Commit Graph
86814 Commits
Author SHA1 Message Date
Eugene Sandulenko 363f126984 GOB: Fix Fascination entry, it is DOS, not Amiga version 2016-03-28 01:08:14 +02:00
Eugene Sandulenko 960d14d79d SAGA: Explicitely mark versions which require color shifting in interface. Fixes bug #7092 2016-03-28 00:54:05 +02:00
Eugene Sandulenko 7590dbf472 NEWS: Mention Sparkle autoupdater in 1.8.1 2016-03-28 00:08:32 +02:00
Eugene Sandulenko f2732c7f78 NEWS: Move Mac OS X taskbar improvements to 1.8.1 2016-03-28 00:04:53 +02:00
Eugene Sandulenko 2fa8e51c56 NEWS/DE: Move Mac OS X taskbar improvements to 1.8.1 2016-03-28 00:03:38 +02:00
Eugene Sandulenko 2c58867efe JANITORIAL: Remove trailing spaces 2016-03-27 23:52:21 +02:00
Eugene Sandulenko b68ed48987 I18N: Fix wording in Ukrainian localization 2016-03-27 23:52:21 +02:00
Eugene Sandulenko b02543b1a1 I18N: Fix wording in Russian localization 2016-03-27 23:52:21 +02:00
Eugene Sandulenko 5441bb6116 BUILD: Add target for uploading Sparkle appcast 2016-03-27 23:52:21 +02:00
Eugene Sandulenko 6c280ef527 UPDATES: Update Sparkle Appcast URL in the bundle plist 2016-03-27 23:52:21 +02:00
Eugene Sandulenko 497bab6e43 UPDATES: Rename Sparkle appcast to common name 2016-03-27 23:52:21 +02:00
Eugene Sandulenko f85595f0c2 UPDATES: Update Sparkle appcast with 1.8.0.
It will not work, of course since we were not distributing files
with our public key yet.
2016-03-27 23:52:21 +02:00
Eugene Sandulenko 850b653d45 UPDATES: Added our public Sparkle key 2016-03-27 23:52:21 +02:00
Ori Avtalion 031e062252 GUI: Improve handling of button presses while moving the cursor
Keep track of where a mouse press started when deciding how mouse-over
and mouse-up should behave.

This handles the following situations:

1) If a mouse press starts outside a button (e.g. the UI background),
mouse-up inside the button has no effect. Previously, it triggered a
button click.
2) If a mouse press starts inside a button, the cursor moves outside of
its region, then back inside, the button will show as pressed.
Previously, it showed as highlighted instead of pressed.
2016-03-27 23:29:37 +03:00
Torbjörn Andersson c5b8adb370 SAGA: Fix dialog text positions in non-English version (#7064)
This fix applies to drawPanelText(), where we used to hard-code
the text positions. Now we define the dimensions of the area where
the text is drawn (like we do for button texts) and calculate the
position based on the dimensions of the text string.

The drawPanelText() function is used for the Save, Quit, Protect
and Option dialogs, but for everything except the Option dialog it
already centered the text to the dialog. I decided to use this
centering mechanism for the title of the ITE Option dialog, even
though that changes the X coordinate by one pixel. Other than that,
it only affects the following texts:

ITE:  Show Dialog / Reading Speed, Music and Sound
IHNM: Reading Speed, Music, Sound, Voices

I have verified that this looks at least ok for the English and
German versions of ITE, and the English, German, French and
Spanish versions of IHNM, so I'm reasonably confident that this
change is ok.
2016-03-27 15:23:17 +02:00
Bastien Bouclet c1b04c11e9 MOHAWK: Promote Myst from UNSTABLE to TESTING 2016-03-27 14:52:34 +02:00
Bastien Bouclet e9bfbbd470 GRAPHICS: Allow saving thumbnails of 32 bits screens
Fixes saving in Myst ME when using the OpenGL output
2016-03-27 14:52:34 +02:00
Eugene Sandulenko d3e372db19 GOB: Added another French Playttons2. Bug #7052 2016-03-27 14:48:18 +02:00
Eugene Sandulenko 77da2801e0 GOB: Added Spanish Fascination detection entry. Bug #7069 2016-03-27 14:43:04 +02:00
Eugene Sandulenko fd99786ba0 DREAMWEB: Add bug reference to Czech detection entry 2016-03-27 14:34:43 +02:00
Eugene Sandulenko dc0b8679f9 DREAMWEB: Added detection for Czech version. Bug #7078 2016-03-27 14:33:03 +02:00
Thierry Crozat 1b42aae040 BUILD: Fix creating OS X application bundle when Sparkle is enabled 2016-03-27 13:06:30 +01:00
Eugene Sandulenko dec810647e SAGA: Added German fan-translated IHNM detection. Bug #7091 2016-03-27 12:33:47 +02:00
Ori Avtalion 9b69b86f29 GRAPHICS: Prevent crash when drawing 0-height rounded corners
Opening/closing the console when scroll bars were visible caused
occasional crashes. Fixes #7089.
2016-03-26 19:43:16 +03:00
Thierry Crozat a2250d74ed CONFIGURE: Only check Sparkle and NSDockTilePlugIn availability on OS X 2016-03-25 20:28:41 +00:00
Thierry Crozat e917971681 OS X: Clean taskbar code
This involves moving the NSDockTilePlugIn code to backend/taskbar
and fixing style to follow our coding conventions. One make target
was also renamed. All in all there is no change in functionality with this
commit.
2016-03-25 20:26:01 +00:00
Thierry Crozat 50f9f19927 OS X: Fix access to NSArray items with older SDKs 2016-03-25 18:30:48 +00:00
Thierry Crozat 24ce588b86 OS X: Add missing includes for recently introduced taskbar code 2016-03-25 18:06:21 +00:00
rootfather 8c89fbcdcb NEWS/DE: List recent games in dock menu on OS X. 2016-03-25 18:49:10 +01:00
Thierry Crozat 9d3656a908 NEWS: List recent games in dock menu on OS X. 2016-03-25 16:04:29 +00:00
Thierry Crozat d519dd8ec3 OS X: Implement a Dock Tile Plugin to display recent games menu in dock
This allows to start a recently played game directly from the dock. The
ScummVM.app application should have been permanently added to the
dock and the menu is only present when ScummVM is not running. The
list of recently played game is written by the taskbar code in ScummVM.
The Dock Tile Plugin only reads that list to populate the menu.
2016-03-25 15:37:13 +00:00
Thierry Crozat 2671918c92 OS X: Implement saving recent games list to user preferences 2016-03-25 15:37:04 +00:00
Eugene Sandulenko 0fb6f31d4e EVENTRECORDER: Fix incorrect check which prevented records from replay 2016-03-25 16:30:12 +01:00
Eugene Sandulenko b3e5f693d4 Merge pull request #719 from rootfather/update-news-de
NEWS: Update German NEWS file
2016-03-25 15:37:19 +01:00
Einar Johan Trøan Sømåen 10e4747024 Merge pull request #723 from Hurricos/master
WINTERMUTE: [GSoC] Make Wintermute games show the right save date
2016-03-25 11:49:09 +01:00
Paul Gilbert 7320498409 TITANIC: Implementing more CTelevision code, CGameState movie list 2016-03-25 00:01:15 -04:00
Paul Gilbert 0b37ac1869 TITANIC: Implementing more CTelevision message handlers 2016-03-24 22:40:07 -04:00
Martin Kennedy 1320f25aaa WINTERMUTE: Make wintermute games show the right save date 2016-03-24 22:18:06 -04:00
Paul Gilbert 02b46202be TITANIC: Implementing more CTelevision message handlers 2016-03-24 22:09:49 -04:00
Abdeselam El-Haman e55ec6c6ca GUI: Widget: redraw when setAlign() called 2016-03-25 02:34:35 +01:00
Paul Gilbert f0a6cf38cf TITANIC: Implement television CLeaveViewMsg handler 2016-03-24 21:12:30 -04:00
Paul Gilbert c948e8812e TITANIC: Support methods needed by CTelevision 2016-03-24 21:02:25 -04:00
Torbjörn Andersson 60b763bd4c SHERLOCK: Fix bug #7084 ("Crash when taking inventory")
This was part regression (ManagedSurface is picky about the order
of the parameters to the line drawing functions), part bug since
it was drawing a horizontal line instead of a vertical.

This call draws a very short vertical line to separate the
rightmost "join" of the middle horizontal bar in the inventory
dialog from the scrollbar. Unless you know what you're looking
for, it's pretty hard to spot the difference.

Thanks to dreammaster for figuring out the proper fix, while I
was still trying to figure out what it was trying to draw.
2016-03-25 01:40:07 +01:00
Johannes Schickel c11b09dff9 SCI: Remove commented out code line. 2016-03-25 01:15:26 +01:00
Johannes Schickel f23dd0f486 SCI: Use aggregation to store objects in SegmentObjTable.
This allows to store pointers and fundamental types in a SegmentObjTable.
2016-03-25 01:15:26 +01:00
Johannes Schickel 1c6112e121 SCI: Introduce accessors for SegmentObjTable entries.
This makes code not use _table directly whenever possible. An exception is the
save game code which is not easy to adapt due to design deficiencies.
2016-03-25 01:15:26 +01:00
Johannes Schickel 77b5ce075a SCI: Get rid of template hack for serialization.
The former template hack relied on specialized functions for various types. We
use a hand crafted set of functions for serialization functionality now.
2016-03-25 01:15:26 +01:00
Eugene Sandulenko f1b6542fd2 Merge pull request #700 from waltervn/adl-engine
ADL: New engine
2016-03-24 23:07:15 +01:00
ottogin b1c678f509 GUI: Fix "eaten" event by dialog which was closed
This patch fix bug #6841
If this runloop catches both the repeated key down event and the key up event.
In this case they key down will close the tooltip, because it got closed the key up event will be ignored.
As a result the LauncherDialog will never get notified the SHIFT state might have changed and not adapt the button description.
In this patch we just pass event to topDialog, if activeDialog was closed.
Also we must check, If topDialog doesn't exist.
2016-03-24 21:31:53 +03:00
Paul Gilbert fd78a874cc TITANIC: Added current location display to debugger room command 2016-03-24 13:27:04 -04:00