Eugene Sandulenko
559e486034
WAGE: Stub for rendering menu items
2016-01-01 13:09:39 +01:00
Strangerke
92f3a9f482
TONY: Remove an unused variable
2016-01-01 04:25:26 +01:00
Strangerke
131d2f73e0
TONY: Fix typo in comment
2016-01-01 04:25:23 +01:00
Eugene Sandulenko
c65f15e7e4
WAGE: Fix console output for empty lines
2016-01-01 02:58:34 +01:00
Eugene Sandulenko
02a8291c5b
WAGE: Fix console padding
2016-01-01 02:49:23 +01:00
Eugene Sandulenko
584dcae75c
WAGE: Pad windows to match the original
2016-01-01 02:36:44 +01:00
Eugene Sandulenko
1332958c9a
WAGE: Stub for menu drawing
2016-01-01 02:23:43 +01:00
Eugene Sandulenko
03e3f80bff
WAGE: Mac has roundrect on desktop. Render it
2016-01-01 02:16:00 +01:00
Eugene Sandulenko
ac87bc9671
WAGE: Implement cursor drawing and handling
2016-01-01 01:46:27 +01:00
Eugene Sandulenko
c001c30547
WAGE: Finished world reset
2015-12-31 22:34:44 +01:00
Eugene Sandulenko
507168fff4
BBVS: Hide noisy debug
2015-12-31 21:22:41 +01:00
Eugene Sandulenko
130a671e8f
WAGE: Remove obsolete README
2015-12-31 19:56:32 +01:00
Eugene Sandulenko
6852fc9e2a
WAGE: Initialize class variables
2015-12-31 19:49:52 +01:00
Eugene Sandulenko
1b6663a7bb
WAGE: Fix random crash on start
2015-12-31 19:40:46 +01:00
Eugene Sandulenko
b0990b7100
WAGE: Hide noisy debug messages deeper
2015-12-31 19:30:34 +01:00
Eugene Sandulenko
3835f9f626
WAGE: Matched game screen size to Macintosh, fixed line spacing
2015-12-31 19:07:50 +01:00
Eugene Sandulenko
18990b49ae
WAGE: Use Mac fonts for rendering
2015-12-31 19:01:26 +01:00
Eugene Sandulenko
dad200e50e
WAGE: Load fonts from wage.dat
2015-12-31 18:50:34 +01:00
Eugene Sandulenko
a3cc6cdddc
WAGE: Draw scene title
2015-12-31 18:07:01 +01:00
Eugene Sandulenko
849220b6b6
WAGE: Simplified border drawing API
2015-12-31 17:55:33 +01:00
Eugene Sandulenko
f25663605b
WAGE: Implement console drawing
2015-12-31 17:45:36 +01:00
Strangerke
d4e5b72d31
TONY: Simplify some code related to LOX in RMItem::readFromStream()
2015-12-31 14:56:05 +01:00
Strangerke
88c19138cf
TONY: Remove more dead code related to unused raw codec
2015-12-31 14:48:38 +01:00
Strangerke
7ee36a97ee
TONY: As codec is always ADPCM, remove some dead code
2015-12-31 14:41:18 +01:00
Torbjörn Andersson
e5189bad67
LAB: Initialise _displayBuffer to silence Valgrind warning
...
Otherwise, its contents will be undefined on the first screen
update. That could probably be fixed by introducing some sort of
"dirty rect" mechanism, but I don't think it's a bad idea to
initialise it regardless.
2015-12-31 10:58:09 +01:00
Eugene Sandulenko
141bddbf57
WAGE: Stub for console rendering
2015-12-30 18:41:18 +01:00
Eugene Sandulenko
a712a1d80b
WAGE: Implement appendText()
2015-12-30 18:22:46 +01:00
Eugene Sandulenko
aafaae72ca
NEWS: Added BS 2.5
2015-12-30 11:28:33 +01:00
Eugene Sandulenko
1c3560cd65
WAGE: Draw console window border.
2015-12-30 01:58:42 +01:00
Eugene Sandulenko
97c17ed199
WAGE; Fix border drawing
2015-12-30 01:46:51 +01:00
Strangerke
9834d37b33
LAB: Reduce the scope of some variables
2015-12-29 13:31:34 +01:00
Strangerke
b580d2d1d0
LAB: Simplify code in doCloseUp
2015-12-29 12:47:37 +01:00
Strangerke
583f86be27
LAB: Simplify code in perFlipButton
2015-12-29 12:32:09 +01:00
Strangerke
0ca10a7d40
LAB: Remove two other unused variables
2015-12-29 10:48:26 +01:00
Eugene Sandulenko
0dde7a94a9
WAGE: Implement design caching
2015-12-29 10:46:51 +01:00
Strangerke
e55777aca0
LAB: Remove unused variable
2015-12-29 10:45:39 +01:00
Martin Kiewitz
63b66b23aa
SCI32: version detection - don't remove const
...
don't remove const during cast
2015-12-29 02:35:07 +01:00
Eugene Sandulenko
0c682799a1
WAGE: Draw checkered background to simulate desktop
2015-12-29 01:46:39 +01:00
Martin Kiewitz
0dd760724e
SCI32: split up SCI2.1 into EARLY/MIDDLE/LATE
...
- Detection works via signatures (couldn't find a better way)
- new kString subcalls were introduced SCI2.1 LATE
- kString now has signatures and is split via subcall table
- kString fix, so that KQ7 doesn't crash, when starting a chapter
- Sci2StringFunctionType removed, because no longer needed
2015-12-29 01:44:11 +01:00
Eugene Sandulenko
438eb45704
WAGE: Increased startup speed
2015-12-28 19:13:13 +01:00
Eugene Sandulenko
3fe3ad7ee3
WAGE: Moved scene drawing calls to Gui class
2015-12-28 12:38:26 +01:00
Filippos Karapetis
00e0d68a9f
MT32: Also use the ROM name to return the most appropriate ROM info
...
Since we are not using munt's SHA-1 hashing code, this returns the most
appropriate feature set for CM-32L ROMs
2015-12-28 12:09:25 +02:00
Torbjörn Andersson
9ec9bca25b
LAB: Fix small getFont() memory leak
2015-12-28 11:05:36 +01:00
Torbjörn Andersson
fe47fec521
LAB: Free the remaining parts of _moveButtonList and _invButtonList
...
We can't use freeButtonList(), because apparently some of the button
images are shared between the two lists. At least, that's how I
understand it.
2015-12-28 11:05:36 +01:00
Lars Skovlund
54acbdccc6
SCI: Fix obsolete comment
2015-12-28 10:28:27 +01:00
Torbjörn Andersson
a2d3ffa882
ENGINES: Free memory used by splash screen when done with it
2015-12-28 10:21:48 +01:00
Lars Skovlund
9a3084d320
SCI: Fix when more than 10 font codes are used
2015-12-28 05:50:26 +01:00
Johannes Schickel
f4022c0ab8
CINE: Add POTFILES file.
...
e52cf3e7aa added translatable strings to Cine's
detection.cpp. Thus, there should be a POTFILE to allow checking the file
when building our translation base file.
2015-12-28 05:30:59 +01:00
Filippos Karapetis
18aa8ad2ba
Revert "MT32: Add SHA1 file digest checking in getROMInfo()"
...
This reverts commit 908d2f39d7 .
The licence of the SHA1 code that munt is using is unclear.
Reverting until it's sorted properly, for now
2015-12-28 03:30:55 +02:00
Filippos Karapetis
d119d3eba4
MT32: Check for CM32-L ROMs before checking for MT-32 ones
...
This ensures that the CM32-L ROMs will be preferred, if both sets are
located in the same folder
2015-12-28 02:38:52 +02:00