Commit Graph
86814 Commits
Author SHA1 Message Date
Bastien Bouclet f47d7c7328 MOHAWK: Don't close videos when displaying just a frame 2016-02-13 13:52:37 +01:00
Bastien Bouclet fd1f82e227 MOHAWK: Make the conversion from VideoEntryPtr to VideoHandle explicit
So that it is a bit less confusing
2016-02-13 13:52:37 +01:00
Martin Kiewitz e49658cf81 AGI: Adding seconds of current time to saved games
Useful to properly detect the most recent saved game
(that's done by the original save/restore dialogs)
2016-02-13 13:40:47 +01:00
Martin Kiewitz 02d00cb17f AGI: Apple IIgs time delay override KQ4 data added 2016-02-13 04:19:26 +01:00
Martin Kiewitz 82c3bdc142 AGI: Apple IIgs time delay override SQ2 data added 2016-02-13 04:07:17 +01:00
Kirben 829bf25d1e Win32: Update SDL if version matches, but contents are different. 2016-02-13 13:03:13 +11:00
Paul Gilbert c1c16fe288 SHERLOCK: RT: Fix conversation crash German Lawton's house 2016-02-12 20:54:30 -05:00
Paul Gilbert 52f8b6dfe0 SHERLOCK: RT: Work around bad animation frame data in German version 2016-02-12 20:09:40 -05:00
Johannes Schickel 60d4367f3c SCI: Formatting fix. 2016-02-13 00:36:06 +01:00
Martin Kiewitz 579a46810d Merge branch 'master' of github.com:scummvm/scummvm 2016-02-13 00:11:05 +01:00
Martin Kiewitz af90283552 AGI: Add time delay overwrite for AppleIIgs
Should somewhat fix bug #7026
Needs testing (although AGI games need to get tested for 1.8.0 anyway)
2016-02-13 00:10:43 +01:00
Johannes Schickel 98edaa799e SCI: Make variable name in line with our guidelines.
(cherry picked from commit 7d7c36b593)
2016-02-13 00:06:27 +01:00
Thierry Crozat b67cb25e22 I18N: Update Swedish translation from patch #1629 2016-02-12 21:51:32 +00:00
Martin Kiewitz 7a24ab227d SCI: Add detection for Larry 6 French floppy 2016-02-12 20:44:34 +01:00
Martin Kiewitz eaf6e5d4f8 SCI: Fix fallback detector crashing on BE regress.
Regression from af3fec8c26
Code resulted in a crash on BE platforms
2016-02-12 20:30:43 +01:00
Johannes Schickel 655f4dfedb WIN32: Fix compilation with MinGW-w64 based Win32 compiler. 2016-02-12 19:22:47 +01:00
Johannes Schickel 5e114dfa9f CONFIGURE: Allow to override ronindir through RONINDIR env variable. 2016-02-12 17:12:59 +01:00
Eugene Sandulenko 35a5e11b82 I18N: Fix line endings in Czech documentation 2016-02-12 10:22:56 +01:00
Eugene Sandulenko 5508d6f21c Merge pull request #664 from Tsbook/master
I18N: Czech localization and documentation update.
2016-02-12 10:19:39 +01:00
Torbjörn Andersson eacf122497 SHERLOCK: Silence noisy GCC warning 2016-02-12 00:14:22 +01:00
Martin Kiewitz f25b260c65 SHERLOCK: SS: Fix typo in fixed text 2016-02-11 22:55:02 +01:00
Martin Kiewitz 9255fd3744 SHERLOCK: SS: Make "Picked up" text multilingual
Bug #7002 should be fully solved now
2016-02-11 22:38:56 +01:00
Zbyněk Schwarz 453a2f90fa I18N: Czech localization and documentation update. 2016-02-11 19:23:52 +01:00
Martin Kiewitz dbea55b36b AGI: Rename nonBlockingText -> artificialDelay
Also add a table for Apple IIgs games for music issues like in PQ1
intro, where the developers thought that loading a new room would
take X amount of time and they started loading before the music was
done. In our AGI music may get cut off because of this.

It of course also happens, when using the original interpreter,
as soon as you emulate a faster processor. Which means this
is also a workaround.

See bug #7026
2016-02-11 17:26:25 +01:00
Bastien Bouclet 3a4a94bbd2 MOHAWK: Always apply the volume when changing the background sound 2016-02-11 08:30:26 +01:00
Bastien Bouclet 1f6bfda0ef MOHAWK: Share the code for reading sound blocks 2016-02-11 07:56:58 +01:00
Bastien Bouclet 19ee63703b MOHAWK: Share the code applying sound blocks 2016-02-11 07:38:23 +01:00
Bastien Bouclet e9525f53c6 MOHAWK: Move debug rect draw control to the console
It was previously bound to F4
2016-02-11 07:38:23 +01:00
Martin Kiewitz d821c089bf SHERLOCK: SS: Make user interface multilingual
Bug #7002 almost fully solved
2016-02-11 03:48:02 +01:00
Paul Gilbert 972a1bbfd4 ACCESS: Fix spoken text randomly being skipped 2016-02-10 20:48:19 -05:00
Martin Kiewitz 24c9008d1c SHERLOCK: SS: Fix typo in German fixed text
Was like that in the original, we fix it.
2016-02-10 23:57:28 +01:00
Martin Kiewitz 5c76f51ecf SHERLOCK: Fix Spanish journal text - thanks t0by
Some lines were not translated that well, probably because the
original added words together in code based on English grammar,
so the translator was probably very restricted.
2016-02-10 22:52:29 +01:00
Martin Kiewitz c8833662e0 SHERLOCK: SS: Fix fixed text typo 2016-02-10 21:00:28 +01:00
Martin Kiewitz 808d622ed5 AGI: Remove unused method 2016-02-10 20:14:02 +01:00
Martin Kiewitz a7351610a1 SHERLOCK: RT: Fix typo in fixed inventory text
bug #7023
2016-02-10 20:02:14 +01:00
Martin Kiewitz ccf328d725 AGI: Cleanup 2016-02-10 19:54:03 +01:00
Martin Kiewitz b443ac7b95 AGI: Init video before font + text init 2016-02-10 18:48:53 +01:00
Willem Jan Palenstijn f07bcff3cb COMPOSER: Fix truncated Baba Yaga md5 2016-02-10 18:19:17 +01:00
Johannes Schickel 9d3fdfc300 LAB: Enable by default.
Thanks to tsoliman for noticing.
2016-02-10 07:00:16 +01:00
Tarek Soliman d61e365956 MAEMO: Add configure and make extra args env vars
This allows running "make -j4" and similar as part of dpkg-buildpackage
without editing the makefile.
2016-02-09 22:38:04 -06:00
Paul Gilbert 1e560fd234 SHERLOCK: RT: Fix German umlaut display in Journal 2016-02-09 20:39:45 -05:00
Martin Kiewitz fb90140bee AGI: Use special Apple IIgs SQ1 palette for SQ1
Was already documented inside palette.h, but wasn't used yet
2016-02-09 22:58:28 +01:00
Martin Kiewitz 7807bcb76b AGI: Fix warning 2016-02-09 20:22:06 +01:00
Martin Kiewitz 3416f67b89 AGI: Fix invalid coordinate warnings for sprites 2016-02-09 19:56:13 +01:00
Johannes Schickel 82b5ed65cc SCI: Small variable renaming to match our naming guidelines. 2016-02-09 19:52:09 +01:00
Martin Kiewitz 78905e0ab6 AGI: Only set VAR_KEY,when no controller/direction
Fixes Mixed Up Mother Goose Apple IIgs save/restore prompt
2016-02-09 19:41:59 +01:00
Martin Kiewitz 73cf4a80e8 AGI: Hold-Key: only send stationary for directions 2016-02-09 19:34:50 +01:00
Martin Kiewitz 142de4fffb AGI: Fix skip auto-save slot code for auto-save 2016-02-09 19:20:57 +01:00
Martin Kiewitz 587c1ad310 AGI: Check xPos/yPos when building sprite lists
And ignore sprites, that are placed outside of visual screen
Fixes memory corruption during intro of fan made Get Outta SQ game.
Original AGI did not do checks at all.
2016-02-09 17:37:28 +01:00
Johannes Schickel b911976a66 SCI: Take advantage of operator-> of Common::List::iterator. 2016-02-09 16:42:45 +01:00