Commit Graph
86814 Commits
Author SHA1 Message Date
Ben Castricum b3e3f753ef I18N: Update translation (Dutch)
Currently translated at 100.0% (973 of 973 strings)
2018-05-30 10:25:16 +02:00
Eugene Sandulenko 1e1ed29704 SCUMM: HE: Mark Bink as engine dependency 2018-05-30 09:26:17 +02:00
Cameron Cawley 39ef9beaca CONFIGURE: Make Bink an engine dependency 2018-05-30 08:24:06 +01:00
Simei Yin 3e88827c4c SLUDGE: Move function/variable load/save functions to related files 2018-05-29 22:59:52 +02:00
Simei Yin 87e58a9b7e SLUDGE: Split runSludge() to runAllFunctions() and handleSaveLoad() 2018-05-29 22:37:10 +02:00
Simei Yin dc320b86bc SLUDGE: Create constructor of Variable instead of initVarNew 2018-05-29 22:37:10 +02:00
Simei Yin 1ec5ef3e4d SLUDGE: Move resource names to ResourceManager 2018-05-29 22:37:10 +02:00
Simei Yin 0548765479 SLUDGE: Objectify FatalMsgManager 2018-05-29 22:37:10 +02:00
Simei Yin b6c2dc385a SLUDGE: Split out function.h/cpp for upcoming refactoring 2018-05-29 22:37:10 +02:00
Lothar Serra Mari a0c3ef5f03 I18N: Update translation (German)
Currently translated at 100.0% (973 of 973 strings)
2018-05-29 21:29:47 +02:00
Travis McKay f08042ca1f DEVTOOLS: Remove vestige of TeX credits encoding 2018-05-29 20:29:40 +01:00
Travis McKay b9fd745e45 DEVTOOLS: Fix RTF credits encoding inconsistencies 2018-05-29 20:29:40 +01:00
George Kormendi dc03220be0 I18N: Update translation (Hungarian)
Currently translated at 100.0% (973 of 973 strings)
2018-05-29 05:00:25 +02:00
David Fioramonti 8d10fbe1ba COMMON: coding convention improvements for degree conversion funcs
Removed whitespace before template keyword.

Made template types camel case starting with lowercase.
2018-05-28 23:00:53 +01:00
Thierry Crozat 784d2dc282 I18N: Update translation (French)
Currently translated at 100.0% (973 of 973 strings)
2018-05-28 23:42:18 +02:00
Thierry Crozat 1e02db1f72 I18N: Update translations templates 2018-05-28 23:37:16 +02:00
Thierry Crozat c70f40f6a3 I18N: Update translation (French)
Currently translated at 100.0% (971 of 971 strings)
2018-05-28 23:37:12 +02:00
Thierry Crozat ff656cf745 I18N: Add engines/game.cpp to list of files with translatable text 2018-05-28 22:36:58 +01:00
Purple T 4abcd4ab77 I18N: Update translation (French)
Currently translated at 99.8% (970 of 971 strings)
2018-05-28 23:34:42 +02:00
Thierry Crozat 4f481df9fa I18N: Update translations templates 2018-05-28 23:22:03 +02:00
Thierry Crozat 201b347ebd GUI: Improve layout update for UnknownGameDialog
Previously the dialog was not resized and was just recentered on
the screen when the overlay size changed. Now it is properly
resized as well.
2018-05-28 22:21:10 +01:00
Thierry Crozat 42cd3e9596 GUI: Use ScrollContainerWidget in unknown game dialog
This should fix issues when the text to display in the dialog is
too big to fit on the screen.
2018-05-28 22:21:10 +01:00
Thierry Crozat 567abfcefb I18N: Update translations templates 2018-05-28 21:58:37 +02:00
Thierry Crozat 44bc04e0d9 GUI: Move UnknownGameDialog to gui 2018-05-28 20:55:00 +01:00
George Kormendi fed0dbf40f I18N: Update translation (Hungarian)
Currently translated at 100.0% (971 of 971 strings)
2018-05-28 20:11:19 +02:00
Bastien Bouclet 106416c857 DC: Fix the build after the detection result rework 2018-05-28 18:55:47 +02:00
Thierry Crozat 2686b37e94 I18N: Update translations templates 2018-05-28 18:43:29 +02:00
Bastien Bouclet 61f9398b04 Merge pull request #1187 from bgK/detection-refactor-unknown
ENGINES: Return unknown game variants with the list of detected games
2018-05-28 18:43:15 +02:00
Bastien Bouclet 8d654285cb MOHAWK: MYST: Fix drawing the Stoneship red page open door
When the lights are on, the open door image would not draw at the
correct position in Myst ME only.

This is due to the open door image being too small. The original has a
special case for that image. We reproduce that same hack.

Fixes Trac#7143.
2018-05-28 15:20:09 +02:00
Bastien Bouclet 35f4983ca1 Merge pull request #1201 from ccawley2011/mohawk-sound
MOHAWK: Fix decoding sounds with 16 bit samples
2018-05-28 10:44:21 +02:00
Paul Gilbert 69ebe3747a XEEN: Fix compiler warning 2018-05-27 20:43:04 -04:00
Paul Gilbert 23f3f171df XEEN: Fix close-up objects placement, incorrect skill text in Create Char dialog 2018-05-27 19:56:41 -04:00
Simei Yin 881c946361 SLUDGE: Move global variable lastFramesPerSecond to class Timer 2018-05-27 22:11:38 +02:00
Simei Yin bf3084df0e SLUDGE: Move built-in function parameter number to structure 2018-05-27 22:11:38 +02:00
Paul Gilbert 057bf6ea92 XEEN: Leave chests open after their contents are taken 2018-05-27 14:45:01 -04:00
Paul Gilbert 9abcaecb0c XEEN: Animate open treasure chests with treasure 2018-05-27 13:56:15 -04:00
Bastien Bouclet 2925d2ef2f Merge pull request #1198 from dafioram/mohawk10536
MOHAWK: README: Minor autosave changes and notes for autosaving
2018-05-26 09:01:57 +02:00
whiterandrek ac5f61265f COMMON: fix wrong size assignment in HashMap 2018-05-25 19:13:14 +01:00
Cameron Cawley 8f1d1836f3 MOHAWK: Fix decoding sounds with 16 bit samples 2018-05-24 17:22:15 +01:00
Adrian Frühwirth cee4d6b853 JANITORIAL: Fix trailing whitespace 2018-05-24 15:30:55 +02:00
Adrian Frühwirth bc949250de JANITORIAL: Convert line endings from CRLF/mixed to LF 2018-05-24 15:30:55 +02:00
Gabriel Corona 39c2477fbe FULLPIPE: fix URI
The previous URI spawns many useless subshells on the POSIX backend
through (harmless) shell command injection.
2018-05-24 01:08:28 +02:00
David Fioramonti 0d88be5e05 README: Redo Autosave section and note newly supported autosave games
Made the autosave section more of a list.

Added tucker, myst, riven, zvision, and composer to the list.

Noted when riven and myst will autosave in their notes.
2018-05-22 19:47:00 -07:00
David Fioramonti 6041e4aca1 MOHAWK: Allow non-autosaves in autosave slot to be deletable
With the addition of autosaving support, deleting saves
(via the gui) to slot 0 was disabled, but for saves that
have been previousl created by the user it make sense
that they should be allowed to delete a save in slot 0.

Fixes Trac#10536.
2018-05-22 19:47:00 -07:00
David Fioramonti 0500096703 MOHAWK: MYST: Do not autosave over saves from the original
The previous logic was enabling autosaving if the metadata
file was not present, but saves from the original
don't have metadata. Now it checks if the non-metadata
file can be loaded to determine if the slot is empty.
2018-05-22 19:47:00 -07:00
lotharsm d6e6aca7e3 QUEEN: Add detection entry for Italian GoG.com release 2018-05-22 09:54:38 +02:00
lotharsm cb33dd6de3 QUEEN: Add detection entry for French GoG.com release 2018-05-22 09:54:38 +02:00
lotharsm ff68947ac1 QUEEN: Add detection entry for German GoG.com release 2018-05-22 09:54:38 +02:00
Eugene Sandulenko ae2637e36e FULLPIPE: Properly reserve arrays when deserializing. Pointed by whiterandrek 2018-05-21 22:32:24 +02:00
Adrian Frühwirth 07efcfd458 SCUMM: Fix wrong comment about iMUSE digital variable 2018-05-21 11:24:40 +02:00