Commit Graph
86814 Commits
Author SHA1 Message Date
Johannes Schickel f26322d2be Fixed preserveAllBackgrounds and implemented:
cmd_changeCharactersFacing + cmd_popBrandonIntoScene
and extended prepDrawAllObjects so that it could draw talking animations.
Also removed a few useless comments.

svn-id: r19550
2005-11-10 18:58:44 +00:00
Torbjörn Andersson 02d24dd7b5 Fixed compilation.
svn-id: r19549
2005-11-10 15:37:58 +00:00
Johannes Schickel dd4e750640 Commited patch #1350510 with some little changes. Thanks to vinterstum.
svn-id: r19548
2005-11-10 14:08:50 +00:00
Torbjörn Andersson 87a868eda5 Removed unnecessary space from the SoundFont button's text, to keep it from
being truncated in the small version of the GUI.

svn-id: r19546
2005-11-10 11:56:10 +00:00
Travis Howell edc8e87174 Add palette difference in FF.
svn-id: r19545
2005-11-10 05:33:31 +00:00
Travis Howell 1085bd26b5 More accurate video opcodes output.
svn-id: r19544
2005-11-10 01:41:56 +00:00
Travis Howell 889384b411 Add another wrapper for endian difference in FF.
svn-id: r19543
2005-11-10 01:18:09 +00:00
Travis Howell 3a670640f1 Update debug tables.
svn-id: r19542
2005-11-10 00:53:00 +00:00
Travis Howell 0cfc4456de Palette delay at the end of Simon1 was never triggered.
svn-id: r19541
2005-11-09 23:36:55 +00:00
Travis Howell 22dc08ed5f Cleanup.
svn-id: r19540
2005-11-09 23:06:18 +00:00
Johannes Schickel 510eba8227 - fixed setCharactersPosition
- fixed loadCharacterShapes
- fixed anim shape drawing
- corrected some tables
- added debug drawing for the pathfinder (still a bit buggy)
- gets a small script scene to work with some graphics glitches
- corrected some drawShape drawing functions
- started to implement cmd_walkPlayerToPoint and the needed functions

svn-id: r19539
2005-11-09 22:26:12 +00:00
Robert Göffringmann ac8af88f83 sync HEAD with 0-8-0 branch.
svn-id: r19536
2005-11-09 20:02:42 +00:00
Robert Göffringmann d8e7ad7888 sync head with branch.
svn-id: r19535
2005-11-09 19:59:57 +00:00
Robert Göffringmann 1f647b48bc sync HEAD with 0-8-0 branch.
svn-id: r19534
2005-11-09 19:51:57 +00:00
Johannes Schickel 2b4c9b00b0 Commited patch #1350387.
svn-id: r19532
2005-11-09 13:11:55 +00:00
Eugene Sandulenko d493ca602b Fix typo.
svn-id: r19530
2005-11-09 09:46:57 +00:00
Eugene Sandulenko 51fc6b0441 o Sort "special thanks to" crefits section alphabetically.
o Mention that Paul Smedley also makes OS/2 pavkaging.
o Mention lloyd which C64-related contributions we use.

svn-id: r19528
2005-11-09 00:58:19 +00:00
Eugene Sandulenko 63ebcef854 Mention some improvements in 0.8.1
svn-id: r19527
2005-11-09 00:53:22 +00:00
Torbjörn Andersson ffc4b6fcb3 Added 0.8.1 section. It only contains the changes I've been involved with
myself, though. Please add yours.

svn-id: r19525
2005-11-09 00:27:53 +00:00
Max Horn ba4b02975a Patch #1342957 (touchup configure output/debug)
svn-id: r19523
2005-11-08 22:40:10 +00:00
Max Horn eef4e5caec Augmented OSystem docs
svn-id: r19522
2005-11-08 22:28:31 +00:00
Max Horn 3cc22c638c Added asserts to OSystem_SDL::copyRectToScreen, which should detect any attempts to use invalid rects for blitting
svn-id: r19521
2005-11-08 22:23:09 +00:00
Max Horn 5f32a2c3b6 Fix for ScummEngine::drawStripToScreen: do nothing if height is negative
svn-id: r19519
2005-11-08 22:15:49 +00:00
Travis Howell 5dd373e577 Cleanup.
svn-id: r19518
2005-11-08 11:34:56 +00:00
Robert Göffringmann 67ecf5ce83 minor cleanup
svn-id: r19517
2005-11-08 11:24:46 +00:00
Robert Göffringmann 243f99df40 another scrolling fix, the engine didn't scroll all the way to the end of the screens before.
svn-id: r19516
2005-11-08 10:21:02 +00:00
Torbjörn Andersson be5bae9106 Don't write empty save slot names to the savegame index. All that does is
raising the "I/O error" flag.

svn-id: r19514
2005-11-08 07:28:31 +00:00
Max Horn 18b5b7123d Improved osxsnap target (up to par with my own release build script)
svn-id: r19510
2005-11-08 00:18:18 +00:00
Max Horn a8172ad6b3 Updated latex readme.tex date to match README
svn-id: r19508
2005-11-08 00:15:09 +00:00
Max Horn f163b2ab33 DS_Store & background.jpg for OS X disk images
svn-id: r19504
2005-11-08 00:12:26 +00:00
Max Horn 0ca7c7b6c6 Use -force_cpusubtype_ALL for OS X statics, to ensure compatibility with G3 systems
svn-id: r19500
2005-11-07 23:52:09 +00:00
Max Horn fdeacb2d24 Fix for bug #1350645 (Playtime corrupted if save name is >=32 chars)
svn-id: r19498
2005-11-07 22:57:31 +00:00
Travis Howell a7db382fd1 Correct HE version for German version of freddi3.
svn-id: r19497
2005-11-07 21:31:44 +00:00
Chris Apers e58007674a Fixed functions, not sure about the way to do this with OS version prior to 4.0
svn-id: r19496
2005-11-07 20:06:16 +00:00
Gregory Montoir 99c5448698 Don't synchronize subtitle with speech sfx if MP3/OGG/Flac support isn't compiled it. This should fix bug #1350045.
svn-id: r19495
2005-11-07 18:34:55 +00:00
Torbjörn Andersson 7d23fafc25 Whitespace.
svn-id: r19494
2005-11-07 14:24:34 +00:00
Travis Howell 097a9e02ea Add German version of freddi3.
svn-id: r19493
2005-11-07 13:03:20 +00:00
Torbjörn Andersson 1c6575b824 Moved aspect ratio disabling (if screen height != 200) from initSize() to
loadGfxMode(). As reported on the forum, setting aspect ratio correction
in a 640x480 game would cause ScummVM to crash when the game is started
from the launcher.

With all the graphics transactions and stuff, it's a bit hard to follow
what's going to happen, but I hope deferring this check until the last
moment (i.e. just before the graphics surfaces are actually created) is the
correct bugfix.

svn-id: r19491
2005-11-07 08:35:50 +00:00
Travis Howell e96d153513 Add German version of Monkey Island 1 EGA 4 Disk.
svn-id: r19490
2005-11-07 07:00:52 +00:00
Travis Howell 1063ce92a3 Add German version of freddi2/freddi4.
svn-id: r19489
2005-11-07 06:42:21 +00:00
Joost Peters f94b11ec55 the PSP port of libtremor was updated, so this define is no longer needed
svn-id: r19488
2005-11-06 13:49:52 +00:00
Joost Peters d7b50885e2 fix compilation
svn-id: r19487
2005-11-06 13:14:10 +00:00
Chris Apers f123080d63 Revert last change, doesn't seem to work either
svn-id: r19486
2005-11-06 12:58:19 +00:00
Travis Howell c23723a9fe Should be int32 in HE games, to avoid possible overflow.
svn-id: r19485
2005-11-06 11:33:58 +00:00
Travis Howell c62d92bd13 Correct charset palette in HE games.
svn-id: r19484
2005-11-06 11:30:17 +00:00
Travis Howell 0c4c4ffecd Revert +1 change, causes more glitches in lost.
svn-id: r19483
2005-11-06 11:29:08 +00:00
Travis Howell e8e1d462e0 Cleanup.
svn-id: r19482
2005-11-06 08:56:50 +00:00
Travis Howell f21a7e44f2 Fix regression, must not be an int16.
svn-id: r19481
2005-11-06 06:18:19 +00:00
Jonathan Gray 25794c23e2 Default to /dev/sequencer before /dev/null if no MIDI device
is specified.

svn-id: r19480
2005-11-06 01:23:40 +00:00
Travis Howell b01bb6335f Add Macintosh version of updated spyfox demo.
svn-id: r19479
2005-11-05 23:08:27 +00:00