Commit Graph
86814 Commits
Author SHA1 Message Date
Max Horn 405b6fd051 don't error out if a font is missing -> this fixes the COMI demo
svn-id: r6678
2003-03-03 23:39:48 +00:00
Max Horn cc8f6f5ded added SysEx support to the CoreAudio midi backend - though I have no clue what effect this will have, or how I could test this...
svn-id: r6677
2003-03-03 22:39:04 +00:00
Jonathan Gray 0af6652b0b enable newgui f5 dialog for comi as per erik's patch
svn-id: r6676
2003-03-03 22:32:02 +00:00
Jonathan Gray aa2259c5a9 fix shadowed variable problems
svn-id: r6675
2003-03-03 21:48:22 +00:00
Marcus Comstedt cf13cd3f33 Don't keep a backlog of missed deadlines for event polling...
svn-id: r6674
2003-03-03 21:40:31 +00:00
Marcus Comstedt f01d67ab9c Increased level of optimization (make sure to use gcc 3.3).
svn-id: r6673
2003-03-03 21:24:21 +00:00
Marcus Comstedt fd0d9b1998 Made the code a bit more maintainable...
svn-id: r6672
2003-03-03 20:22:00 +00:00
Jonathan Gray 401713210b add stub for opcode 0xE4
svn-id: r6671
2003-03-03 10:19:27 +00:00
Jonathan Gray 436afde5eb add hack that attempts to workaround the offset hotspot problem in humongous games
svn-id: r6670
2003-03-03 01:53:18 +00:00
Paweł Kołodziejski 186480c839 fixes to akos opcodes
svn-id: r6669
2003-03-03 00:45:38 +00:00
Jonathan Gray 671f6221ec opcode 0xA7 is just o6_pop
svn-id: r6668
2003-03-02 22:27:32 +00:00
Marcus Comstedt a29fb89e53 Timer implemented.
svn-id: r6667
2003-03-02 20:17:21 +00:00
Marcus Comstedt 738be5adeb Handle architectures which need alignment for 32bit memory access...
svn-id: r6666
2003-03-02 20:15:22 +00:00
Marcus Comstedt 8889232a25 Make sure version_settings are initialized.
svn-id: r6665
2003-03-02 18:38:51 +00:00
Marcus Comstedt d39952106c warp_mouse added.
svn-id: r6664
2003-03-02 17:41:47 +00:00
Max Horn 086a89f365 Patch #691064: dot matrix scaler
svn-id: r6663
2003-03-02 16:36:52 +00:00
Max Horn f6bac973f8 patch #696030: CMI: More actor direction fixes
svn-id: r6662
2003-03-02 15:51:56 +00:00
Paweł Kołodziejski 73fa5d7b3a increased range of palette to 255
svn-id: r6661
2003-03-02 13:44:08 +00:00
Paweł Kołodziejski bf2576e734 added AKC_StartVarAnim opcode for akos_increaseAnims
svn-id: r6660
2003-03-02 13:07:58 +00:00
Paweł Kołodziejski d115e0ad75 fixed warnings
svn-id: r6659
2003-03-02 12:36:07 +00:00
Paweł Kołodziejski 0ce6264d11 changed sub_FEE_78D2 func for scumm v7
svn-id: r6658
2003-03-02 12:35:27 +00:00
Paweł Kołodziejski 9eff1cc3fd changed check only for Cxxx opcodes
svn-id: r6657
2003-03-02 12:23:37 +00:00
Jonathan Gray 3d75e1191d add commands to debugger, objects prints a table of local objects, object num pickup (room) will pickup an object, _currentRoom if no room specified, be warned this currently doesn't check the room is valid for the particular object number
svn-id: r6656
2003-03-02 07:50:49 +00:00
Oliver Kiehl 08f8e9d1ad those TODOs have been obsoleted
svn-id: r6655
2003-03-01 22:54:16 +00:00
Oliver Kiehl dede168069 change GameIDs to GameFeatures
svn-id: r6654
2003-03-01 22:52:49 +00:00
Max Horn cc5a072014 fix warning
svn-id: r6653
2003-03-01 22:06:53 +00:00
Max Horn f4e147e5d2 removed the single big VersionSettings list; instead, the simon & scumm modules now keep their target lists seperatly (and when we add BASS, it can have its own target list)
svn-id: r6652
2003-03-01 22:04:48 +00:00
Max Horn 956e5e2b3d don't hardcode the Simon GameID values, rather use the #defines from simon/intern.h. Proper solution pending
svn-id: r6651
2003-03-01 21:26:45 +00:00
Max Horn 3c3812d754 no need for a hack if include gameDetector.h anyway...
svn-id: r6650
2003-03-01 20:39:17 +00:00
Tore Anderson e0d71afcb9 a few minor cleanups in the debian build scripts
svn-id: r6649
2003-03-01 15:16:52 +00:00
Jonathan Gray d31b7439e1 we were reading 8 bytes too much on DIGI sounds
svn-id: r6648
2003-03-01 13:32:45 +00:00
Travis Howell 419761549c Disable realizePalette_unk() in simon since it causes regressions
svn-id: r6647
2003-03-01 13:11:01 +00:00
Jonathan Gray 88906b0360 hacky support for humongous talkie format
svn-id: r6646
2003-03-01 12:44:52 +00:00
Paweł Kołodziejski 4fd68d63b6 heh
svn-id: r6645
2003-02-28 20:33:06 +00:00
Jonathan Gray 0e5a19e13e change rate for humongous DIGI sounds to 11025
svn-id: r6644
2003-02-28 11:32:43 +00:00
Jonathan Gray 18acc2e800 patch #693475 attempt to address the actor facing problems in comi by erik
svn-id: r6643
2003-02-27 10:42:12 +00:00
Jonathan Gray af19cac738 patch #689164 comi verb coin hack by erik, fixes the verb coin drawing behind the inventory
svn-id: r6642
2003-02-27 10:17:29 +00:00
Jonathan Gray 686ba621f7 move comi to be up near the other scumm games
svn-id: r6641
2003-02-27 10:10:28 +00:00
Jonathan Gray c5eec27277 add snmidemo
svn-id: r6640
2003-02-26 22:38:49 +00:00
Jonathan Gray fdd86664c1 bump cvs version number and date as its been over 2 months since this was updated
svn-id: r6639
2003-02-26 13:21:26 +00:00
Max Horn 52cc68fbe1 cleanup
svn-id: r6638
2003-02-26 11:24:44 +00:00
Jonathan Gray cd7c6ef624 make sounds work in non puttdemo humongous games
svn-id: r6637
2003-02-24 04:37:20 +00:00
Jonathan Gray a7d73fd063 add gameid for puttdemo
svn-id: r6636
2003-02-24 04:35:44 +00:00
Paweł Kołodziejski 0706785d6d improved o6_stampObject func
svn-id: r6635
2003-02-22 20:57:57 +00:00
Paweł Kołodziejski fc20efecfe correct o6_findAllObjects to match disassembly
svn-id: r6634
2003-02-22 13:08:54 +00:00
Paweł Kołodziejski ef666a9019 cleanup o6_unknownE0
svn-id: r6633
2003-02-22 12:27:50 +00:00
Paweł Kołodziejski 6f0dfa402c some cleanup a pickVarRandom func
svn-id: r6632
2003-02-22 11:56:25 +00:00
Paweł Kołodziejski 373e845554 improved a little akos_queCommand func
svn-id: r6631
2003-02-22 10:39:50 +00:00
Jonathan Gray d540c146dc remove BeIDE file that is apparently rather outdated, the initial author of this file now recommends people use the makefile
svn-id: r6630
2003-02-21 06:23:59 +00:00
Jonathan Gray d2ed6d1ace add o6_shuffle and stub for o6_localizeArray
svn-id: r6629
2003-02-21 00:42:51 +00:00