Commit Graph
86814 Commits
Author SHA1 Message Date
Strangerke 0722e84e3f CRUISE: Add some more safeguard in opcode functions 2014-05-31 15:38:28 +02:00
uruk 82898716cf CGE2: Reimplement Vga::show(). 2014-05-31 15:22:29 +02:00
Eugene Sandulenko aaec2e993c FULLPIPE: Implement MctlCompound::findClosestConnectionPoint() 2014-05-31 10:18:33 +03:00
Paul Gilbert 6229bcb9f2 MADS: Fix loading fonts used by animations 2014-05-30 20:42:17 -04:00
Paul Gilbert a96f260653 MADS: Change order of savegame loading to fix scene 318 2014-05-30 20:41:55 -04:00
Strangerke 59d072c40c CRUISE: Add safeguards to some more string manipulations 2014-05-31 01:35:33 +02:00
Strangerke 8cbee15096 CRUISE: Add safeguards to avoid a buffer overflow in linker and sound 2014-05-31 01:35:32 +02:00
Paul Gilbert 3e9c1ea50a MADS: Fix confiscating player's inventory when captured 2014-05-30 19:25:13 -04:00
Strangerke 00a0a412bb CRUISE: Add a safeguard to avoid a buffer overflow 2014-05-30 21:33:38 +02:00
Strangerke 7e8923f757 CGE2: Add detection for the WIP English translation 2014-05-30 16:10:51 +02:00
Paul Gilbert 7f2f4193e6 MADS: Fix ending conversation with intern in scene 318 2014-05-30 07:30:55 -04:00
Paul Gilbert 8e115a127b MADS: Fix to properly free completed animations 2014-05-30 06:52:16 -04:00
uruk e34113a94c CGE2: Fix assignments and deinitialization of _eye and _eyeTab. 2014-05-30 12:48:58 +02:00
uruk bb2f8dd68e Merge branch 'master' of https://github.com/scummvm/scummvm into cge2 2014-05-30 11:14:47 +02:00
Strangerke 5ad4e157e5 CGE2: Silence a warning in runCommand 2014-05-30 10:56:02 +02:00
Strangerke 8a712c840d CGE2: Fix several signed/unsigned comparisons 2014-05-30 10:52:10 +02:00
Strangerke bea9e0532e CGE2: Move an unused variable in a STUB clock, initialize it (in the comment). That fixes a warning 2014-05-30 10:44:56 +02:00
Strangerke 7ecb734a6a CGE2: Fix eyetab initialization 2014-05-30 10:41:32 +02:00
Strangerke 3035903f6f CGE2: Clarify a STUB warning 2014-05-30 10:41:14 +02:00
Strangerke 8654042d05 CGE2: Silence a warning by adding a safeguard in step() 2014-05-30 10:38:36 +02:00
Strangerke 6275f50d80 CGE2: Fix commandStat initialization 2014-05-30 10:33:57 +02:00
uruk 2c453f8f66 CGE2: Fix some warnings. 2014-05-30 10:30:16 +02:00
Eugene Sandulenko 0a46d67bae FULLPIPE: Started MctlCompound::findClosestConnectionPoint() implementation 2014-05-30 09:26:24 +03:00
Eugene Sandulenko 5a80e828e6 FULLPIPE: Implement Sound::setPanAndVolumeByStaticAni() 2014-05-30 08:03:40 +03:00
Paul Gilbert ddf38aa288 MADS: Fix resetting KernelMessages _talkFont after teleporter scene 2014-05-29 22:14:02 -04:00
Paul Gilbert 06387c25d8 MADS: Fix positioning of teleporter window backgrounds 2014-05-29 21:35:59 -04:00
Filippos Karapetis d36155247f MADS: Fix teleporter animation in scene 201 (meteorologist station) 2014-05-30 03:11:21 +03:00
Filippos Karapetis 312139b86f MADS: Remove superfluous parentheses 2014-05-30 03:11:20 +03:00
Filippos Karapetis d9d173c75e MADS: Add another friendly name for a noun in scene 103 2014-05-30 03:11:20 +03:00
Filippos Karapetis ff3cc3bc0f MADS: Remove resolved FIXME in scene 307 2014-05-30 03:11:20 +03:00
Martin Kiewitz d1bab54a4a SCI: kDoSound: only one sample at once - thx wjp
Calling kDoSound(play) on a sample will stop currently playing sample
Fixes Space Quest 5 air-lock sound issue (bug #6464)
Thanks to wjp for tracking the issue down
2014-05-29 23:57:09 +02:00
uruk 60825760fd CGE2: Implement snGhost().
Also implement Sprite::ghost().
2014-05-29 20:05:51 +02:00
uruk 7c73ce5d8b CGE2: Implement snSend(). 2014-05-29 19:58:38 +02:00
uruk 566419f3ad CGE2: Implement snHide(). 2014-05-29 18:49:45 +02:00
uruk e6e0847b7b CGE2: Finish implementation of Sprite::setSeq(). 2014-05-29 18:24:55 +02:00
uruk 8f28501e3c CGE2: Remove unnecessary comment from vga13h.cpp. 2014-05-29 18:22:26 +02:00
uruk 06ae8de156 CGE2: Fix movie(). 2014-05-29 18:19:01 +02:00
Strangerke ab2d33f0dc LURE: Remove useless parameters in function call 2014-05-29 16:55:06 +02:00
Martin Kiewitz 73c02d4166 SCI: fix 2nd LB2 pterodactyl room patch
patch terminator was missing
2014-05-29 11:56:41 +02:00
Eugene Sandulenko b59026f1dd FULLPIPE: Fix ModalMainMenu::updateSoundVolume() 2014-05-29 10:59:17 +03:00
Eugene Sandulenko aed5de6dfa FULLPIPE: Implement FullpipeEngine::disableSaves() 2014-05-29 09:18:34 +03:00
Eugene Sandulenko 41ffd7ae60 FULLPIPE: Implement MessageQueue::messageQueueCallback1() 2014-05-29 09:14:16 +03:00
Eugene Sandulenko 5903bacd25 FULLPIPE: Implement BallChain::sub04() 2014-05-29 09:04:50 +03:00
Paul Gilbert 5eaddc5863 MADS: Formatting fix in scene 213 enter 2014-05-28 20:46:22 -04:00
Paul Gilbert 1e79f55180 MADS: Fix incorrect dynamic hotspot desc Ids in scene 202 2014-05-28 20:40:29 -04:00
Martin Kiewitz c693b73bc8 SCI: LB2 pterodactyl room patch description fix 2014-05-29 00:10:04 +02:00
Martin Kiewitz e70923464e SCI: LB2 patch for pterodactyl room door issue
fully fixes bug #6458 for both CD + English Floppy
old saves made after wiring the door will still have issues
2014-05-28 23:59:29 +02:00
Sven Hesse fc250701c5 VOYEUR: Janitorial - Remove trailing whitespace 2014-05-28 23:30:29 +02:00
Sven Hesse 2168d43d5d MADS: Janitorial - Trim more trailing whitespace 2014-05-28 23:25:49 +02:00
Strangerke f8b08874c4 MADS: Janitorial - Trim trailing spaces and tabs 2014-05-28 23:22:01 +02:00