Commit Graph
86814 Commits
Author SHA1 Message Date
Paweł Kołodziejski 8a0d3438fc added cliping for actor in akos16
svn-id: r5206
2002-10-21 08:13:48 +00:00
Jamieson Christian 67c00eb7e6 Changed IMuse from a proxy into a virtual base class
svn-id: r5205
2002-10-21 07:31:51 +00:00
Paweł Kołodziejski dadcb24239 badly akos16 implementation
svn-id: r5204
2002-10-21 06:01:04 +00:00
Max Horn 4cbab55b7a maybe a fix for bug #595813, SIMON: fails to initialise midi
svn-id: r5203
2002-10-20 18:12:11 +00:00
James Brown 13808c2a3b Fix an infinite talking loop in The Dig. Again. :)
svn-id: r5202
2002-10-20 16:49:30 +00:00
James Brown f9c94f476a Prevent The Dig from overlapping talk sounds
svn-id: r5201
2002-10-20 16:25:43 +00:00
James Brown abf1cf2f13 Patch 625079: Loom Audio Sync Hack
svn-id: r5200
2002-10-20 13:19:15 +00:00
James Brown 628eea3de4 Patch 625904: CD Looping
svn-id: r5199
2002-10-20 13:17:43 +00:00
James Brown c7ef00571b Patch 625905: Masking regression fix
svn-id: r5198
2002-10-20 13:16:12 +00:00
James Brown c594ad7165 Update news some
svn-id: r5197
2002-10-20 13:14:54 +00:00
James Brown 3a507cbb92 Remove some obsolete fixme's
svn-id: r5196
2002-10-20 12:18:57 +00:00
James Brown ec158216f7 Totally random fix for Dig memory corruption. Probably not even remotely correct, someone look at this :)
svn-id: r5195
2002-10-20 12:03:56 +00:00
James Brown 0f16641556 Hmm, need to talkchannel that bundleSound play, because we still don't parse bundle lipsync data correctly and that'll result in
infinite talking/redraw

svn-id: r5194
2002-10-20 05:41:30 +00:00
James Brown 62b2a464a7 Fix some missing sounds in The Dig
svn-id: r5193
2002-10-20 05:37:03 +00:00
Max Horn 9ff8b67e13 transformed some code - is this if really needed?! if yes, for what?
svn-id: r5192
2002-10-20 01:08:54 +00:00
Max Horn b5f0fa4c8b cleanup; fix for room 88 in The Dig (Ender, I was right, only the place was another :-)
svn-id: r5191
2002-10-20 01:02:52 +00:00
Jonathan Gray dd7cfdb0de patch #625603 film noir mode bugfix
svn-id: r5190
2002-10-19 22:35:22 +00:00
Max Horn 7198181b09 reworked the way the save/load dialog works. yup, still not perfect, but we're hopefully getting closer. Feedback welcome
svn-id: r5189
2002-10-19 01:22:41 +00:00
Marcus Comstedt ee13e16389 Overlay fixed.
svn-id: r5188
2002-10-18 20:59:03 +00:00
James Brown 5c2bdeaeca remove debug messages - oops.
svn-id: r5187
2002-10-18 11:52:51 +00:00
James Brown 80ce915f3d Fix Wait:forActorDraw and the 'infinite mouth movement' problem in The Dig.
Code assumed that the actor always starts talking in the same room it finishes talking in - this doesn't apply for several cutscene
sequences in The Dig. Also added the usual talkChannel fallback code in for The Dig.

svn-id: r5186
2002-10-18 11:45:57 +00:00
Jonathan Gray d0565061a0 a few small changes to make the full throttle demo work
svn-id: r5185
2002-10-18 09:58:16 +00:00
Jonathan Gray 209e723a76 cosmetic change, change the scumm version for the HE games to those reported by the executables. 6 months difference in build date but still the same minor version
svn-id: r5184
2002-10-18 08:26:23 +00:00
Jonathan Gray fe980ae37a update cli arguments list
svn-id: r5183
2002-10-18 07:14:55 +00:00
Jonathan Gray 2425fc44bf add -z option to list games
svn-id: r5182
2002-10-18 07:08:45 +00:00
James Brown c84d12e8d2 Close in on the o6_wait:actDrawn problem
svn-id: r5181
2002-10-18 04:33:46 +00:00
Marcus Comstedt 12f491211d Removed dependency on GameDetector.
svn-id: r5180
2002-10-18 01:45:47 +00:00
Marcus Comstedt 03d2293929 Find game names directly from version_settings rather than using the detector.
svn-id: r5179
2002-10-18 01:45:12 +00:00
Marcus Comstedt 5445e6f89a Avoid including common/engine as to not create name conflicts with Timer.
svn-id: r5178
2002-10-18 01:43:55 +00:00
Marcus Comstedt bf3cfb92d4 Overlays implemented. Made the buffering slightly more efficient.
svn-id: r5177
2002-10-18 01:42:55 +00:00
Marcus Comstedt 3a34fa8288 Oddly enough, setting the sound hardware to 44100 gives correct sound, even though the software is set to generate sound for 22050...
svn-id: r5176
2002-10-18 01:40:53 +00:00
Marcus Comstedt 005696bc4b Dreamcast port now wraps main() to avoid special kluges in the common main.
svn-id: r5175
2002-10-18 01:39:25 +00:00
Marcus Comstedt 95bf2b5468 Time stuff moved to its own file. Program invocation strategy reworked.
svn-id: r5174
2002-10-18 01:38:01 +00:00
Marcus Comstedt db25d3623e Put time related stuff in its own file to avoid name clashes for Timer.
svn-id: r5173
2002-10-18 01:35:46 +00:00
Max Horn 308a52a2ae added some TODO comments so that people know a bit better what is planned here (but also feel free to implement any of those before I get to it <g>)
svn-id: r5172
2002-10-17 22:43:13 +00:00
James Brown 25e46a4434 Patch 624477: Fix for bug 609716
svn-id: r5171
2002-10-17 09:21:55 +00:00
Max Horn 6addfa9909 added Torbjoern and Jamieson to credits
svn-id: r5170
2002-10-16 20:47:16 +00:00
Max Horn b1766c28b2 patch #620627: mouse wheel support for NewGui
svn-id: r5169
2002-10-16 20:32:12 +00:00
Max Horn d5bcb63f82 dialogs now can be run 'modal'
svn-id: r5168
2002-10-16 17:37:30 +00:00
James Brown c0a42d5450 Implement akos codec 1, shadow mode 3
svn-id: r5167
2002-10-16 13:43:31 +00:00
James Brown 9070ff0eaf Remove description() as aquadrans talkdelay change makes it totally
useless, and causes much breakage.

svn-id: r5166
2002-10-16 12:23:03 +00:00
James Brown 1c65e2ffc0 Hack out 'Wait for actor drawn' for The Dig. See IRC logs for more
details :)

svn-id: r5165
2002-10-16 11:58:56 +00:00
James Brown 4f3a2f774c Add comment for unknownCD() stub
svn-id: r5164
2002-10-16 11:00:48 +00:00
James Brown c1652de909 Full Throttle: Add stub for opcode CD (something to do with drawing blast objects)
svn-id: r5163
2002-10-16 10:59:29 +00:00
James Brown 96c900f095 Make it possible to disable digitalimuse by just commenting out it's
creation in scummvm.cpp

svn-id: r5162
2002-10-16 09:11:08 +00:00
Paweł Kołodziejski 41b61adac0 fixes to imuse
svn-id: r5161
2002-10-16 07:59:11 +00:00
James Brown 138aa3ce24 Use correct LocalScript range for check
svn-id: r5160
2002-10-16 05:42:31 +00:00
Jonathan Gray baabfdeba6 add hack to allow scummvm to get up to the credits in the dig
svn-id: r5159
2002-10-16 02:42:43 +00:00
Max Horn 6631df898c compilation fix
svn-id: r5158
2002-10-16 00:24:45 +00:00
Paweł Kołodziejski 09225027f1 changes to imuse
svn-id: r5157
2002-10-15 21:55:04 +00:00