Paweł Kołodziejski
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0a46882bea
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added charset support for all V3 games, and fix for cleaning all 16 variables not only 15
svn-id: r6928
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2003-04-07 14:38:26 +00:00 |
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Paweł Kołodziejski
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7e62d9a119
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zak256 invertory bug is not repeatable, changed order font selection, added handle font support for all V3 scumm games
svn-id: r6927
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2003-04-07 06:34:42 +00:00 |
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Paweł Kołodziejski
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b30aa3cc69
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fixed detection v2 scumm game
svn-id: r6926
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2003-04-07 05:10:57 +00:00 |
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Jonathan Gray
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9bfcce6e79
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remove incorrect cast
svn-id: r6925
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2003-04-06 23:22:54 +00:00 |
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Paweł Kołodziejski
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b4ef91f6c6
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added handle v2 resources for scumm v3, for now hack
svn-id: r6924
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2003-04-06 21:24:39 +00:00 |
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Paweł Kołodziejski
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d56673b845
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fixed detection of early scumm games
svn-id: r6923
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2003-04-06 19:41:34 +00:00 |
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Max Horn
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9d17696656
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nope, not all big endian system require alignment
svn-id: r6922
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2003-04-06 18:01:36 +00:00 |
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Nicolas Bacca
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d3d85bf003
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Oops on previous fix
svn-id: r6921
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2003-04-06 16:48:52 +00:00 |
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Paweł Kołodziejski
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8a619598e9
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also Loom exception in the read/write var funcs
svn-id: r6920
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2003-04-06 16:02:08 +00:00 |
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Paweł Kołodziejski
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aa4898984a
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corrected right/bottom borders while clipping at drawBox() func
svn-id: r6919
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2003-04-06 14:11:37 +00:00 |
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Nicolas Bacca
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9dba239af1
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Alignment fix
svn-id: r6918
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2003-04-06 12:57:25 +00:00 |
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Nicolas Bacca
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5179aef286
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Alignment fixes
svn-id: r6917
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2003-04-05 23:41:21 +00:00 |
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Paweł Kołodziejski
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8e1744d1ab
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updated and fixed for VC6
svn-id: r6916
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2003-04-05 20:10:54 +00:00 |
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Joost Peters
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d667453e0f
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changed warning() to error()
svn-id: r6915
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2003-04-05 19:16:00 +00:00 |
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Joost Peters
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3800062534
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removed debug/text dump code (oops :))
svn-id: r6914
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2003-04-05 18:06:52 +00:00 |
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Joost Peters
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1b4818662e
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Added text decoders + various other bits of code
svn-id: r6913
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2003-04-05 18:01:29 +00:00 |
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Nicolas Bacca
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fb20404df0
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Watch this cast
svn-id: r6912
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2003-04-05 11:24:58 +00:00 |
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Nicolas Bacca
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103937ea63
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Add delay in ms for tremor vorbis implementation and possible autodetection
svn-id: r6911
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2003-04-05 09:55:12 +00:00 |
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Nicolas Bacca
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f8b70406e4
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Smartphone version of Sam & Max skip fix
svn-id: r6910
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2003-04-04 13:21:26 +00:00 |
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Nicolas Bacca
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a3e673b2a2
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Latest local version, rewrite pending ...
svn-id: r6909
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2003-04-04 13:20:24 +00:00 |
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Nicolas Bacca
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868161a7b0
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Low quality FM synthesis, preliminary OGG stuff - do not try to compile that I'll break everything in a few hours :)
svn-id: r6908
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2003-04-04 13:18:41 +00:00 |
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Nicolas Bacca
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0f8d55d77f
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Fix skip key problems mainly for Sam & Max
svn-id: r6907
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2003-04-04 13:17:48 +00:00 |
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Nicolas Bacca
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9633eb00dd
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Fix compiling issues with Smartphone/HPC builds
svn-id: r6906
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2003-04-04 13:14:15 +00:00 |
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Nicolas Bacca
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d13a5415a9
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Adding _heapchk
svn-id: r6905
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2003-04-04 13:11:32 +00:00 |
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Marcus Comstedt
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0bf50fc1a1
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zlib.h is no longer in ronin/.
svn-id: r6904
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2003-04-03 21:55:40 +00:00 |
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Marcus Comstedt
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77718200b9
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Updated to new libronin layout.
svn-id: r6903
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2003-04-03 21:51:15 +00:00 |
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Marcus Comstedt
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03dbeae1e6
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Changed prerequisites to be more up to date (slightly ahead of date, actually :)
svn-id: r6902
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2003-04-03 19:50:28 +00:00 |
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Marcus Comstedt
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ac99b27327
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Save game path setting is not meaningful on the Dreamcast.
svn-id: r6901
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2003-04-03 16:01:03 +00:00 |
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Max Horn
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b8043f7570
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fix for bug #695654
svn-id: r6900
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2003-04-02 15:23:36 +00:00 |
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Travis Howell
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9041b45fc9
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More Spanish font corrections, the . and , fonts were corrupt
svn-id: r6899
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2003-04-02 09:42:12 +00:00 |
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Travis Howell
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539272b387
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Hebrew fonts were off by two bytes too.
svn-id: r6898
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2003-04-02 05:27:59 +00:00 |
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Travis Howell
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18ca289dbd
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Enable choice between English voice and subtitles in French, Hebrew, Italian and Spanish version of Simon the Sorcerer 1 talkie
svn-id: r6897
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2003-04-02 04:15:48 +00:00 |
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Travis Howell
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10a4324a38
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Spanish video fonts were off by two bytes
Might be able to merge with main fonts eventually.
svn-id: r6896
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2003-04-02 04:00:59 +00:00 |
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Travis Howell
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bc9a8b42bb
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Add correct use verb words for Italian
svn-id: r6895
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2003-04-02 01:59:43 +00:00 |
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Paweł Kołodziejski
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faf6ec087a
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correct to match dissassembly
svn-id: r6894
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2003-04-01 20:56:27 +00:00 |
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Max Horn
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68e7ce8143
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Patch 713149: Fix OOB access
svn-id: r6893
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2003-04-01 15:32:17 +00:00 |
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Travis Howell
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0c0ee74449
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Add spanish video fonts, not sure why this set is so different.
svn-id: r6892
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2003-03-31 14:33:54 +00:00 |
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Travis Howell
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1e089682a0
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Add proper spanish verbs
svn-id: r6891
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2003-03-31 13:30:45 +00:00 |
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Paweł Kołodziejski
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7ee96df673
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fixed description centering in the FT and added hack for redraw descriptions in height while scrolling room
svn-id: r6890
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2003-03-30 19:32:12 +00:00 |
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Paweł Kołodziejski
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776cdf2d08
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added eriktorbjorn patch for multiple text lines for the dig ending credits
svn-id: r6889
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2003-03-30 19:03:12 +00:00 |
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Paweł Kołodziejski
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7edc0abd5b
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changed messages from warning to debug
svn-id: r6888
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2003-03-30 16:54:03 +00:00 |
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Max Horn
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ee7ca9e891
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obsolete TODOs
svn-id: r6887
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2003-03-30 12:52:22 +00:00 |
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Paweł Kołodziejski
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6c9b798611
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fixed cordinates in the Dig opcode 0xE1
svn-id: r6886
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2003-03-30 12:34:36 +00:00 |
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Paweł Kołodziejski
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2d55c99997
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corrected opcode 0xE1 in the dig (bug in the IDB)
svn-id: r6885
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2003-03-30 11:04:11 +00:00 |
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Max Horn
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df82b6881b
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fixed verb regression in older games
svn-id: r6884
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2003-03-29 20:48:57 +00:00 |
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Paweł Kołodziejski
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6dd0b2d9bb
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changed printf to debug
svn-id: r6883
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2003-03-29 15:56:42 +00:00 |
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Paweł Kołodziejski
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69723edd1e
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hack for proper description redraw in the dig while scrolling room
svn-id: r6882
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2003-03-29 15:48:25 +00:00 |
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Paweł Kołodziejski
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1c2d5878f6
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fix y position of text description in the dig
svn-id: r6881
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2003-03-29 14:03:20 +00:00 |
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Paweł Kołodziejski
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848c566d50
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fix for wrong(or rather unset) mouse 0,0 (x,y) position when joystick is plugged
when code handle joystick motion and mapping to mouse motion, it should also
set mouse x,y position
svn-id: r6880
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2003-03-29 09:56:51 +00:00 |
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Paweł Kołodziejski
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c13452c7b6
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stdafx.cpp is not needed
svn-id: r6879
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2003-03-29 07:16:46 +00:00 |
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