Nicolas Bacca
4f24f91f8c
Added config-file include, removed from scumm.h
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svn-id: r4340
2002-05-15 19:34:49 +00:00
Nicolas Bacca
b3684d05ae
Fixed evil filename overflow
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svn-id: r4339
2002-05-15 19:29:36 +00:00
James Brown
4670fee821
Misc. fixes
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svn-id: r4338
2002-05-15 10:25:00 +00:00
James Brown
f0999a4838
Fix compile problem with boxes.cpp
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svn-id: r4337
2002-05-15 07:38:33 +00:00
Bastien Nocera
11cda19c37
- added the official debian changelog, that nobody apart from me should modify. This should allow Ender to make releases of his own, and me still having the changelog from the official debian package as I want them.
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- modified the prepare script to use changelog.debian_official if the username is hadess :)
- added a --nocvs arg to the prepare script to force generating non-snapshot changelogs
svn-id: r4336
2002-05-15 02:49:32 +00:00
Max Horn
885f043a7f
remove config-file.h from scumm.h (for me this means only 5 instead of 31 files have to be recompiled whenever config-file.h changes
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svn-id: r4335
2002-05-14 23:50:09 +00:00
Max Horn
0eb5120edb
identifies that start with two underscores are reserved for system libs/the compiler and should never be used
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svn-id: r4334
2002-05-14 23:43:05 +00:00
Max Horn
64c6113d15
removed actor.h from scumm.h; added _scumm member var to class Actor; some var renaming in preparation of more methord refactoring
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svn-id: r4333
2002-05-14 23:35:28 +00:00
Max Horn
b529d80ed7
added #include "actor.h", some minor tweaks
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svn-id: r4332
2002-05-14 23:32:34 +00:00
Nicolas Bacca
659bc0e691
Added Simon 1 DOS detection
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svn-id: r4331
2002-05-14 23:08:15 +00:00
Nicolas Bacca
c9fb5690fa
Update port for new timer function & fix toolbar in Zak
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svn-id: r4330
2002-05-14 22:29:08 +00:00
Lionel Ulmer
850b717ec1
Fix the Valgrind warning about the save game menu in Zak.
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I think that it's better to compute the height with the modified
parameters and not with the original ones. Endy, otherse, please
comment :-)
Anyway, there seems to be some bugs remaining :
1) the save game menu is really weird looking (ie instead of having
the game name displayed in the top left, there is 'How may I serve
you ?' instead (maybe normal after all :-) and there seems to be
some black missing).
2) in the same code I move, there is this :
if(height > 200)
height = 200;
Why limit at 200 for a game that supports 240 :-) ?
svn-id: r4329
2002-05-14 21:55:17 +00:00
Max Horn
6fc96c8dc1
added FIXME comment
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svn-id: r4328
2002-05-14 21:26:55 +00:00
Lionel Ulmer
911ddca0d4
Note to self : always check the diff before comitting :-)
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svn-id: r4327
2002-05-14 21:23:41 +00:00
Lionel Ulmer
ecadf4fb07
Add support for the new 'timer' interface in the X11 driver.
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BTW, it would be nice if the interface was properly documented in the
system.h file and one had not to go look at the SDL documentation to
understand the parameters :-)
(and having the callbacks be ScummVM specific and not inherit some
SDL-ism would even be better :-) ).
svn-id: r4326
2002-05-14 21:16:01 +00:00
Max Horn
1d3e00185c
fixed var shadowing warning
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svn-id: r4325
2002-05-14 20:07:08 +00:00
Max Horn
3d69ee488a
some cleanup
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svn-id: r4324
2002-05-14 19:55:39 +00:00
Max Horn
b90edd85d6
fixed warning
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svn-id: r4323
2002-05-14 19:51:52 +00:00
James Brown
65f373535e
Make if(cls) error a little more useful
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svn-id: r4322
2002-05-14 19:49:22 +00:00
James Brown
aad1bf4104
fix some warnings, odd code, and prevent Simon segfaulting when wrong game specified.
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svn-id: r4321
2002-05-14 19:44:41 +00:00
Max Horn
caf961bfcb
fixed compilation on more strict compilers
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svn-id: r4320
2002-05-14 19:38:28 +00:00
Max Horn
fe4230bcbf
refactored parts of actor.cpp: many methods are now members of class Actor instead of class Scumm. This is still work in progress!
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svn-id: r4319
2002-05-14 19:11:20 +00:00
James Brown
a592de4333
Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon due to the autosaver.
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This changes the OSystem interface. Porters beware.
svn-id: r4318
2002-05-14 18:14:16 +00:00
Max Horn
b5a8bb6b2a
fixed #555567 (savegame menu head line) by moving & enlarging the headline item in the save dialog, and using string 28 for the title
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svn-id: r4317
2002-05-14 18:06:15 +00:00
Marcus Comstedt
787571c752
0.2.0 release fix. Variable screen height implemented, and configfile fix.
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svn-id: r4316
2002-05-14 11:32:16 +00:00
James Brown
d3ef1bdced
Update control file for 0.2.0 release
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svn-id: r4314
v0.2.0
2002-05-14 10:50:42 +00:00
Nicolas Bacca
f8411e8b3a
Keep sound paused if it was paused when entering the gui
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svn-id: r4313
2002-05-14 07:58:58 +00:00
Nicolas Bacca
3fea602590
Misc post-tag fixes/updates (taskbar, Zak, midi emulation)
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svn-id: r4312
2002-05-14 06:52:48 +00:00
Nicolas Bacca
e270618741
(untested) support for 320x240 Zak screen resolution
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svn-id: r4311
2002-05-14 06:51:09 +00:00
Nicolas Bacca
ed5de03c7e
Update game descriptions
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svn-id: r4310
2002-05-14 06:49:45 +00:00
Nicolas Bacca
a3e7a74e07
Mapped new action to remove subtitles on WinCE
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svn-id: r4309
2002-05-14 06:47:06 +00:00
James Brown
02b6003c5a
Last, very very last POST-post-post freeze update.
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svn-id: r4308
2002-05-13 17:36:29 +00:00
James Brown
619da2da8f
One last post-freeze fix.
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svn-id: r4307
2002-05-13 17:23:58 +00:00
James Brown
383bbc64ef
Oops, two post-tag changes to the config file system.
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svn-id: r4306
2002-05-13 16:09:11 +00:00
James Brown
f33ced1a6f
update version number for 0.2.0 release
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svn-id: r4305
2002-05-13 15:28:59 +00:00
James Brown
72d34a5e45
Readme update. Ready to tag for 0.2.0
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svn-id: r4304
2002-05-13 15:21:37 +00:00
James Brown
4466f1555b
The DIG SFX support - thanks to aquadran
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svn-id: r4303
2002-05-13 08:25:58 +00:00
Nicolas Bacca
2a53e8f661
Always use Midi Emulation on CE devices
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svn-id: r4302
2002-05-12 22:24:10 +00:00
Nicolas Noble
b17a510c24
Almost closing bug #555105 (waiting for confirmation...)
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svn-id: r4301
2002-05-12 21:59:03 +00:00
Max Horn
e902309d30
fix fade effect directly after loading
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svn-id: r4300
2002-05-12 21:58:35 +00:00
Nicolas Noble
16e004832f
Closing bug #555104
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svn-id: r4299
2002-05-12 21:39:19 +00:00
Max Horn
a494becc37
fixed #554979 (Dirt between game graphics and verbs); rearranged items in save/load dialog slightly
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svn-id: r4298
2002-05-12 20:25:56 +00:00
Max Horn
cf5518ad6a
restore old cursor after leaving save dialog ( #548614 )
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svn-id: r4297
2002-05-12 19:25:44 +00:00
Max Horn
4ac64b941d
added append() stubs for Channel_MP3/Channel_MP3_CDMUSIC
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svn-id: r4296
2002-05-12 17:57:37 +00:00
Max Horn
4d25594e3a
added scummvm to .cvsignore
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svn-id: r4295
2002-05-12 17:57:08 +00:00
Max Horn
271f50b044
renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch ( #551584 )
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svn-id: r4294
2002-05-12 17:51:40 +00:00
James Brown
e78435b817
SMUsH movie audio for The Dig
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svn-id: r4293
2002-05-12 17:49:34 +00:00
James Brown
99bed7faf0
Update readme crediting jah for SMUSH audio support
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svn-id: r4292
2002-05-12 17:11:24 +00:00
James Brown
0d60185a88
Add new mixer 'append' function to allow pseudo-streaming for SMUSH
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svn-id: r4291
2002-05-12 16:53:13 +00:00
Max Horn
38af71139f
implemented FR #549552 (save vs. load game slot numbering); commented out some weird code, somebody should look at that new FIXME
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svn-id: r4290
2002-05-12 13:36:55 +00:00