Paul Gilbert
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feb02eaea9
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MADS: Further fix for setting cursor hotspot position
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2014-05-25 20:15:10 -04:00 |
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Martin Kiewitz
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7a92556aed
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SCI: SQ1VGA patch for spider droid timing issue
makes spider droid speed relative to movement speed setting
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2014-05-26 00:53:24 +02:00 |
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Paul Gilbert
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49866d442f
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MADS: Properly implement cursor hotspot handling
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2014-05-25 18:32:54 -04:00 |
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Paul Gilbert
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a01d502d20
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MADS: Fix drawing of background elements
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2014-05-25 17:42:19 -04:00 |
|
Strangerke
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e37affcf4a
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TOUCHE: Move some enums and struct definition to header file, get rid of some void* parameters
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2014-05-25 23:30:22 +02:00 |
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Strangerke
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f01a402694
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TOUCHE: Reduce the scope of a variable
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2014-05-25 23:29:03 +02:00 |
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Strangerke
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2eee236c8d
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TOUCHE: Initialize some uninitialized variables, fix a lot of pointers and booleans default values
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2014-05-25 22:04:03 +02:00 |
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Paul Gilbert
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6f046eafde
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MADS: Fix for assert when a scene uses more than one animation
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2014-05-25 14:39:15 -04:00 |
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Paul Gilbert
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142f2ad208
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MADS: Change sprite drawing to use DepthSurface getDepth method
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2014-05-25 14:17:38 -04:00 |
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Paul Gilbert
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ea19581ae3
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MADS: Standardised on passing depth surfaces as DepthSurface
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2014-05-25 13:23:05 -04:00 |
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Strangerke
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ac0a1b9357
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TOON: Add a safeguard to avoid dereferencing a null pointer in playAnim()
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2014-05-25 18:24:08 +02:00 |
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Strangerke
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ff569b0d2e
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CINE: Add a safeguard to avoid a divide by zero in Palette::save()
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2014-05-25 18:11:14 +02:00 |
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Strangerke
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58fcb43c19
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CINE: Add a safeguard to avoid incrementing a null pointer
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2014-05-25 17:38:28 +02:00 |
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Strangerke
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26d5c3507a
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DRACI: Initialize a variable, some rework on the initialization of pointers and booleans
|
2014-05-25 17:18:35 +02:00 |
|
Paul Gilbert
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ce5c2f3e28
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MADS: Fix for player disappearing after throwing fish or burger
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2014-05-25 10:58:51 -04:00 |
|
Paul Gilbert
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4cc0add4a9
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MADS: Fix for multiple selection of actions not working
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2014-05-25 10:35:05 -04:00 |
|
uruk
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0986347b93
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CGE2: Adjust the delay times to DOSBox's output.
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2014-05-25 15:59:49 +02:00 |
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Strangerke
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de4060d4a1
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TUCKER: Skip the display of the intro and of the chapter number when a game is loaded from launcher
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2014-05-25 14:05:14 +02:00 |
|
Willem Jan Palenstijn
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0ba17d909a
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SCI: Make debugging output conditional
|
2014-05-25 12:59:39 +02:00 |
|
Willem Jan Palenstijn
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b0f1c28c79
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SCI: Fix voice mapping during midi channel remapping
This fixes the first Patti dream sequence piano song in LSL5 room 320.
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2014-05-25 12:52:42 +02:00 |
|
Willem Jan Palenstijn
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6cf5cb939b
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GUI: Fix compilation
This adds a missing header in the case #ifndef USE_TEXT_CONSOLE_FOR_DEBUGGER
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2014-05-25 12:29:13 +02:00 |
|
Eugene Sandulenko
|
99b376afe7
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FULLPIPE: Start MovGraph::sub1() implementation
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2014-05-25 09:32:50 +03:00 |
|
Eugene Sandulenko
|
3ca0f88e1f
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FULLPIPE: Fix MovGraph::calcMovItems()
|
2014-05-25 09:32:50 +03:00 |
|
Paul Gilbert
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f744342498
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MADS: Fix showing wait cursor when scene changes
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2014-05-24 21:19:48 -04:00 |
|
Paul Gilbert
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690d956403
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MADS: Properly implement sequence entry object movement
|
2014-05-24 19:25:31 -04:00 |
|
Paul Gilbert
|
87f7c0cda3
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MADS: Generalize sequence record _msgPos as _position
|
2014-05-24 18:56:44 -04:00 |
|
Paul Gilbert
|
8f9a75a925
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MADS: Add _sceneSurface subsurface, so sprite drawing is cropped correctly
|
2014-05-24 18:19:54 -04:00 |
|
Paul Gilbert
|
ef22702ac4
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MADS: Fix for standing up from chair in scene 101
|
2014-05-24 17:25:33 -04:00 |
|
Paul Gilbert
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786c771bb8
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MADS: Implement screen shaking
|
2014-05-24 16:36:34 -04:00 |
|
Paul Gilbert
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0d54216beb
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MADS: Fix checks for assets count when calling releasePlayerSprites
|
2014-05-24 15:05:23 -04:00 |
|
Paul Gilbert
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722b32506e
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MADS: Replaced a TODO with a stubbed method
|
2014-05-24 14:44:12 -04:00 |
|
Paul Gilbert
|
b2860fc675
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MADS: Implemented scene fading
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2014-05-24 14:21:03 -04:00 |
|
Paul Gilbert
|
3202abaa89
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MADS: Standardized fading out methods as fadeOut
|
2014-05-24 13:41:22 -04:00 |
|
Paul Gilbert
|
1bcd021774
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MADS: Refactored VGA_COLOR_REV, which wasn't correct
|
2014-05-24 13:32:58 -04:00 |
|
Strangerke
|
006690789a
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TUCKER: Add a check to error out when the index isn't found for a given location number
|
2014-05-24 13:53:42 +02:00 |
|
Strangerke
|
2dc70a9e8b
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TUCKER: Add a couple of safeguards to avoid out of bound access during the display of credits
|
2014-05-24 12:55:25 +02:00 |
|
Strangerke
|
e53743ddf9
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TUCKER: Add a safeguard to avoid a potential out of bound access
|
2014-05-24 10:51:58 +02:00 |
|
uruk
|
3c86aa288b
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CGE2: Implement snSound().
Rework the whole Fx class during the process.
The intro animation is working now.
|
2014-05-24 10:47:07 +02:00 |
|
Eugene Sandulenko
|
d197bb04af
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FULLPIPE: Simplify syntax
|
2014-05-24 11:17:03 +03:00 |
|
Eugene Sandulenko
|
46d0e8b76c
|
FULLPIPE: Finish MovGraph::method50() implementation
|
2014-05-24 11:17:03 +03:00 |
|
Eugene Sandulenko
|
9f447e0ff4
|
FULLPIPE: Fix MovGraphItem structure
|
2014-05-24 11:17:03 +03:00 |
|
Eugene Sandulenko
|
c4f3f77d74
|
FULLPIPE: Further work on MovGraph::method50()
|
2014-05-24 11:17:03 +03:00 |
|
uruk
|
4cf5c28fee
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CGE2: Implement snRSeq() and snSeq().
|
2014-05-24 09:06:22 +02:00 |
|
uruk
|
b82a0fa3e5
|
CGE2: Add isHero().
|
2014-05-24 09:04:41 +02:00 |
|
uruk
|
9c8c734a3c
|
CGE2: Revise CGE2Engine::tick().
|
2014-05-24 08:59:06 +02:00 |
|
uruk
|
0566d095bb
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CGE2: Partially implement Sprite::step().
|
2014-05-24 08:57:55 +02:00 |
|
Strangerke
|
2e02e1c938
|
AVALANCHE: Initialize two variables in GhostRoom()
|
2014-05-24 01:15:47 +02:00 |
|
uruk
|
eb80080784
|
CGE2: Some refactoring and fixing regarding runCommand().
|
2014-05-24 00:11:43 +02:00 |
|
Strangerke
|
55e6e2bdb4
|
MADS: Reorder some Synchronize functions for consistency across scene groups
|
2014-05-23 23:54:58 +02:00 |
|
Strangerke
|
2a73b6c08e
|
MADS: Move contructors out of the header in scene group 8
|
2014-05-23 21:43:00 +02:00 |
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