Commit Graph
86814 Commits
Author SHA1 Message Date
Nicolas Bacca cb160cfbf3 Adapt MAD sampling rate to the real sampling rate for WinCE
svn-id: r5657
2002-11-21 08:46:01 +00:00
Max Horn 949716c08a oops - default to gcc 2.9x build rules, not gcc 3.x build rules
svn-id: r5656
2002-11-21 05:10:30 +00:00
Max Horn 305cf16437 should link with GNU ld again
svn-id: r5655
2002-11-21 05:00:40 +00:00
Max Horn e0115a36fd slight change of module order to see if that helps stupid GNU ld
svn-id: r5654
2002-11-21 04:28:51 +00:00
Max Horn 69bceafc6e revamped build system somewhat: 'modules' like scumm, simon, gui etc. now all build into a lib, and all have a module.mk file that lists all their file. Advantage: further modularizes the build system, seperating all parts of ScummVM
svn-id: r5653
2002-11-21 04:08:37 +00:00
Max Horn c5c1091613 added _configureButton stub
svn-id: r5652
2002-11-21 04:02:10 +00:00
Max Horn e5257ac4fe added a chooser sub dialog used by 'Add Game'
svn-id: r5651
2002-11-21 03:51:07 +00:00
Max Horn d76627abac consistently ignore case of the domain name
svn-id: r5650
2002-11-21 03:50:15 +00:00
Max Horn 013cc42e8d operator < and > for String now ignore case
svn-id: r5649
2002-11-21 02:53:49 +00:00
Max Horn 1f8cc789ce sort FSList by displayname
svn-id: r5648
2002-11-21 02:51:50 +00:00
Max Horn 4896b55670 remember last directory (or rather, don't lobotomize yourself :-)
svn-id: r5647
2002-11-21 02:51:17 +00:00
Max Horn 2eb39f6497 lo and behold - the 'Add Game' button now works, at least in some cases! More to come...
svn-id: r5646
2002-11-21 02:19:02 +00:00
Max Horn 60f5096e63 added and corrected some detectNames; it is vital that only names of files that are *always* present for the game in quesion are used
svn-id: r5645
2002-11-21 02:16:16 +00:00
Nicolas Bacca c4bec837cc Do not exit the engine if a video file is missing - apologies to the 1 Gb Microdrive market :)
svn-id: r5644
2002-11-20 23:43:17 +00:00
Max Horn a8f01c2532 use := instead of =
svn-id: r5643
2002-11-20 18:05:02 +00:00
Travis Howell 85fe6a1ac5 Include simon debug options by default
svn-id: r5642
2002-11-20 14:45:00 +00:00
Jonathan Gray 80f13e1973 add top arrow and indy3 to the inventory arrow fix. the spacing and text handling is pretty much identical by the way between indy3 and zak256. the intial code to make the text in both games readable included the original getSpacing I added in which the spacing was based on pixel comparisons of indy3. I see it has been refined somewhat since then :)
svn-id: r5641
2002-11-20 13:58:23 +00:00
Ruediger Hanke 94d01ba7a3 Implemented mode parameter for listDir()
svn-id: r5640
2002-11-20 13:25:22 +00:00
Max Horn ab80fbde9a partial fix for bug #613109
svn-id: r5639
2002-11-20 13:20:39 +00:00
Max Horn 94db771a02 fixed compilation for now <shudder>
svn-id: r5638
2002-11-20 13:19:50 +00:00
Travis Howell 53a05353b5 Add back missing simon debug function
svn-id: r5637
2002-11-20 13:08:01 +00:00
Jamieson Christian 7bcc2744a4 Support MAC music tracks even in -eadlib mode
svn-id: r5636
2002-11-20 12:54:32 +00:00
Travis Howell 2bba56a34f Another ooops
svn-id: r5635
2002-11-20 11:26:53 +00:00
Travis Howell aa7f3b6df6 Ooops
svn-id: r5634
2002-11-20 08:17:31 +00:00
Travis Howell 3d2648e55f Revert earlier change for optional text support in simon1talkie/win since the data files don't have complete text.
I have left TEXT_HACK removed for the same reason.

svn-id: r5633
2002-11-20 08:05:56 +00:00
Nicolas Bacca e5d6c14b66 Fix parent, take 2 (thanks Kirben)
svn-id: r5632
2002-11-20 08:04:08 +00:00
Travis Howell 9162f9cc64 Main debug output can now be controlled by 'o' and 'v' keys
svn-id: r5631
2002-11-20 06:33:12 +00:00
Travis Howell 493485763b Split debug opcode table into separate file.
Clean up debug, debug now uses correct opcode table automatically

svn-id: r5630
2002-11-20 05:43:43 +00:00
Travis Howell 47c4b25bfd Auto enable text when no voice file is available.
Allow 't' to toggle speech on and off in simon1talkie/win

svn-id: r5629
2002-11-20 05:12:10 +00:00
James Brown caa5159a52 remove accidental debug that some people seem to believe is a cause of crashes :P
svn-id: r5628
2002-11-20 00:52:07 +00:00
Nicolas Bacca d9f07a2e9c Fix parent
svn-id: r5627
2002-11-19 21:21:19 +00:00
Jamieson Christian 618ab97f26 And one more fix to make it actually compile. :)
svn-id: r5626
2002-11-19 17:54:17 +00:00
Jamieson Christian 25637e6f39 Corrected a previous fix the broke pitch bending yet again....
svn-id: r5625
2002-11-19 17:49:35 +00:00
Jamieson Christian 461e814e8a Changed keypress descriptions:
- Keys [ and ] control music volume, not master volume
- New Simon key support: [ ] - + m s b

svn-id: r5624
2002-11-19 17:25:32 +00:00
Jamieson Christian 69c7179e56 Volume control fixes
svn-id: r5623
2002-11-19 17:18:16 +00:00
Max Horn 5627fb7c0b cleanup
svn-id: r5622
2002-11-19 16:33:33 +00:00
Max Horn 83fb208b9e revert adlib change for now (not happy with the whole adlib/midi situation, though)
svn-id: r5621
2002-11-19 16:31:41 +00:00
Max Horn d5d5cf2b6d fixed parent() for root node
svn-id: r5620
2002-11-19 13:44:28 +00:00
Max Horn 955fed1fda fixed parent() method, added a FIXME
svn-id: r5619
2002-11-19 13:42:57 +00:00
Max Horn 4e7575f9db fixed parent() method, added a FIXME
svn-id: r5618
2002-11-19 13:42:19 +00:00
Max Horn ab92742c67 fixed default midi driver selection on Mac OS X; enforce adlib for Indy3/MonkeyVGA for now; don't default to adlib in any other game
svn-id: r5617
2002-11-19 13:37:14 +00:00
Travis Howell 2659e19fdd Added MonkeyVGA copy protection bypass, patch #640546
svn-id: r5616
2002-11-19 09:16:46 +00:00
Travis Howell 3fc3b8e907 The _displayName isn't required for win32
svn-id: r5615
2002-11-19 09:05:43 +00:00
Nicolas Bacca 7053741b28 Change initial directory list size
svn-id: r5614
2002-11-19 08:27:31 +00:00
Nicolas Bacca 28080b27df Update listDir
svn-id: r5613
2002-11-19 08:25:22 +00:00
Nicolas Bacca f7b8728aed Fix GDI dialog, set sampling rate to 22 kHz for Full Throttle & The Dig (Smush issue), fix save game key for Zak, The Dig & Full Throttle
svn-id: r5612
2002-11-19 08:24:35 +00:00
Nicolas Bacca 6cf56e0219 Fix paletted devices, add error display
svn-id: r5611
2002-11-19 08:21:12 +00:00
Nicolas Bacca fa8a061924 Switch to new icons
svn-id: r5610
2002-11-19 08:20:26 +00:00
Nicolas Bacca bb3d0520c8 Added Monkey 1 VGA floppy (put the files in monkey1vga directory), change the game names, save list when exiting the scanner, fix for long directories list
svn-id: r5609
2002-11-19 08:18:12 +00:00
Nicolas Bacca f38773cb54 Added bomb icon and startup palette size
svn-id: r5608
2002-11-19 08:14:58 +00:00