Matthew Hoops
444c6bd24a
PEGASUS: Reset item state upon starting a new game
2014-04-17 19:29:06 -04:00
Paul Gilbert
40f2b01dfb
Merge branch 'mads' of github.com:/dreammaster/scummvm into mads
2014-04-17 19:26:47 -04:00
Strangerke
0483ad2e0d
MADS: Implement scene 307
2014-04-17 23:57:40 +02:00
johndoe123
13507d1858
NEVERHOOD: Fix bug #6540 : 'NEVERHOOD: lightswitch graphical glitch'
2014-04-17 23:20:47 +02:00
johndoe123
191b258593
NEVERHOOD: Fix compilation
2014-04-17 23:17:39 +02:00
johndoe123
88be409dc3
Merge branch 'master' of github.com:scummvm/scummvm
2014-04-17 23:03:05 +02:00
johndoe123
c0d83b0b29
NEVERHOOD: Fix bug #6520 : 'NEVERHOOD: buggy sound of the waterfall'
2014-04-17 23:02:25 +02:00
Eugene Sandulenko
640536a584
FULLPIPE: Fix crash
2014-04-17 22:50:42 +03:00
Eugene Sandulenko
7edb9af72c
FULLPIPE: Implement ModalMainMenu::checkHover()
2014-04-17 22:50:28 +03:00
Einar Johan Trøan Sømåen
4904554bb6
WINTERMUTE: Add a warning when trying to play video without Theoradec-support
2014-04-17 11:21:33 +02:00
Einar Johan Trøan Sømåen
3377784b35
WINTERMUTE: Add a warning when loading TTF-fonts without FreeType2-support.
2014-04-17 11:15:24 +02:00
Paul Gilbert
45084a4702
MADS: Fix scene animation data being unloaded prematurely
2014-04-16 22:59:07 -04:00
Paul Gilbert
73a5055438
MADS: Fix unloading animations with associated messages
2014-04-16 22:03:18 -04:00
Paul Gilbert
cfd4943647
MADS: Fix for correctly loading animation sprite sets
2014-04-16 21:26:46 -04:00
Strangerke
5f44b97d08
MADS: Implement scene 303 and 304
2014-04-16 19:29:42 +02:00
Eugene Sandulenko
ac2c5ff084
FULLPIPE: Implement ModalMainMenu::isOverArea()
2014-04-16 20:17:02 +03:00
Torbjörn Andersson
4411c816f6
FULLPIPE: Fix GCC warning
...
I assume that the purpose of realloc() here is to increase the
_points memory area, but it's not guaranteed that the new block
will start at the same address as the old one.
2014-04-16 18:09:13 +02:00
Strangerke
301ca80915
MADS: Implement scene 302
2014-04-16 18:08:26 +02:00
Strangerke
39088c0121
MADS: Implement scene 301
2014-04-16 17:48:36 +02:00
Strangerke
c7567a90ca
MADS: Add scene3xx functions
2014-04-16 17:31:21 +02:00
Paul Gilbert
c2bf78848d
MADS: Fix drawing background sprites
2014-04-16 09:24:10 -04:00
Paul Gilbert
9f67216b11
MADS: Fix to stop game ending when loading a cutscene scene
2014-04-16 08:44:12 -04:00
Paul Gilbert
48f49eeb80
MADS: Fix player/sprite setup/teardown for scene 112
2014-04-16 08:27:13 -04:00
D G Turner
b8aaac27ba
KEYMAPPER: Avoid blocking F8 events from engine when using keymapper.
...
This allows the keyboard mapper to be enabled without causing breakage
to engines which use F8.
2014-04-16 13:17:32 +01:00
D G Turner
8282298556
KEYMAPPER: Avoid blocking F7 events from engine when using vkeybd.
...
This allows the virtual keyboard to be enabled without causing breakage
to engines which use F7.
2014-04-16 11:53:38 +01:00
Strangerke
ec9c7166ab
MADS: Remove some useless accolades, implement scene 216
2014-04-16 07:54:46 +02:00
Strangerke
eb26b70fc5
MADS: Fix rects in scene 202, 210, 211, implement scene 215
2014-04-16 07:44:22 +02:00
Paul Gilbert
0b340a0343
MADS: Fix depth issues with sitting in chair in scene 101
2014-04-15 23:51:41 -04:00
Paul Gilbert
dea63c9fe8
MADS: Renaming for sprite cycle triggers
2014-04-15 22:56:52 -04:00
Paul Gilbert
7b907be937
MADS: General cleanup and minor renamings
2014-04-15 19:28:29 -04:00
Strangerke
3db3aced02
MADS: Implement scene 214
2014-04-16 01:03:37 +02:00
Eugene Sandulenko
df39d9a963
FULLPIPE: Implement ModalMainMenu::init()
2014-04-15 22:17:56 +03:00
Strangerke
27a2ead154
MADS: Fix several Rects in scene 101 and 109
2014-04-15 17:52:42 +02:00
Strangerke
52ba3b4083
MADS: Implement scene 112
2014-04-15 17:43:35 +02:00
Strangerke
eb1f885c42
MADS: Implement scene 111
2014-04-15 08:40:40 +02:00
Strangerke
968a8e16a4
MADS: Implement scene 110
2014-04-15 07:49:13 +02:00
Strangerke
9643b543f0
MADS: Implement scene 110
2014-04-15 07:45:35 +02:00
Paul Gilbert
848c94cd0e
MADS: Fix for sprite refreshes when doing player cutscenes
2014-04-14 21:33:58 -04:00
Strangerke
3e1bbb724d
MADS: Fix a big in scene 102, implement scene 109
2014-04-14 21:52:31 +02:00
Eugene Sandulenko
98fc589434
FULLPIPE: Implement Background::~Background()
2014-04-14 22:47:38 +03:00
Keith Kaisershot
975877b8ed
PEGASUS: Fix Ares flag not getting reset upon jumping to Mars
2014-04-13 23:21:42 -04:00
Strangerke
5ee4123947
MADS: Implement scene 108
2014-04-14 00:34:56 +02:00
Strangerke
7a6163584c
MADS: Implement scene 107
2014-04-13 23:46:59 +02:00
Matthew Hoops
421aaa1a30
PEGASUS: Fix entering the Mars shuttle with the shield biochip active
2014-04-13 09:54:52 -04:00
Matthew Hoops
a0e3b97bc0
PEGASUS: Disable non-existent hint movie
2014-04-13 09:27:13 -04:00
Matthew Hoops
fb658c3969
PEGASUS: Fix showing save failed dialog when not using the GMM
2014-04-13 09:27:13 -04:00
Kirben
ac9182181d
AGOS: Fix music looping when using Roland MT-32 music in Simon the Sorcerer 2.
2014-04-13 19:51:33 +10:00
Strangerke
3833688674
MADS: Implement scene 106
2014-04-13 11:27:07 +02:00
Eugene Sandulenko
42f4bb6b1e
FULLPIPE: Implement StepArray::insertPoints()
2014-04-13 11:33:05 +03:00
Eugene Sandulenko
b2c6483d1a
FULLPIPE: Implement StaticANIObject::startAnimSteps()
2014-04-13 11:33:05 +03:00