Commit Graph
86814 Commits
Author SHA1 Message Date
Nicolas Bacca 4f24f91f8c Added config-file include, removed from scumm.h
svn-id: r4340
2002-05-15 19:34:49 +00:00
Nicolas Bacca b3684d05ae Fixed evil filename overflow
svn-id: r4339
2002-05-15 19:29:36 +00:00
James Brown 4670fee821 Misc. fixes
svn-id: r4338
2002-05-15 10:25:00 +00:00
James Brown f0999a4838 Fix compile problem with boxes.cpp
svn-id: r4337
2002-05-15 07:38:33 +00:00
Bastien Nocera 11cda19c37 - added the official debian changelog, that nobody apart from me should modify. This should allow Ender to make releases of his own, and me still having the changelog from the official debian package as I want them.
- modified the prepare script to use changelog.debian_official if the username is hadess :)
- added a --nocvs arg to the prepare script to force generating non-snapshot changelogs

svn-id: r4336
2002-05-15 02:49:32 +00:00
Max Horn 885f043a7f remove config-file.h from scumm.h (for me this means only 5 instead of 31 files have to be recompiled whenever config-file.h changes
svn-id: r4335
2002-05-14 23:50:09 +00:00
Max Horn 0eb5120edb identifies that start with two underscores are reserved for system libs/the compiler and should never be used
svn-id: r4334
2002-05-14 23:43:05 +00:00
Max Horn 64c6113d15 removed actor.h from scumm.h; added _scumm member var to class Actor; some var renaming in preparation of more methord refactoring
svn-id: r4333
2002-05-14 23:35:28 +00:00
Max Horn b529d80ed7 added #include "actor.h", some minor tweaks
svn-id: r4332
2002-05-14 23:32:34 +00:00
Nicolas Bacca 659bc0e691 Added Simon 1 DOS detection
svn-id: r4331
2002-05-14 23:08:15 +00:00
Nicolas Bacca c9fb5690fa Update port for new timer function & fix toolbar in Zak
svn-id: r4330
2002-05-14 22:29:08 +00:00
Lionel Ulmer 850b717ec1 Fix the Valgrind warning about the save game menu in Zak.
I think that it's better to compute the height with the modified
parameters and not with the original ones. Endy, otherse, please
comment :-)

Anyway, there seems to be some bugs remaining :

 1) the save game menu is really weird looking (ie instead of having
    the game name displayed in the top left, there is 'How may I serve
    you ?' instead (maybe normal after all :-) and there seems to be
    some black missing).

 2) in the same code I move, there is this :

	if(height > 200)
		height = 200;

    Why limit at 200 for a game that supports 240 :-) ?

svn-id: r4329
2002-05-14 21:55:17 +00:00
Max Horn 6fc96c8dc1 added FIXME comment
svn-id: r4328
2002-05-14 21:26:55 +00:00
Lionel Ulmer 911ddca0d4 Note to self : always check the diff before comitting :-)
svn-id: r4327
2002-05-14 21:23:41 +00:00
Lionel Ulmer ecadf4fb07 Add support for the new 'timer' interface in the X11 driver.
BTW, it would be nice if the interface was properly documented in the
system.h file and one had not to go look at the SDL documentation to
understand the parameters :-)

(and having the callbacks be ScummVM specific and not inherit some
 SDL-ism would even be better :-) ).

svn-id: r4326
2002-05-14 21:16:01 +00:00
Max Horn 1d3e00185c fixed var shadowing warning
svn-id: r4325
2002-05-14 20:07:08 +00:00
Max Horn 3d69ee488a some cleanup
svn-id: r4324
2002-05-14 19:55:39 +00:00
Max Horn b90edd85d6 fixed warning
svn-id: r4323
2002-05-14 19:51:52 +00:00
James Brown 65f373535e Make if(cls) error a little more useful
svn-id: r4322
2002-05-14 19:49:22 +00:00
James Brown aad1bf4104 fix some warnings, odd code, and prevent Simon segfaulting when wrong game specified.
svn-id: r4321
2002-05-14 19:44:41 +00:00
Max Horn caf961bfcb fixed compilation on more strict compilers
svn-id: r4320
2002-05-14 19:38:28 +00:00
Max Horn fe4230bcbf refactored parts of actor.cpp: many methods are now members of class Actor instead of class Scumm. This is still work in progress!
svn-id: r4319
2002-05-14 19:11:20 +00:00
James Brown a592de4333 Remove SCUMM dependancies from SDL.C - This fixes a regular crash in Simon due to the autosaver.
This changes the OSystem interface. Porters beware.

svn-id: r4318
2002-05-14 18:14:16 +00:00
Max Horn b5a8bb6b2a fixed #555567 (savegame menu head line) by moving & enlarging the headline item in the save dialog, and using string 28 for the title
svn-id: r4317
2002-05-14 18:06:15 +00:00
Marcus Comstedt 787571c752 0.2.0 release fix. Variable screen height implemented, and configfile fix.
svn-id: r4316
2002-05-14 11:32:16 +00:00
James Brown d3ef1bdced Update control file for 0.2.0 release
svn-id: r4314
v0.2.0
2002-05-14 10:50:42 +00:00
Nicolas Bacca f8411e8b3a Keep sound paused if it was paused when entering the gui
svn-id: r4313
2002-05-14 07:58:58 +00:00
Nicolas Bacca 3fea602590 Misc post-tag fixes/updates (taskbar, Zak, midi emulation)
svn-id: r4312
2002-05-14 06:52:48 +00:00
Nicolas Bacca e270618741 (untested) support for 320x240 Zak screen resolution
svn-id: r4311
2002-05-14 06:51:09 +00:00
Nicolas Bacca ed5de03c7e Update game descriptions
svn-id: r4310
2002-05-14 06:49:45 +00:00
Nicolas Bacca a3e7a74e07 Mapped new action to remove subtitles on WinCE
svn-id: r4309
2002-05-14 06:47:06 +00:00
James Brown 02b6003c5a Last, very very last POST-post-post freeze update.
svn-id: r4308
2002-05-13 17:36:29 +00:00
James Brown 619da2da8f One last post-freeze fix.
svn-id: r4307
2002-05-13 17:23:58 +00:00
James Brown 383bbc64ef Oops, two post-tag changes to the config file system.
svn-id: r4306
2002-05-13 16:09:11 +00:00
James Brown f33ced1a6f update version number for 0.2.0 release
svn-id: r4305
2002-05-13 15:28:59 +00:00
James Brown 72d34a5e45 Readme update. Ready to tag for 0.2.0
svn-id: r4304
2002-05-13 15:21:37 +00:00
James Brown 4466f1555b The DIG SFX support - thanks to aquadran
svn-id: r4303
2002-05-13 08:25:58 +00:00
Nicolas Bacca 2a53e8f661 Always use Midi Emulation on CE devices
svn-id: r4302
2002-05-12 22:24:10 +00:00
Nicolas Noble b17a510c24 Almost closing bug #555105 (waiting for confirmation...)
svn-id: r4301
2002-05-12 21:59:03 +00:00
Max Horn e902309d30 fix fade effect directly after loading
svn-id: r4300
2002-05-12 21:58:35 +00:00
Nicolas Noble 16e004832f Closing bug #555104
svn-id: r4299
2002-05-12 21:39:19 +00:00
Max Horn a494becc37 fixed #554979 (Dirt between game graphics and verbs); rearranged items in save/load dialog slightly
svn-id: r4298
2002-05-12 20:25:56 +00:00
Max Horn cf5518ad6a restore old cursor after leaving save dialog (#548614)
svn-id: r4297
2002-05-12 19:25:44 +00:00
Max Horn 4ac64b941d added append() stubs for Channel_MP3/Channel_MP3_CDMUSIC
svn-id: r4296
2002-05-12 17:57:37 +00:00
Max Horn 4d25594e3a added scummvm to .cvsignore
svn-id: r4295
2002-05-12 17:57:08 +00:00
Max Horn 271f50b044 renamed unkVirtScreen4 to fadeToBlackEffect; fixed graphic transition glitch (#551584)
svn-id: r4294
2002-05-12 17:51:40 +00:00
James Brown e78435b817 SMUsH movie audio for The Dig
svn-id: r4293
2002-05-12 17:49:34 +00:00
James Brown 99bed7faf0 Update readme crediting jah for SMUSH audio support
svn-id: r4292
2002-05-12 17:11:24 +00:00
James Brown 0d60185a88 Add new mixer 'append' function to allow pseudo-streaming for SMUSH
svn-id: r4291
2002-05-12 16:53:13 +00:00
Max Horn 38af71139f implemented FR #549552 (save vs. load game slot numbering); commented out some weird code, somebody should look at that new FIXME
svn-id: r4290
2002-05-12 13:36:55 +00:00