Commit Graph
86814 Commits
Author SHA1 Message Date
Travis Howell 79514d4747 Range checks off by 1.
svn-id: r17954
2005-05-08 10:26:11 +00:00
Travis Howell fb41dd8284 Add case stub for funshop titles
Add comment

svn-id: r17953
2005-05-08 10:16:41 +00:00
Travis Howell 21717273b4 No need to check for speech file in non-talkie versions.
svn-id: r17952
2005-05-08 05:56:09 +00:00
Travis Howell 169c85a19b Auto detect effect file type in Simon the Sorcerer 1.
svn-id: r17951
2005-05-08 05:23:31 +00:00
Travis Howell 0bcd57e87f Cleanup
svn-id: r17950
2005-05-08 04:54:08 +00:00
Eugene Sandulenko 8e5bf3c092 Initial support for intensive floating point compuitations used in
Putt-Putt Race. Still incomplete.

svn-id: r17949
2005-05-08 03:08:11 +00:00
Travis Howell d9b81f4ab8 Fix sound regressions.
svn-id: r17948
2005-05-08 02:50:43 +00:00
Travis Howell ca98d52738 Add dutch Spy Fox 1/2.
svn-id: r17947
2005-05-08 01:00:52 +00:00
Max Horn cbbd212f81 Since the gobline engine is enabled by default now, changed "enable-gob" to "disable-gob"
svn-id: r17946
2005-05-07 16:29:11 +00:00
Torbjörn Andersson d6866a0314 Goblins engine is now enabled by default.
svn-id: r17945
2005-05-07 14:50:59 +00:00
Torbjörn Andersson c6abbb225e Added MD5 for The Bizarre Adventures of Woodruff and the Schnibble.
svn-id: r17944
2005-05-07 13:40:06 +00:00
Travis Howell a0a764bb4b Filter out a few more paths.
svn-id: r17943
2005-05-07 12:23:08 +00:00
Travis Howell c4d2ac0eb7 Additions for funshop titles.
svn-id: r17942
2005-05-07 11:07:45 +00:00
Travis Howell 873c10c16b HE games need larger buffer
svn-id: r17941
2005-05-07 09:53:06 +00:00
Travis Howell 36d57ba378 More localized HE games.
svn-id: r17940
2005-05-07 09:39:44 +00:00
Travis Howell abcd44cd68 Missed one section.
svn-id: r17939
2005-05-07 08:10:23 +00:00
Travis Howell 8de4c596a0 Add missing opcode details
Fix regression (Fields not initied)

svn-id: r17938
2005-05-07 07:57:59 +00:00
Travis Howell 8ce20af137 Add eriktorbjorn's patch for:
#1018588 - FT: Xlib async errors in INSANE sequences

svn-id: r17937
2005-05-07 01:52:17 +00:00
Torbjörn Andersson d08c307870 Initial game detection support. I've added the MD5 sums for the games and
demos I have, except for the Woodruff game which I don't have on this
particular computer. (I'll add that one later, if no one beats me to it.)

svn-id: r17936
2005-05-06 17:04:33 +00:00
Eugene Sandulenko 5c426e6908 Patch #1196638 'GOB: Simple "beeper"'. Thanks eriktorbjorn.
svn-id: r17935
2005-05-06 15:59:33 +00:00
Travis Howell 3cbaf48932 Cleanup
svn-id: r17934
2005-05-06 13:22:48 +00:00
Max Horn 83d8166696 Fix another doyxgen warning
svn-id: r17933
2005-05-06 13:10:58 +00:00
Travis Howell 6e06194dd9 Ooops
svn-id: r17932
2005-05-06 12:29:37 +00:00
Travis Howell 1057d5fa69 Rename sprite field.
Cleanup.

svn-id: r17931
2005-05-06 12:23:19 +00:00
Travis Howell 076e42c302 Use ScummVM code formatting for names.
svn-id: r17930
2005-05-06 11:37:33 +00:00
Max Horn d04492a05a Allocate all 16bit surfaces with the same bitformat as the HW surface (Fixes bug #1196374)
svn-id: r17929
2005-05-06 10:07:33 +00:00
Travis Howell 947be5edc2 Rename sprite field.
Cleanup

svn-id: r17928
2005-05-06 08:46:45 +00:00
Travis Howell 21fe989da9 Fix regression in demos (Failed to find correct file to md5 checksum).
svn-id: r17927
2005-05-06 07:45:48 +00:00
Travis Howell 172b95d347 Check if stream exists first.
svn-id: r17926
2005-05-06 04:44:54 +00:00
Travis Howell c8b17da61c Auto detect music and voice types, where possible.
Use correct set of MIDI tracks for MT32 in Simon the Sorcerer 2.

svn-id: r17925
2005-05-06 03:09:53 +00:00
Max Horn 0411be88db do not invoke a method on a non-existant stream
svn-id: r17924
2005-05-05 18:30:42 +00:00
Max Horn d00117ec4b Fixed some doxygen warnings
svn-id: r17923
2005-05-05 15:59:24 +00:00
Travis Howell c16cceafad Get XMAP from correct resource.
Avoid regression.

svn-id: r17922
2005-05-05 15:19:30 +00:00
Torbjörn Andersson e42ea7f20c Oops.
svn-id: r17921
2005-05-05 14:38:32 +00:00
Travis Howell 30533838db HE90+ games set heap size in index.
svn-id: r17920
2005-05-05 14:30:37 +00:00
Travis Howell 4dacf09f72 Move to HE80
svn-id: r17919
2005-05-05 13:16:50 +00:00
Max Horn f5900a917c Handle engine creation failure a bit more graceful
svn-id: r17918
2005-05-05 12:03:40 +00:00
Max Horn fecc4d5f84 Return 0 in Engine_SCUMM_create if the game isn't found (instead of computing the MD5 of non-existant files)
svn-id: r17917
2005-05-05 12:03:16 +00:00
Max Horn 28e40b33a7 Add a comment regarding use of CoreAudio/AudioUnits v1 API
svn-id: r17916
2005-05-05 11:57:52 +00:00
Max Horn 54bf9bf1ad Turned File::exists into a static method (as it should have been from the start, silly copy&paste mistake
svn-id: r17915
2005-05-05 11:53:43 +00:00
Torbjörn Andersson f1d59b4194 Applied patch #1195190. This may help the game run on 64-bit systems, but I
don't know anyone who can verify that.

svn-id: r17914
2005-05-05 11:37:41 +00:00
Torbjörn Andersson fd326b4ce2 Cleanup
svn-id: r17913
2005-05-05 11:11:49 +00:00
Robert Göffringmann 4120ae9921 various PS2 system changes
svn-id: r17912
2005-05-05 03:06:32 +00:00
Marcus Comstedt 38c9a40c22 Dispense with the filename field of InVMSaves.
svn-id: r17911
2005-05-04 23:38:07 +00:00
Marcus Comstedt fc25ef24b0 Cleanup of the cleanup code. :-)
svn-id: r17910
2005-05-04 23:34:26 +00:00
Marcus Comstedt 5b56b5ac01 Split VMSave into InVMSave and OutVMSave.
svn-id: r17909
2005-05-04 23:24:03 +00:00
Torbjörn Andersson d1234bfdee Cleanup.
svn-id: r17908
2005-05-04 11:41:07 +00:00
Torbjörn Andersson 627095f1a6 The mult_playSound() function makes absolutely no sense at all to me, so
I've changed it to something that doesn't trigger assertions in the
Gobliiins demo intro.

svn-id: r17907
2005-05-04 07:32:12 +00:00
Torbjörn Andersson 1da2f1b627 Whitespace
svn-id: r17906
2005-05-04 06:44:42 +00:00
Travis Howell 77d6a04abc Switch link to web page with more detailed information on compression types.
svn-id: r17905
2005-05-04 01:57:03 +00:00