Commit Graph
86814 Commits
Author SHA1 Message Date
Paul Gilbert 75c74574e8 Bugfix to pathfinder that resulted in some characters bouncing between two rooms
svn-id: r25621
2007-02-16 04:49:15 +00:00
Paul Gilbert 97bb233663 Revised previously committed guard to comply to ScummVM coding standard
svn-id: r25620
2007-02-16 03:49:34 +00:00
Travis Howell 8bef04f94a Add Quietust's patch, to fix graphical glitch in MM NES with scrolling and objects.
svn-id: r25619
2007-02-16 02:26:42 +00:00
Travis Howell f8c2886481 Add MSVC71 project file update from Quietust.
svn-id: r25618
2007-02-16 02:25:16 +00:00
Neil Millstone 45ed48a860 Changes made for 0.9.1a beta2 release backported to trunk
svn-id: r25617
2007-02-15 23:23:03 +00:00
Max Horn 26a3ad56e5 Added italian LANGUAGE.TAB/.BND details (thanks to Glorfindel in forum thread 3445)
svn-id: r25616
2007-02-15 23:12:33 +00:00
Sven Hesse 15043066f2 - Changed the speaker stuff again
- Added the spanish gob2 version from bug report #1659884

svn-id: r25615
2007-02-15 22:07:44 +00:00
Nicola Mettifogo e3e76b59b6 fixed a bug in the original engine causing memory-protected systems to occasionally crash
svn-id: r25614
2007-02-15 21:43:56 +00:00
Nicola Mettifogo 22c7239796 fixed warning pointed out by _Q
svn-id: r25613
2007-02-15 21:42:57 +00:00
Willem Jan Palenstijn 5e93000a75 fix compile error
svn-id: r25612
2007-02-15 20:24:03 +00:00
Max Horn dc5ef8425b Introduced V12_X_SHIFT / V12_Y_SHIFT
svn-id: r25611
2007-02-15 18:12:29 +00:00
Paweł Kołodziejski 310e275a79 not need this hack as smush player is no longer on another thread
svn-id: r25610
2007-02-15 17:53:59 +00:00
Torbjörn Andersson 9ad0fdda96 Clear _pauseTime in seekSan(). Hopefully, this will fix the problem with
pausing during the bike fight scenes in Full Throttle that was reported on the
forum earlier today.

svn-id: r25609
2007-02-15 17:26:08 +00:00
Johannes Schickel 8ff936a8f6 Mentioned Kyrandia 1 FM-Towns support in the NEWS file.
svn-id: r25608
2007-02-15 14:03:10 +00:00
Max Horn 8afb83884a cleanup
svn-id: r25606
2007-02-15 13:27:36 +00:00
Max Horn 8cef52294c Fix for bug #1660559: MANIAC/ZAK: Music does not stop when pausing (regression)
svn-id: r25605
2007-02-15 12:47:09 +00:00
Max Horn 57f529e36e added some static keywords
svn-id: r25604
2007-02-15 12:00:13 +00:00
Max Horn c584d2f332 Fix for bug #1328131 (MANIACNES: Inventory hotspots can be misaligned) and its dup #1537595 (MANIACNES: Heavy script bug)
svn-id: r25603
2007-02-15 11:56:17 +00:00
Max Horn 88f4604400 NDS port now has DLDI port, surely this is NEWS worthy (and once again I plead all developers to add important news/changes here)
svn-id: r25602
2007-02-15 11:48:17 +00:00
Max Horn e616b4c4b6 Fix for bug #1328146: MANIACNES: Shortcut keys are incorrectly configured
svn-id: r25601
2007-02-15 10:40:20 +00:00
Max Horn 41898a3dd9 Fix for bug #1451720: MANIACNES: Actors don't appear if outside camera range
svn-id: r25600
2007-02-15 10:30:30 +00:00
Max Horn ec27c53491 AdvancedDetector: revamped the file based fallback code
svn-id: r25599
2007-02-14 23:46:39 +00:00
Max Horn 247110b19b SCUMM: Many (most) game flags can computed based on the SCUMM version and other flags; we now do that were possible and only specify the absolute minimum in gameVariantsTable
svn-id: r25598
2007-02-14 23:29:13 +00:00
Gregory Montoir 97f84927e8 added language file details for french versions of TheDig and COMI
svn-id: r25597
2007-02-14 23:13:57 +00:00
Max Horn 05a2df034c SCUMM: Moved part of detectGames into a new function computeGameSettingsFromMD5 to make it slightly more readable
svn-id: r25596
2007-02-14 22:53:19 +00:00
Eugene Sandulenko ba45c03306 Update MSVC2005 project files.
svn-id: r25595
2007-02-14 22:50:40 +00:00
Max Horn 1393f130c2 SCUMM: Enhanced detector so that it can discover the language of COMI/Dig based upon the LANGUAGE.TAB / LANGUAGE.BND file (currently only contains data for german comi&dig, and english comi)
svn-id: r25594
2007-02-14 22:37:07 +00:00
Max Horn 62bd2a1544 Make use of md5_file_string
svn-id: r25593
2007-02-14 21:59:57 +00:00
Max Horn 80f799a2b2 Extended MD5 API a bit: added a variant of md5_file which takes an arbitrary ReadStream; and added md5_file_string methods which directly produce a human readable md5 string (instead of a binary digest)
svn-id: r25592
2007-02-14 21:43:21 +00:00
Johannes Schickel 8bd1bd53b9 Adding Florian Kagerer for his Kyra FM-Towns code contributions.
svn-id: r25589
2007-02-14 21:16:14 +00:00
Torbjörn Andersson f4b4a30327 Removed unnecessary #include.
svn-id: r25587
2007-02-14 17:05:58 +00:00
Eugene Sandulenko 0a56c312f1 Fix MSVC warning
svn-id: r25586
2007-02-14 16:45:25 +00:00
Sven Hesse 77c70d4ee7 - Changed the square wave generator / speaker emulation, hopefully fixing the walking sound issue (#1621086)
- Fixed some misplaced actor glitches in Bargon

svn-id: r25585
2007-02-14 16:36:17 +00:00
Max Horn 0e46eb8265 cleanup
svn-id: r25584
2007-02-14 09:52:21 +00:00
Travis Howell ddef4db34e Fix missing scenes (accolade logo) in AtariST demo of Elvira 1.
svn-id: r25583
2007-02-14 04:15:37 +00:00
Paul Gilbert 31c0cb7f13 Added proper support for showing a hotspot or character's name in dialogs where the message contains a placeholder mark for it
svn-id: r25582
2007-02-14 02:37:53 +00:00
Paul Gilbert 2ef15f51a7 Added guard to prevent crashing if a hospot or character name is needed and was not provided
svn-id: r25581
2007-02-14 02:35:48 +00:00
Max Horn 42631d21b1 Some more cleanup, and that's it for tonight
svn-id: r25580
2007-02-14 00:52:12 +00:00
Max Horn 6b2ff5616b Minor cleanup
svn-id: r25579
2007-02-14 00:38:45 +00:00
Max Horn 265deaffff Added some comments and performed some cleanup in the file based fallback code of the AdvancedDetector
svn-id: r25578
2007-02-14 00:37:02 +00:00
Eugene Sandulenko d910b545c5 More skip_whitespace -> Common::ltrim(). For real now.
svn-id: r25577
2007-02-14 00:36:06 +00:00
Max Horn 75ae7cdb73 Properly implemented the AD fallback callback
svn-id: r25576
2007-02-14 00:21:53 +00:00
Max Horn 59b1526e5a Since detectBestMatchingGame now returns a ADGameDescription pointer, we can change detectGame to return a ADGameDescList
svn-id: r25575
2007-02-13 23:47:41 +00:00
Max Horn 7572d2b4f2 Changed detectBestMatchingGame to return a pointer to a ADGameDescription (or a subclass of it); added a (currently fake) fallback callback entry in ADParams
svn-id: r25574
2007-02-13 23:37:44 +00:00
Eugene Sandulenko de02e840a6 skip_whitespace() -> Common::ltrim()
svn-id: r25573
2007-02-13 23:15:46 +00:00
Max Horn 2e567f1cc9 Some more AdvancedDetector cleanup: Removed kADFlagFilebasedFallback flag (just check whether a fileBasedFallback has been provided); moved some internal definitions, added some doxygen coments, etc.
svn-id: r25570
2007-02-13 22:25:25 +00:00
Eugene Sandulenko bded4288f9 Bump theme version.
svn-id: r25569
2007-02-13 21:47:09 +00:00
Eugene Sandulenko dae00f1a4a Disable clear soundfont path button when path is not selected.
svn-id: r25568
2007-02-13 21:41:49 +00:00
Torbjörn Andersson c2972f09c2 Whitespace changes.
svn-id: r25567
2007-02-13 21:41:43 +00:00
Eugene Sandulenko 846a3498b8 Fix clear soundfont path button position in game options dialog.
svn-id: r25566
2007-02-13 21:08:11 +00:00