Paweł Kołodziejski
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2a58faff8f
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revert costume palette table to 32 and fix actor.cpp compilation
svn-id: r5507
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2002-11-10 17:35:02 +00:00 |
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Max Horn
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da5a347d3e
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completly decoupled engine.h/.cpp from simon.h and scumm.h; removed some static variables from drawFlashlight() and made them members of class Scumm instead
svn-id: r5506
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2002-11-10 17:19:43 +00:00 |
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Paweł Kołodziejski
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2965bd2708
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increasing actor palette to 256
svn-id: r5505
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2002-11-10 17:17:11 +00:00 |
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Oliver Kiehl
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a413779432
|
oops
svn-id: r5504
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2002-11-10 17:01:51 +00:00 |
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Oliver Kiehl
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20c658bf94
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oops, forgot a file (ambient effects)
svn-id: r5503
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2002-11-10 16:28:18 +00:00 |
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Oliver Kiehl
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1a57316e16
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added ambient effects (rest of vc_52)
svn-id: r5502
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2002-11-10 16:25:03 +00:00 |
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Oliver Kiehl
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fb8f8c6105
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added looping support to playRaw
svn-id: r5501
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2002-11-10 16:23:02 +00:00 |
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James Brown
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0eb3a9017d
|
Fix another typo
svn-id: r5500
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2002-11-10 16:12:55 +00:00 |
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Tore Anderson
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20bc792fb1
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fixed typo
svn-id: r5499
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2002-11-10 16:05:38 +00:00 |
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James Brown
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9d3a9fe2ae
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Update internal version number
svn-id: r5498
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2002-11-10 16:00:09 +00:00 |
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James Brown
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8dd8b927f5
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Update readme file, mark Indy3 as completable and rearrange some wording.
svn-id: r5497
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2002-11-10 15:59:08 +00:00 |
|
Max Horn
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e901190863
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fix for the flashlight crash in Indy3; I am not 100% sure that this is the right way t do it, though, need to do some more reseach
svn-id: r5496
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2002-11-10 15:42:53 +00:00 |
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Max Horn
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0b3e4323f0
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if possible, always #include headers in the source files, not in other headers
svn-id: r5495
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2002-11-10 15:24:17 +00:00 |
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Max Horn
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c772fff655
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fixed stupid mistake
svn-id: r5494
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2002-11-10 15:09:13 +00:00 |
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Max Horn
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93d5d667d0
|
added Scumm::displayError() method; make use of that to display errors if save/load failed; changed runDialog() to return the result of Dialog::runModal(); changed the order in which autosave is performed a little bit
svn-id: r5493
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2002-11-10 14:59:15 +00:00 |
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Max Horn
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ca5a230d33
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indention fix :-)
svn-id: r5492
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2002-11-10 14:54:21 +00:00 |
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Max Horn
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42e6a81629
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improved MessageDialog: long lines are split now (this needs improvement to favor splitting at spaces); maximum size is restricted to 300x180
svn-id: r5491
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2002-11-10 14:53:28 +00:00 |
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Max Horn
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54aa3f898d
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fixed two race conditions
svn-id: r5490
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2002-11-10 14:49:49 +00:00 |
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James Brown
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08c80c4e98
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Add small correction
svn-id: r5489
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2002-11-10 14:06:27 +00:00 |
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Jamieson Christian
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c7eba62d1e
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Removed final references to the defunct -emidiemu option.
svn-id: r5488
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2002-11-10 13:59:46 +00:00 |
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Jamieson Christian
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a1954ac31e
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Fixed IMuseGM device state trackers to prevent inappropriate dropped messages.
svn-id: r5487
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2002-11-10 13:44:53 +00:00 |
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Max Horn
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5b7c29e4e6
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added FIXME comment
svn-id: r5486
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2002-11-10 13:16:59 +00:00 |
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James Brown
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ade86f45df
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Hack to prevent decapitation :)
svn-id: r5485
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2002-11-10 12:59:36 +00:00 |
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James Brown
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dc9e77461f
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Let's try this without the blatent stupidity
svn-id: r5484
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2002-11-10 12:50:06 +00:00 |
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James Brown
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3cb29c224d
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Fix a stupid mistake in my implementation of Indy3's alternate wait_for_message.
Unlike the o5_wait() version, we don't read any data, so there's no need to reset the script pointer.
svn-id: r5483
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2002-11-10 12:44:40 +00:00 |
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James Brown
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5e966f88e9
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Implement Indy3 opcode - this fixes the 'walking to car' portion of the first section of the game
svn-id: r5482
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2002-11-10 12:22:22 +00:00 |
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Jonathan Gray
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18506e7714
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properly translate class, read (i want my trains back), I'm told this will require regression testing for at least loom and zak by ender
svn-id: r5481
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2002-11-10 09:14:20 +00:00 |
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James Brown
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d21e0a3373
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Remove hack. It's not even the CORRECT hack for this problem.
svn-id: r5480
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2002-11-10 07:58:53 +00:00 |
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Travis Howell
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8461473467
|
simon2dos works, thanks again to ludde
svn-id: r5479
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2002-11-10 05:25:33 +00:00 |
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Jonathan Gray
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21b18178e7
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add back code that was removed in rev 1.16 with a room specific check, so trains in the lucasfilm games logo in indy3 work the way they should. Maybe a look at the dissasembly of setClass for indy3 is in order...
svn-id: r5478
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2002-11-10 01:22:39 +00:00 |
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Oliver Kiehl
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9659006f84
|
fixed some memory leaks
svn-id: r5477
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2002-11-09 22:16:07 +00:00 |
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James Brown
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782a310a2e
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Remove obsolete references to midiemu, update Adlib info regarding adlib midi translation
svn-id: r5476
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2002-11-09 17:48:38 +00:00 |
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James Brown
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d232d518bb
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Apart from broke actor costumes, and the random catacomb crashes -
Indy3-256 is completable. (Will not be labeled as such in the
compatability table until the catacomb crashes are fixed!)
svn-id: r5475
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2002-11-09 16:56:20 +00:00 |
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Jamieson Christian
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4fd2497a21
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New IMuseMonitor front-end provides thread-safe access into IMuse from scripts and the MIDI parser. This seems to effectively remove pointer corruption observed under IMuseGM, and also provides thread-safe access into IMuseAdlib.
This is an improved version of the mutex-based solution presented in Patch 615737.
svn-id: r5474
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2002-11-09 16:55:16 +00:00 |
|
James Brown
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cc14b87f25
|
Patch 635873: Loom Masking Hack - update
svn-id: r5473
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2002-11-09 10:05:43 +00:00 |
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James Brown
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7eb9753a9c
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Evil Geniuses arn't, otherwise the world would be far more intrested.
svn-id: r5472
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2002-11-09 10:02:59 +00:00 |
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James Brown
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5923a9f5e3
|
This should fix the DOTT white-background bug. Someone please confirm this for me :)
svn-id: r5471
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2002-11-09 09:59:25 +00:00 |
|
Paweł Kołodziejski
|
4db6c3b768
|
fix for bomp scalling, missing duplicate table
svn-id: r5470
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2002-11-09 07:13:30 +00:00 |
|
Max Horn
|
69735e63c5
|
fixed warning; fixed array out of bounds access
svn-id: r5469
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2002-11-08 22:06:03 +00:00 |
|
James Brown
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6e4bc05791
|
Masking patch
svn-id: r5468
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2002-11-08 18:40:12 +00:00 |
|
James Brown
|
1bf9bb768e
|
Fix Indy3 "Guard-Fighting" crash and properly fix the empty exits problem
svn-id: r5467
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2002-11-08 18:06:08 +00:00 |
|
Oliver Kiehl
|
70f3aff2c8
|
last fix didn't work properly
svn-id: r5466
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2002-11-08 13:38:25 +00:00 |
|
Oliver Kiehl
|
163b1eeeb5
|
big endian fix
svn-id: r5465
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2002-11-08 13:25:27 +00:00 |
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Travis Howell
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c2b419dacf
|
grammer
svn-id: r5464
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2002-11-08 09:46:25 +00:00 |
|
Travis Howell
|
7c393dec20
|
typos
svn-id: r5463
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2002-11-08 09:31:47 +00:00 |
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Travis Howell
|
db15a868a2
|
Typo
svn-id: r5462
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2002-11-08 05:15:42 +00:00 |
|
Travis Howell
|
c8d4d0233c
|
Add note about Simon games
svn-id: r5461
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2002-11-08 05:07:28 +00:00 |
|
Travis Howell
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d3798b7e3d
|
Remove error and replace with proper exit function.
svn-id: r5460
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2002-11-08 03:45:38 +00:00 |
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Travis Howell
|
04c1d2f90c
|
Changed wrong section
svn-id: r5459
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2002-11-08 02:15:11 +00:00 |
|
Travis Howell
|
c879445d43
|
Don't attempt to play music in simon 1 demo
svn-id: r5458
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2002-11-08 02:05:19 +00:00 |
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