Bastien Bouclet
f47d7c7328
MOHAWK: Don't close videos when displaying just a frame
2016-02-13 13:52:37 +01:00
Bastien Bouclet
fd1f82e227
MOHAWK: Make the conversion from VideoEntryPtr to VideoHandle explicit
...
So that it is a bit less confusing
2016-02-13 13:52:37 +01:00
Martin Kiewitz
e49658cf81
AGI: Adding seconds of current time to saved games
...
Useful to properly detect the most recent saved game
(that's done by the original save/restore dialogs)
2016-02-13 13:40:47 +01:00
Martin Kiewitz
02d00cb17f
AGI: Apple IIgs time delay override KQ4 data added
2016-02-13 04:19:26 +01:00
Martin Kiewitz
82c3bdc142
AGI: Apple IIgs time delay override SQ2 data added
2016-02-13 04:07:17 +01:00
Kirben
829bf25d1e
Win32: Update SDL if version matches, but contents are different.
2016-02-13 13:03:13 +11:00
Paul Gilbert
c1c16fe288
SHERLOCK: RT: Fix conversation crash German Lawton's house
2016-02-12 20:54:30 -05:00
Paul Gilbert
52f8b6dfe0
SHERLOCK: RT: Work around bad animation frame data in German version
2016-02-12 20:09:40 -05:00
Johannes Schickel
60d4367f3c
SCI: Formatting fix.
2016-02-13 00:36:06 +01:00
Martin Kiewitz
579a46810d
Merge branch 'master' of github.com:scummvm/scummvm
2016-02-13 00:11:05 +01:00
Martin Kiewitz
af90283552
AGI: Add time delay overwrite for AppleIIgs
...
Should somewhat fix bug #7026
Needs testing (although AGI games need to get tested for 1.8.0 anyway)
2016-02-13 00:10:43 +01:00
Johannes Schickel
98edaa799e
SCI: Make variable name in line with our guidelines.
...
(cherry picked from commit 7d7c36b593 )
2016-02-13 00:06:27 +01:00
Thierry Crozat
b67cb25e22
I18N: Update Swedish translation from patch #1629
2016-02-12 21:51:32 +00:00
Martin Kiewitz
7a24ab227d
SCI: Add detection for Larry 6 French floppy
2016-02-12 20:44:34 +01:00
Martin Kiewitz
eaf6e5d4f8
SCI: Fix fallback detector crashing on BE regress.
...
Regression from af3fec8c26
Code resulted in a crash on BE platforms
2016-02-12 20:30:43 +01:00
Johannes Schickel
655f4dfedb
WIN32: Fix compilation with MinGW-w64 based Win32 compiler.
2016-02-12 19:22:47 +01:00
Johannes Schickel
5e114dfa9f
CONFIGURE: Allow to override ronindir through RONINDIR env variable.
2016-02-12 17:12:59 +01:00
Eugene Sandulenko
35a5e11b82
I18N: Fix line endings in Czech documentation
2016-02-12 10:22:56 +01:00
Eugene Sandulenko
5508d6f21c
Merge pull request #664 from Tsbook/master
...
I18N: Czech localization and documentation update.
2016-02-12 10:19:39 +01:00
Torbjörn Andersson
eacf122497
SHERLOCK: Silence noisy GCC warning
2016-02-12 00:14:22 +01:00
Martin Kiewitz
f25b260c65
SHERLOCK: SS: Fix typo in fixed text
2016-02-11 22:55:02 +01:00
Martin Kiewitz
9255fd3744
SHERLOCK: SS: Make "Picked up" text multilingual
...
Bug #7002 should be fully solved now
2016-02-11 22:38:56 +01:00
Zbyněk Schwarz
453a2f90fa
I18N: Czech localization and documentation update.
2016-02-11 19:23:52 +01:00
Martin Kiewitz
dbea55b36b
AGI: Rename nonBlockingText -> artificialDelay
...
Also add a table for Apple IIgs games for music issues like in PQ1
intro, where the developers thought that loading a new room would
take X amount of time and they started loading before the music was
done. In our AGI music may get cut off because of this.
It of course also happens, when using the original interpreter,
as soon as you emulate a faster processor. Which means this
is also a workaround.
See bug #7026
2016-02-11 17:26:25 +01:00
Bastien Bouclet
3a4a94bbd2
MOHAWK: Always apply the volume when changing the background sound
2016-02-11 08:30:26 +01:00
Bastien Bouclet
1f6bfda0ef
MOHAWK: Share the code for reading sound blocks
2016-02-11 07:56:58 +01:00
Bastien Bouclet
19ee63703b
MOHAWK: Share the code applying sound blocks
2016-02-11 07:38:23 +01:00
Bastien Bouclet
e9525f53c6
MOHAWK: Move debug rect draw control to the console
...
It was previously bound to F4
2016-02-11 07:38:23 +01:00
Martin Kiewitz
d821c089bf
SHERLOCK: SS: Make user interface multilingual
...
Bug #7002 almost fully solved
2016-02-11 03:48:02 +01:00
Paul Gilbert
972a1bbfd4
ACCESS: Fix spoken text randomly being skipped
2016-02-10 20:48:19 -05:00
Martin Kiewitz
24c9008d1c
SHERLOCK: SS: Fix typo in German fixed text
...
Was like that in the original, we fix it.
2016-02-10 23:57:28 +01:00
Martin Kiewitz
5c76f51ecf
SHERLOCK: Fix Spanish journal text - thanks t0by
...
Some lines were not translated that well, probably because the
original added words together in code based on English grammar,
so the translator was probably very restricted.
2016-02-10 22:52:29 +01:00
Martin Kiewitz
c8833662e0
SHERLOCK: SS: Fix fixed text typo
2016-02-10 21:00:28 +01:00
Martin Kiewitz
808d622ed5
AGI: Remove unused method
2016-02-10 20:14:02 +01:00
Martin Kiewitz
a7351610a1
SHERLOCK: RT: Fix typo in fixed inventory text
...
bug #7023
2016-02-10 20:02:14 +01:00
Martin Kiewitz
ccf328d725
AGI: Cleanup
2016-02-10 19:54:03 +01:00
Martin Kiewitz
b443ac7b95
AGI: Init video before font + text init
2016-02-10 18:48:53 +01:00
Willem Jan Palenstijn
f07bcff3cb
COMPOSER: Fix truncated Baba Yaga md5
2016-02-10 18:19:17 +01:00
Johannes Schickel
9d3fdfc300
LAB: Enable by default.
...
Thanks to tsoliman for noticing.
2016-02-10 07:00:16 +01:00
Tarek Soliman
d61e365956
MAEMO: Add configure and make extra args env vars
...
This allows running "make -j4" and similar as part of dpkg-buildpackage
without editing the makefile.
2016-02-09 22:38:04 -06:00
Paul Gilbert
1e560fd234
SHERLOCK: RT: Fix German umlaut display in Journal
2016-02-09 20:39:45 -05:00
Martin Kiewitz
fb90140bee
AGI: Use special Apple IIgs SQ1 palette for SQ1
...
Was already documented inside palette.h, but wasn't used yet
2016-02-09 22:58:28 +01:00
Martin Kiewitz
7807bcb76b
AGI: Fix warning
2016-02-09 20:22:06 +01:00
Martin Kiewitz
3416f67b89
AGI: Fix invalid coordinate warnings for sprites
2016-02-09 19:56:13 +01:00
Johannes Schickel
82b5ed65cc
SCI: Small variable renaming to match our naming guidelines.
2016-02-09 19:52:09 +01:00
Martin Kiewitz
78905e0ab6
AGI: Only set VAR_KEY,when no controller/direction
...
Fixes Mixed Up Mother Goose Apple IIgs save/restore prompt
2016-02-09 19:41:59 +01:00
Martin Kiewitz
73cf4a80e8
AGI: Hold-Key: only send stationary for directions
2016-02-09 19:34:50 +01:00
Martin Kiewitz
142de4fffb
AGI: Fix skip auto-save slot code for auto-save
2016-02-09 19:20:57 +01:00
Martin Kiewitz
587c1ad310
AGI: Check xPos/yPos when building sprite lists
...
And ignore sprites, that are placed outside of visual screen
Fixes memory corruption during intro of fan made Get Outta SQ game.
Original AGI did not do checks at all.
2016-02-09 17:37:28 +01:00
Johannes Schickel
b911976a66
SCI: Take advantage of operator-> of Common::List::iterator.
2016-02-09 16:42:45 +01:00