Commit Graph
86814 Commits
Author SHA1 Message Date
Nicolas Bacca 1043ec1df9 Fix GDI display for HPCs
svn-id: r6527
2003-01-20 08:01:45 +00:00
Nicolas Bacca 8d3e8505a1 Missing exported functions for HPCs
svn-id: r6526
2003-01-20 07:59:43 +00:00
Nicolas Bacca 8f98b31681 NoGameX file - put in root directory (HPC debug option) and NoMusic configuration option (for really slow devices, can break some games)
svn-id: r6525
2003-01-20 07:58:41 +00:00
Nicolas Bacca 54a1cf9809 stdio wrappers for HPC (I know it's about time :))
svn-id: r6524
2003-01-20 07:53:14 +00:00
Jonathan Gray 5c128f1c89 I'm pretty sure 0x98 should be O_DRAW_OBJECT in comi but changing it to o6_isSoundRunning lets you pass that point in the game for now
svn-id: r6523
2003-01-20 06:35:34 +00:00
Jonathan Gray 846d73c536 patch #670660 by Daniel Schepler, properly handle disc switching wrt voice file in comi
svn-id: r6522
2003-01-20 05:59:25 +00:00
Jonathan Gray 26fa144a9d new patch from cyx to make scanlines in tv2x lighter
svn-id: r6521
2003-01-19 22:28:36 +00:00
Max Horn c057866548 fixed testGfxAnyUsageBits
svn-id: r6520
2003-01-19 20:31:05 +00:00
Paweł Kołodziejski eea84f1ac1 implemented missing smush opcodes - STOR and FTCH
svn-id: r6519
2003-01-19 20:28:16 +00:00
Paweł Kołodziejski 0fe071f8fb fixed comi smush subtitles colors
svn-id: r6518
2003-01-19 19:40:40 +00:00
Oliver Kiehl 85ed389cbb added missing function
svn-id: r6517
2003-01-19 15:39:54 +00:00
Paweł Kołodziejski ad55540f52 fix warnings
svn-id: r6516
2003-01-19 11:11:07 +00:00
Paweł Kołodziejski 8f2b07260a some cleanup
svn-id: r6515
2003-01-19 11:00:21 +00:00
Paweł Kołodziejski 5a42eb62a3 some cleanup
svn-id: r6514
2003-01-19 10:34:18 +00:00
Paweł Kołodziejski 9c342225ef fixed subtitles placement
svn-id: r6513
2003-01-19 09:03:07 +00:00
Max Horn 38d832ed1f oops
svn-id: r6512
2003-01-19 04:17:13 +00:00
Max Horn a1dafe54a2 fixed compile warning
svn-id: r6511
2003-01-19 04:13:48 +00:00
Max Horn 15531663d9 added some comments/changed indention of comments to spaces
svn-id: r6510
2003-01-19 04:10:13 +00:00
Jonathan Gray 3e50c97ca6 update assertion to be in line with increased blastTextQueue size
svn-id: r6509
2003-01-19 03:35:17 +00:00
Max Horn 1abc25817e increasing blast text limit for COMI end credits
svn-id: r6508
2003-01-19 03:25:59 +00:00
Jonathan Gray e2ebe7ba63 make v8 smush playing honour _noSubtitles
svn-id: r6507
2003-01-19 01:03:29 +00:00
Paweł Kołodziejski 6478b944b2 added preliminary support for subtitles in smush comi
svn-id: r6506
2003-01-18 21:51:00 +00:00
Max Horn e225720414 optimized Normal1x a bit (well at least memcpy won't be slower and on many systems will be faster)
svn-id: r6505
2003-01-18 21:04:31 +00:00
Max Horn 18fdd80710 small drawing optimization for V7/V8 games - tell me if that causes any regressions
svn-id: r6504
2003-01-18 19:16:23 +00:00
Max Horn 6f499d8fa1 fix for the music crash, I hope... hm
svn-id: r6503
2003-01-18 17:42:27 +00:00
Paweł Kołodziejski e7c81140ea fixed compilation under VC6
svn-id: r6502
2003-01-18 16:26:53 +00:00
Jonathan Gray c982b4f00b add help command to debugger to list commands and vars, we should probably have a help string for each but this is much better than reading the code for now :)
svn-id: r6501
2003-01-18 16:04:28 +00:00
James Brown c1ce0e1ece Init and cleanup compression tables
svn-id: r6500
2003-01-18 16:02:25 +00:00
James Brown 97ff115e7d Fix shadowed variable in debugger, change bundle compression tables to be dynamic
svn-id: r6499
2003-01-18 15:54:38 +00:00
Paweł Kołodziejski 92a53a5bdf tuned a little comi smush
svn-id: r6498
2003-01-18 15:26:37 +00:00
Paweł Kołodziejski 532aeaa435 fix smush audio loop
svn-id: r6497
2003-01-18 14:58:37 +00:00
Jonathan Gray d591eb77f7 add the view/set debug level command 'level' from the old debugger
svn-id: r6496
2003-01-18 14:51:06 +00:00
Paweł Kołodziejski 3faa561c47 fix compilation under VC6
svn-id: r6495
2003-01-18 14:16:55 +00:00
Paweł Kołodziejski 050a3fcd12 fix compilation under VC6
svn-id: r6494
2003-01-18 14:00:59 +00:00
Paweł Kołodziejski 4c5c59c198 implementation of comi smush audio
svn-id: r6493
2003-01-18 13:54:26 +00:00
Jonathan Gray 0b4830e80a add bounds check for debugger costume switcher
svn-id: r6492
2003-01-18 11:23:02 +00:00
Jonathan Gray 41a5927a96 add ability to change actor costume via the debugger
svn-id: r6491
2003-01-18 10:38:32 +00:00
Max Horn 18607b346a fixed OOB access introduced in my last commit; leaving in my debug asserts this time, in case there are more
svn-id: r6490
2003-01-17 16:49:41 +00:00
Max Horn 375ca05ea8 fixed decoding bug for COMI bundle audio; this resolves an OOB access and should enable stereo music, but both music and voice still 'pops' a lot
svn-id: r6489
2003-01-17 16:12:26 +00:00
James Brown 2810185599 Clip strip value when removing objects
svn-id: r6488
2003-01-17 15:23:27 +00:00
James Brown 945dee311e Possible hack to get the cannons firing. Of course... well, they still don't quite work :)
svn-id: r6487
2003-01-17 07:20:54 +00:00
James Brown d589ecb14b Small change to make actor talk anims look better
svn-id: r6486
2003-01-16 19:23:55 +00:00
Max Horn 2eff7e2242 fix off by one bug in gfxUsageBits code; fixed small glitch the actor iteration cleanup
svn-id: r6485
2003-01-16 18:07:52 +00:00
James Brown 4e07c1bb91 Patch 668634: Actor iteration fix
svn-id: r6484
2003-01-16 17:37:34 +00:00
Max Horn d5a266f2ca reversed Dig workarounds - better to find the real cause of the regression, says Endy
svn-id: r6483
2003-01-16 14:42:20 +00:00
James Brown b1f1a9e4e9 Some notes regarding actorHit
svn-id: r6482
2003-01-16 13:55:57 +00:00
James Brown 355d079a30 Dumb, dumb, DUMB typo. :)
svn-id: r6481
2003-01-16 13:10:43 +00:00
James Brown c24c1270f6 Some cleanup, implementation of setKeyScript (F1 now attempts to start the save/load menu, albiet fails due to a crash in BlastText)
svn-id: r6480
2003-01-16 12:47:34 +00:00
James Brown f4dc8c5b1b Play sfx when used by mumble, et-al. (Eg, Wallys sobbing)
svn-id: r6479
2003-01-16 11:40:47 +00:00
James Brown 0a4a8af0f2 Add translate for the ComI map text
svn-id: r6478
2003-01-16 11:27:02 +00:00