upstream/master' into pegasus
2012-06-24 09:37:53 -04:00
Torbjörn Andersson
65a8799f96
TONY: Added "sepia mode".
...
This works by adding a wrapper function for copyRectToScreen(). As
far as the engine is concerned, it still draws everything in color.
The mouse cursors are still in color, but that can be fixed later.
2012-06-24 11:09:08 +02:00
Filippos Karapetis
20b6770808
SCI: Change the program counter (PC) to be a 32-bit variable
...
This is needed for future support of large SCI3 scripts. The program
counter is isolated and does not interfere with other parts of the VM,
plus it does not get stored in saved games, so it's pretty straightforward
to convert
2012-06-23 21:45:26 +03:00
Filippos Karapetis
c1eb93bc5a
SCI: Clean up validateExportFunc() and related functions
...
Also renamed some SCI3 related code to indicate when it's SCI3 specific
2012-06-23 21:45:24 +03:00