Nicolas Bacca
|
cb160cfbf3
|
Adapt MAD sampling rate to the real sampling rate for WinCE
svn-id: r5657
|
2002-11-21 08:46:01 +00:00 |
|
Max Horn
|
949716c08a
|
oops - default to gcc 2.9x build rules, not gcc 3.x build rules
svn-id: r5656
|
2002-11-21 05:10:30 +00:00 |
|
Max Horn
|
305cf16437
|
should link with GNU ld again
svn-id: r5655
|
2002-11-21 05:00:40 +00:00 |
|
Max Horn
|
e0115a36fd
|
slight change of module order to see if that helps stupid GNU ld
svn-id: r5654
|
2002-11-21 04:28:51 +00:00 |
|
Max Horn
|
69bceafc6e
|
revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
svn-id: r5653
|
2002-11-21 04:08:37 +00:00 |
|
Max Horn
|
c5c1091613
|
added _configureButton stub
svn-id: r5652
|
2002-11-21 04:02:10 +00:00 |
|
Max Horn
|
e5257ac4fe
|
added a chooser sub dialog used by 'Add Game'
svn-id: r5651
|
2002-11-21 03:51:07 +00:00 |
|
Max Horn
|
d76627abac
|
consistently ignore case of the domain name
svn-id: r5650
|
2002-11-21 03:50:15 +00:00 |
|
Max Horn
|
013cc42e8d
|
operator < and > for String now ignore case
svn-id: r5649
|
2002-11-21 02:53:49 +00:00 |
|
Max Horn
|
1f8cc789ce
|
sort FSList by displayname
svn-id: r5648
|
2002-11-21 02:51:50 +00:00 |
|
Max Horn
|
4896b55670
|
remember last directory (or rather, don't lobotomize yourself :-)
svn-id: r5647
|
2002-11-21 02:51:17 +00:00 |
|
Max Horn
|
2eb39f6497
|
lo and behold - the 'Add Game' button now works, at least in some cases! More to come...
svn-id: r5646
|
2002-11-21 02:19:02 +00:00 |
|
Max Horn
|
60f5096e63
|
added and corrected some detectNames; it is vital that only names of files that are *always* present for the game in quesion are used
svn-id: r5645
|
2002-11-21 02:16:16 +00:00 |
|
Nicolas Bacca
|
c4bec837cc
|
Do not exit the engine if a video file is missing - apologies to the 1 Gb Microdrive market :)
svn-id: r5644
|
2002-11-20 23:43:17 +00:00 |
|
Max Horn
|
a8f01c2532
|
use := instead of =
svn-id: r5643
|
2002-11-20 18:05:02 +00:00 |
|
Travis Howell
|
85fe6a1ac5
|
Include simon debug options by default
svn-id: r5642
|
2002-11-20 14:45:00 +00:00 |
|
Jonathan Gray
|
80f13e1973
|
add top arrow and indy3 to the inventory arrow fix. the spacing and text handling is pretty much identical by the way between indy3 and zak256. the intial code to make the text in both games readable included the original getSpacing I added in which the spacing was based on pixel comparisons of indy3. I see it has been refined somewhat since then :)
svn-id: r5641
|
2002-11-20 13:58:23 +00:00 |
|
Ruediger Hanke
|
94d01ba7a3
|
Implemented mode parameter for listDir()
svn-id: r5640
|
2002-11-20 13:25:22 +00:00 |
|
Max Horn
|
ab80fbde9a
|
partial fix for bug #613109
svn-id: r5639
|
2002-11-20 13:20:39 +00:00 |
|
Max Horn
|
94db771a02
|
fixed compilation for now <shudder>
svn-id: r5638
|
2002-11-20 13:19:50 +00:00 |
|
Travis Howell
|
53a05353b5
|
Add back missing simon debug function
svn-id: r5637
|
2002-11-20 13:08:01 +00:00 |
|
Jamieson Christian
|
7bcc2744a4
|
Support MAC music tracks even in -eadlib mode
svn-id: r5636
|
2002-11-20 12:54:32 +00:00 |
|
Travis Howell
|
2bba56a34f
|
Another ooops
svn-id: r5635
|
2002-11-20 11:26:53 +00:00 |
|
Travis Howell
|
aa7f3b6df6
|
Ooops
svn-id: r5634
|
2002-11-20 08:17:31 +00:00 |
|
Travis Howell
|
3d2648e55f
|
Revert earlier change for optional text support in simon1talkie/win since the data files don't have complete text.
I have left TEXT_HACK removed for the same reason.
svn-id: r5633
|
2002-11-20 08:05:56 +00:00 |
|
Nicolas Bacca
|
e5d6c14b66
|
Fix parent, take 2 (thanks Kirben)
svn-id: r5632
|
2002-11-20 08:04:08 +00:00 |
|
Travis Howell
|
9162f9cc64
|
Main debug output can now be controlled by 'o' and 'v' keys
svn-id: r5631
|
2002-11-20 06:33:12 +00:00 |
|
Travis Howell
|
493485763b
|
Split debug opcode table into separate file.
Clean up debug, debug now uses correct opcode table automatically
svn-id: r5630
|
2002-11-20 05:43:43 +00:00 |
|
Travis Howell
|
47c4b25bfd
|
Auto enable text when no voice file is available.
Allow 't' to toggle speech on and off in simon1talkie/win
svn-id: r5629
|
2002-11-20 05:12:10 +00:00 |
|
James Brown
|
caa5159a52
|
remove accidental debug that some people seem to believe is a cause of crashes :P
svn-id: r5628
|
2002-11-20 00:52:07 +00:00 |
|
Nicolas Bacca
|
d9f07a2e9c
|
Fix parent
svn-id: r5627
|
2002-11-19 21:21:19 +00:00 |
|
Jamieson Christian
|
618ab97f26
|
And one more fix to make it actually compile. :)
svn-id: r5626
|
2002-11-19 17:54:17 +00:00 |
|
Jamieson Christian
|
25637e6f39
|
Corrected a previous fix the broke pitch bending yet again....
svn-id: r5625
|
2002-11-19 17:49:35 +00:00 |
|
Jamieson Christian
|
461e814e8a
|
Changed keypress descriptions:
- Keys [ and ] control music volume, not master volume
- New Simon key support: [ ] - + m s b
svn-id: r5624
|
2002-11-19 17:25:32 +00:00 |
|
Jamieson Christian
|
69c7179e56
|
Volume control fixes
svn-id: r5623
|
2002-11-19 17:18:16 +00:00 |
|
Max Horn
|
5627fb7c0b
|
cleanup
svn-id: r5622
|
2002-11-19 16:33:33 +00:00 |
|
Max Horn
|
83fb208b9e
|
revert adlib change for now (not happy with the whole adlib/midi situation, though)
svn-id: r5621
|
2002-11-19 16:31:41 +00:00 |
|
Max Horn
|
d5d5cf2b6d
|
fixed parent() for root node
svn-id: r5620
|
2002-11-19 13:44:28 +00:00 |
|
Max Horn
|
955fed1fda
|
fixed parent() method, added a FIXME
svn-id: r5619
|
2002-11-19 13:42:57 +00:00 |
|
Max Horn
|
4e7575f9db
|
fixed parent() method, added a FIXME
svn-id: r5618
|
2002-11-19 13:42:19 +00:00 |
|
Max Horn
|
ab92742c67
|
fixed default midi driver selection on Mac OS X; enforce adlib for Indy3/MonkeyVGA for now; don't default to adlib in any other game
svn-id: r5617
|
2002-11-19 13:37:14 +00:00 |
|
Travis Howell
|
2659e19fdd
|
Added MonkeyVGA copy protection bypass, patch #640546
svn-id: r5616
|
2002-11-19 09:16:46 +00:00 |
|
Travis Howell
|
3fc3b8e907
|
The _displayName isn't required for win32
svn-id: r5615
|
2002-11-19 09:05:43 +00:00 |
|
Nicolas Bacca
|
7053741b28
|
Change initial directory list size
svn-id: r5614
|
2002-11-19 08:27:31 +00:00 |
|
Nicolas Bacca
|
28080b27df
|
Update listDir
svn-id: r5613
|
2002-11-19 08:25:22 +00:00 |
|
Nicolas Bacca
|
f7b8728aed
|
Fix GDI dialog, set sampling rate to 22 kHz for Full Throttle & The Dig (Smush issue), fix save game key for Zak, The Dig & Full Throttle
svn-id: r5612
|
2002-11-19 08:24:35 +00:00 |
|
Nicolas Bacca
|
6cf56e0219
|
Fix paletted devices, add error display
svn-id: r5611
|
2002-11-19 08:21:12 +00:00 |
|
Nicolas Bacca
|
fa8a061924
|
Switch to new icons
svn-id: r5610
|
2002-11-19 08:20:26 +00:00 |
|
Nicolas Bacca
|
bb3d0520c8
|
Added Monkey 1 VGA floppy (put the files in monkey1vga directory), change the game names, save list when exiting the scanner, fix for long directories list
svn-id: r5609
|
2002-11-19 08:18:12 +00:00 |
|
Nicolas Bacca
|
f38773cb54
|
Added bomb icon and startup palette size
svn-id: r5608
|
2002-11-19 08:14:58 +00:00 |
|