Commit Graph
86814 Commits
Author SHA1 Message Date
Adrian Frühwirth fd4f9c1f2c JANITORIAL: Fix whitespace 2018-04-18 20:18:05 +02:00
Adrian Frühwirth b17cac8029 JANITORIAL: Fix typos 2018-04-18 20:18:05 +02:00
Adrian Frühwirth f20015f526 ZVISION: Fix crash when loading a savegame
Commit 00e59a3122 introduced a change to savegame handling which
results in savegame thumbnails only being loaded when necessary.
ZVISION's readSaveGameHeader() doesn't under all circumstances
initialize the thumbnail pointer and 00e59a3122 failed to remove an
otherwise unnecessary delete which resulted in the uninitialized
thumbnail pointer being passed to delete (UB).

Thanks to eriktorbjorn for noticing.
2018-04-18 20:18:05 +02:00
Adrian Frühwirth fadce12e69 I18N: Update translation (Portuguese (Portugal))
Currently translated at 18.9% (183 of 967 strings)
2018-04-18 16:10:34 +02:00
Fred Almeida a94574fedd I18N: Update translation (Portuguese (Portugal))
Currently translated at 18.9% (183 of 967 strings)
2018-04-18 16:06:53 +02:00
Adrian Frühwirth 6858d6eabd I18N: Update translation (Portuguese (Portugal))
Currently translated at 18.6% (180 of 967 strings)
2018-04-18 16:05:05 +02:00
Ben Castricum 8deac9abaa I18N: Update translation (Dutch)
Currently translated at 100.0% (967 of 967 strings)
2018-04-18 09:46:54 +02:00
Strangerke 763cf2f6a4 LILLIPUT: Add code to load & decompress MUS file 2018-04-18 07:18:05 +02:00
Adrian Frühwirth 9c593c0bff I18N: Update translation (German)
Currently translated at 100.0% (967 of 967 strings)
2018-04-17 23:38:50 +02:00
Cameron Cawley e3a684a0e2 JANITORIAL: Clean up formatting in NEWS 2018-04-17 22:38:41 +01:00
Paolo Bossi 7010b5e20f I18N: Update translation (Italian)
Currently translated at 100.0% (967 of 967 strings)
2018-04-17 14:41:42 +02:00
Paul Gilbert cdfe8c89f7 XEEN: Fix loading Swords blacksmiths 2018-04-16 11:20:51 -04:00
Paul Gilbert 5cba33c052 XEEN: Add script patch for chest in Swords Hart 2018-04-16 07:40:59 -04:00
Paul Gilbert c92561cd61 XEEN: Fix Swords scripts using cmdReturn instead of cmdExit 2018-04-16 07:37:49 -04:00
Joseph-Eugene Winzer 77c06fe487 SUPERNOVA: Removes unused variable 2018-04-16 11:47:06 +02:00
Strangerke f01af1690e LILLIPUT: Fix a regresssion in scrollToViewportCharacterTarget(), some more renaming 2018-04-16 06:54:04 +02:00
Paul Gilbert 0922d44199 XEEN: Added differences introduced in Swords of Xeen 2018-04-15 23:27:26 -04:00
Thierry Crozat 5df28d6049 I18N: Regenerate translations data file 2018-04-16 05:05:06 +02:00
Eugene Sandulenko 0e02da6000 JANITORIAL: Fix code formatting 2018-04-15 23:55:07 +02:00
Simei Yin db1f09a0c2 SLUDGE: Refactor OnScreenPerson related public method in PeopleManager 2018-04-15 22:10:41 +02:00
Simei Yin 2cf79dc67c SLUDGE: Refactor save/load costume to Persona 2018-04-15 22:10:41 +02:00
Simei Yin 53c79fdde9 SLUDGE: Refactor PersonaAnimation related code in PeopleManager 2018-04-15 22:10:41 +02:00
Simei Yin 7c74e81e0a SLUDGE: Objectify PeopleManager 2018-04-15 22:10:41 +02:00
Simei Yin 756a1096d8 SLUDGE: Remove unused global variable captureAllKeys 2018-04-15 22:10:41 +02:00
Thierry Crozat 91a1bbdb3e I18N: Update translations templates 2018-04-15 19:57:23 +02:00
Thierry Crozat b5c5944366 Merge branch 'Joefish-merge_nova' 2018-04-15 18:51:48 +01:00
Joseph-Eugene Winzer d4592b6077 SUPERNOVA: Removes global nullObject
Before nullObject was a static member of Object class and now a member
of GameManager. Also the Inventory constructor was extended for taking a
pointer to the nullObject that Invetory::get() returns if no Object was
found.
2018-04-15 18:47:33 +01:00
Joseph-Eugene Winzer 94ebc96705 SUPERNOVA: Implements renderImage with ImageId 2018-04-15 18:28:39 +01:00
Joseph-Eugene Winzer a4ac8895da SUPERNOVA: Removes renderImageSection() from SupernovaEngine
This function is never called by itself. It is a helper function for
renderImage().
2018-04-15 18:28:39 +01:00
Joseph-Eugene Winzer 2a170fb929 SUPERNOVA: Moves constants to screen.h 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer 3bc9a5a779 SUPERNOVA: Corrects header includes 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer 0668f9d363 SUPERNOVA: Removes unused RNG instance 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer 3749f98dea SUPERNOVA: Fixes type camel case 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer 454b8a98c3 SUPERNOVA: Wraps resources in ScopedPtr 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer 0193814796 SUPERNOVA: Recreates ProtrackerStream on getSoundStream 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer 93dde5d235 SUPERNOVA: Renames Music/AudioIndex to Music/AudioId 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer d5105ab9c7 SUPERNOVA: Fixes fallthrough warning 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer f78a835816 SUPERNOVA: Moves font data to screenstatic.cpp 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer af4f3ab4c5 SUPERNOVA: Moves cursor buffer to resman.cpp 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer 5008e88d4b SUPERNOVA: Fixes setCurrentImage 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer 6ea629f944 SUPERNOVA: Moves VGA Palette to screenstatic.cpp 2018-04-15 18:28:38 +01:00
Joseph-Eugene Winzer 2ead17f09f SUPERNOVA: Implements render functions
Although SupernovaEngine forwards render calls to screen, it also
exposed members publicly like _brightness. Therefore, a few changes were
necessary in rooms and state.
2018-04-15 18:28:29 +01:00
Joseph-Eugene Winzer ac438cc918 SUPERNOVA: Adds skeleton for screen abstraction 2018-04-15 18:23:12 +01:00
Joseph-Eugene Winzer f525efa1d4 SUPERNOVA: Adds image information
ImageID gives every image a name that will be used as an index into
imageInfo that returns filenumber and section.
2018-04-15 18:23:12 +01:00
Joseph-Eugene Winzer ab208d1077 SUPERNOVA: Implements image buffering 2018-04-15 18:23:12 +01:00
Joseph-Eugene Winzer 88a2026830 SUPERNOVA: Adds comment for using KNIFE on WIRE2 2018-04-15 18:23:12 +01:00
Joseph-Eugene Winzer 6187e25199 SUPERNOVA: Renames NULL to nullptr 2018-04-15 18:23:11 +01:00
Joseph-Eugene Winzer d963827dbb SUPERNOVA: Renames MSNImageDecoder to MSNImage 2018-04-15 18:23:11 +01:00
Joseph-Eugene Winzer b2dc8d5424 SUPERNOVA: Adds resource abstraction
The resource abstraction includes loading of sound files and cursor
graphics.
2018-04-15 18:22:57 +01:00
David Fioramonti 284f720830 MOHAWK: MYST: Fix Observatory displayed hour from 0:XX to 12:XX
Fixes #Trac10486.

For 12 Hr format versions, in ScummVM when the hour was set to
what should be 12:XX it was displayed as 0:XX.

This differs with the original English versions which displays
the 12:xx.

I verified this fix in both Myst ME and Myst English CD.
2018-04-15 18:33:04 +02:00