Commit Graph
86814 Commits
Author SHA1 Message Date
Paul Gilbert 247f1616d8 HOPKINS: Fix the display of on-screen text 2012-10-21 18:48:03 +11:00
Paul Gilbert 32f67c58e1 Merge branch 'hopkins' of github.com:dreammaster/scummvm into hopkins 2012-10-21 16:10:13 +11:00
Paul Gilbert 762b11aece HOPKINS: Fixed implementation of DEF_BOB
Animations now work correctly.
2012-10-21 16:06:55 +11:00
Lauri Härsilä fc15e1c207 ANDROID: Fixed tapping touchpad not sending left clicks 2012-10-21 06:29:36 +03:00
D G Turner b25ed0a02f COMPOSER: Change screen surface variable naming for clarity.
This makes it easier to read the code where sprite surfaces are blitted
to the screen.
2012-10-20 23:19:47 +01:00
D G Turner b32771acaf COMPOSER: Close two memory leaks. 2012-10-20 20:16:36 +01:00
Strangerke b4247f6265 HOPKINS: Add some translated comments to function names 2012-10-20 18:59:06 +02:00
Paul Gilbert 6aa3201fdd HOPKINS: Converted the chemin data block to an int16 array 2012-10-20 17:47:57 +11:00
Paul Gilbert 3e2063c65f HOPKINS: Converted BufLig buffer to int16 array 2012-10-20 17:06:57 +11:00
Paul Gilbert 5d0c5753eb HOPKINS: Converted the LigneItem data block to an int16 array 2012-10-20 09:16:25 +11:00
Lauri Härsilä 2109317564 ANDROID: Mouse and stylus support
From pull request #285.
2012-10-19 22:50:09 +02:00
Paul Gilbert ffe4f9cef5 HOPKINS: Converted essai buffers to int16 arrays 2012-10-19 22:19:50 +11:00
Paul Gilbert 66329a6b4a HOPKINS: Cleaned up initialisation of Hopkins array. 2012-10-19 07:15:17 +11:00
Eugene Sandulenko ca256a23b3 I18N: Regenerate translations.dat 2012-10-18 22:09:50 +03:00
Eugene Sandulenko e2bfa4ad25 I18N: updated Russian and Ukrainian translations 2012-10-18 22:08:48 +03:00
Strangerke 3f9172c7ec HOPKINS: Add detection for OS/2 and Win95 full versions 2012-10-17 18:58:45 +02:00
Paul Gilbert 59dc49f22d HOPKINS: Some corrections to incorrectly declared fields 2012-10-17 21:08:19 +11:00
Matthew Hoops dc3facfc62 PEGASUS: Improve error messages when failing to load PICT images 2012-10-16 22:16:32 -04:00
Matthew Hoops c645f7dc93 GRAPHICS: Make failing to find the PICT header return false from loadStream 2012-10-16 22:15:09 -04:00
Paul Gilbert c266abd0f5 HOPKINS: Some field renaming and field fixes in AFF_SPRITES 2012-10-16 22:40:40 +11:00
Paul Gilbert f74ad01185 HOPKINS: Bugfixes for scene animations initialisation 2012-10-16 08:51:31 +11:00
Paul Gilbert d394570213 HOPKINS: Some renaming and cleanup of font structures 2012-10-15 20:49:17 +11:00
Paul Gilbert 36e3fe49a6 HOPKINS: Partial clean-up of AFF_SPRITES to fix Options dialog display 2012-10-15 20:48:54 +11:00
Strangerke 5023a5764f TONY: Fix music bug - 2 songs played simultaneously eventually 2012-10-15 07:08:24 +02:00
Strangerke 3f60cd79fe MORTEVIELLE: More renaming 2012-10-14 21:59:27 +02:00
Paul Gilbert 481e581422 HOPKINS: Some renaming and bugfixes to BOITE method 2012-10-14 22:58:26 +11:00
Paul Gilbert 137c17e78c HOPKINS: Further bugfix to collision method 2012-10-14 20:54:55 +11:00
Paul Gilbert 4e16b2e81d HOPKINS: Minor bugfix for colision method 2012-10-14 19:41:22 +11:00
Strangerke ad3c7febd7 MORTEVIELLE: Some more renaming 2012-10-14 10:28:03 +02:00
Paul Gilbert af2824da82 HOPKINS: Added debugger skeleton 2012-10-14 13:43:29 +11:00
Paul Gilbert e23f91472e HOPKINS: Bugfix for loading game text indexes 2012-10-14 13:00:21 +11:00
Paul Gilbert af8023c3b7 HOPKINS: Rewrote the collision detection 2012-10-14 10:20:10 +11:00
Paul Gilbert 5f10d80f9e HOPKINS: Removed some redundant references 2012-10-14 10:17:03 +11:00
Filippos Karapetis 76ff4c7001 SCI: Hopefully fix bug #3565505 - "SCI : crash when loading a savegame"
This bug occurs because in the cases specified in the bug report, the main
loop hasn't run fully yet, and there is a mini loop running instead (e.g.
inside Print())
Hopefully, this catches most cases where the crash occurs, but it needs more
testing to find if there is any other such case.
2012-10-13 21:06:02 +03:00
Filippos Karapetis b91a132763 SCI: Fix bug #3568431 - "SCI: QFG1VGA - Text glitch at the ghosts death screen"
This is a script bug, and is present in the original game as well. Thanks to
lskovlun for assisting with this one
2012-10-13 19:44:33 +03:00
David Turner 8d6a794f7e Merge pull request #284 from digitall/teenagentRefactor
Refactoring Work on Teenagent Engine
2012-10-13 07:56:27 -07:00
Strangerke d7a9cfb80f MORTEVIELLE: rework _openObjects use, rename resetOpenObjects 2012-10-13 12:41:27 +02:00
Paul Gilbert 1d2c341933 HOPKINS: Cleanup and bugfixes for BOBZONE array initialisation 2012-10-13 21:14:18 +11:00
Strangerke c33462da12 MORTEVIELLE: More renaming 2012-10-13 12:10:48 +02:00
Paul Gilbert 193686770c HOPKINS: Put a TODO in Capture_Mem to clip reading to within the passed surface 2012-10-13 19:38:53 +11:00
Paul Gilbert da339dc822 HOPKINS: Comment out original code that draws the cursor on the screen.
This is redundant, given we're relying on core ScummVM to draw the cursor.
2012-10-13 18:41:55 +11:00
Paul Gilbert 4ed054e180 HOPKINS: Fix to show the ScummVM cursor at the correct position 2012-10-13 18:40:26 +11:00
Paul Gilbert 756dc956b5 HOPKINS: Finally implemented VBL cursor method properly 2012-10-13 18:27:14 +11:00
Paul Gilbert 1ee3c572f2 HOPKINS: Fixed Copy_WinScan_Vbe3 method 2012-10-13 16:51:44 +11:00
Paul Gilbert ba4be24b18 HOPKINS: Reimplemented animation player method 2012-10-13 16:42:07 +11:00
Paul Gilbert cde057a582 HOPKINS: Some cleanup to the video frame display and fading methods 2012-10-13 16:41:51 +11:00
Paul Gilbert f2556a4caa HOPKINS: Corrected some file exists calls 2012-10-13 15:23:29 +11:00
Paul Gilbert ba6d36a023 HOPKINS: Added missing GOHOME/GOHOME2 methods 2012-10-13 15:19:54 +11:00
Paul Gilbert 4ec8e71997 HOPKINS: Correct video decompression methods 2012-10-13 13:04:05 +11:00
Paul Gilbert 4c456f7999 HOPKINS: Cleaned up the PERSONAGE2 event loop method 2012-10-13 11:03:06 +11:00